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31  Media / Single-Player RPGs / Re: Dark Souls 2 on: September 22, 2014, 06:17:47 PM
Wow, turns out the lastest DLC has made Rob quit. It broke him, destroyed his will to fight. I wonder if someone who loves the DLCs could do a review because the DLCs are view quit positively on fan sites.
32  Media / Single-Player RPGs / Re: Dark Souls 2 on: September 12, 2014, 03:25:20 AM
On a recent run I found greater soul arrow. NICE

Should I upgrade my basic sorcerer's staff?

This is super late but yes you can upgrade your sorcerrer staff and it will noticably increase your spell damage. However, I like to get the lizard staff by farming the necromancers in the executioner's chariot. If it doesn't drop just exit the game and when you relog in you'll be right next to the boss fight entrance. Then just repeat till it drops.
I'd also strongly suggest upgrading your STR to 12 so you can use both the Royal Kite Shield (bought from Blacksmith in The Lost Bastille - requires items from the Iron Keep to unlock this blacksmith) and the Magic Mace (you can find this mace in the huntsman's corpse).

Early on I'd suggest using the fire longsword and 10 STR for the Silver Eagle Kite Shield bought from the armor merchant in Majula.

Buy early sorcerer spells for the merchant in the no man's wharf. Unlock the Pyromancy merchant to supplement your magic spells with fire spells asap. Once you get it, the Magic mace and Fire Longsword will serve you very well. You can literally beat the game with them though you might want to invest further into STR/Dex for better weapons.

Weapons of note: blue flame sword, moonlight greatsword, watcher's greatsword (these are either late game or new game+ weapons though)

Heck, a Large/Great Club infused with magic will do a lot of damage. A Claymore or Halberd infused with magic works almost as well. Crushing damage is just so useful vs armored opponents, you'll always want a hammer type weapon with you just in case.
33  Media / Single-Player RPGs / Re: Dragon Age 3 on: August 28, 2014, 02:59:52 AM

DA: I will have multiplayer but it will have NO effect on single player and all DLC will be free. They will be going with a sort of microtransactions approach that F2P games use, in which you can buy, with real money, random chests for items.

This all sounds quite good, especially with the 20-30 miin. MP missions they are aiming for. Furthermore, your MP characters are just that, character that will have banter during missions. Essentially, you are playing as agents of inquisition.
34  Media / Single-Player RPGs / Re: Bloodborne on: August 20, 2014, 02:41:19 AM
This sure seems like Dark Souls in a Victorian era. Which is unbelievable awesome.
35  Media / Single-Player RPGs / Re: Dragon Age 3 on: August 06, 2014, 11:09:59 AM
I've played all classes in both games on nightmare so yeah, mages are much more OP in DA:O than DA 2. All you needed was a rooting spell and Inferno (2 mages to cast both spells simultaneously) and that wiped out most encounters.

DA2 was more balanced in this regard. Mage damage was tone down significantly, the big spike damage was reserve for cross class combos. My sword and shield warrior could one shot kill groups of mooks with the cross class combo "Disperse". Also, hit chance only effected auto (basic) attacks, talents would always hit for full damage.

That said, a warrior beserker that stacked haste and attack speed would attack so fast that hit chance was irrelevant. You would obliterate enemies in seconds and then regen your stamina from having killed an enemy because warriors are awesome like that. You would be dashing from enemy to enemy, exploding them in a few hits. Mages were still useful for crowd control and healing but they were no match for the damage my beserker warrior could dish out.
36  Media / Single-Player RPGs / Re: Dragon Age 3 on: August 05, 2014, 09:56:27 PM
Remember how the developers of the shameful DA2 referred to Meryl as a "virginal girl next door"?

I remember the writer of Merril basically writing that while Merril might appear to be typical Virginal Girl next door, she not as innocent and helpless as she may seem. She is a blood mage after all, and one whos strong enough not to fall prey to the demons she bargains with. This was in a thread bemoaning the use of "virginal girls" as love interests in Bioware games.

Please stop trying to take things out of context just to bash on DA2. DA2 had enough problems to complain about so there is no need to make things up.

I do feel like that kind of made being a warrior kind of sucky in DA2. I'm a Tank and I practically do almost no damage. Than I use one of the mages and I feel like a god. Even Fenris (who is kinda cool you must admit) is not all that great. Even though I belt him to be the dps warrior.

Your doing it wrong then. Spec as a Berserker Warrior and save your abilities for spike damage with cross class combos. My warrior was a near invincible tank that dished out comparable damage to a rogue.

hey, I love stealth RPG games just as much. But a lot of people love playing Rogues in the dragon age series. They do the most single target damage of any class. In fact, they do so much damage that they one shot weak minions and devastate tougher boss monsters. In both games the stealth mechanic is the key to staying alive as a rogue. But stealth is more like an MMO where its used to de-aggro.

I think we see a lot of mages in action in the trailers and demos because spells are flashy and have important tactical uses. The most recent combat trailer shows a fire wall being used which blocks enemies from passing through it.

For anyone who miss the new combat trailer:


Good news, the combat looks a lot more like Origins so rejoice.
37  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 20, 2014, 07:43:55 PM
It's party combat and turn based.

I just finished Cyseal. The area's final boss was pretty tough at first. I had to chug some protection potions just to survive the initiate barrage he launches. I'll be happy to go to the next area and not fight undead for a while, as my archer/caster has so many poison abilities.

Keep in mind theres a lot of spell combos in this game. For example, poison dart targeted at the ground can create a poison pool. That poison pool can then be set on fire by a fire spell to burn enemies standing in it. Zombies who are bleeding create that poison pool beneath them which heals zombies. But if you set it on fire you have a wonderful way to eliminate zombies since the more the bleed the more the fire spreads.

This game is a wonderful tribute to old school RPGs like Baldurs Gate that had complex systems that didn't hold  your hand. Always be aware of environmental effects you can use to damage your enemy or just make your own such as the aforementioned burning poison pools.
38  Media / Single-Player RPGs / Re: Dragon Age 3 on: July 20, 2014, 07:00:08 PM
DA2 was originally called Dragon Age Exodus. You can disagree all you want but this is a fact.

Another fact: the direction of the game was so appalling that the lead designer of DA:O quit Bioware.

Anyways, I hope they can turn DA3 around and appease fans of both origins and 2.

Brent Knowles didn't quit bioware because the direction was so "appalling". He felt DA 2 would lead in more a mass effect type game and since that's not his style it wouldn't be right for him to be lead designer of the game. Its not that mass effect style is terrible, its a more action-RPG style.

That said, the gameplay videos have shown they are going back to the combat style of origins with set enemy encounters and more focus on the tactics. Futhermore, he was still working for Bioware when he made his post on why he was leaving. Hes not going to bad mouth the company he was still currently working for. His post was not nearly as negative as people now make it out to be.

As for Dragon Age Exodus, not sure what that has to do with anything. Marketing choose to change the name because you don't really need to play DA: O to understand DA 2 story. The name exodus doesn't in any way imply that the game was going to be a spinoff. Not sure where this weird idea that DA 2 was meant to be a spinoff game started because its not in the thread where the Exodus logo was found.

So no, I don't except either of those statements as fact.

:( At all the Meryl hate. I found her rivalmance to be extremely enjoyable.

To be fair, there doesn't seem to be a single mage in the Dragon Age universe who doesn't resort to blood magic at the drop of a hat.  Guess the templars were actually right all along...
Insanity is literally in the air in Kirkwall thanks to the veil being thin there, resulting in just about every mage turning to blood magic eventually. Mages outside of Kirkwall tend not to have the same tendancy for blood magic.

The game does state there are more blood mages in Kirkwall than normal.

And poor Merrril, her rivalmance is SO cute. lol *highfive* fellow Merril fan. Well, there are lot of Merril fans. I guess it depends on if your reaction to her is to protect her or smack her. I'd say both are valid. As for her personal quest:
you can avoid having to kill her clan.
That said, Isabela was the funniest character in the game. Isabela + Varric was hilarious.

Also, yay! more interest in the game. Definitely go watch the two part demo of the game which shows off how the combat is more tactical this time around.

Edit: Her names spelt MERRILL not Meryl. :P
39  Media / Single-Player RPGs / Re: Dragon Age 3 on: May 17, 2014, 08:45:39 PM
I'm just looking forward to playing a proper Warrior Mage again.  As much as I enjoyed DA2, I missed being able to slice and dice things apart in addition to blowing new craters into the ground.  And no, whacking things with my blade on a stick just did not feel the same.

But thats basically want you did with an Arcane Warrior, whack people with your blade aka Auto attack. Whats the difference? I'm hoping this knight enchanter makes a warrior mage more engaging to play than just auto attacks.

I wonder if anyone actually read this........
I did, but I didn't really have anything to say in regards to it.

Are you excited about the game or does any of the info seem interesting?

40  Media / Single-Player RPGs / Re: Dragon Age 3 on: May 12, 2014, 02:41:41 PM
I wonder if anyone actually read this........
41  Media / Single-Player RPGs / Re: Dragon Age 3 on: April 24, 2014, 05:13:27 PM
Release date: October 7 for USA for PS 3, Xbox 360, PS 4, Xbone, and PC

"Whatever we were before, we are now the Inquisition."

As the quote from the trailer hints at, all your companions have colorful backgrounds, some even had prominent leadership positions before joining the Inquisition. We can now ID all our companions and our 3 important advisors.


Using the pic above, going from left to right:

Cullen - He will be our NPC military advisor, in charge of our troop deployments. In origins he is the Templar you find held prisoner at the end of the Circle Tower quest. In DA2 he is the Templar's Knight Captain, second in command in Kirkwall. He is now an Ex-templar, apparently having left the Templar order after the Kirkwall annulment at the of DA2. Prehaps that event did not sit well with him. Its also possible he did not wish to follow the rest of the Templar Order when they left the Chantry in opposition to the new Divine's attempts at peaceful compromise with the rebelling mages. Confirmed romance option.

Vivienne - Yes, she a back women from a position of power. Pro-circle, was set to become first enchanter of one of the two circles in Orlias before the circle was resolved in favor of rebellion against Chantry control. Know as the Iron Lady, a master of Orlesian politics. Served as an advisor to the empress of Orlais.  Joins the Inquisition to help her fellow mages however she can.

Varric - Famous or Infamous (depends on perspective) companion of Hawke (champion of Kirkwall). Traveled with Cassandra after the events of DA2. Joins the Inquisition with Cassandra and will play the same role as in DA2, the BFF of the player character.

Cole - A character from the novel "Dragon Age: Asunder". Possibly a possessed Mage though its unclear what type of spirit would be possessing him, possibly a new unknown type. While a mage, hes completely untrained and uses what magic he has reflexively. He has the ability to manipulated the minds of other people so they cannot see him. Cole can then walk right up to his victims and slit their throats and even others watching won't be able to understand whats happening. To reflect this ability he is apparently a Rogue in DA: I.

Solas -  Elven apostate and expert on the fade. In Elvish "solas" means "pride". Unknown if he is Dalish. Hes expertise on the fade is clearly the reason for his inclusion in the Inquisition though its unclear how or why he joins.

Cassandra Pentaghast - Right hand of the Divine. Finds the player character after they emerge from the fade at the start of the game. Proposes the formation of the Inquisition. The Pentaghst family is the Royal Family of Nevarra, a nation that is a rival of Orlais. The Family is famed as Dragon Hunters, having nearly hunted the creatures to extinction a few centuries ago. If you have watched the animated movie, rise of the seeker, than you know that Cassandra fights with a bit of a chip on her shoulders. In other words, she quick to angry but she is very dedicated to her sense of justice. Confirmed romance option.

The Inquisitor, aka the player character - You will be the leader, not Cassandra, because only you can close the fade tears and apparently you will be given the chance to display your leadership qualities early on and often.

Iron Bull - a one eyed, Tal-Vashoth mercenary. Fearless. Tal-Vashoth means hes a Qunari who is not part of the Qun.

Unknown Name - rumored to be a renegade Tevinter mage who wishes to remove the corruption from his homeland.

Leliana - One of the companions from Origin. Shes our NPC spy master. Her reason for joining is likely the same as Casandra. I will get into that in a bit in the spoiler tag below.

Sera - rumored to be a City Elf thief (not a class name but literally shes a thief/bandit). Unclear why she joins but there is a city elf rebellion going on in Orlais so that might be related in some way.

Unknown name- Likely to be the final NPC advisor, in charge of trade/politics.

Unknown name - rumored to be a Grey Warden.

Additionally, the start of the game has been somewhat spoiled. Beware, some might consider this a significant spoiler:

The game starts at a peace summit at the Urn of Sacred Ashes between the Chantry and the Rebel Mages. Some cataclysm occurs that incinerates everyone at the summit and opens a huge tear in the vale. Out of that tear the player character emerges which is when Cassandra finds you. Various important world leaders are dead and to deal with the ensuing chaos, Cassandra proposes the formation of the Inquisition.

Its likely that the Divine (head of the Chantry) is dead. In which case both Cassandra (right hand of the Divine, basically her champion) and Leliana have a strong reason to join. If you played the Origin DLC Leliana's Song, the woman (Dorothea) that helps Leliana escape the dungeon and latter gives her shelter in the Lothering Chantry, shortly afterwards becomes the new Divine. Clearly, you can see why Leliana would be very close to this Divine, whom she served as a spy after the events of Origins.

A new official site has been released as well with new info:


You can check out an interactive map to learn some lore.

3 specializations have been confirmed:

Warrior - Champion
Rogue - Artificer - specializes in traps.
Mage - Knight Enchanter - sounds similar Arcane Warrior. A mage that focus on melee combat, wrapped in defensive spells and wields arcane swords (magical lightsabers maybe?!)

Dragons will be unique high level encounters. Each Dragon battle will be different, there are different types such as a fire dragon which obviously breathes fire. You will be able to target different body parts to disable different abilities of the dragon. Such as crippling the wings to prevent flying or breaking a leg to slow movement.

After the main quest is done you will still be able to explore the game. There will be a heavy focus on exploration.

NO MORE WAVE COMBATS such as in DA2!!!! Combats are now a tailor made at set enemy numbers in order to focus on a more tactical nature for combat. This also helps them scale the game down for the older consoles since number of enemies is one of the largest resource hogs for a game of this nature. Both the PC and Console versions shall have a tactical View where you can zoom out for a birds eye view of combat and pausing the game and selecting enemies lets you see their level, class, and health.

You will be able to customizes your armor's colors and change the abilities/equipment for your companions. For example, Cassandra defaults to sword and shield but you'll be able to respec her has a two handed warrior if you want.

4 Races to choose from:

Human - from Ferelden
Elf - Dalish
Dwarf - Surface Dwarf
Qunari - Tal-Vashoth (in other words, not part of the Qun)

The player character will be fully voiced.  One American and one British accent per gender for a total of 4 voice sets to choose from.
42  Media / Single-Player RPGs / Re: Dragon Age 3 on: April 24, 2014, 02:52:50 AM
I guess this site doesn't have a lot of Dragon Age fans but I'm a huge fan so here you go. lol


By gameplay they mean this trailer is showing off in game footage.

The last shot in the trailer of the long table (this: http://i61.tinypic.com/n5hqh1.png) shows off all 9 companions and the 3 NPC advisors (Leliana (from DA: Origins) has been confirmed to be the NPC spy master of the Inquisition. The 3 characters without visible weapons are the NPCs. Yes, thats Cullen in the left most spot if there are any fangirls of his here.

Theres been a ton of interviews released with a lot of new info but I'm not sure anyone here is interested. If you are, just ask and I'll post what I know. Theres a lot to discuss.
43  Media / Single-Player RPGs / Re: The Witcher 3: Poland's Finest Hour on: December 23, 2013, 05:04:09 PM
I doubt anyone at EA or Bioware is intimidated for The Witcher 3. It might not be crazy to think that some people at Bioware feel a bit under pressure after the whole deal with DA2.

If anything, Bioware will be happy about the popularity of the Witcher series. Am I the only one that remembers that not that long ago people were claiming that CRPGs were dead if not the whole PC gaming market?

Gaming isn't a zero sum market, its entirely likely that plenty of gamers will buy both the Witcher 3 and DA: I. Its not like theres a huge number of CRPGs to choose from each year.
44  Media / Single-Player RPGs / Re: Pillars of Eternity on: December 14, 2013, 10:13:04 PM
Err, thats what I meant by Casual gamer.... Usually, Hardcore gamer refers to people who will play this type of niche game.
45  Media / Single-Player RPGs / Re: Pillars of Eternity on: December 14, 2013, 09:39:40 PM
This is like the game that defies all logic. It's a game that shouldn't exist in our reality.

Given the Kickstarter I'd argue it was the publishers defying reality. Given the fact budgets seem to outpace industry growth this is probably the truth of it.

Yup, exactly what I just said. Publishers are too focused on garbing casual gamers, trying to grab as many sales as possible that perfectly viable games are denied funding.
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