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346  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 28, 2009, 08:48:00 AM
Are the noise effects in DDS1 permanent, like incenses in Nocturne? For example, if the noise fully heals and gives extra 10HP to the user, is it permanent?

347  Media / General Games / Re: Castlevania - Lords of Shadow on: June 05, 2009, 04:10:51 PM
Looks good, but I was hoping for a return to platforming in the next 3d Castlevania, and this doesn't look like it has much. At the very least the level design can't get any worse than the PS2 entries.
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