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1  Media / Game Journals / Re: A Game Journal Reborn on: February 19, 2016, 04:01:41 AM
Firewatch [PC] - Beautiful ! ... is the first thing that will come to mind. And it is beautiful! The dialogue between the main characters is also really well done! Crazy well done, in fact.

However, it seems to be quite short. Exceptionally short and maybe that's the norm for "walking simulators" or something but within 2 and half hours I feel like I am almost at the ending. So I am expecting at least one more hour before I finish the game.

Whether this game is worth it or not really depends on the ending quite frankly. I haven't seen it yet so I don't know but if it's not satisfying then I would not recommend this game (brilliant dialogue be damned).

Anyway, I'll finish the game and post later what I feel about it.

Assassin's Creed 2 [PC] - I remember the time when Assassin's Creed was a mysterious product where the sci-fi elements weren't as known and the game itself was an odd mix of multiple genres. However I also remember how mega-repetitive the first game was (so much so that I didn't like it, although I really like Altair). Cut forward a couple of years and Assassin's Creed 2 was released and apparently it was significantly better gameplay vice with a bunch of extra activities to do.

I saw the game on a Steam sale and decided to check it out because AC2 is still in my mind a mysterious game. One that I didn't play at the time and even now, know next to nothing about it. I started playing it yesterday for an hour or so. I'm still getting used to the controls on the PC but it looks quite good. I'm impressed with the level of ... intimacy with the characters so far. Maybe it will change later on but so far it's good.
2  Media / Game Journals / Re: A Game Journal Reborn on: February 01, 2016, 02:52:35 AM
Spent about 3 hours in Prince of Persia (2008) [PC]. Despite all of its flaws I love this game. It's one of the very few games I can play to just relax and seriously, it's a gorgeous game. Even today, it's years beyond most games in graphics and art style. Also the relationship between The Prince and Elika is beautiful I think.

I also played for about an hour in Darksiders [PC]. To be honest, I love the art style for this game - very World of Warcraft feeling in it but higher quality. I am also a huge fan of Liam O'Brian who voices War. He is my all-time favorite voice actor which is pretty much the reason I bought the game in the first place.

I remember trying it out way back then and having problems with how exceptionally derivative the game is. The influences are so blatantly obvious it hurts the game a bit in my opinion. Even so, I'm interested to continue it.

Took a break from Resident Evil 6 [PC] after getting to China. Met with Ada Wong before she ran away and am now fighting Simmons on the helipad. It's still a fun game.
3  Media / Game Journals / Re: A Game Journal Reborn on: January 29, 2016, 03:07:58 AM
Resident Evil 6 [PC] - So Capcom meets Hollywood in this bombastic action thriller. What bothers me about this game isn't that it was probably directed by Michael Bay judging by the holyshitwaytoomanyexplosionswhatthefuck but rather the game is too much in love with itself and seems to think that all gamers have the IQ equivalent of a rock. Press a button and a HUGE arrow shows you the way despite the fact that the game is linear as Final Fantasy XIII.

Beyond that, it's filled with outright bad game design and way to many insta-kill QTEs. Years of experience of seeing a zombie lying on the floor next to a healing item tells us he's going to attack us so why won't my shots register with his body until I've gotten close enough for him to jump at me is ridiculous. Additionally the whole inventory system is flawed and needlessly contrived.

"Oh so you want to heal? Well then, press the inventory button, combine the herbs into tablets, then add them to your stock, then press a button four times to heal four times please".

And the insta-kill QTEs (and normal QTEs as well) are way to fast sometimes. There is a section where you are on a cart hurtling down a mine with these barriers on the way and the game wants you to crouch before it hits you. Okay fair enough but the QTE won't come up until a millisecond before it crashes into you.  Furthermore, the actual button combination (on the PC) is Space + R! The "$&& is that ?

So why bother?

If you are capable of swallowing these flaws and approach the game with an open mind it's not actually that bad. Yeah sure, it's not Survival Horror(tm) in any way and it's hyper action all the time but the quality and intensity of the setpieces and the graphics are quite good and well done. Additionally, the combat is really fun in my opinion. The story and locations are varied enough to surprise you and keep you entertained.

Quite frankly, it's refreshing to play a game that's just balls-in-your-face action with no complications that also happens to have a huge budget.

Also, a major plus for the game is Helena Harper. Not only is she almost an equal to Leon (which is not a small feat considering his experiences) but also she looks like a 30-something-year old woman would look like (despite the fact that according to wiki she's born in 1989). Meaning she's not overly sexualized or too thin or too "supermodel" like or anything like that. Just a woman who kicks ass.

Which is great.

Granted, I am still only on Leon's campaign so the other three campaigns might not be that good but those were my thoughts on the game so far.
4  Media / Game Journals / Re: A Game Journal Reborn on: January 19, 2016, 10:29:10 PM
Resident Evil Revelations [PC] - Raid mode took over my life. Playing it so damn much. Considering how I almost never play extra things, especially combat oriented things, I was surprised how much I love it. Managed to get to level 20 and finish the final stage on Chasm difficulty (which is the easiest of three difficulty settings).

It's so interesting how the perspective on the single player campaign changes after you've started experimenting with raid mode. For example, one of the hardest bosses in the game for me (and many others) was the first boss of the game. A relentless fight against a one-hit one-kill chainsaw-wielding monstrosity with ridiculous amount of HP, limited amount of ammunition and unlimited amount of enemy respawnS (YES) during the fight. It was brutal.

The final level of Raid mode begins with you fighting against 3 of those bosses simultaneously. Without even thinking, I said out loud "Oh, you have got to be kidding me!!".

Interestingly, it isn't that difficult once you know the tactic (run in circles, don't get hit -  The Manly way).

So now, when I replay the game and reach that boss I'm just like "ZzzzzZzz" over how easy it is.

Next time I'll replay the story on Infernal Difficulty which is supposed to be quite difficult.
5  Media / Game Journals / Re: A Game Journal Reborn on: January 01, 2016, 05:58:10 AM
Resident Evil Revelations [PC] - Found it on the Steam sale for very cheap so I decided to try it out. Fucking Wow! It's amazing! Basically, if you enjoyed Lost in Nightmares DLC in Resident Evil 5 you are going to love this game. What I really enjoyed about it was that it was pretty much constantly surprising me, not only with the story but also the setting and gameplay.

Finally, it's more survival horror oriented rather then action oriented which I enjoy. In fact, RE:Revelations proved to me that Resident Evil can be outright terrifying! There is a section in the game (no spoilers) where you are separated from your partner and have to find a particular key to proceed. The journey to the key isn't that long but going there and coming back was scary as $%&#.

Just proved to me that the games would be way more effective at horror if you weren't constantly with someone.

Raid mode is also surprising amount of fun. I didn't expect to enjoy it because it seems so pointless and yet I'm playing it daily. It's great fun.

All in all, Resident Evil Revelations went WAY beyond my expectations. So you know, Steam sale is still ongoing.../hint hint/
6  Media / Single-Player RPGs / Re: Final Fantasy VII Remake on: December 06, 2015, 11:46:12 PM
The only question is how much content there will be per episode. You could argue that the original version was the same since it was split up into discs. If this game is split up in the same way, then surely there are no problems.

Either way, I will buy the hell out of this game when it's released.
7  Media / Game Journals / Re: A Game Journal Reborn on: December 02, 2015, 12:15:35 AM
I have problems. Seriously. Steam, just put me out of my misery.

Bought so many games. Ugh. Feel disgusted.

Except for one game.

Valkyria Chronicles [PC] - I must admit that it feels strange playing a Playstation 3 game on the PC but wow, this port is pretty well done and even runs smoothly on my medium laptop. Not to mention that the game has aged super well. It's unbelievable that it's already been 7 years since it was released.

A small note on the control scheme (Mouse and Keyboard) is that I love it. It's configured by default so that you can use your left hand for everything, it's great to have the right hand free for all the masturbating-over-how-goddamn-good-this-game-is. The only exception is aiming, you can click E or Q to cycle between enemies which will place the cursor over their chest. So if you want to go for a headshot, I always use the mouse to readjust it slightly. I suppose there is another way but I haven't bothered finding it.

Getting to the game - Oh my god - it's so damn good. It makes me want to cry. The bad part of buying and and trying dozens of new games of questionable quality is that you sort of forget how good genuinely good games are.

I want to get back to it but real-life is kicking my ass right now. When I get some free time, I'll go back.
8  Media / Game Journals / Re: A Game Journal Reborn on: November 22, 2015, 06:00:47 AM
So lately I have been on a PC / iOS gaming buying spree. For the PC I bought the following games:
Pathologic Classic HD, Consortium, Sunless Sea, Endless Legend, Darkest Dungeon, Exanima, Mount and Blade Warband and Warhammer 40K: Dark Crusade.

And on the iOS I bought the following:
Elder Sign Omens, Neuroshima Hex, Sorcery 1 - 3, Device 6, Heroes and Castles 2.

Why you might ask ?

Because I can ! /insert guitar solo/

For the iOS though, Sorcery is pretty amazing. It's a choose-your-own-adventure "gamebook" and it's pretty damn cool. It's almost entirely text-based but the writing is pretty good and cool to experience somehow. I suppose the greatest thing it accomplishes is its world building (which is apparently from a fantasy series? Maybe someone can clarify it for me).

Also Heroes and Castles 2 is surprisingly fun to play. Build your army and defend your town against enemies (so far skeletons). It's a game I did not expect was possible on the iOS with literally dozens of soldiers/skeletons/arrows, all fighting at once. Granted, the graphics aren't ultra high quality but not bad at all. It's pretty fun.

Being a huge H.P Lovecraft fan I decided to check out Elder Sign Omens but I have no idea what I am doing. Need to learn a bit more about how the game actually works. Still good art at least.

Now after buying all of those games on the PC, the game I have been spending most of time on is .... Xcom - Enemy Within. Yeah I know, it's stupid as hell.

Whatever, these games aren't going anywhere so I will get to them eventually (haha the greatest lie ever told).

But I can tell you that Exanima is a pretty amazing game so far. Its combat system is pretty cool, mega physical combat system where each and every limb has individual weight. In practice it looks like two drunken people staggering towards another trying NOT to faceplant the floor but in gameplay it's intense and fun.
9  Media / Game Journals / Re: A Game Journal Reborn on: November 11, 2015, 12:59:27 AM
So, moving on Project Zomboid [PC] - I remember walking through a small factory I found in the woods at night, exploring it when I suddenly hear a banging noise from deep within the darkness. Needless to say I got the hell out of there. Also the longer you survive and the better equipment/weapons you find makes you that much more scared at being killed.

This sounds really cool, actually.

So wait, you never found out WHAT was making that banging noise!?
Nope, I ran away like the muscular Viking I am. I am guessing it was a zombie but sometimes they move together, horde style, and that is something you don't want following you. Also, once you have survived for a while and gotten some weapons/gear you really don't want to die.

I would definitely check it out. It's pretty damn good.
10  Media / General Games / Re: Our Favorite Horror Games on: November 05, 2015, 06:33:29 AM
The most effective horror games I have played are without a doubt Silent Hill 2-3. Especially 3. It just felt way more darker then the second one. The only game where I just felt it was almost wrong playing the game, like I had stumbled on something demonic. And I'm not even religious!
Also SH3 brought about my fear of mannequins! Those damn mannequins !

Dead Space 1-2are also brilliant games. One of my all-time favorites. While they are on the action side they have really frightening atmosphere that manages to affect you.

I am also a massive fan of Haunting Ground. It's not quite scary but it is unnerving with it's hinted sexual violence against Fiona. In fact it's the only game that plays with that fear as far as I know.

Finally, Stalker:Shadow of Chernobyl has probably one of the greatest atmosphere in gaming bar none and trust me, when they try to scare you they succeed! That game can be scary as hell !
When you are in a underground bunker with some things hiding in the dark it's terrifying.

There are other games (Siren:Blood Curse is brilliant!) but those above are the ones I remember scaring me.

11  Media / Game Journals / Re: A Game Journal Reborn on: November 05, 2015, 01:24:58 AM
Wow, realistic survival games are the greatest.

So, moving on Project Zomboid [PC] - It was on Halloween Sale for a slight discount and having nothing else to buy (and some money to spend) I bought it. I must admit, it's way better then I expected. So it begins with you in a random location in a Zombie apocalypse and then you just have to survive. And you have to think of hunger, thirst, infections, sleeping, the elements and defending against zombies. It's pretty damn awesome so far. It has shockingly good atmosphere. I remember walking through a small factory I found in the woods at night, exploring it when I suddenly hear a banging noise from deep within the darkness. Needless to say I got the hell out of there. Also the longer you survive and the better equipment/weapons you find makes you that much more scared at being killed.

Although I have no actual reason to survive so far which I suppose is logical if you were to just wake up one day in a zombie apocalypse, why would you try to survive ?

Either way, having a lot of fun with it.

The other realistic survival game I am playing is : Neo Scavenger [PC] - Unlike Project Zomboid, this game feels way darker. Not only in the graphics and atmosphere but combat and survival. Project Zomboid is pretty tame in comparison to Neo Scavenger I think.

Which is why Neo Scavenger is so damn good. You wake up in a research facility in the middle of nowhere with a dogman-like creature banging at the door, wearing nothing but a hospital gown and then you just start. It's nerve-wrecking.

Especially when you escape from the facility and everything is just destroyed and you can go completely anywhere. You immediately start feeling cold out in the open wearing nothing but a hospital gown and then you just try to survive from there.

Also Neo Scavenger has a brilliant combat system. It's like real life brawling - all messy and falling on the ground, kicking, launching at each other, getting tired and taking a short breath before trying to land the next punch.

It's kind of depressing really.
12  Media / Game Journals / Re: A Game Journal Reborn on: October 14, 2015, 04:24:29 AM
Long post incoming.

Lately I have been hyper obsessed with the hardcore end of the videogame spectrum. Specifically roguelikes, 4X and Space sims. So I will be writing about my experiences with that in this post.

First things first, the 4X genre - Galactic Civilizations 3 [PC] - I had read that Gal Civ 2 had been extremely good so I was quite excited to try this game out. Considering the name I was expecting it to be similar to Civilization series. And it is. However there are some differences, most obviously in scale.

One of the problems I had with Civilization V was that it didn't feel big enough for me. While there are some custom maps that are huge (not to mention the settings themselves) it's mostly a scaled down version of a continent. I wanted to play a 4X game that felt massive. So looking at some of the screenshots for this game and reading from the devs that it would be huge made me spend some of my well earned (haha) money on it.

In the beginning, I went with normal sized map thinking that it was big enough but I started meeting other empires very early on. And then the first difference hit me in the face. For those uninitiated, you start with a planet on which you can build factories, entertainment centers, defenses and others on a hex-like grid that cover the planet. Those hexes aren't that big so you will have to suspend your disbelief into thinking of them as particular zones i.e industrial zone, commercial zone etc. Additionally, you start with a couple of ships including a colonizing ship which you can send to colonize viable planets around you. In terms of colonizing planets, not all planets can be colonized (since they are unsuitable for humans/race) and others are merely dead. Of those planets you can colonize however, there are various effects on those planets. Some are surrounded by clouds which increase defense but decrease population growth while others might be a paradise which will inspire everyone to travel there/want to live there. Finally, these planets have percentage rating for how good/bad they are.

So in the beginning, I start with colonizing planets and the planet closest to me is Mars however Mars has a pretty low percentage rating so I ignore it and colonize other planets. Eventually I started meeting other empires and the typical 4X experience starts. So far, so Civilization.
Except for the fact that ships from other empires could freely travel inside of my "borders". Every empire has their own color and borders and coming from Civilization I assumed they couldn't enter my space. I was wrong. They can and will.

"But of course, this is space. Difficult to control space borders.." I though to myself. I go on my merry way when I see a ship approaching Earth. I don't pay much attention to it. A couple of turns later I realize that an empire has colonized Mars right within my own borders! And it's right next to my own homeworld! Wow, I did not realize that was possible. Needless to say, I started sending a couple of military ships to my homeworld just in case something would happen.

Ultimately nothing happens. Mars just keeps building planetary facilities and no foreign empire ships go there. Now my own planets were happy/content with my rule and would apparently praise the Terran Empire because soon the population of Mars started revolting against their own government. I pay no heed to it and continue on my way. Then they rebel and decide to join my empire. Unfortunately, I stopped playing this particular game a bit later because I wanted to have a huge world.

First a short explanation about the map sizes. They range from Tiny, Small, Medium, Large, Huge, Gigantic and Immense. Feeling adventurous (as much as one can with a 4X anyway), I go with Gigantic. Holy f$%, it's gigantic! 150+ turns in and I have only met one empire and when I fully zoom out I'm not even capable of seeing my own damn planets, much less the ships. Not to mention the toll it has on my computer. There is no way in hell that my computer can handle this in late-game. My computer will just burn from exhaustion.

But it's glorious.

Next up - Roguelike I wanted to experiment with some proper roguelike games preferably ASCII style games. I started experimenting with Cataclysm Dark Days Ahead. Needless to say the controls messed me up so I just watched a couple of videos of it. It looks pretty cool gameplay wise. Instead of pushing further I went with Tales of Maj' Eyal (ToME) [PC] and played it for a couple of hours. ToME is a fantasy roguelike with a huge amount of content. It's also a pretty customizable from giving you proper 2D graphics to ASCII style graphics as well as mouse support (which helps a lot in the beginning) and even turning off permadeath if you want to. I mentioned it has a huge amount of content. How much you might ask?

Well, it has 11 playable races, 26 classes, talent trees, huge amount of weapons, equipment, items, prodigies, talents and probably just everything ever made ever. Hell, on Steam it has 1385 achievements. The actual gameplay is pretty simple. You just attack things (by running into it or using range weapons), explore the world map and do quests while upgrading your character and abilities on the way. It's pretty fun. Obviously, considering how massive it is I have only touched the surface of the game. For me, it's been a great time killer in between other tasks. Say I'm at home, working on my research and want to take a 10 min break. I can pop this game up, kill a few enemies, clear a level or zone, upgrade my equipment if I find something, save it and go back to my research.

Next up Space Sim. To be honest, I have never actually played a space sim before. I had heard of it, especially lately with all the hype in regards to Star Citizen and Elite Dangerous but I never understood the appeal to it beyond flying a "realistic" spaceship.

First up, the definition of a space sim is often summarized as a realistic simulation of space travel which often focuses on the spaceship. So, 6 degrees of movement and bunch of other things. However, many games focus on the fiction of "living in space". So there is still a focus on the ship but perhaps a bigger focus on utilizing your ship for multiple things i.e trade, bounty hunter, being a pirate, upgrading your ship, doing quests/missions etc.

Either way, the first game I tried out within the Space sim genre is Galaxy on Fire 2 HD [iOS]. To be honest, it went way beyond my expectations. First, it was on the Iphone so I wasn't expecting it to be anything near as deep and beautiful it actually is. Great graphics, fun controls, multiple sectors and zones to explore, a bunch of quests, mining, factions, fully voiced cutscenes for the main storyline, upgrading your ship with different modules (such as different types of weapons, lasers, shields etc) and buying other ships. Best of all, it's for free (up until a point anyways) !

 Now each zone isn't that big and there is repetition (a common problem with the genre it seems) but it's great fun.

This took me on a buying spree for space sims both old and new on iOS and PC. Honestly, I am pretty broke now.

After that I went back to 4X - Distant Worlds - Universe [PC]. *Mind Blown*. Jesus Christ, this game ! This is probably the largest 4X game ever constructed. Hell it's probably the largest non-procedurally game ever made. Forget about Galactic Civilizations 3. This game blows it out of the water.


I have linked a picture of a single game above. Note that this isn't even the entire map. Oh, and every highlighted green dot you see are ships and all the other colored dots are systems. Yes, systems not stars. Oh and finally this is pretty early game so the majority of the empires haven't even been discovered. Although the dark yellow colored one to the right is an empire. Furthermore, every thing runs in real-time.

Also, a super cool feature in DW;U is that you will have a select number of empires per game however you are still capable of finding intelligent life on some of those planets. Depending on what you do those pockets of intelligent life can actually evolve to become a new empire WHILE you are playing the game.

Beyond that you can have disasters and diseases strike, ancient alien lifeforms invading the universe and more.

When I was playing the game last time, the entire universe had erupted into a Universal War with multiple different factions. I was fighting 5 wars in 4 different locations WHILE I was invading 4 planets with hundreds of thousands of troops WHILE some of my sectors were being raided by pirates when finally that ancient alien lifeform started invading the galaxy. It was pure chaotic clusterf&ck.

And it was beautiful.

What's especially beautiful is that you can customize ALL of it. Don't want disasters or diseases to start annihilating your worlds, turn it off. Don't want to be invaded by that ancient alien life form, turn it off. Don't like those damn pirates, turn them off (or make their numbers few and their strength weak). Don't want intelligent life forms, disable their ability to become an empire. Do you want to create a scenario where one mega empire is in the middle of the universe and surround it with multiple smaller weaker empires to see what happens you can do that.

Hell, you can even just make the game play itself and let the AI take charge of EVERYTHING while you take a small exploration ship and start exploring/colonizing planets.

Brilliant, brilliant game.

Despite the fact that I bought a bunch of space-related games (like 5 games because logic) I really wanted to try a "real" space sim. I considered whether I was a moron (I am) or if I have some problems (I do) and bought Elite Dangerous [PC].


I know that Elite Dangerous has problems and repetition in the gameplay and a host of other things. But wow, flying Sidewinder for the first time was just extraordinary. Note that I was playing on my 12.6 inch laptop with a mouse and a keyboard not nearly in full graphical setting but despite that it actually felt like being in spaceship. Or at least as one would imagine it to be. I remember moving the mouse to the right and suddenly the ship starts rotating to the right. So now I am upside down and I actually feel upside down.


The game has a variety of tutorials in the beginning of the game. I only did 4 tutorials and it took me 90 minutes ! Honestly if I had recorded it it would've been the single most infuriating video ever constructed for experienced space sim gamers but for me it was an mindblowing experience.
This is also when I realized the difference in a realistic space sim and a arcade style space sim. Galaxy on Fire 2 HD is clearly a arcade style space sim. The difference is in the level of realism in regards to the ship and how it operates. Elite Dangerous apparently places a lot of focus on scientific accuracy (to an extent) where as GoF2HD is more for the fun.

And it completely changes the experience. An arcade style space sim is a game where everyone can jump in, have fun and be good. A realistic space sim feels like it's way more skill based.

I only played it for 90 minutes yesterday and those experiences was just amazing. Like when I was docking the first time. All the space stations rotate to give the space station some artificial gravity (according to the dev) and there is a small slit like opening to get inside. Needless to say it's a difficult thing to do the first time.
So I take my ship and after some tense minutes I manage to position my ship in front of this slit. However, it keeps rotating. So I start rotating with the space station and for a brief couple of seconds we match our rotation but I can see out of the corner of my eye how space is rotating but we aren't.

Like a amateur version of the docking scene from Interstellar.

That moment was just brilliant.

Maybe in the future Elite Dangerous will start to bore me but wow, currently I'll just enjoy this experience. Can't wait to get back to it.

Tl:DR Obsessed with hardcore games. Played Distant Worlds Universe and Elite Dangerous. Got my mind blown.
13  Media / Game Journals / Re: A Game Journal Reborn on: September 19, 2015, 05:11:32 AM
Metal Gear Solid Peace Walker [PSVita] - Progressed a bit further in the game. Just finished a fight with the Chrysalis. Singing robots for the win.

I am still surprised how deep this game is. And to be honest,
the fact you can build your own Metal Gear is a dream come true!

Loving it.

Also started playing Half-Life 2 [PC] - I still think it's highly overrated. But whatever, it's a good game when you want to kill time and shoot things. Which I wanted to do.
14  Media / Game Journals / Re: A Game Journal Reborn on: September 09, 2015, 02:20:14 AM
Metal Gear Solid 3 Snake Eater [PSVita] - Completed ! Such a brilliant game ! I must say that Volgin and The Boss (especially The Boss) managed to get me multiple times. While Volgin was more run and gun (literally), I had to sneak quite a bit in the Boss fight. Needless to say, it was epic when I finally took her down. Man, the aftermath of the battle was dramatic.

After completing the game, I noticed I had only gotten 51% of the trophies and I am almost considering playing it again. Such a great game. Not to mention that there were so many things I practically never used (since I was focusing on stealth run).

Maybe in the future.

Shortly after completing it I decided to go for Metal Gear Solid Peace Walker [PSVita]. The first 30 min or so I wasn't impressed with it. The controls were strange and I was being an elitist prick. "Oh my god, the graphics are so jaggy. The controls aren't so good. Whine whine". After about an hour of playing it I fell in love. And now, I've reached story mission 10 (a boss fight with Pupa).

Wow, Peace Walker is pretty damn good. Shockingly so. I was not expecting the gameplay to be this deep nor was I expecting the story to interest me so.

In fact, looking at the structure of Peace Walker it IS the logical progression of the franchise in my opinion. While one might think that the mission-based structure of it would do the opposite, it doesn't feel so. Quite the opposite, it feels more liberating. Do a story mission, progress the story then start tinkering with Mother Base and redoing old mission with Snake or even other characters while researching things and improving your Mother Base. It's a great cycle and it's easy to see why MGS V:TPP goes in this direction.

Playing Peace Walker has made me even more hyped for MGSV:TPP. Can't wait to do this in an open world and just mess around.
15  Media / Game Journals / Re: A Game Journal Reborn on: August 31, 2015, 10:27:17 PM
Metal Gear Solid 3 Snake Eater [PSVita] - Progressed a bit further, got into Groznyj Grad then got tortured by Volgin. That scene is brutal. Just woke up in the prison cell. Still a great game.
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