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Latest Member: Moseng
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1  Media / Single-Player RPGs / Re: The Witcher 3: Poland's Finest Hour on: July 09, 2015, 05:28:26 PM
I shelved it for the same reason, I haven't felt this ill playing a game since I tried Half Life 2. There's a hidden setting you could try, which removes the blur effect in Witcher senses mode, unfortunately it doesn't do anything about the zoom though.

Open The Witcher 3 Wild Hunt\bin\config\base\gameplay.ini and change MotionSicknessFocusMode=false to true.

I'm going to try the game again when patch 1.7 is released, hopefully the new movement mode will make the game feel less horrible to move around in.
2  Media / Single-Player RPGs / Re: Dark Souls 3 on: June 10, 2015, 01:21:49 PM
From Software have past form for this though. 64 releases in just over 20 years, they've always been a very prolific developer.
3  The Rest / General Discussions / Re: "Their early stuff was better" discussion on: March 30, 2015, 03:26:44 PM
What do you guys think of the last few seasons of South Park compared to the rest of the seasons?

I liked the most recent season a lot, but for last few years that it's been very hit and miss, with some of the worst episodes in the entire series. At some point it stopped being a show about four kids and became whatever the hell Trey and Matt felt like.
4  Media / Single-Player RPGs / Re: Pillars of Eternity on: March 27, 2015, 03:33:11 PM
After about two hours in the character creation screen, I finally decided on a Cipher. The normally useless non-damage spells like charm and paralyse are turning out to be really effective so far.
5  Media / Game Journals / Re: A Game Journal Reborn on: March 05, 2015, 07:49:29 AM
In WoT, the choices affect the endings. If you're a dick to everyone you'll end up missing out on lots of quests and dialogue. That said, it's almost impossible to complete all the character quests without a guide. It's not quite Valkyrie Profile levels of obfuscation but it's close.
6  The Rest / General Discussions / Re: Misc. Gaming News Topic on: December 20, 2014, 05:40:55 AM

Wasn't there a fan translation for the PC version? Or was that never finished?

Yeah, it was finished. I'm still hoping that Xseed will eventually license the fan translation like they did with some of the Ys games.
7  The Rest / General Discussions / Re: Misc. Gaming News Topic on: December 19, 2014, 12:25:47 PM
http://gematsu.com/2014/12/falcom-announces-action-rpg-tokyo-xanadu

What an odd title to revive.

Hopefully it'll be more playable than OG Xanadu (because lol).

Well, there was Xanadu Next released in 2005, which is supposed to be one of Falcom's best games. Unfortunately, the only official English version was a terrible port to the N-Gage, of all things.
8  The Rest / General Discussions / Re: Misc. Gaming News Topic on: December 06, 2014, 02:59:17 PM
I'm really glad I sold my copy of Suikoden II when I did, it's a great game but not worth the huge amount I got for it. Now I'll be able buy it back for about 1/20th of the price.
9  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 25, 2014, 08:18:46 AM
Not being able to upgrade the PC version is pretty stupid, it'll result in a very fragmented player base.
10  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 16, 2014, 12:13:59 PM
You can use a 360 or Xbone controller on it. Your computer is exactly the same as the recommended requirements, so you should be able to run it well.
11  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 11, 2014, 07:49:31 AM
What PC did you review it on? The Eurogamer review said that an upgrade was needed from a nvidia 660 to a 970. I have an amd 270X which is what is recommended along with the nvidia 660. If the 660 is not enough then I am afraid my 270X won't be as well.

I don't think he meant that an upgrade was needed, just that he wanted to get the most out of the game and run it smoothly on the highest settings.
12  Media / Game Journals / Re: A Game Journal Reborn on: November 06, 2014, 07:29:59 AM
I like it because I don't really like Kid (between the name, personality, and strange style).  Getting Glenn usually means leaving Kidd behind in her hour of need. :P
Because I'm heartless.

I'd like Kid more if she didn't speak like an Australian stereotype. It was good of them to give the all throwaway NPCs a distinct manner of speaking but they could have gone with something less annoying to read for such an important character.
13  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 06, 2014, 07:16:01 AM
Now you know my pain, DPB.

I did eventually manage to kill Fume Knight (albeit with help from another player), but it took a ridiculous number of attempts, and many embarrassing co-op deaths.

The difficulty of the Ivory King DLC was far more reasonable, I even managed to kill the first boss on my first try. That said, I didn't bother completing the optional area there since it was such a chore to get through.
14  Media / Single-Player RPGs / Re: Dark Souls 2 on: October 23, 2014, 05:14:33 PM
After countless tries, I finally made it through Iron Passage and took out the boss there, but I'm pretty sure now the Fume Knight is beyond me, I just don't have the reflexes to dodge his attacks. Summoning doesn't help either, it boosts his defences so much that it takes forever to do any significant damage. Also, I seem to have inadvertently screwed myself over, making the fight even more difficult for myself:

Code:
There aren't enough smelter wedges to destroy every statue in Brume Tower, and if you don't save an extra one to use on the statues before the Fume Knight then he'll regenerate if he's near that statue.
15  Media / Single-Player RPGs / Re: Dark Souls 2 on: October 22, 2014, 07:27:21 PM
I've been playing the DLC, and apart from some boss fights that seemed near-impossible without summons, I'd been really enjoying it up until Iron Passage. This area is a real slog, small corridors crammed with large groups of annoying enemies. At this rate, I'm probably going to end whittling the enemies down by killing them so many times they de-spawn, since I'm barely making any progress.
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