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335188 Posts in 13725 Topics by 2200 Members
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2446  Media / Single-Player RPGs / Re: The 300th Virtual Console game has gone up: Majora's Mask on: May 19, 2009, 08:50:48 AM
Most nerve wracking game ever.
Somewhere between the hand in a toilet, the moon, and the constant clock made the game...quite frankly, not fun.

Bingo! I DO NOT like being under a time limit/time constraints. This game didn't work for me at all, although I can see why others may like it.
2447  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 19, 2009, 08:41:04 AM
SOTN - I'm coming to realize why this game is so revered. It truly is fantastic. There is a lot more to it than I expected. I didn't know there would be familiars, let alone so many damn things to find and collect. I was so excited when I got my bat form so I could explore all the dark corners. Which is basically what I am doing now. I do think its odd that you can't sell off your old weapons/armor. The menu gets awfully cluttered.
Heck, I think the game still looks pretty good, plus the music is great. Just a perfectly put together game.
2448  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 11, 2009, 11:00:57 AM
Waiting for fable II to show up. Still playing SOTN. I was actually stuck for a little while trying to figure out where to go. I checked gamefaqs, and it turns out I'm a moron(yet again). I didn't see the vertical stairs in that room where you fight the spinning sword thingy. They DO kinda blend in to the background.
2449  Media / Single-Player RPGs / Re: Kitase: Final Fantasy XIII not a JRPG on: May 08, 2009, 08:34:55 AM
There are several reasons why I rarely play western RPGs.

1. Hardware. Most of the good ones are PC games and I have a laptop from 2003. I did try to play some older games like Lands of Lore, but I don't really like first person games. I also don't like playing with a mouse and keyboard.

2. Choices. There are already so many choices I need to make in reallife, so I usually prefer it when there is a clear objective in the games I play. I don't want to wander around and do some quests until stuff happens. I don't mind if I can't pick the role I play, as long as it's a role worth playing.

3. Graphics. I'm sorry, but I prefe colourful games over the brownish and grayish ones with maybe some green. If a game is brown/gray/green it better have some unusual and creative setting, not just dreary towns and realistic forests.

Tomara explains quite well why I never liked Wrpg. I guess I still don't for the most part, but I am more open to trying them out nowadays.
While I enjoyed the branching conversations in ME, in the past I was really put off by such things. I want to be TOLD a story, not construct my own. That's work! Too many choices/options = ZZZZZZZZZ.
Whats IS the deal with Wrpgs and graphics? Why so opposed to color and artistry? I don't get it. While I did like the look of ME, it still had that "dreary" look about it that a lot of western games seem to favor.
I might actually try out Fallout 3 if it didn't appear to be constructed of, like....4 colors.
Bioshock looks to be well done artistically, but the whole 1st person thing has kept me away.
2450  Media / Single-Player RPGs / Re: So, i just got a snes. on: May 07, 2009, 02:07:12 PM
I friggin hated Earthbound. I never understood the love for this series.

Recs:
Actraiser - although it is early SNES, so it hasn't aged as well as some others
Secret of Mana/Evermore - Mana is better, but ever is an underrated game
Soul Blazer/Illusion of Gaia/Terranigma - not sure which one I liked the most, or would recommend first. All great.
Lufia - I preferred the first one. the second was too puzzle-centric

non-rpgs:
Contra III Alien Wars
super Turrican
super metroid (although you've probably played all sorts of metroids/metroidvanias to make this moot)
Donkey Kong Country - The first 2 are actually really good games.
Axelay - cool shooter even with the slowdown
2451  Media / Single-Player RPGs / Re: Turn Based RPG, Do they no longer exist? on: May 07, 2009, 01:49:20 PM
I don't know, guys. Games haven't been just about "fun" for years. Games are entertainment. Is entertainment always fun? Look at movies, books, etc. Is it all always about fun? No way. Most of the time its about telling a story. Some of those stories are downright depressing, sad, or thought-provoking. Unless you define it differently than I do, Fun is not part of the equation. I hold modern games on the same level. Some are made to be fun, and others to be a bit more than that.
Saying games are just for fun insults the hobby, really. Tell all the people who work on a multi-million dollar game like Mass Effect that the game was just fun. I would think they would be a bit upset about this, as the game was quite serious and not meant to be just a silly diversion.
Perhaps I'm over thinking it, but when I think of fun games, I think of pick up and play stuff like Castle Crashers, not epic rpgs. There may be some moments in the game that are fun(I'm thinking Grandia II's battle system here) but for the most part rpgs are not fun at all.

It's not that games can't be other things, but if you're not enjoying playing the game then something wrong is going on.

enjoyment and fun are two different things. I can "enjoy" a serious movie/game/book but not necessarily have fun. Right now I am enjoying reading Tad Williams Memory, sorrow and Thorn book series, but I would not call it a fun read. To me, the term is almost too general. Lets say I'm talking about Dead Space or Gears of War. Both games certainly had moments that I would call fun, but as a whole were serious, intense experiences.  It seems I have a (far?)narrower definition of fun than others. To each his own.
2452  Media / Single-Player RPGs / Re: Kitase: Final Fantasy XIII not a JRPG on: May 07, 2009, 10:20:11 AM
Would you please explain for our friends out there in TV land why you don't like Western RPGs?

Ain't my cup of tea. :D



I prefer the Japanese charm of gaming, if you know what I mean. :P
I'm not quite sure this counts as a good explanation. Ya see, I used to be the same way. Western rpgs suck! Then I played Mass Effect and completely changed my tune. It wasn't hideously boring and confusing like the ones I tried in the past. I actually had some idea as to what I should be doing! Plus, the game is 3rd person w/ a simple battle system.
Now, I still refuse to play first person games like Fallout or Oblivion, but I don't like 1st person games as a whole, so thats that.
As for the topic:
Final Fantasy XIII is a JRPG.
Yup
2453  Media / Single-Player RPGs / Re: Turn Based RPG, Do they no longer exist? on: May 07, 2009, 10:02:08 AM
If you don't play games to have fun, wtf is the freakin point then?

Quoted for truth.

I don't know, guys. Games haven't been just about "fun" for years. Games are entertainment. Is entertainment always fun? Look at movies, books, etc. Is it all always about fun? No way. Most of the time its about telling a story. Some of those stories are downright depressing, sad, or thought-provoking. Unless you define it differently than I do, Fun is not part of the equation. I hold modern games on the same level. Some are made to be fun, and others to be a bit more than that.
Saying games are just for fun insults the hobby, really. Tell all the people who work on a multi-million dollar game like Mass Effect that the game was just fun. I would think they would be a bit upset about this, as the game was quite serious and not meant to be just a silly diversion.
Perhaps I'm over thinking it, but when I think of fun games, I think of pick up and play stuff like Castle Crashers, not epic rpgs. There may be some moments in the game that are fun(I'm thinking Grandia II's battle system here) but for the most part rpgs are not fun at all.
2454  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 06, 2009, 10:04:39 AM
SOTN - Thoroughly enjoying this game now. Damn medusa heads drive me crazy, though. I turned into a wolf and was thinking it was pretty useless until I found a pot roast. Apparently, the dog allows for item finding. Doesn't appear to be useful for anything else. This game is addicting.
Bought me a copy of DMC4, cause I love these games. Better have an easy mode.
Saw that Fable 2 dropped in price to 29.99 on Amazon. Ordered that up.

2455  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 01, 2009, 03:27:18 PM
Hell, I've never claimed to be that great of a game player. I generally play games on easy when its available, and rpgs normally take me 2-3 times the average hours to complete.
While save spots ARE plentiful, I have still found myself in some tough situations. Plus, the point remains that there are no healing items, or they are very scarce. Me and my weak gaming skills have barely made it from save spot to save spot so far. Maybe I just went too far ahead or something. Or far more likely....I suck at gaming.
anyway...
2456  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 01, 2009, 09:42:33 AM
SOTN - I don't get all the talk about how easy this game is. I've already died a few times  mostly due to a severe lack of healing items. There aren't any! Sure, you get healed at save points, but I've found myself stuck in some corridors with some tough monsters, and no way to heal myself. You'd think the game would at least heal you upon leveling up, but nope. I'll manage because I like the game, but I wouldn't call this easy.
2457  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 29, 2009, 02:35:54 PM
Downloaded Castlevania: SOTN, Streets of Rage 2, and the Outrun trial. Despite owning it since it first came out for the PS, I have never finished SOTN(barely even played it, actually). I  figured as long as I was playing it now I might as well get achievement points.
Streets is to play with my son. I dled the trial first, and he was amused, so I bought it.
I like Outrun, so I'll probably get the full game.
I wonder why there are no futuristic type racing games for the 360. Stuff like Wipeout or F-zero. I love me some space racing.
2458  Media / Single-Player RPGs / Re: The youthful protagonists thread on: April 24, 2009, 03:39:16 PM
Adult characters with adult problems suck.  I want unicorns and fairies.

It actually bothers me when I see people who only want to play "Rated M for Immature" games.  The people who can't appreciate simple childlike fantasy are depressing, IMO.

Quote
I don't think the general age of protagonists makes my experience any more or less fun, with RPGs. I'm not that shallow. :P All that I ask for is an interesting set of characters, as well as a sufficient amount of side-dialogue, to keep things fresh outside of the main story (Stuff like Private actions, skits, cosmospheres, etc etc).

I think this quote sums it up pretty well.  See also: Lord Scottishes' signature.  I have the rest of that quote posted on my wall at work.

Goddamn man, stop taking everything so literally. Of course I mean in a fantasy/sci-fi/game setting. I'm not talking about adult problems in cubicle land. I'm am NOT one of those only M for mature people. I'll happily play a game of any rating as long its appealing to me. I'm pretty sure the Zeldas are E for everyone. I loved Okami, too.
Ya know what? Generalizations suck. It really comes down to a game by game basis. I might like one game that has kids that don't annoy me, then hate another.
2459  Media / Single-Player RPGs / Re: The youthful protagonists thread on: April 24, 2009, 02:38:09 PM
Quote
I sure as hell do NOT want him to suddenly play a part in my next rpg. Or ANY kid for that matte I play games to get way from the real world, not rehash it.

So you went on amazing adventures when you were a child?

One of the reasons I like younger characters in my games is because it lets me stand in their shoes for a while and pretend my early life was as exciting and awesome as theirs.  I dunno about you, but I never got to fight through a war and become a legendary hero when I was 13, so when I get to play as Rolf in Fire Emblem 9 and do exactly that, it's a great feeling.

You know what I meant. I don't want whiny brats in my video games. period.
Honestly, that second paragraph just makes me roll my eyes. I enjoyed being a kid when I was a kid. I do not use video game characters as stand ins for a better life. That just sounds...odd. Being 34(Buddy is 38? I always thought I was the oldest dude here) I relate better with adult characters with adult problems. Who'da thunk it? ; - )


2460  Media / Single-Player RPGs / Re: The youthful protagonists thread on: April 24, 2009, 02:01:13 PM
Personally, I haven't had a problem with Van, Tidus, Squall, etc. At least they are grown physically. The problem comes when you have 10 year olds or younger participating. I just started playing LO, so I don't know how old Cooke and Mack are, but it sounds like they fall under this. I have a feeling I won't be playing LO much longer as its already a bit off putting even without them.
Thing is, after many years of playing games, I've finally gotten tired of silly bullshit. I have completed 4 games so far for the 360. Mass Effect, Gears of War, Dead Space, and Castle Crashers. Taking CC out for a moment, I think the similarity in these games is clear. A distinct lack of silly bullshit. Now CC was quite silly, but it was awesome silly. Totally old school good time.
I don't see any Jrpgs producing anything as remotely interesting, especially when they insist on including completely idiotic characters, scenarios, clothing, etc.
Atreyu was badass because he wasn't a whiny little shit with a tutu on. I swear he was older than 10. I saw him as 12/13. Whatever.
I did not like Enders Game at all. Hated the Ender character. Totally unrealistic.
Jrpg developers haven't quite realized that the people who played the games they made 20 years ago are, in fact, 20 years older now. I know its hard to grasp, but adults tend to like games that appeal to adults.
I have an 8 year old son. Great kid. Love him to death. BUT...
I sure as hell do NOT want him to suddenly play a part in my next rpg. Or ANY kid for that matter. I play games to get way from the real world, not rehash it.
If they HAVE to have a kid in it, at least relegate them to a bit part, with the annoyance factor on low. This just seems so common sense to me.


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