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31  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 10:18:05 AM
I've yet to speak to anyone who has fallen for these games out of the gate.

Well, now you've meet someone who has loved the souls games since I was introduced to Dark Souls 1. Though I find Dark Souls 1 the easiest of the souls game even though it was my first. I think the big difference between me and most players is that in my first playthrough I made like a dozen characters testing out early game builds and spent a couple dozen hours breaking down how the mechanics of how the game worked (what every stat did, how to backstab/parry, etc). I didn't leave the undead burg until I knew how to consistently parry the black knights (I have terrible reflexes so I can still only do it semi-consistently without the target shield).

In short, knowing the mechanics of the game from the start makes a huge difference in how difficult a souls game is. Knowledge is power! Its kind of funny, I mostly play turn based RPGs because I have terrible reflexes and so suck at most twitch based games. But souls games tend to be relatively easy for me. This isn't to say I don't struggle in some boss fights or areas of the game but rather that I seem to have a far less frustrating time playing souls games then most other players.

tip: You always have the option to use summons to help beat bosses, theres even often NPC summons you can use. Don't be a ashamed to use it.
32  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 10:04:31 AM
decided to finally try a souls game and i dont see the appeal. i raid on ff14 so frequent deaths and learning from those deaths is not a foreign concept to me. but these deaths are often cheap. if i wanted cheap deaths i could relive my childhood and play a multitude of nes games. theres also no carrot on a stick to make me want to endure the cheap deaths.i dont think its a bad game but is there really that many masochist in the world that need to feel pain and struggle to feel alive? also the female char models are still absolute garbage.my char looks like an abomination unless i wear very lightweight gear with the exception of cleric gear. then i see the girl in firelink shrine and im just like wtf? my assumption is that they do this as a shortcut so they can use the same model for male and female. but thats just lazy.

There are no real cheap deaths in Dark Souls. Almost all deaths are your own fault (and I don't mean that in a condescending way). Even the many traps in these games have signs that allow you to spot them ahead of time. I've noticed I have a much easier time with souls games because of my cautious nature. I notice a lot of the traps and ambushes that most players fail to notice. Of course, I'm also very slow when playing through the game the first time. Once I know where everything and every enemy is then my playtime drops drastically. Many enemies people struggle with can much more easily defeated by taking advantage of elemental weakness, sniping key enemies (like pyromancers) with bows, etc.

One of the biggest differences I've notice from me and other players is that most people stick around and fight enemies where they meet them. This can lead to a quick death if you aggro more than one enemy. On the other hand, I run away a lot. If I'm in a tight corridor, I'll run to an open space to fight an enemy. If I'm facing flaming throwing enemies I'll actually put on armor and a shield that resists fire (SO MANY PEOPLE DON'T DO THIS) I test bosses/ mini bosses weaknesses by using different weapons.

Big tip, pick the fire upgrade item as your starting gift. As always with a souls game, having a fire weapon HELPS SO MUCH. If you notice any enemy resistant to your weapons attacks then try your fire weapon. Especially if they are undead.

Intelligence is your strongest weapon in a souls game. Think about where your fighting and with what equipment and don't be afraid to switch gear to fit your opponent.

Note: Oh and it IS actually possible to make pretty female characters. It just takes adjusting all those sliders in the character creator.
33  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 12, 2016, 09:47:40 AM
Thats odd that you found bows useless in Dark Souls 2 because they were already improved in that game and were much more viable than in Dark Souls 1.
34  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 02, 2016, 10:54:25 PM
I thought LR was okay. The time limit stuff didn't really matter once you could start spamming that skill that slows down the passing of time. The game became really easy.  I feel like that should have been a ng+ thing.

The ending was fairly typical FF ending(as in completely ridiculous). All though, a little more cheesy.

Honestly, the ending reminded me of Shin Megami Tensei games. I know the same type of ending has been done more than once in that series.
35  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: April 02, 2016, 10:51:50 PM
Ok, damn. Hector is a boss slaughtering monster. Eliwood starts off so weak, at least Lyn can kill enemies. I hope Eliwood gets better. In the meantime, Hector shall slaughter all who dare get in his way. Are we sure Hector isn't the hero of this story? Also, Oswin is great to use on defense. Got to love facing a horde of enemies and taking zero damage.

I can certainly see now why some people prefer fire emblem over SRW. the unit simplicity is made up for by the map complexity and variety. The maps/objectives in FE 7 have been quite varied and hard on HHM so its been quite fun to play.
36  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: March 30, 2016, 05:58:09 PM
I really enjoy Lighning Returns. Dress me up lightning is the best game of the trilogy.
37  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 30, 2016, 05:53:52 PM
God damn, Hector is bloodthirsty.

"I can't let you pass."
"Huh, were you saying something?" *stab* Sorry, I don't have time to waste".

Wait, did Hector just "sucker punch" murder someone? lol I don't quite know why, but I just found that really funny. lol
38  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 30, 2016, 09:23:53 AM
Ok, in that case I'll just quickly do the first two missions to see the start from Eliwood's perspective and then I shall do Hector Hard mode because I've got enough experience with Srpgs that I don't need the game to hold back anything.
39  Media / Single-Player RPGs / Re: super robot wars topic on: March 29, 2016, 10:14:32 AM
So we know now what the route splits at the start of the game will be focused on. Calvina vs Al-Van and Touya vs the other 2 moon knights. Fun times. It also looks like the SRW CG male will be in calvina (becuase hes seen in space) while the female will be on earth with Touya. Could be coincidental but I'm betting not.

If I'm not mistaken, that trailer says the release date is 6/30/2016
40  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 29, 2016, 09:46:23 AM
Well, I'm playing the Fire Emblem 7 now. Its certainly a change in pace from the SRW games. The mechanics of individual units is much more basic but planning out your exact moves is more important. I do enjoy games where there are no generic characters, each unit has its own personality, history, interactions.

I used a save to start on hard mode. I'll be finishing up Lyn mode soon and probably doing Elisword hard mode first since I hear the story won't be clear if I just jump to Hector hard mode.

Notes so far:

Cavaliers are awesome. Lucius is OP. Pegasus knights are a glorified transport unit.
41  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 21, 2016, 11:58:59 AM
I see the fire emblem games really bring out the shipper in people. lol

Oddly enough, despite being a big SRW fanatic, I've somehow never gotten into the Fire Emblem games. I feel like I should give the GBA Fire Emblem a spin.
42  Media / Single-Player RPGs / Re: super robot wars topic on: March 12, 2016, 03:02:57 PM
Nah, Touya made Granteed fantastic by eliminating its one weakness, slow speed, by having accel. He lacks guard but Katia learns it by the time you need it. His pilot stats and will gain are more suited for a SR while Calvina has an RR pilots' stats/will gain. (Calvina actually loses a will point when hit which makes her just a bit worst as a SR pilot). Also, Touya has higher defense which is more useful in an SR which can expect to be hit.

Don't worry about the power puff girls since they have already revealed which pilot they are partnering with. Touya gets Katia and Melua while Calvina gets Festenia. Whats cool about this is that these are the mech/pilot/support pilot combinations that are most effiecent in SRW J. A nice little nod to the fans of SRW J.
43  Media / Single-Player RPGs / Re: super robot wars topic on: March 12, 2016, 09:19:00 AM
i am absolutely livid that they put calvina in bellzute and not coustwell what the hell banpresto?!?

Probably because Calvina and Bellzelute was a popular combo with SRW J players. Coustwell was always looked down on, poor guy. At least the little guy had the best looking special attacks. lol
44  Media / Single-Player RPGs / Re: super robot wars topic on: March 12, 2016, 09:05:51 AM
Also another vote for Granteed + Touya sucks. I pretty much always played J with Bellzelute + Calvina.

Heresy. Granteed + Touya was awesome. SRW J was so biased to Super Robots and Granteed was S class overpowered with few other mechs able to match it.
45  Media / Single-Player RPGs / Re: super robot wars topic on: March 12, 2016, 08:30:59 AM
OMFG. An english subtitled SRW OG game AND AND


They are bringing in SRW J into OG in this game. THE SRW J THAT I LOVEEEEEEEEEEEEEE

*head explodes

(totally buying the import regardless of cost)
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