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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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1  Media / Single-Player RPGs / Re: 2014 Kickstarter, Steam Greenlight, etc. thread. What's piqued your interest? on: July 18, 2014, 10:05:33 PM
There are very few rpgs on kickstarter at the moment except for those two post apocalyptic ones. It seems to be slowing down on kickstarter. I read October is suppose to be great for games on Kickstarter. With everything that is releasing that month I don't think its a good idea but I'm no expert lol.

Kickstarter is about all about marketing & getting media coverage.  Plenty of KS projects with excellent potential failed because the creators simply didn't have the marketing skills / fame / jouranlism connections / plain luck required to reach their funding goal.  Now, there's a guy that has raised over $50,000 to make potato salad

LOl, I saw that when it was just $10. I wonder what hes going to do with all of that.
2  Media / Single-Player RPGs / Celestial Tear Demon's Revenge(Fantasy Sci-fi RPG) on: July 18, 2014, 09:56:35 PM
Hey guys!

I'm a member of a small development team. Well its my wife and I. We started out as wanting to develop games but before we got into full development we became hobbyist to hone our skills. Now we are making our first commercial project.

I am really looking to spread the word about our project and this seems like a really cool place to post it.

We call ourselves White Guardian Studios, and our project is called Celestial Tear: Demon's Revenge. A 2d jrpg inspired by comics and the games that we think are great. Games like Suikoden 2, Legend of Dragoon, and Final Fantasy with a pinch of Wild Arms second ignition.

We are using all the basics which we feel are essential in jrpgs like a world map, expanding party, airships, varied locations and a unique story about race and religion. About how time can disturb the true meaning behind what matters most to society and turn it into something ugly and misguided.


"On Hasphal, humans rule the world. Jehts, a race dissimilar to humanity, are forced to the harsh regions of the world as decreed by the human Gods the Gaddock. You play in a world lost in time. Traditions have started to dissolve and places thought to be sacred are being explored and excavated. Relics of a great ancestor begin to surface and religions and a way of life is challenged. New technology has surfaced and the age of the Gaddocks begin to fade as the Jehts are ready to claim the world as their own."



Our goal for this project is to make it well rounded. Even though jrpgs are known for their story and puzzles. We feel that a lot of them(especially the 2d variety) sort of neglects the battlesystem.

We are putting as much work into the battesytem that we are putting into the rest of the game. It is sporting full sized 2d pixel work with beautiful backgrounds as well as a dynamic camera system. It has a condition turn based system which adds that strategic element in battle. We also are implementing a system in which you can interact with objects such as trees and pillars to help give players the edge in sticky situations.



When it came to exploration we want you to be able to interact with the environment. Although we map with borders and passiblity limits, you can still climb, jump, swim and pick up objects. As well as use character specific tools to open your path to explore hidden places and find secret objects.


Since we are huge comic fans we thought it would help us not only separate our game from most rpgs but introduce an art style to the genre that is rarely used. So as far as presentation goes we help progress the story with motion comic cut scenes both pixelated and high quality pieces.

https://www.youtube.com/watch?v=ZtlmCKh537w&list=PLcOrOOJyzBdXAHGhsGYQUpqGeB_b-ja8q
https://www.youtube.com/watch?v=jvnnvzudnEQ

We have a very basic demo released if you would like to try it and give feedback. We would love to know what people think.

Demo

Celestial tear Demon's Revenge will be separated into at least 2 parts for the PC.  Each part being a complete adventure lasting at least 14 hours. We really would love to get greenlit on Steam. So every vote counts.

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3  Media / Single-Player RPGs / Re: Dragon Age 3 on: July 17, 2014, 04:01:18 PM
They way the Quanari are represented in Dragon Age 2 makes me think they are really brutal .When reading about them in the game lore they seem alright but than they always seem to want to kill you no matter how understanding you are.

The templars and the circle could be a good thing. Since you know... the demons. The way they go about it is what ends up making it such a negative thing. Instead of the templars coming off as something that wants to help. They have an image of mage killers which would make any mage run.That and pretty much ending up in slavery.
4  Media / Single-Player RPGs / Re: Dragon Age 3 on: July 15, 2014, 10:57:54 PM
I recently was playing through Dragon Age 2 because of my low expectations, mainly because of reviews. I am really enjoying it. Except for "companion armor'. I really hope they do away with that.

As far as bows go I knew warriors and rouges could use them. Seems weird to make that a bullet point. Seems like a Madden tactic. You would think they were apart of......... EA. LOL that is a pretty good way of advertising. Perhaps they mean you can switch between the two.

Glad to see someone else is enjoying DA2 as well. I just beat it about a week ago and really liked it.

I kind of cheated today I looked up the other companions because I want to rock with another warrior lol. I can't wait to find that slave elf.

I really wanted to play it because it ties into 3 with the reoccurring characters.
5  Media / Single-Player RPGs / Re: Dragon Age 3 on: July 15, 2014, 07:51:39 PM
Except for "companion armor'. I really hope they do away with that.

They already explicitly said they're getting rid of that.

That is awesome. I definitely should look more into it. The only good thing that came of that was spending less armor on my companions and putting more of it towards my tank.

I kind of hope Sten shows back up.
6  Media / Single-Player RPGs / Re: [KICKSTARTING][Demo][Age 15+] Legena : Union Tides on: July 15, 2014, 06:00:29 PM
I took a real quick look at your game. It feels really well made. Everything so far is tight. I understand why you made the character able to walk over npcs. That to me feels a little weird. Overall my first impression is pretty good. I will take another look at it when I have the time. You should definitely send Indiegames.com an email.
7  Media / Single-Player RPGs / Re: Dragon Age 3 on: July 15, 2014, 05:52:51 PM
I recently was playing through Dragon Age 2 because of my low expectations, mainly because of reviews. I am really enjoying it. Except for "companion armor'. I really hope they do away with that.

As far as bows go I knew warriors and rouges could use them. Seems weird to make that a bullet point. Seems like a Madden tactic. You would think they were apart of......... EA. LOL that is a pretty good way of advertising. Perhaps they mean you can switch between the two.
8  Media / Single-Player RPGs / Re: 2014 Kickstarter, Steam Greenlight, etc. thread. What's piqued your interest? on: July 15, 2014, 05:16:05 PM
I find it interesting that this is making so much money:

https://www.kickstarter.com/projects/sekaiproject/world-end-economica-complete?ref=discovery

Considering that, at least part 1, I thought was one of the most mediocre visual novels I've played.

Well the way kickstarter works helps. A lot of Americans love the heck out of anything Japanese, so people really went for that type of game for the art style and music. At least that is my theory.
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