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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331662 Posts in 13579 Topics by 2191 Members
Latest Member: Zaltys
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1  The Rest / General Discussions / Re: Thanks to RPGFan on: September 18, 2014, 05:28:12 PM
I've been on other RPG forums, but have abandoned them since they weren't really RPG forums at all. I like that people here have at least some level of interest and knowledge about this stuff instead of the usual dirt throwing.
2  The Rest / General Discussions / Re: A Game Journal Reborn on: September 18, 2014, 05:08:50 PM
I've been slowly making recovery to play RPGs again, aiming to finish some unfinished business and hitting my annual quota. I decided to do some Dragon Quest II again. Collected 4 of the 5 crests and gathered some strong gear. Mostly I'm just lacking some levels, which is just fine since my inventory slots are full of keys and shit anyway.
3  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: September 11, 2014, 05:25:19 AM
One of the GBA Summon Night: Swordcraft Story games. They play kinda like Tales of Phantasia or Destiny except you have only yourself to blame play as (no AI piloted allies for you, which is good for reasons mentioned below).

A bit late, but thanks for the rec. I think I remember seeing a friend of mine playing this once. I'll try to look into it.

*tries to bring some order back into the post*
I've been digging games like To the Moon, Gone Home, Dear Esrher, Brothers, TWD series, Wolf Among Us, Beyond: Two Souls, etc.
Story-based games with little to no "difficulty" to make me not enjoy myself. I like easy games. I like short games. I like a great story. Some killer tunes help as well.
I'm sure I'm missing other games out there like the above.
I played 999, and still need to pick up Virtue's last Reward, so there's that, but I'm not sure what else should be on my radar.
Any help? Thanks!

I think I sort of knkow what you mean, as I like those games a lot too. You could tyr out Journey, Shadow of the Colossus and Ico if you want something easy and don't mind artsy stuff.

For interactive adventure games, there is of course Ace Attorney, but there are also lesser known stuff such as Policenauts or Snatcher. The latter two might fall a bit short on the final step when it comes to plot, but they have decent settings and are not insanely long. I must warn though, that both have one or two very tricky shooter parts, so don't be afraid to use any means necessary to cheese through them. As for Ace Attorney, well I'm sure you already know what it is. It's self-aware and funny, with just a right amount of drama to make it a charming series.

You could also play the standard adventure games, mostly point&click types. I'd say at least try playing through Grim Fandango, as it often the most revered game of the type (though it didn't actually have mouse control). I also dig the early Broken Sword games, though arguably these have a problem with the final steps into the story as well, but the overall is a charming mystery with beautiful art. And if you like beautiful art, there are things such as Whispered World or Machinarium. Both are worth a try and Machinarium is like 8 hours tops with a simple minimalistic story. Classic Sierra stuff I'm not sure if I can recommend, as many used to be full of dead ends and sudden deaths, but there are a lot to choose from. Lucasarts has a lot of funny things such as Monkey Island. They also have things such as The Dig, which has a pretty good atmosphere, but the puzzles have a pretty bad reputation of making no sense and being borderline impossible.

As a final note, steam has a lot of indie puzzle stuff that might be worth trying out. The Swapper for example is definitely an atmospheric game with a somewhat obtuse, yet interesting story if you try to make sense of it. I still have a lot to try out myself, but I hope something catches your interest.
4  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: September 09, 2014, 08:03:26 AM
If someone has ideas and preferably a similar interest about things with SoL, aesthetic focus over plot and more light theme, preferably such as coming-of-age, I could try it. It doesn't need to be mature or anything, but preferably not plain comedy or reference material game. Could do with one with a minimalistic approach too if something like that exists. Setting should be fantasy, scifi or historical, but I might give it some leeway since this isn't probably the most common type of RPG in general.
5  The Rest / General Discussions / Re: A Game Journal Reborn on: September 04, 2014, 01:24:32 PM
I don't know about SaGa Frontier 1, but you probably won't "grind" your way through 2. That game hates grinding and don't count on given a surplus of opportunities to do so. This might or might not be a bad thing. I have a weird relationship with this game and to this day I'm not sure if I actually liked it or not.
6  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 03, 2014, 12:51:16 PM
How about Balamb Garden? I mean, you can fly around with it, which is pretty cool.
7  The Rest / General Discussions / Re: Finishing What is Left Undone on: August 27, 2014, 02:14:42 PM
Just pretend this one does not exist. You'll be happier. Tempted to say the same for Valkyrie Profile 2: Silmeria, but its loli-stalker ending does not compare with the horror that is DotNW.

Interesting. I did manage to beat stuff like vanilla Neptunia though, so I think I'll at least try it. Not sure about VP, but my tastes have changed since the time I bought it. I think I might be able to appreciate it now from a game design and aesthetic standpoint. Tri-ace (and sometimes SEGA) games give me this good vibe that I can't quite explain.
8  The Rest / General Discussions / Re: Finishing What is Left Undone on: August 26, 2014, 04:19:03 PM
I've got some stuffs that I will likely never beat. Like Armored Core games or Gundam Crossfire, because unfortunately I was not blessed with the skills of being able to play mecha sims, no matter how much I wanted to. The other is fighting games (sorry blazblue). I've got some (physical) RPG backlog that I'd like to clear though:

Atelier Rorona Plus
Fallout Collection
Fire Emblem: Radiant Dawn
Grandia
Persona 3 FES
Tales of Symphonia: DotNW (Chronicles version)
Valkyrie Profile 2: Silmeria

Unfortunately I hit a huge RPG block after beating 9 RPGs earlier this year and still haven't recuperated. I have an annual goal of 10 RPGs and I guess I overdid it a little. I'm quite happy if I can clear even one of these this year and maybe 2 during the next. After all, I'd have played them ages ago already if I really wanted to.
9  The Rest / General Discussions / Re: A Game Journal Reborn on: August 18, 2014, 05:46:41 AM
I feel like I've done nothing in a while, mostly because I've been focusing exclusively on my backlog stuff, including manga, LN and animu stuff. Anyway, I finally cleared True Dynasty Warriors Gundam in DWG: Reborn, which had a total bs artificial difficulty spike. I had to cheese it with a max level Heero in a GM, which is sort of anticlimatic. Oh well, whatever. I have a chance to platinum the game, but I don't know anymore. It's not worth it just grinding kills, though I feel bad for not trying out some good suits like the Kshatriya. Also the upgrade system in this game.... I still don't understand it and I have 90+ hours in it. Whoever made it up deserves a colony dropped on him. It is actually worse than in DWG 3. Time to get back to playing Rorona plus.
10  The Rest / General Discussions / Re: A Game Journal Reborn on: August 07, 2014, 02:39:22 PM
I don't remember clearly, but there might be tricky moments like that. The thing is, Toal's wind magic IS NOT his jump booster. His fire magic is. The wind magic is for evasion.
11  The Rest / General Discussions / Re: A Game Journal Reborn on: August 05, 2014, 07:12:41 AM
I'm still behind my A-gaming mood, due to stalling my life for three weeks of vacations, but I'm getting back slowly. Just continuing Rorona+ and DW Gundam Reborn. I got through the first year of Rorona+, not much problems but my equipment is starting to be crap and I somehow feel that I can't rely on the Tera Bomb like I could in the vanilla version. I don't like making equipment, especially when it tends to be so overpriced even when it's me making the materials. Some friendships are also dragging behind even though I do pretty much every quest unless they ask for unreasonable things. Not sure if giving them A or S level stuff would help, but I can't really make those yet anyway.

As for Gundam, I gave in and got the Wing Zero Custom DLC. It is a glorious suit as expected and is a joy to play with all my Wing BGMs, but overall I still feel like it's better to switch suits around anyway. Playing Kira now with Freedom, but it feels like it didn't get good treatment and feels about as crap as playing with either versions of Justice. Think I'll switch to Strike and the SF, which seem to be better thought out once I unlock this one for all pilots.
12  The Rest / General Discussions / Re: A Game Journal Reborn on: August 02, 2014, 11:00:33 AM
Anyone have a tip for getting Yojimbo to do Zanmotto against dark valefor?

I can't get him to do it no matter how much money I give him.

When you get Yojimbo, you should choose the "defeat the mightiest of foes" (or something to that extent) option. After that, you should just keep using him. The more you use him, the likelier it gets.  Having Yuna do her overdrive summon should boost the chances too. If that is your first time trying to perfom Zanmato, then it'll likely have terrible odds. It's been a while since I played, but I had pretty much 90% rate of Zanmato in my game. Gil never seemed that important unless you give it in the millions.
13  The Rest / General Discussions / Re: A Game Journal Reborn on: July 12, 2014, 06:49:44 AM
I'm playing some DWG Reborn too. To put it short, this game is basically a slightly improved version of DWG3. So far I like it, but it still lacks a good original story mode like the first game had. Unlocking suits is a bit grindy, especially with pilots like Char since he has like a billion robots. I kind of feel the game is forcing me to play pilots I don't really want to. Not that Char isn't amazing, but I've already played the shit out most suits and want to get something amazing like Susanowo to main. The custom ost feature is totally amazing, though.
14  The Rest / General Discussions / Re: A Game Journal Reborn on: July 03, 2014, 01:11:06 PM
People here say Nier's gameplay ain't anything special, but I would like to remind that it had quite a few things to spice it up. Sometimes the game goes 2D, sometimes to overhead view and it sometimes even transforms into a VN, with absolutely nothing but text and music.

As for my RPG progress... well, I'm doing horribly. It seems I'm involuntarily in my VN and anime watching gear. I even ordered DWG Reborn when I have Rorona Plus unfinished. Such a shameful being I am. I did however beat Brothers - A Tale of Two Sons, which I got for like 2e from the summer sales. It was totally worth it and tears were shed.
15  The Rest / General Discussions / Re: A Game Journal Reborn on: July 01, 2014, 04:50:50 AM
Is there any point to me overachieving with Sterk in Atelier Rorona?

I gave him a lot more Zettel than he asked for and  I don't see any forthcoming reward other than "You did good, kid".

Though there is no guide afaik, I think not. Seems that only the golden stars matter again (don't know if you played vanilla rorona or not) and you don't even need a maximum of those for endings. In vanilla you actually needed not to get too many of them or you were locked out of like half of the endings, but I've seen reports that you can apparently trigger them with much more ease this time around, meaning that you don't probably need to play bad on purpose. Still I'd suggest not wasting time on Assignments. There's probably more useful things to do, like making bombs or equipment, or something good to wholesale later. For reference in vanilla the ending triggers were set around +/- 92 golden stars (iirc), +/- 80 % popularity and of course the standard stuff involving friendship levels and triggering final events (or sometimes not triggering them).
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