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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327560 Posts in 13411 Topics by 2169 Members
Latest Member: KopeAcetic
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31  Media / Miscellaneous Games / Re: Grand Theft Auto V on: September 19, 2013, 08:01:18 PM
Nice to know the driving is good, that's what made me quit 4.
The driving was ass and you had to drive everywhere...

I must be one of the few that really liked GTA IV's car handling, since I hear this complaint a lot. In most open world games the cars feel like toys, whereas GTA IV's actually had some weight to them, and each had a different feel rather than just slow and fast.
32  The Rest / General Discussions / Re: The NEW Game Journal on: September 18, 2013, 09:21:38 PM
I thought you guys were all joking at first...

It's addicting, I know! It's been consuming me since I posted it...

For your own sake, I'd stop. Constant clicking is only going to accelerate the onset of RSI, and once it's there it never goes away.
33  The Rest / General Discussions / Re: The NEW Game Journal on: September 12, 2013, 09:05:04 PM
Argh, my PSP suddenly developed a fault with the screen and now there's a luminous horizontal line going all the way across it. I knew I'd regret buying UMD versions of games rather than buying everything digitally. At least then I could've bought a Vita and kept my games, instead of having to buy another PSP just for a few unfinished ones. I really don't want to abandon 30 hours of Growlanser IV.
34  Media / Miscellaneous Games / Re: Metal Gear Solid V: The Phantom Pain on: September 10, 2013, 06:06:59 PM
Ah, I'm not sure I like the sound of that either. It could take away some of the incentive to get through areas undetected if being damaged is something you can easily shake off.
35  Media / Miscellaneous Games / Re: Metal Gear Solid V: The Phantom Pain on: September 10, 2013, 04:49:31 PM
I'm not really digging the Regen health ability.

Not a first for the series, that was in MGS3 dependent on your stamina. I haven't watched any videos, is it a lot faster then?
36  Media / Miscellaneous Games / Re: Capcom's deep down on: September 10, 2013, 05:35:32 AM
I never understood the appeal of making random dungeons.  Worse is that it sounds like it's a selling point sometimes; to me it's just an excuse for linear or grid-like level design without any interesting assets.

It can work well in certain games, if they draw from a template which isn't completely randomised like Rogue Legacy. That has lots of designed rooms and it just mixes up which ones you see in a playthrough. In other games though, more often than not it's as you say with lots of bland featureless corridors that are no substitute for actual level design.
37  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky SC Announced for Steam/PSP on: September 07, 2013, 12:55:22 PM
Provided that the collective Steam Community can get over its irrational hate towards JRPGs.

What irrational hate? Recettear sold 300000 copies, and that's an obscure indie RPG. The Ys series and Zeboyd's games did really well there too, better than they've done on handhelds and consoles.
38  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky SC Announced for Steam/PSP on: September 06, 2013, 06:08:53 PM
Use the PSP's lovely audio/video out feature and play on the big screen! That is what I'll be doing... I've edged into damn near every topic about a PSP title on this forum to point out/exploit how freakin' awesome the PSP is for having those capabilities.

I wish I could use the TV out, but I don't have an HDTV and most SDTVs in Europe don't have component inputs, just SCART (which is great, no PSP cable though) and composite (awful). I've got the composite cable for the PSP but it looks incredibly bad, and the text in RPGs is unreadable.
39  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky SC Announced for Steam/PSP on: September 06, 2013, 03:05:48 PM
I'm torn between which version to choose, I may end up getting both. I don't especially enjoy playing games on handhelds, but I'd like to import my original clear data, and even though I could use someone elses file to import into the PC version, it wouldn't be quite the same. I could buy the PC version of FC, but I'm not one for replaying games in quick succession, seeing as I only finished it for PSP a few months ago. That said, I really want Xseed to release more PC games, so buying them would send the right message.
40  The Rest / General Discussions / Re: The NEW Game Journal on: September 03, 2013, 04:59:54 PM
Ugh, I should really stop reading FAQs altogether. I don't use them very often, but it seems like every time I do I end up accidentally reading a spoiler or finding that I've missed something permanently. In this case (Growlanser IV) it's both, and my last useful save is from 2 hours before. I was looking up something entirely unrelated and now I'm thinking of going back to that save and redoing my progress.

41  The Rest / General Discussions / Re: The NEW Game Journal on: September 02, 2013, 05:47:27 PM
Growlanser IV is getting better now that I have more than three characters in my party. Magic still seems somewhat feeble compared to physical attacks - I don't have any AoE spells yet and it takes forever to charge up spells to higher levels, during which time you could have made a few attacks. The only real advantage at the moment (aside from taking out enemies weak to magic) is being able to target from any range.

The story has picked up a lot too after finally leaving the military academy. It was getting a bit old going back and forth to the same place over and over again.
42  The Rest / General Discussions / Re: The NEW Game Journal on: August 31, 2013, 07:35:13 PM
I'm playing Growlanser IV, it seems fairly decent so far but it hasn't hooked me yet. The soundtrack is really underwhelming, there's nothing terrible about it, just 'meh.'

The lack of any way to restore your MP outside towns is annoying. I made my way to the top of a tower, only to find that I had to fight some enemies that were almost immune to normal attacks, and I didn't have enough MP to kill all of them. So I had to traipse back to town, rest and then go all the way back, just to be able to stand a chance.
43  Media / Single-Player RPGs / Re: Project Phoenix (another Kickstarter!) on: August 25, 2013, 01:33:08 PM
How many monies must I give him for them to have an option toggle between real-time and Shining Force style turn based?

I'm not so sure that'd be a good idea, they should just stick to one rather than trying to make two combat systems. The only time I've seen such an approach attempted (Arcanum) ended up with both being compromised, with neither working particularly well.
44  Media / Single-Player RPGs / Re: Any good RPGs in a non-medieval pseudo European setting? on: June 09, 2013, 08:11:17 AM
If you loved Fallout 1&2 then I'd definitely recommend Arcanum. It was made by some of the developers of the original and it's the closest thing you can get to them. It takes place in a standard fantasy setting with dwarves and elves, but during an industrial revolution, so you have access to guns and all sorts of other inventions as well as magic. It's not particulary combat heavy either until the last quarter of the game, it fits what you're looking for exactly. Just make sure you play in turn-based mode, RTWP is an option but it wasn't really made for it and it's kind of a mess.
45  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: June 03, 2013, 10:12:58 PM
As my friend pointed out, the last two episode 9s have had serious shit go down.
I was expecting......something - but *not* that.
That was just......awful.

And the first season too, that was when

Ned lost his head.

I do like that they're ending each season in this fashion, in that you get to see the aftermath of the events the following week. Almost any other show would leave this until the final episode and end on an enormous cliffhanger.
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