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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327438 Posts in 13407 Topics by 2169 Members
Latest Member: KopeAcetic
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1  The Rest / General Discussions / Re: A Game Journal Reborn on: July 12, 2014, 06:49:44 AM
I'm playing some DWG Reborn too. To put it short, this game is basically a slightly improved version of DWG3. So far I like it, but it still lacks a good original story mode like the first game had. Unlocking suits is a bit grindy, especially with pilots like Char since he has like a billion robots. I kind of feel the game is forcing me to play pilots I don't really want to. Not that Char isn't amazing, but I've already played the shit out most suits and want to get something amazing like Susanowo to main. The custom ost feature is totally amazing, though.
2  The Rest / General Discussions / Re: A Game Journal Reborn on: July 03, 2014, 01:11:06 PM
People here say Nier's gameplay ain't anything special, but I would like to remind that it had quite a few things to spice it up. Sometimes the game goes 2D, sometimes to overhead view and it sometimes even transforms into a VN, with absolutely nothing but text and music.

As for my RPG progress... well, I'm doing horribly. It seems I'm involuntarily in my VN and anime watching gear. I even ordered DWG Reborn when I have Rorona Plus unfinished. Such a shameful being I am. I did however beat Brothers - A Tale of Two Sons, which I got for like 2e from the summer sales. It was totally worth it and tears were shed.
3  The Rest / General Discussions / Re: A Game Journal Reborn on: July 01, 2014, 04:50:50 AM
Is there any point to me overachieving with Sterk in Atelier Rorona?

I gave him a lot more Zettel than he asked for and  I don't see any forthcoming reward other than "You did good, kid".

Though there is no guide afaik, I think not. Seems that only the golden stars matter again (don't know if you played vanilla rorona or not) and you don't even need a maximum of those for endings. In vanilla you actually needed not to get too many of them or you were locked out of like half of the endings, but I've seen reports that you can apparently trigger them with much more ease this time around, meaning that you don't probably need to play bad on purpose. Still I'd suggest not wasting time on Assignments. There's probably more useful things to do, like making bombs or equipment, or something good to wholesale later. For reference in vanilla the ending triggers were set around +/- 92 golden stars (iirc), +/- 80 % popularity and of course the standard stuff involving friendship levels and triggering final events (or sometimes not triggering them).
4  The Rest / General Discussions / Re: A Game Journal Reborn on: June 21, 2014, 08:06:26 AM
I somehow ended up finishing Ace Attorney 3. Many tears were shed. I also got my copy of Atelier Rorona Plus. I'm not actually doing anything in it yet, except switching around bgms. I love having Atelier Iris 3 workshop theme in my Rorona.
5  The Rest / General Discussions / Re: A Game Journal Reborn on: June 16, 2014, 05:35:42 AM
I've had a severe RPG burnout for a couple of weeks, so I'm not really playing anything. I did order Shin Rorona, though. Also I noticed DW Gundam Reborn actually looks like it fixed some things I've seen wrong with the series so I think I'll have throw my money at that too. Ah, the pleasures of being a fanboy. But for now, I'm trying to install Sacred 2 Gold, which is like 14 gb it seems. Might as well focus on ARPGs as long as they can keep me interested.
6  The Rest / General Discussions / Re: A Game Journal Reborn on: June 02, 2014, 05:05:08 PM
I finished Ys Seven myself. A fun game, but somehow average Ys and longer than usual too. It is quite broken like Napishtim was, but the system is not wholly bad once you get used to it, the pace is enjoyable and the music still rocks. I gave up on end game grind for ultimate weapons. It was just redundant and there were no optional bosses left to fight when I reached the last boss. I wonder if they perfected this system in Celceta, but I'm likely not playing that one anyday soon.

I'm a bit torn again now. I tried out Crisis Core, but I don't really dig the battle system and the game just doesn't suit my mood now. Maybe I'll try Valkyria Chronicles II instead. I'm not really expecting it to trump the first game, but maybe I could enjoy the new classes and upgrades at least.
7  The Rest / General Discussions / Re: A Game Journal Reborn on: May 30, 2014, 12:08:39 PM
So the long and the short of what I'm saying is this. Atelier games, by my estimate, might be the perfect titles for some. I personally hate slice of life anime, enjoy epic stories and love high levels of difficulty in long dungeons with lots of puzzles.

I used to like epic stories in the past myself, but after some thousand stories, things started to fuse into this one generic mass of plot elements and I turned into search for aesthetics instead. Music, architecture, clothing, designs, culture, religion, study of character, stuff like that. I feel having these things is inspirational on a more profound level than bombarding me with plot fodder. Things just lost their meaning and I could no longer fantasize about adventures slaying dragons and demons. Sometimes I think if it was something else all along that drew me to these stories, but I just never recognized it or made some excuses that sound critically acceptable, as if entertainment should have justification outside of making me feel good.

Unfortunately these things are not plenty, especially in gaming which is more often considered an adrenaline action oriented medium. Not that I dislike action myself, but I'd rather just let it have my fun, like Ys or something. Which reminds me that I should get back to playing it. Just beat that annoying petrifying bird boss yesterday. Kind of sucks that it is pretty much mandatory to synth status preventing accessories, since I found the aoe petrify scream to be impossible to avoid.
8  The Rest / General Discussions / Re: A Game Journal Reborn on: May 27, 2014, 06:30:39 AM
Okay, this is a huge part of my problem with TES. In particular Morrowind.
Except that you can jump over half the map in Morrowind and it's not even hard to do. Train acrobatics or get Jump (or levitate, but it's kind of clunky imo) and you'll be leaping over mountains.
9  The Rest / General Discussions / Re: A Game Journal Reborn on: May 25, 2014, 08:15:59 PM
I decided to fire up Ys Seven. No real reason. It's pretty much the only Ys game I have at hand that I can possibly play now and it somewhat fits my mood of a more simple JRPG. I say simple, but this does seem to have some expanded systems that I hope don't get in the way of the traditional Ys pace that I appreciate in the series. Too early to say much more, but the battle system doesn't feel quite as smooth as in Origin/Oath or even Napishtim. I liked Adol more when he was the lone hero, but the switch idea is not bad. It just seems that I have no feel what I'm hitting or not, not sure if it's due to game being clunky or me being bad at it.
10  The Rest / General Discussions / Re: A Game Journal Reborn on: May 24, 2014, 07:03:03 PM
I finished my solo run on normal in Torchlight II. I played as Engineer, full summon oriented build. This was rather easy, but fun run. I didn't die even once, though. It's not like you actually need mana as much as you need mana regen, so I had every single stat point in vitality. The rest is just getting your army up and getting the needed stat bonuses from gear to beef them up. So he is a tank/summoner hybrid. I like how flexible the classes are really. Now I consider the game beat, but I'll likely play some more another day. I just feel like I need to get back to my usual routine of beating JRPGs. I've been thinking about some options, but can't quite decide. I guess I'll just try some things out and see if I can find a light summer RPG. Perhaps Mana Khemia, if I can get past the awkward name changes this time around. I miss having rename options.

I spent like an hour playing Oblivion, found out that one of the monster mods I installed was killing my CPU, and then remembered that I don't think Oblivion's terribly fun anyway.

Eventually I found out that the best way to enjoy Oblivion's combat, is to not do it at all. Which means getting invisibility and not bothering with the enemies. They become ridiculous damage sponges anyway. And to think they didn't even fix this in Skyrim.
11  The Rest / General Discussions / Re: A Game Journal Reborn on: May 17, 2014, 04:52:56 AM
Things don't always go as planned, so instead of going with my personal priority gaming projects, I decided to join a multiplayer veteran difficulty run in Torchlight II. Just "finished" it today. I think the story is finished at least, but I might return do some bonus maps. Of course I wasn't really paying attention to the story and aesthetic detail too much, so I'm going to roll a solo character sooned or later and explore the game a bit more in my own pace. As for this run, I played Outlander with a shotgun build and was at level 51 or 52 at the end. Overall, a very nice ARPG, even if it doesn't really seem to breathe as much life in the genre as I had hoped. The art design is cartoony (not a flaw, but has become too much of a staple), there are some interface issues (which can be fixed with mods to an extent) and seriously playing anything beyond nooblord level will require heavy button remapping. Also the loading times can be a pain, especially with mods and will require much patience when playing with another person.
12  The Rest / General Discussions / Re: A Game Journal Reborn on: May 15, 2014, 02:23:16 AM
Anyways, I managed to come into an Xbox 360 controller with a USB plug recently, and between that and finishing up my no grind Ephraim Hard Mode run, I believe the time to resume my Hugo Nightmare run on Ys Origins is nigh. And on that note, and coming from right outside the second boss fight's chamber, I'm now currently up to the second half of the Water level (of course, just as I've gotten used to Hugo's awkward Wind magic, I come into his even awkwarder Thunder magic). Of course, my laptop was chugging during the third boss fight (which caused an unfortunate amount of deaths).

I like Hugo better than Yunica. Yunica stays balanced, but Hugo after his crappy wind magic will become progressively more formidable. It also helped me a lot once I understood that I can detonate his bombs whenever I want, making it from the most awkward to one of the most amazing magics in the game. The worst is Toal's wind magic, except in the final bosses where you can dodge his beams like nothing.
13  The Rest / General Discussions / Re: A Game Journal Reborn on: May 11, 2014, 12:01:19 AM
Since I'm mostly bored, I've done some more backlog cleaning. This time playing Dragon Warrior II (aka Dragon Quest if you prefer). I have absolutely no reason to play it except that I have this idea that one day I'll complete the games through I-IX (I've played I and VIII). Certainly there are better ones to choose from, but I don't always function in very rational ways so I'm going to progress this one for now. It is kind of cool that this is actually a sequel to the first game and that you can visit the continent where the first took place. Now I'm off to collect some crests and of course grind until I can grind no more. I'm not sure if I've encountered any metal slimes yet, but hopefully they aren't as useless for exp as they were in the first game.
14  The Rest / General Discussions / Re: A Game Journal Reborn on: May 08, 2014, 11:09:22 AM
Set up an ambush, I think somewhere at the top left where it leaves and heads down (hopefullly). It has been a long while since I played it, but I think there might have been some boxes or something that you can hide your characters behind when the car passes and leaves it open for (assisted) shot. I think you should be able to finish it in like two, maybe three turns like that and won't probably even need to move a lot of people around. This is unless my memory fails me.
15  The Rest / General Discussions / Re: A Game Journal Reborn on: May 07, 2014, 06:36:54 PM
Baal is destroyed and now I'm done with Diablo II. Things started to go quite smoothly with a few points to my level 30 attack (hurricane). Unfortunately it is also a boring attack, but whatever. Baal was not that deadly I think, but he was annoying with his curses, attacks that push you back and his double is a hassle too. It's just a pain to get into a position to attack with a wind build Druid. I'm not going to continue this, as I would essentially just be using the same attack for all the difficulties and the game is way too outdated for me to do that. I consider this a closure for a game I left unfinished 10 years ago. This must be a recordholder backlog cleaning for myself.
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