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338111 Posts in 13842 Topics by 2214 Members
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1  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 16, 2014, 12:13:59 PM
You can use a 360 or Xbone controller on it. Your computer is exactly the same as the recommended requirements, so you should be able to run it well.
2  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 11, 2014, 07:49:31 AM
What PC did you review it on? The Eurogamer review said that an upgrade was needed from a nvidia 660 to a 970. I have an amd 270X which is what is recommended along with the nvidia 660. If the 660 is not enough then I am afraid my 270X won't be as well.

I don't think he meant that an upgrade was needed, just that he wanted to get the most out of the game and run it smoothly on the highest settings.
3  Media / Game Journals / Re: A Game Journal Reborn on: November 06, 2014, 07:29:59 AM
I like it because I don't really like Kid (between the name, personality, and strange style).  Getting Glenn usually means leaving Kidd behind in her hour of need. :P
Because I'm heartless.

I'd like Kid more if she didn't speak like an Australian stereotype. It was good of them to give the all throwaway NPCs a distinct manner of speaking but they could have gone with something less annoying to read for such an important character.
4  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 06, 2014, 07:16:01 AM
Now you know my pain, DPB.

I did eventually manage to kill Fume Knight (albeit with help from another player), but it took a ridiculous number of attempts, and many embarrassing co-op deaths.

The difficulty of the Ivory King DLC was far more reasonable, I even managed to kill the first boss on my first try. That said, I didn't bother completing the optional area there since it was such a chore to get through.
5  Media / Single-Player RPGs / Re: Dark Souls 2 on: October 23, 2014, 05:14:33 PM
After countless tries, I finally made it through Iron Passage and took out the boss there, but I'm pretty sure now the Fume Knight is beyond me, I just don't have the reflexes to dodge his attacks. Summoning doesn't help either, it boosts his defences so much that it takes forever to do any significant damage. Also, I seem to have inadvertently screwed myself over, making the fight even more difficult for myself:

Code:
There aren't enough smelter wedges to destroy every statue in Brume Tower, and if you don't save an extra one to use on the statues before the Fume Knight then he'll regenerate if he's near that statue.
6  Media / Single-Player RPGs / Re: Dark Souls 2 on: October 22, 2014, 07:27:21 PM
I've been playing the DLC, and apart from some boss fights that seemed near-impossible without summons, I'd been really enjoying it up until Iron Passage. This area is a real slog, small corridors crammed with large groups of annoying enemies. At this rate, I'm probably going to end whittling the enemies down by killing them so many times they de-spawn, since I'm barely making any progress.
7  Media / Single-Player RPGs / Re: Dragon Age 3 on: October 10, 2014, 04:37:14 PM
My ancient computer has finally met its match, though I wasn't really expecting to be able to run it anyway. My CPU and version of Windows are out of date, so I'll have to old hold off until I can buy a new computer, the only thing worth salvaging in this one is the graphics card (the recommended GTX 660).
8  Media / Single-Player RPGs / Re: Pillars of Eternity on: October 03, 2014, 07:04:33 AM
Delayed to early 2015. Boo.

Oh well, there's more than enough CRPGs to play in the meantime. I'm still playing Divinity: OS, I haven't got round to Wasteland 2 yet, and Legend of Grimrock 2 and Dragon Age: Inquisition are out soon too.
9  Media / Game Journals / Re: A Game Journal Reborn on: September 10, 2014, 03:03:37 PM
I thinking of starting Valkyrie Profile 2, since I've had it sitting on my shelf unplayed for too many years now. Do I need to worry about missing bigs chunks of the game again if I don't consult an FAQ, or can I just play it through it normally like any other game?
10  Media / Single-Player RPGs / Re: Dark Souls 2 on: September 09, 2014, 05:58:28 PM
The patches include most of the files from the DLC whether you own it or not, to maintain compatibility. This way, you can still play with anyone even if you own the DLC and they don't, and vice versa.
11  Media / Game Journals / Re: A Game Journal Reborn on: August 20, 2014, 04:19:15 PM
And yeah, Minish Cap is just as bad about cash as other Zelda titles, but at least you can empty your wallet handily by buying a hundred Blue Shells for those awful figurines.

...which you have to buy one at a time, reading the same text over and over again and watching an unskippable egg-cracking animation 130 times if you want a piece heart. That was where I said enough is enough, and decided I didn't need 20 heart containers that much.
12  Media / Single-Player RPGs / Re: Pillars of Eternity on: August 19, 2014, 06:44:03 AM
That sounds normal for a beta. Wasteland 2 uses the same engine, and until recently it ran at about half the framerate is does now.
13  Media / Game Journals / Re: A Game Journal Reborn on: August 17, 2014, 10:48:39 AM
I reached the final boss in Minish Cap, and it's just as much of a difficulty spike as I remembered, seeing as the rest of the game was fairly straightforward. The final form is really irritating - you have to line your clones up to the exact pixel, otherwise deflecting the attack from it will end up missing. Also, what's the point of giving you a save and continue option if all the items you used up in the fight are gone? Thankfully, I'd saved beforehand, so I don't have to spend an age grinding the 600 rupees I'd need to fill all my bottles with red potions.
14  Media / Game Journals / Re: A Game Journal Reborn on: August 16, 2014, 07:52:21 PM
Got the final volume of Carnelia in TitS, with the aid of an FAQ. The first time round on PSP I was disappointed that I didn't manage to collect them all, but knowing what I know now there's no way that anyone would find them in a normal first playthrough. You have to play the game in a way that defies logic by visiting NPCs in remote locations, when the plot tells you that you really ought be going elsewhere, and you have to go there during an exact period of time else you're out of luck.

The only way anyone would get them all without using an FAQ was if they talked to every single NPC in the region, after every single point in the main story.
15  Media / Single-Player RPGs / Re: Divinity: Original Sin on: August 14, 2014, 06:43:15 AM
I put my game on ice for now waiting to see the 2 upcoming companions.

I'd rather use companions than henchmen and I don't like the 2 available right now.

I'm waiting too, I haven't been past the starting area yet. 4 NPCs to choose from should mean that my choices in character creation aren't duplicated too much.
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