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February 26, 2015, 05:58:48 PM

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346866 Posts in 14150 Topics by 2235 Members
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1  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD, Rated M on: Today at 06:21:55 AM
Is SE trying to appeal to the edgemaster audience now? I mean, this and reading about the importance of gore in FF XV.
2  Media / Game Journals / Re: A Game Journal Reborn on: Today at 05:28:56 AM
ICO is done. I can't quite say that I connected with the game on emotional level as much as I wanted to, but at least I found a couple of songs/tunes to add to my playlist. In terms of gameplay, I'd mostly complain about a few bad camera angles, partner AI (climb the ladder, damn you!) and the combat (mostly because the enemies dodge like crazy and you don't exactly have any fance moves to counter them). Now I guess all there is left to do is to join the poor souls waiting for Last Guardian.

I also got ZoE 1 from PSN. It feels nice to play a robot game suited for non-newtype players. Jehuty doesn't feel quite as awesome as in 2nd runner, but it's still a blast and I like fighting titan sized bosses. Also the soundtrack in the first game still has some cool offerings.
3  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: Today at 05:14:07 AM
Since I've been spending a lot of time with Jump titles lately, I decided to start Hunter x Hunter 2011. It's nice, but I feel a bit of a burnout already at Yorknew arc. It doesn't really feel that much better than the old anime. I guess I really only want to see the chimera ants. I also read Naruto beginnings part of the manga, which is a good place to take a break. The first part is a very solid shonen, the setting is creative, it has a very open power system and there seems to be some spirit of 90s action manga left in it. The art could be better, but this was an easy read nonetheless. Not sure how post time skip holds up, though.
4  The Rest / General Discussions / Re: What's the haps? on: February 25, 2015, 12:47:08 AM
Also, the grocery store I work at is in a brand new building (only two or three years old) and the roof in the entranceway leaks something fierce, yet you know what upper management's answer is? Buckets. Lots of buckets. We tell them it's leaking more, they give us more buckets. Yet we never have enough or the buckets overflow, because there's aleays water on the floor. We've been having this problem since October, so they can't even blame the weather. I mean, these are the same cheapskates who hired the sucky contractor that half-ass their work and lead to this mess, but still, it's getting to the point where customers are afraid they might slip or the ceiling might collapse on them. The answer? Squeegy - get a big-ass squeegy and make the cart guys periodically push the water back outside (thus wasting time that could be spent getting carts so people can actually shop, time that is very necessary since there's only 3 corrals in the whole big-ass parking lot very close together, corporate won't let us have more than a minimum amount of carts at the store, and half the carts are fucking useless and can't even be put with the other half because they're 10 years old. I swear, I work for fucking geniuses...). It's like we're trying to bail a sinking ship...

Reminds me of this trend a few years back when roofs of malls came crashing down during the winter, because it apparently wasn't expected that there would be a heavier burden during due to the snow, despite me living far up enough in the northern hemisphere where there have been snowy winters for like a million years. These people would deserve the death penalty if you ask me.

Also, reminds me I've been out of work for almost 3 years myself. I don't really think much about it anymore though, which I guess might be dangerous or possibly liberating me to do whatever I want. The bad thing is that I don't actually want anything.
5  Media / Game Journals / Re: A Game Journal Reborn on: February 24, 2015, 11:42:11 PM
So, in Escha&Logy all the best traits spawn randomly on relics... *sigh* and here I was thinking that at the very least the game was doing the correct thing in going back to having set properties on ingredients, so it would be just mix and match type of deal, but in the end it undid itself. Meh, I think I'll finish ICO before I'll bother with this synthing nightmare.
6  Media / Game Journals / Re: A Game Journal Reborn on: February 24, 2015, 03:25:48 AM
Every warriors game should not only have a bgm change, but a custom bgm option. DWG Reborn was around 10 times better when I got all the right tracks and themes for suits and series in their best remixes from other games/anime.
7  Media / Game Journals / Re: A Game Journal Reborn on: February 23, 2015, 01:05:56 PM
I made it to the east colisseum in ICO. The castle is impressive for sure, I wish I could scale it freely. I'm not really liking the combat though. If I don't get the princess to the door, or there isn't one, it means a slogfest of hammering the shades down with a wooden stick. I'd have expected to get a better weapon by now. It's really just slowing me down.

Also made it to ASSIGNMENT 9 in Escha&Logy. I already hit max alchemy level and adventure level 50 ages ago. Achieving those kind of levels were usually from end game grind in any other Atelier games I've played. I thought this would be the finale and then whatever time, but it seems the real thing is still 130 days away. Oh the joy.
8  Media / Game Journals / Re: A Game Journal Reborn on: February 21, 2015, 05:44:52 AM
Since I still got dough on my PSN wallet, I decided to get ICO HD. I kind of feel bad for not buying sales games, but I was always the casual kind of gamer who prefers buying games that I like. Seeing this can be bought separetely, I might nab Zone of Enders 1 too if it's available (because I've already played SotC and ZoE 2 enough). Anyway, freed the pale lady and my hero has horns? I'm not sure if I'm seeing things but there seems to be some similar ideas in architecture as in Shadow of the Colossus. Will explore more later.
9  Media / Game Journals / Re: A Game Journal Reborn on: February 20, 2015, 03:00:09 AM
No time like the past.

I know I could have a really good time playing some old favorites, but it makes me feel guilty somehow. So instead I opt to listen to Morrowind theme for 1 hour and do nothing.
10  Media / Game Journals / Re: A Game Journal Reborn on: February 19, 2015, 10:06:23 PM
Oh, I've played almost every MG(S) game out there, alright. Usually up to three times each. I even played Peace Walker twice, 2nd time was very fun with co-op. I wouldn't even be playing Portable Ops if I didn't like the series. I actually haven't touched anything from the HD collection other than PW, since I've played the rest enough, but yeah I recall reading some changes due to Xbox controllers not having the "pressure" function of dualshock. Anyway, PW limited some things you could do, but added CQC techs. Also it had generally a rather smart inventory control where you simply chose a limited number of gadgets and weapons to bring with you. Generally its management, while an odd element to the series, was very functional. Here I have four slots for... everything? Even picking up ammo uses them up. It's these little things that baffle me. I mean, why is it like this? In other MGS, any ammo above your weapon threshold was simply left there. I shouldn't have an issue like this in the first 3 minutes of gameplay. I don't know, maybe I'll try once more and see if it opens up more.

As for RE, I've played 3.5 games out of the series, but eventually I gave up on trying to force myself to play horror games. They don't sit well with me, which I guess in a way makes me the ideal audience, but in the end I rather not.
11  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: February 19, 2015, 05:02:12 AM
Found a random song that was referenced in Ah My Goddess manga (which for some reason is very insightful on a variety of topics). Anyway, I ended up loving their music (RIP Karen, lovely sis):


Carpenters - Only Yesterday
12  Media / Game Journals / Re: A Game Journal Reborn on: February 17, 2015, 10:00:17 PM
I tried to make a second attempt at playing MGS: Portable Ops. Now I'm sure that it is not me, it's the game that controls like crap. Peace Walker already controlled worse than Snake Eater (which is fine), but this controls worse than Peace Walker. You also have a smaller inventory than Chris in RE1, which I suppose is "realistic", but it's not "fun". My patience is kind of really low to play bad games these days so I'm not sure if I'm going to be able to finish this entry.
13  Media / Game Journals / Re: A Game Journal Reborn on: February 15, 2015, 11:18:06 PM
I finished Angel of Death. I really couldn't pull out a walkthrough free playthrough, since the game quite frankly just isn't good. There were times when I knew where the hint to solution was, but the actual puzzle couldn't decide whether it it is a logic puzzle or a riddle. The hints are also not the most easy convenient thing to actually try to pull out when you actually need them. A very notorious one is a bomb defusing, that is on time, but the sequence also includes a hacking minigame for instructions (which are of utmost importance to actually read to know what you are doing), a dialogue sequence with NPC and then the actual diffusing. There is simply no way you could do that in one try and when you fail (and you will), you have to do them all over again. Reading on timer = BAD. It is about as bad as the Policenauts bomb, though that still has the personal worst bomb award for me.

Anyway, the aesthetics are horrible and often visibly glitched (though I like the main musical score), the controls even more horrible, the puzzles troll you to think they are riddle based when they're not, hints are hard to call up when you need them (I'd write them down, but the game is too ugly to bother), the recurring hacking minigame was pure filler, there are too many timed sequences and "action" gameplay that the system simply does not support. I don't like dying in the middle of my puzzles, something with that just goes against the draw of the genre. Really, this was a half finished product, even the maps show locations that seem like they should be visited but actually can't be. Angel of Death is worse than Sleeping Dragon, but there is still good humor, some great NPCs (props to Archie and a few returning ones) and the core plot is very broken swordy. Definitely only for series fans.
14  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: February 14, 2015, 12:26:23 PM
I view that the plot of Eternal Sonata is one of those "not to be taken literally" kind of deals. I think it's supposed to mirror Chopin's thoughts and life in some crazy manner. Reminds me that I still have a save in the middle of Encore playthrough. The game is hard as balls.

As for SO4, it'actually one of my favorites this gen. Definitely one of the more technically competent JRPGs to play for fun and no one should be playing RPGs for the story these days anyway.
15  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: February 12, 2015, 08:35:24 PM
I also have some problems with actually displaying stuff, like any stuff. I don't have any decorations anywhere or a single poster up my walls. I had some interior deco ideas for dedicated shelves, but I wasn't fast enough before my helpful relatives used my place as a garbage dump for their old furniture. Also my shelves suck. They're open and can't even hold books or disc covers properly.
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