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Latest Member: Malekoth
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1  The Rest / General Discussions / Re: Halloween Haps on: October 26, 2010, 08:31:30 PM
Favorite day of the year. Love the candy.  Love the costumes. Love not going to class the next day due to me overdosing on treats of the sugary and questionable varieties.

I'm going as Arnold from Hey Arnold! this year.  I've even got a plastic pig to play the part of Abner.

My hair is going to be absolutely ridiculous.
2  The Rest / General Discussions / Re: Facts About You! on: August 02, 2010, 04:42:29 PM
I sacrifice personal comfort in order to keep my hair from getting smooshed and sloppy.
I still bite my nails, and have been know to bite my toenails.
Cereal is 70% of my college diet.
I don't drink, but the one time I did, I told everyone in the room to "feel the wrath of my bonner" (yes, bonner).
I hate people that whistle.
The human brain fascinates me, and I regularly wonder how thoughts and words are formulated in other peoples' heads.
boxxy (and to a lesser extent, Taylor Swift) is my Queen.
There's a mustache on my DS.
I hate sports (watching them) and the idiotic cultures behind them, but love going to see them live.
I'm allergic to Tide clothing detergent.
3  Media / Single-Player RPGs / Re: devil survivor is too hard! on: July 29, 2010, 07:48:19 PM
Hard? Yes. Too hard? Eh.

I think you're right on the money when it comes to battles like the one you're describing. A lot of the difficulty stems from some downright insane battle conditions.  Whether you're timed, forced into protecting someone, or running around the map to specific locations, it's definitely a beastly game. And then there's the boss gauntlet preceding the "true ending", which is a whole new level of fuck this.

Also, grinding is hair-pullingly attritious due to the low amount of exp the training maps give you. I remember that bugging me quite a bit. Looking back in retrospect, though, it was that aspect alone that helped keep me from breaking the game, so it's probably for the best.

I will tell you, though, that beating that game left me with a sense of accomplishment that I hadn't felt in a good long while. Partly because of the difficulty, partly because the ending so brilliantly wraps everything up.
4  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: July 04, 2010, 06:17:29 AM
I ended up beating Thousand Arms tonight at around 22 hours or something like that. The reviews I've been reading made it out to be a much longer game, so I was honestly expecting something in the 30s or 40s, but whatever.

I'll tell you what, like a lot of other "save the world" RPGs, this one started off so strong, and ended up tapering out by the time the obligatory sacred flames of light/power/friendship came into the picture. I hate to see games with so much promise and personality get shoved down the shitter when the actual storyline comes into play.

I guess I had fun with it, though. There were definitely dialogue moments that had me cracking up. This game has some of the funniest voice actors and dopiest dialogue I've ever heard in games period.
5  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: July 02, 2010, 10:27:17 AM
Also a serious Threads of Fate question about the first boss, with Mint. The horse thing. How the hell do you dodge it when it starts running at you, short of running before it even starts charging (and sometimes it'd still chase me down, even with that). Also the stat gain system bugs me. Losing HP to get max HP boosts is sort of bizarre because if you're playing at all competently during the normal levels you're not really losing much HP. Except you need more HP during the bosses, from what I remember, so...

I just replayed the game about a week ago, except I did it with Rue, not Mint. That, and my stats were buffed so bad from New Game+ that I literally killed that horse guy in one hit.

Anyway, isn't there a set of pillars holding up a balcony near the backside of the atelier/building?  Maybe you could use those to block the charge attacks? Other than that, dude, just grind. Let some pollywogs gnaw you to hell until your HP is decent enough. You can also buy stat upgrades from one of the shops in town (+10HP per purchase, I think), but those are crazy expensive.
6  The Rest / The Bazaar / Re: Time to sell... on: July 01, 2010, 10:15:54 AM
Could I make a suggestion?  If you're looking to get the most out of these items, I think it'd be wise of you to separate the big money titles, specifically Valkyrie Profile, Suikoden II, and the Lunar boxes, and sell them individually. The likelihood of someone buying a mass of black label rarities like this is pretty high, I'd like to think, but if you cut them up, you should be looking at some nice sales.

Unfortunately, I can't really afford the ones I'm missing from my collection right now (VP and FF7 are really tempting), but I'll be sure to keep an eye out for your auction(s). Could you provide links whenever you set them up?
7  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: June 27, 2010, 05:13:24 AM
I beat Final Fantasy Tactics and literally have nothing to play or beat (except for shudder-fests like Ephemeral Fantasia), so I decided to pop in Threads of Fate to get my nostalgia on. Ended up beating it in five hours because of all the stat bonuses I got back when I first beat the game.

I also purchased a copy of Thousand Arms off of eBay, which I'm pretty stoked for. Also thinking about snagging Shadow Madness and Final Fantasy VIII.
8  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: June 21, 2010, 06:18:00 AM
I've started my third and decidedly final attempt at Final Fantasy Tactics. I ended up stopping in the first chapter the first two times, but I've finally leaped that hurdle and made my way into chapter two, so hopefully I'll be able to stick it out and finish it this time around.

I'll tell you what, though: As cool as this game is from a presentation/atmospheric standpoint, the gameplay is the as dreadfully slow as they come. Grinding doesn't seem to do much of anything except waste time.
9  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 24, 2010, 02:24:19 AM
Super Mario Galaxy 2 yyyeeesssssssss!

Yoshi is a bamf.
10  Media / Single-Player RPGs / Re: Pokemon: The Latest Generation on: May 19, 2010, 05:22:38 AM
Smugleaf --> Conseeded --> Treetentious
Piglit --> Pignite/Boarbeque --> Pignition/Keroswine

I don't remember what the internet decided on for Wotter.
11  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 17, 2010, 05:32:42 AM
So, okay, I've been playing Deus Ex thanks to that crazy 75% off deal via Steam (two games for five bucks!?). I'm almost maybe kind of positive that I'm almost done with it. It's twenty times longer than I thought it would be, but I'm not sure that that's such a good thing. I started getting tired of the way the game is played by the time I got to China. Find Data Cube, punch in numbers, sneak sneak sneak, lockpick, hack computer, use overpowerd Dragon Sword to kill everything, etc.

I'm shocked that this is considered an RPG. There's almost nothing about it that can categorize it anywhere near that genre aside from the point allocation mechanic.

Fun times, though. I've been really impressed with the flow of the game, even though I am getting a bit tired of it.
12  Media / Single-Player RPGs / Re: Pokemon: The Latest Generation on: May 17, 2010, 04:35:47 AM
To be honest, I hated all of the starters when I saw them. Prior to the release, people were making all sorts of awesome, fake designs by utilizing the teaser silhouettes, so when they actually released them, I was a little underwhelmed, especially with Wotter. The carrot nose is just...no. It, it just is.

But yeah, I've had a change of heart now and totally think that the stupid thing is adorable. Smugleaf is cool and all (confirmed for bro tier), and Piglit is way too happy and optimistic for his own good (which I generally like in my starters, a la Squirtle, the happiest freaking creature on the planet), but screw it, I'm still going with Wotter. I figure that he's going to harness all the sorrow and despair that the internet has instilled in him and grow up to have the most ridiculous final evolution ever because of his youthful, suicidal upbringing.
13  Media / Single-Player RPGs / Re: The Obscure "Am I the only one who's played/heard of this?" games thread on: April 20, 2010, 02:02:14 AM
The most obscure game I own is probably Forever Kingdom for the PS2. Can't say as though I have any comments since I don't remember anything about it other than that whole thing about all the characters sharing the same health bar.
14  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: March 30, 2010, 12:21:32 PM
Been playing a crap ton of Minecraft. If you've never heard of it, it's basically Legos that you can play online. You've got a creative mode where you can just dive in and build stuff, and a survival mode where you've got zombies and giant spider dudes trying to kill you, and you've got to build bases and whatnot to stay alive. The game is only in alpha right now, so there's still a ton that the creator is working on, but hot damn is this game coming along nicely. It's addicting as all hell to build enormous towns and environmental structures with other people. Pixel art, too. Servers have Marios, Sonics, and Final Fantasy sprites all over the place.

Also, Team Fortress 2.
15  Media / Single-Player RPGs / Re: Radiata Stories on: March 30, 2010, 12:12:42 PM
I actually just replayed this fairly recently so I could finish up the second story path (human). Honestly, the game is pretty meh overall, though there are quite a few things that it has going for it.  I think its main perk is just how jaunty and upbeat everything feels, which is refreshing for the genre.  Jack is always wisecracking and bumbling around like a dummy, and I really found myself enjoying the story from such a dimwitted perspective.  Of course, it's been mentioned that the story eventually falls apart when "save the world mode" kicks in, and I couldn't agree more. That first half, though, with Ganz and all that, is really spectacular.

I also really dug the music (got a bunch of it on my iPod), and the graphics are some of the prettiest the PS2 has to offer. Great art direction, for sure.
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