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Messages - ironmage

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Anime, TV, and Movies / Re: Anime/Manga Journal
« on: August 18, 2017, 10:17:43 PM »
I'm in backlog country.

Bubblegum Crisis Tokyo 2040 (26 episodes, finished):  For some reason, I liked this, even though it was bad in almost every respect.  The mechanical and monster designs were poor, the characters were flat, the animation was mediocre, and the premise was unoriginal.  But something about the tone, the deliberately paced dialogue, the music, and the cyberpunk setting resonated with me.  Perhaps it was just nostalgia, for when the Space channel still showed crappy cyberpunk anime movies late at night on weekends.  (I don't think they show sci-fi anything anymore.)

Hellsing Ultimate (4-episode hold):  I gave it a try, but this just didn't work for me.  I liked the first Hellsing better.  Although the production quality is higher, this is ultraviolence for its own sake.  While the original Hellsing managed to creep me out, this seemed more intent on grossing me out, while not giving me enough reason to care about the characters.  Still, I'm kinda hoping it gets better later, so I may yet resume it when I'm more in the mood.

Romeo x Juliet (2-episode drop):  It's apparent the writers of this didn't have the slightest understanding of Shakespeare.  Or of how to write a romance story, for that matter.  Nice OP, though.

Chrono Crusade (5-episode drop): At the beginning, I thought to myself "Slayers, but with exorcists in the 1920s!"  But a few episodes in, I was either having trouble staying awake, or the show was becoming increasing incoherent, and I guess I didn't care which.

In progress: Spice and Wolf.  I'm only three episodes in, but I think this is going to be okay.

Game Journals / Re: DinC's FIRST EVER Nuzlocke run - Pokemon Moon
« on: August 18, 2017, 07:13:30 PM »
I'm not really familiar with Pokemon nor Nuzlocke, but I was surprised at how SMT-ish this seemed.  The difference between victory and defeat was often one or two hits.  Is this offensive style of gameplay typical of Pokemon?

I wonder what a Nocturne Nuzlocke run would look like.

General Discussions / Re: Whats the haps?
« on: August 17, 2017, 10:33:41 PM »
Although I will first need to decide on their archetypes...crud I don't watch enough anime with multiple bishies to know what archetypes are associated with them. Eh I'll just fudge it. There will be the hyperactive redhead, the tsundere with black hair, the...childhood friend that acts like a little brother...with light blue hair? Eh whatever, I'll just throw some random code in to the last two. I'm sure nothing will go wrong.

My (admittedly limited) experience with reverse-harem anime indicates that bishies are usually master swordsmen from the Meiji era.   However, in a more medieval-European setting, you are likely to find the prince of a small feudal country in the set.

Anime, TV, and Movies / Re: Anime/Manga Journal
« on: August 09, 2017, 10:30:10 PM »
Does Gamers! have a dub, perchance?
As much as I hate to enable dub-watching in any form, Funimation appears to have Gamers! on SimulDub.  It's about two episodes behind.

Anime, TV, and Movies / Re: Anime/Manga Journal
« on: August 08, 2017, 02:51:16 PM »
Kurau: Phantom Memory (backlog, 10-episode drop):  Although this didn't do anything particularly wrong, it wasn't doing anything extraordinary, either, and there wasn't enough character development to sustain my interest.  The slightly over-melodramatic tone didn't help.

Restaurant to Another World (4-episode drop):  After a good start, this failed to develop its premise. (It got boring).  Pity.

In Another World With My Smartphone (3-episode drop):  This started out light-hearted, if a bit bland, but became irritating quickly.  Our already ridiculously OP protagonist introduces Shogi to the isekai civilization, and it immediately becomes a hit?  Suuure.

On the positive side, GAMERS! is turning out to be pretty good.  I like the characters, and it's not getting too tangled up in the gaming aspect.

Game Journals / Re: A Game Journal Reborn
« on: August 07, 2017, 03:43:50 PM »
Just finished Persona 5. Absolutely outstanding game. 5 stars, 10/10, two thumbs up, etc.
I wanna feel like this ^^

Please tell me you started feeling that way about it AFTER you were 20 hours or so in (second palace infiltration)
My favorite character (and palace story arc) showed up around the halfway point, but YMMV.

Final Fantasy XII: The Zodiac Age
I'm now facerolling Phon Coast, which is its own brand of fun.  That's not stopping me from obsessing over what to buy and which loot to sell, though.
I tried to micromanage loot to start out with, but eventually I just gave up and kept 20 of everything.  I haven't really exploited the Bazaar on this playthrough; I actually beat Yiazmat using little more than gifts from grateful strangers, and stuff I found in the corners of dungeons.  That fight probably took longer than it needed to.  (Maybe I should have used the Bazaar more...)

All I have left to do is finish up the bestiary.  I hope the Omega MK XII from the trials counts, I don't want to go into the Great Crystal again.  It's not my favourite dungeon.

Single-Player RPGs / Re: FF12 HD - Zodiac Age
« on: August 07, 2017, 01:44:27 PM »
I should clarify, I too use esuna quite liberally as well and I'm not saying to not use it or that it's pointless. I was referring to spells like cleanse (which i haven't gotten and see no reason to since remedies with the correct lore cure disease and they're available to buy when you reach mt. bur). Also you can buy serum on the archadies airship (if memory serves, again I never buy them because of remedies). I don't think that disease was even a real issue until pharos (for normal mobs), and certain traps (the barheim passage (higher level area) comes to mind).

Having cleanse spawn at such a low rate really is silly (again i completely agree with you about this), but again it isn't even needed in the game at all. Also for item users, if you made your rdm or whm nuking capable, the item user can let them continue to freely cast, but this is entirely up to your build etc.
I guess we have different playstyles.  I hoard items, and try to only use them in emergencies (even when I have 99 of them, and they're dropping like candy).  I prefer to use MP-based skills, since MP recovers naturally (or with Charge).  I think the only items I've actually bought during this playthrough are phoenix downs, and maybe some echo herbs.

This is admittedly somewhat silly on my part.
Expose is a 100% drop rate according to the maps? I went 1/1 on it, so if i'm wrong i'll admit it and expose makes those endgame hunts soooo much easier to manage. wither/expose are not needed for the main story bosses.
I didn't have any trouble getting expose either, so it might well be 100%.  Cleanse, Addle, and Wither were the only ones I had trouble getting to spawn, and they're the main source of my irritation.  The 100% spawn rate spells don't bother me nearly as much.
TLDR, yes some people may see it as a bad aspect of the game, while others enjoy the exploration and via that exploration you'll attain the majority of these skills/spells. However I 100% agree with you about making certain ones ridiculously low spawn rate. That is a silly decision and should not have been implemented, but ultimately unless you're a completionist it really won't hinder your experience, but if you are a completionist then you really don't mind the grind do you? So yes I feel fine saying "overblown".
I see your point.  If someone is mostly just playing through the game, and not worried about getting all the marks and exploring everywhere, this probably won't affect them much.

But let's call me a "frustrated completionist".  There are trophies for learning all magicks and technicks, whether you use them or not.
Without looking it up, but i'm pretty sure thundara shouldn't be on the list as it can be bought from shops.
...oops.  Yeah, that one's for sale.

General Discussions / Re: Whats the haps?
« on: August 05, 2017, 10:49:56 PM »
Garden Log:  Lost a few more onions.  The leaves start turning yellow from the tip, and eventually wilt entirely.  This is only happening to some onions, and the carrots in the next row are doing well, so I think it might be a onion-disease or something.  Bad RNG this year.

I found about a half-bucket worth of cucumbers, so I pulled up some dill too. I'll make a batch of pickles tomorrow.

I've attached a picture from a few weeks back (the cucumbers hadn't started attacking the bean patch yet).

Single-Player RPGs / Re: FF12 HD - Zodiac Age
« on: August 04, 2017, 12:00:57 PM »
Hunting for magicks being a downfall to the game is really overblown.
Do you think it improves the game?
It would be nice if the game let you get some spells a bit early through exploration, but removing the spells from the shops altogether was a bad decision.
It's faster and easier to just have remedy lores unlocked and specific item gambits for whatever you're fighting in your specific area. It takes all of 30 seconds to set up before you enter, esuna is really only useful for debuffs like disable
I'm not clear on your meaning, here.  "Faster and easier" than what, exactly?  I use Esuna almost exclusively.  Penelo has it as one of her permanent gambits.  Why would I spend even 30 seconds customizing gambits when Esuna works fine, and doesn't consume any items?
As for blm and spells, you can buy from the stores the ones that you'll use for 90% of the game, same for curing spells.
Uh-huh.  Here's the list of spells/skills only available from chests:  Renew, Cleanse, Dispel, Dispelga, Protectga, Shellga, Bravery, Faith, Regen, Holy, Thundara, Flare, Scathe, Blind, Blindga, Silence, Silencega, Sleep, Sleepga, Poison, Toxify, Haste, Hastega, Countdown, Float, Vanish, Reflect, Reflectga, Balance, Warp, Death, Ardor, Infuse, Bonecrusher, 1000 Needles, Stamp, Addle, Shades of Black, Expose, Achilles, Gil Toss, Sight Unseeing, Shear, Wither, Charm, Revive, Telekinesis, Numerology.

Some of those become useful well before the end of the game.  Fortunately, most of them are easy enough to find.
Also I forgot to mention that of those spells/skills that you have to get a chest for. To my knowledge they are 100% spawns and 100% drop rates.
As I said, Cleanse certainly does not have a 100% spawn rate, and I wasted a good bit of time on it.  Addle doesn't have a 100% spawn rate either, but at least it only took me two or three tries.

EDIT: Looks like wither has a low spawn rate too.  Took me eleven tries.  Anyone for a a stroll though the Ridorana Abyssal?

Single-Player RPGs / Re: FF12 HD - Zodiac Age
« on: August 03, 2017, 10:48:49 PM »
Trying to get the Black Hole Concurrence is absolutely infuriating. FUCK RNG

I was dreading grinding for that, but managed to luck out by using quickenings regularly during boss battles.  I've been using quickenings a lot more, now that they don't burn up all my MP.

But the RNG is fickle.  Certain magic spells are now only available from chests that have a low chance to spawn.  (Forget about trophy hunting, Cleanse isn't exactly optional for regular gameplay.  I don't know how long I was running laps in the Cerobi steppe waiting for it to show up.)  I really don't see how this is an improvement over buying spells in a shop.

They also didn't fix the Steal gambit. After stealing an item, a character will keep attempting to steal over and over, even though the target obviously has nothing left.  Penelo doesn't cast Esuna on healthy people, so why does Balthier try to steal from creatures with nothing in their pocketses?

Brush and Quill / Re: Book Thread Continued
« on: August 01, 2017, 07:33:35 PM »
Ian Fleming - Live and Let Die:  This is one of the source novels for the James Bond movie series.  (Duh.)

Cover artwork:
Spoiler: show

This book is pulp.  Unashamedly, unreservedly pulp, and I mean that in the best possible way;  this is a fun read.  Fleming's prose is quick and clean, there are no dead spots or breaks in the action, and I finished it almost in a single sitting.  There was one point where, while riding a plane in a storm, Bond contemplated his own mortality, but the moment passed, and the book returned to its regularly scheduled sex and violence.

If you've ever seen a Bond movie, you know the basic plot (spoilers!):  Bond is sent to investigate a connection between Russia and organized crime; he gets captured, meets the girl, escapes, and absconds with the girl to Florida; the girl is kidnapped; Bond's CIA friend is almost killed to death, and Bond gets revenge by dropping a bad guy into a shark tank; he travels to the Caribbean, sneaks into Mr. Big's island fortress, is captured again, blows everything up, and finally gets the girl.

I tripped over some of the 1950's British English at a couple points, and Fleming seems to have an odd propensity for discussing what Bond has for breakfast (would someone really order both orange juice and coffee?).  I don't think this book could be published today;  its portrayal of American black people and culture is...dated, shall we say.  But this isn't the sort of book one reads for its social commentary.

I tried at certain points to project one of the actors from the movies into the book, but it didn't really work; Connery seemed too much of a gentleman, and Moore was too cavalier.  This Bond is a bit more human, a bit more fallible, and definitely more R-rated.  During one of Bond's escapes, he kicks one of his captors in the balls with a steel-toed shoe.  The kick sends the guy over a railing into a stairwell, and the fall kills him, so I guess he didn't suffer very long.
...I wonder if that scene made it into the movie.

Single-Player RPGs / Re: Artimicia's JRPG battle
« on: August 01, 2017, 11:45:32 AM »
Disgaea was an unpolished grindfest, but it had a fun premise, and a certain quirky charm.  It's not like I've played every release, but I can see how the franchise has continued.

FFTA was just plain bad.  It had repetitive battles, boring maps, an inferior job system, and a decidedly stupid plot.  The soundtrack was good, but is best enjoyed outside the context of the game.

Single-Player RPGs / Re: Artimicia's JRPG battle
« on: August 01, 2017, 09:09:56 AM »
Other than the graphics (which were good) the battle system was awful and to top it off that encounter rate.

That's a curious complaint, since the encounter rate in BD was adjustable.  You could literally turn encounters off and walk unimpeded from one boss to the next, or crank the encounter rate up to double, and do all your grinding right next to a town.

I kind of thought that it got decent reviews because if you squint really hard you can see something resembling FF6.

I quite liked the first half of BD, but didn't think it resembled FF6 much.  FF5, maybe.

Single-Player RPGs / Re: FF12 HD - Zodiac Age
« on: July 30, 2017, 09:20:07 AM »
I had a dream last night that you could unlock "Job Costumes" on the license boards and now I'm sad.

I think there might be a missed DLC opportunity, here.  I'd pay money to see Ashe in a Red Mage costume. 

General Discussions / Re: Whats the haps?
« on: July 29, 2017, 10:23:38 PM »
I stopped at a garage sale today.  They didn't have any video games (just old-people stuff), but I got a pretty nice hatchet for $1.

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