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5371  Media / Anime, TV, and Movies / Recently Viewed Movies Episode 2: The Vampire Bites Back on: September 26, 2007, 01:30:02 AM
I saw Resident Evil Extinction.

Cheesy, cheesy crapness.

Though not as bad as Halloween.
5372  Media / Miscellaneous Games / Next Fatal Frame game on Wii on: September 26, 2007, 01:24:06 AM
With M titles for the WII dropping like flies:

Project Hammer - cancelled
Disaster Day of Crisis - Disappeared

I'll believe it when I see it.

I think Grasshopper *could* do a good job......but I still think it won't make it past development stage.
5373  The Rest / General Discussions / The swag with games discussion on: September 25, 2007, 06:32:59 AM
I really like Atlus' shtick of including a soundtrack. I wish more companies would do it.
5374  Media / Single-Player RPGs / So how would you rate TGS? on: September 25, 2007, 06:30:46 AM
Other than 3 Kingdom Hearts games, were there any big announcements?

Overall, pretty tame and uninspired TGS.
5375  Media / Single-Player RPGs / TGS is around the corner... what do you look forward to? on: September 23, 2007, 03:48:48 AM
Quote from: "jj984jj"
the DS has an insane amount of RPGs coming out, especially in Japan this holiday.

What RPGs are coming to North America for the DS this Xmas?
5376  Media / Single-Player RPGs / Final Fantasy IV Preview and Video on: September 22, 2007, 06:29:57 PM
Quote from: "Leyviur"
Quote from: "Lard"
It's still unnecessary.

So are games in general. Quit whining.

Why is it you have to insult everybody who has a different opinion than you?

I'd really like to know who wakes up and pisses in your Corn Flakes every morning.
5377  Media / Single-Player RPGs / Final Fantasy IV Preview and Video on: September 22, 2007, 05:19:00 AM
It's still unnecessary.
5378  Media / Single-Player RPGs / TGS is around the corner... what do you look forward to? on: September 20, 2007, 12:35:59 PM
Quote from: "Professor Gast"
They are still releasing an average of one or two titles per month in Japan (if you count cellphone-based releases the number is even higher).  

I don't, since I can't play them.

Quote from: "Professor Gast"
The thing is, for the current fiscal year they have decided to focus on handheld-based remakes and handheld-based sequels.

And that's exactly my complaint.

Quote from: "Professor Gast"
And then obviously, there is the standard criticism of them focusing too much on Final Fantasy, Dragon Quest and possibly Kingdom Hearts.

Which, at this point, is legitimate.

Quote from: "Professor Gast"
However, this is not a recent trend, but has been ongoing for a couple of years, as they try to keep their profitability as high as it has been during the last couple of fiscal years. If you look at their releases now, in terms of sales (not gameplay) there is far less hit and miss right now than during the PlayStation years.  

PS1 or PS2?

Quote from: "Professor Gast"
Square back then certainly had a much more varied and perhaps (arguably) more exciting line-up, but several high profile games apparently did not live up to the lofty expectations (Chrono Cross, Parasite Eve II), while other games (mostly non-RPG stuff) only sold a very limited amount of copies (Racing Lagoon, Chocobo Racing, Ehrgeiz, various sports games).  

Whose expectations didn't they live up to? That's certainly debatable, unless you're talking about sales. In that case, Chrono Cross certainly lived up to them.

My point is that, while I realise it's more expensive to produce games now, it certainly seemed that Squaresoft were willing to take risks. Now, it's gotten to the point of parody the number of times they've released the same games. I used to bitch about Ninendo doing it, but I think Squeenix has firmly and decisively taken that crown.
5379  Media / Single-Player RPGs / Level 5's new RPG - White Knight story. on: September 20, 2007, 12:28:58 PM
Actually, I did do a search under White Knight Story/Level 5 in the search engine before I posted this, and didn't see anything.

I did check first before posting.
5380  Media / Single-Player RPGs / Is Squeenix's Last Remnant a (pseudo) Xenogears remake? on: September 20, 2007, 11:01:37 AM
Opening crawl of the TGS trailer :

"A world filled with remnants. Mysterious artifacts from an ancient era.

The powers of the remnants slowly begin to change the world's balance"

Which immediately reminded me of the opening crawl of Xenogears :

(excerpt)  "The various weapons excavated from the ruins greatly changed the form of warfare. The outcome of the battles between two countries was no longer decided by man-to-man combat, but by Gears- giant humanoid fighting machines- that were obtained from deep within the ruins."

Then it features a two people being attacked by some soldiers. The girl is taken away by a large creature (bio gears?) and the boy starts to....glow...for lack of a better word. (Reminded me of Fei instantly)

Then they introduce a mystery of "Who created the Ancients? For What Purpose?" (Solaris?)

Cut to a battlefield and a shot of..... A guy with long blond hair and an eyepatch. (Guess who?)

Am I grasping at straws here, or do the coincidences seem too similar to be coincidences?

5381  Media / Miscellaneous Games / Squeenix to make wine tasting game. on: September 20, 2007, 10:01:32 AM
At least it's not another port. (haha)


New Nintendo DS game courts wine lovers
Japanese wine lovers will get more than their usual fill of Beaujolais Nouveau next month with a new Nintendo DS game that offers advice on wine tasting and manners.

"Beginners Wine DS" for Nintendo Co.'s handheld DS console features step-by-step instructions on choosing a bottle for a romantic dinner, or how to correctly swirl a glass when wine tasting.

The game, developed by Tokyo's Square Enix Co., also comes with a database of 120 selected bottles, a glossary, a quiz, and a guide to bluffing knowledge about wine, according to a statement released Wednesday.

"This game makes wine more accessible to everyone," it said.

Beginners Wine DS hits stores on Nov. 15 to coincide with this year's release of Beaujolais Nouveau, a globally popular seasonal French wine.

Nintendo DS games already let players train their brains with simple quizzes, raise virtual pets, navigate cooking recipes and analyze people's voices to tell whether they're lying. (AP)

September 20, 2007
5382  Media / Single-Player RPGs / Level 5's new RPG - White Knight story. on: September 20, 2007, 09:53:29 AM
From IGN.com

The latest RPG from the experts at Level 5 has been revealed in Famitsu. The developer of Dragon Quest VIII and Rogue Galaxy is working on Shirokishi Monogatari for the PlayStation 3. The title translates roughly to White Knight Story. Level 5 president Akihiro Hino is serving as producer on the title.

In this fantasy RPG, you take control of a boy who comes into the possession of an ancient artifact. The artifact gives him the ability to transform into the White Knight of the title, a 7-meter warrior from a time when such creatures nearly destroyed all of civilization.

White Knight Story places an emphasis on scale. In addition to the giant White Knight himself, and a similarly sized rival Black Knight, you'll encounter large-scale cities and enemies that extend over 2000 meters in size. One turtle-like enemy carries a full town on its back!

Speaking with Famitsu, Hino revealed that making a game with such a large scale is not an easy task. Texture limitations on previous machines meant that showing small details on large objects was not possible.

Hino also shared some insight into the original plans for the game. Rather than having the main character transform into the White Knight, Level 5 had originally considered having him ride on top of it. However, it was determined that this would require a giant of over 20 meters in size. Such a size discrepancy would have made it difficult to have the knight fight against human characters.

The main character isn't the only standard sized character in the game. Famitsu also introduces a short-haired heroine who appears to wield a knife, and an elderly knight who knows how to use magic. You'll also encounter a small species that uses small-sized aircraft for quick transportation and makes its living by selling the energy that the giant enemy creatures emit.

White Knight Story has all the elements of a Japanese RPG, from giant, freely navigated fields of play to battles. The fields of play let you see far into the distance so that you can identify enemies from afar. Enemies will also spot you, and will combine forces to attack.

Hino revealed to Famitsu that one of the big goals of the battle system in White Knight Story was realism both on the visual and gameplay levels. The game uses some sort of complex animation blending system, which Hino feels could not be achieved on previous systems. Level 5 made its own capture studio in order to create the game.

The developer also shied away from some of the paradigms of RPGs, like turn-based battles and standard "attack/magic/item/flee" menus. Prior to battle, you go into a "Battle Preparation" menu to set up your party of up to three characters. Each character can be equipped with a "function palette," consisting of a string of skills and moves -- everything from kicks to sword slashes. Skills can be added to the palette freely as long as you follow simple rules about what can follow what.

During battle, you can freely switch between the characters in your party, but you only control one character at a time. In addition to moving your character around on the battle field, all you have to do is press circle to execute the currently equipped function palette. The character then executes the moves, which are blended together realistically using the slick animation system mentioned above.

A palette can store up to 7 skills. You can save palettes and switch between them, suggesting that preparing different palettes ahead of time will be a strategic part of the game.

So where does the White Knight fit into the gameplay? You can transform into the White Knight during battle once you've filled up a meter by attacking enemies while in human form. When transformed, you make use of a special function palette which offers up powerful attacks. When facing off against a giant enemy, you'll want to full up your transformation meter and transform as soon as possible.

The Tokyo Game Show will offer our first look at White Knight Story, which despite its recent unveiling, seems to be far along in development. Stay tuned for more details later in the week.

Why the FUCK is there more interesting news about RPGs coming from IGN of all places, instead of TGS?
5383  Media / Single-Player RPGs / TGS is around the corner... what do you look forward to? on: September 20, 2007, 08:17:38 AM
Have they announced anything besides Star Ocean remakes and new Kingdom Hearts games?

Jesus. I miss the old Square who seemed to toss out a title once a month. And, yes, some of them were from franchises, but they were *different* franchises at least.


And I wish I hadn't watched that new MGS trailer. I'd rather not have seen
the two Metal Gears facing off. I'd rather that have been a surprise
5384  Media / Single-Player RPGs / TGS is around the corner... what do you look forward to? on: September 19, 2007, 11:48:51 PM
MGS is so far in the future that right now, I'm just indifferent.

By the time it's released, we're going to have seen every cut scene.

The Sony press conference sucked ass.

A rumble controller and using your PSP to turn your PS3 on?

Wow, kind of interesting.

But where were the fucking games? Nowhere to be seen.

Konami sucked, Sony sucked.....what a crappy TGS.
5385  Media / Miscellaneous Games / NHL 08 on: September 19, 2007, 08:15:13 AM
Quote from: "KeeperX"
I've determined something in my online play:

I am better than Canada at Hockey.

That is all.

Them's fighting words.

Do you play on 360 or PS3?
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