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Messages - Willy Elektrix

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Single-Player RPGs / Re: Suikoden 5
« on: April 07, 2017, 12:03:28 AM »
The very, very slow start was definitely something a lot of people pointed out when it was released. It probably takes like, 8 hours or something for it to really get going depending on how much you decide to walk around town and such. Personally I didn't mind it too much, the setting was one of the things that made Suikoden great.

I'm 6 hours in now and I'm exploring Lunas. I sticking with it because I'm curious. This game must be really good if people were willing to endure this crap.

Single-Player RPGs / Suikoden 5
« on: April 06, 2017, 12:43:28 AM »
Hello folks! Long time no see.

I just started playing Suikoden 5. I've never played the series before, but it was well reviewed on this site and I was looking for something new.

I'm about 3 hours in and I feel like I've been watching one giant cutscene. How long until the game actually starts? I'm willing to give it another hour or two, but this is getting ridiculous.

I'm at the Sacred Games right now.

Does it get more interactive if I stick with it?

Single-Player RPGs / Re: Never played a CRPG before, Q&A
« on: January 13, 2017, 06:31:44 PM »
With all of the Dungeons & Dragons games, some familiarity with the D&D pen-and-paper rules is recommended. There are some good FAQs for Baldur's Gate that explain these rules (especially for character creation) but you'll probably want to do a little bit of reading ahead of time.

For instance, here are some questions you will find yourself asking:

How do my attributes (Strength, Dexterity, Constitution) affect my ability to fight?

What does "memorizing" spells mean?

How do "saving throws" work?

Good luck and have fun! Playing both JRPGs and CRPGs is part of being a well-rounded RPG fan.

Glory to his eternal majesty the Prime Pharaoh! May he rule our planet forever!

A new version of Void Pyramid will be released this November. It will have some new bosses, treasures, items, and secrets. I'll keep you guys posted.

Void Pyramid is now also on Steam Greenlight. If any Steam users here enjoyed Void Pyramid and want to give it a vote, I'd appreciate it. You can visit the Greenlit page here:

Thanks for your support!

As you discovered, the soundtrack can be downloaded on

If you like that soundtrack, check out the soundtrack to my other game Ramble Planet. The game and soundtrack can be found here.

Single-Player RPGs / Re: Void Pyramid
« on: May 17, 2016, 09:19:08 AM »
In case any were interested, Void Pyramid just had a big update! There are new items, new endings, new sound effects, and many little tweaks and fixes.

Download on PC.

Download on Mac.

Get it on Android.

Single-Player RPGs / Re: Void Pyramid
« on: April 11, 2016, 03:01:24 PM »
I really liked the song you play during the trailer.

Yeah. Itís pretty groovy! Void Pyramidís music is all original. The whole soundtrack is 9 tracks. Iím going to make the soundtrack downloadable this week. Iíll post a link here when I do.

Also, I downloaded it, and I'm not terribly fond of the random leveling aspect, but it's not bad for free.

The Saga series uses a similar mechanic. I chose to use it because it is a bit more unpredictable than the usual experience-based system. Instead of knowing that you need to fight 10 more battles to level up, you might receive additional stats at any time. Itís a little more exciting to me. That being said, earning money and purchasing new stat points is the primary way to gain power. So you still have lots of control over how your character grows.

How far are you into the game? Which character class did you choose?

And I'm sure you did, but I think people would be more willing to try your stuff if you, you know, participated in regular threads and conversations like everyone else as opposed to mostly coming over here just to advertise your games. People don't always give you the time of day when they think the only reason you're talking to them is to sell your product, and that's the impression most people get with threads like this. So you should either stop advertising your products here altogether, or hold off on them for a while and just pal around on the forums until people actually get to know you more as a person, and less as that guy who mostly comes here just to try and get everyone to buy his games. No offense.

No offense taken. Iíve been a regular poster at this forum in the past. The members here know a lot about RPGs and are pretty critical about them. This seems like a great place for me to get some feedback. Void Pyramid a complete, fun, and polished game that is available for free. I donít feel like Iím trying to sell forum members a product, or begging them for a favor.

Single-Player RPGs / Re: Void Pyramid
« on: April 10, 2016, 08:54:51 PM »
No takers, huh?

I'd love it if someone would give Void Pyramid a try. I put a heck of a lot of work into it, and it's actually pretty fun!

Single-Player RPGs / Void Pyramid
« on: April 04, 2016, 09:45:01 PM »
Hey folks! It's been a while but I wanted to drop in and let everyone know that I made a new game. It's called Void Pyramid. It's a post-apocalyptic RPG set in the spacefaring Egyptian empire. It's been in development for 18 months and is available for free on PC, Mac, Android, and OUYA. It has all original graphics and music, as well as a unique setting and mechanics.

I've been working really hard on Void Pyramid and have been testing it exhaustively. Please give it a try and let me know what you think.

You can visit here to see some screenshots and download it on PC or Mac. Or you can get it on Google Play.

There is also a video trailer.

Some features include:

*Choose to be a soldier, slave, or scribe. Overcome challenges with your unique skills.

*Explore the intricately designed pyramid. Each chamber is packed with foes, puzzles, traps, treasures, and other interesting stuff.

*Develop your character however you want with an unusual but intuitive advancement system.

*Use your brawn, wits, and agility stats to kick down doors, bend bars, hack computers, haggle with merchants, dodge traps, scale walls, and more.

*Find numerous solutions to every problem. Explore multiple paths through the pyramid. Experience alternate endings. Fight optional bosses. Discover hidden treasures.

*Experience a unique vision of the future. In the spacefaring future, the Egyptian empire has risen again. The Prime Pharaohís mutant armies oppress mankind.

Thanks again for trying it! I look forward to hearing your thoughts and experiences.

Single-Player RPGs / Re: I made a game: Ramble Planet
« on: June 10, 2014, 09:04:14 PM »
From a technical perspective, I seem to have trouble getting the action button to work.  The one on the right.   I'm on a Sony Xperia Z running Android 4.2.2.  (Seriously?  Man, I need to update my OS.)

I just uploaded a new version of Ramble Planet to Google Play that should fix this bug. Thank you so much for noticing this so it could get resolved!

Ramble Planet is also now available on OUYA:

Single-Player RPGs / Re: I made a game: Ramble Planet
« on: May 29, 2014, 11:37:11 PM »
It stopped doing anything a little after I started the game.  Sorry I can't be more specific. :(

I will investigate further. That's that first I've encountered this bug. The right button is used for very little. Pretty much only for selecting things in menus. All of the characters and objects can be interacted with merely by running into them.

Single-Player RPGs / Re: I made a game: Ramble Planet
« on: May 29, 2014, 09:52:15 PM »
I have, but not a ton.  I like the graphics after an initial period of getting to know them.  I wished there was some manner of instructions... but at the same time, the whole thing is about diving in and just seeing what happens, so I also like the lack of instructions.

The PC version has a whole illustrated instruction manual, but I figure mobile users don't care about that. Maybe I'll have a brief set of instructions accessible from the menu then. Basically they would say 1) Here is what you are trying to do. 2) Here are what the buttons do. 3) Here is what the menu contains.

The graphic style mostly stems from my limited abilities. I know that it isn't ideal.

From a technical perspective, I seem to have trouble getting the action button to work.  The one on the right.   I'm on a Sony Xperia Z running Android 4.2.2.  (Seriously?  Man, I need to update my OS.)

Interesting. When you press it, does it not do anything, or does it trigger the left button instead? How frequently does this occur?

Single-Player RPGs / Re: I made a game: Ramble Planet
« on: May 28, 2014, 08:16:50 PM »
Did anyone have a chance to play Ramble Planet yet? I'm looking forward to some interesting feedback.

Single-Player RPGs / I made a game: Ramble Planet
« on: May 23, 2014, 08:51:39 PM »
Hello folks. It's been a while since I posted, but I've stopped in once again for your important critical feedback. I've been developing a game called Ramble Planet using the OHRRPGCE game creation engine for about a year and half and have recently released the first complete version.

To summarize the game: Your spaceship has crashed on a planet that is both a hostile frontier and a trendy tourist destination. You need to search the world for parts to fix your ship and return home. The focus of the game is on exploration and discovery, but there are some streamlined RPG elements.

Its features include:

*Free-roaming exploration of a sprawling world.
*Numerous puzzles and secrets.
*3 playable alien races with unique agendas.
*Groovy original music.

You can download see screenshots and download the PC version here: The PC version contains an illustrated instruction manual.

Or you can download the free Android version on Google Play:

Please give Ramble Planet a try and tell me what you think. I've gotten really good advice from this forum in the past, and am looking forward any suggestions you might offer.

I hope you enjoy the game.

Single-Player RPGs / Re: I made a game) Dreg Sector: The Tract
« on: April 02, 2013, 09:08:29 PM »
As it works currently, each planet has a limited number of goods. Once they have sold out, you can no longer purchase any more. This number remaining is actually listed in the trading shop, on the right side of the screen.

This system is well balanced, but not very realistic. I'm not opposed to changing it.

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