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31
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Media / Single-Player RPGs / Re: Dark Souls 2
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on: December 18, 2012, 05:08:26 PM
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I imagine what they mean by more direct story is actual explanations of what is going on from the start of the game through dialogue and cut-scenes. Did anyone have any clue what the hell they were doing in Dark Souls at the start. What bells am I suppose to ring and where? What the hell is the point of this? Its hard to even tell what the 2 endings even mean just because so much is left vague.
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32
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Media / Single-Player RPGs / Re: Dark Souls 2
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on: December 16, 2012, 06:18:48 PM
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"what i meant with "new hero" dragon age 2 thing was, i thought they were inferring that there would be a hawke like scenario where the story is driven by one character that you get to choose the class."
They give no background to your character so I don't see whats to worry about.
Also, they had summons you could use for a lot of the boss fights in Dark Souls so you could solo the game and still get help in boss fights.
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33
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Media / Single-Player RPGs / Re: Dark Souls 2
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on: December 15, 2012, 11:07:43 PM
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The Dark Lord ending doesn't necessarily end the world. It just ends the magical fire that gives the old god's their power and reanimates the dead. Remember, the old world of the dragons existed just fine before the fire was discovered. The "gods" just seem to be empowered humans who first found the lord souls.
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34
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Media / Single-Player RPGs / Re: Dark Souls
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on: December 15, 2012, 08:57:16 PM
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anyone else in love with the basic Halberd in this game? Its wonderfully balanced and I love the L1 thrust poke. Very fast for a bigger weapon.
Edit: Just killed the moonlight butterfly. Before I even rang the first bell! Easiest boss in the game. Dodge, block his attacks, and attack only when hes landed.
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35
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Media / Single-Player RPGs / Re: Dark Souls 2
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on: December 15, 2012, 08:52:20 PM
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In Dark Souls its not made clear why your the chosen but you do get to pick the destiny of the land, basicly. Lucky you.
I would like to see Dark Souls 2 expand upon what exactly the endings meant. Because its 100% vague what that dark lord ending means.
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36
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Media / Single-Player RPGs / Re: Dark Souls 2
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on: December 15, 2012, 07:53:01 PM
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I hope by direct sequel they mean we shall see the world after the events of dark souls too.
As for the new hero, that shouldn't matter at all because your hero in these games are never fleshed out at all. Your always the mysterious wanderer basically.
As long as they got my trusty lighting halberd in the game then I shall be happy. In fact, I've just started one last play through of Dark Souls. Right from scratch. Just got the basic Halberd, will be my main weapon throughout the whole game. It does it all. lol Poke, Reach, decently high damage.
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37
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Media / Single-Player RPGs / Re: Dragon Age Three (3)
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on: November 29, 2012, 02:35:21 AM
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Probably day one...I am one of the few, the proud...I loved DA2! I thought the game was simply awesome!
The combat was a lot fun and I loved the companions. They just have to not be so lazy and rushed with level designed and the end plot of the game and DA3 will be a great game.
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38
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Media / Single-Player RPGs / Re: Deus Ex and Deus Ex: Invisible War Post-mortem
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on: November 24, 2012, 04:08:50 PM
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The game has aged quite poorly, but I managed to play it to China. Then the difficulty killed me so I had to turn on the magical hack powers of hacks and finish it. The story is still fantastic though. As much as I'd hate to say it, Deus Ex: Invisible War has held up a bit better in terms of gameplay, but the story is still terrible.
Really, people struggle with Deus Ex? Well, I suppose you have to be good at the stealth aspect to beat it on the highest difficulty. I always went for the stealth kills and plenty of explosives so I never had much trouble. Deus Ex really hasn't aged well though so I actually don't feel that compelled to play it again since Deus Ex 3 turned out to be a near perfect sequel.
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39
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Media / Multiplayer RPGs / Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
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on: May 03, 2012, 03:02:46 AM
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I thought each weapon set for the Thief has their own initiative but you only regenerate imitative with the weapon set your currently using. Which meant that when both your Weapon Sets are full of Initiative, you can spike a lot of damage by switching between them. Or did that change in the latest beta this past weekend? I didn't play it a ton, but the mesmer clones didn't do a ton for me. They either tanked a mob or got one shotted and disappeared. I'm sure there is still a ton of tweaking left to do, but that was my initial impression at least.
Mesmer Clones seem put to better use just by Shattering them for more Damage or Distortion to protect yourself in melee.
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40
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Media / Multiplayer RPGs / Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
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on: May 01, 2012, 09:07:37 PM
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It works perfectly fine with the Thief. Dual Pistols + Run around mobs = farming. If you set your talents and skills up right you'll have many ways to quickly regenerate your Initiative. I didn't have access to the beta but I've seen plenty from my friend play. Currently Mesmer and Thief look most interesting to me. Thief has a ton of stealth/escape options and the Mesmer has clones for diversions and has a few stealth skills. Looking forward to GW2 and thats saying a lot considering I generally dislike MMOs. As for what race I want to play? Human Noble(Mesmer) or Human Street Rat (Thief). Why? Because I'm a racist and have a strong need to defend the last best hope of humanity against the tide of degenerate races that plague this world. Whats that about GW2 about uniting the races to face a common threat? :P Behold the Glory of Humanity (Amazing how many think like me, LOL): http://www.youtube.com/watch?v=_v6yB6gos8g&feature=related
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41
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Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread
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on: March 04, 2012, 02:07:49 AM
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Plains of Eternity is one of the few songs that I can hear for hours without getting sick of it. I didn't even knew that I could enjoy that type of music so much.
Plains of Eternity is my favorite dungeon BGM of the series. It's really, really addictive. I can't agree enough! Its my favorite BGM of the game as well. Very addicting song
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42
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: February 28, 2012, 12:59:40 AM
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Theres a difficulty mod fans are putting together. Its already in beta testing with several players testing it out. Looks promising for those that see the game as too easy.
There is suppose to be an official patch in the works that will address difficulty but who knows when that will be completed.
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43
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: February 14, 2012, 09:40:51 PM
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No, you can finish quests differently if you've Speechcraft leveled. Again, I'm not too far, but within the first ~4 hours of the game there were three quests I finished using Speechcreaft instead of violence. Maybe it gets less useful later on?
Don't worry, you'll keep finding quests you can use speechcraft through out the game. So its a good investment to put points in gradually. However get Detect Hidden level 8 as soon as possible since not only will you detect hidden chest but now you'll detect hidden doors. Some Lorestones can only be found behind hidden doors.
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44
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: February 14, 2012, 12:07:14 AM
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Is blacksmithing worth investing in in KoA?
There is so much good loot anyway, it seems like making your own is unnessecary. I pumped a few points in it, but I'm about to reset those and put them in almost anything else.
LOL Blacksmithing is as OP as it is in Skyrim. Eventually you will be able to build armor that makes you invincible. Such as with 1K+ armor with more passive healing then your taking damage. I'd avoid it unless you want to break the game. After all, you gain so much loot in this game your bound to find what you need. I personally level up Sagecraft so I can upgrade my equipment. Keep in mind that epic gems are only for use in blacksmithing and they are OP as all hell. So don't bother fully upgrading Sagecraft. Just take it to level 6 so you can craft pristine gems.
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45
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: February 13, 2012, 12:45:04 PM
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I honestly find Skyrim's combat a bore and its quests are not any better than Reckonings. In fact, the Radiant quest system I find far worst than Reckonings quests. Some of the side quest are quite enjoyable mini stories such as the widow in webwood.
@ D-Rider: I think your off calling Reckoning DA2. It has far more in common with Skyrim. Both are heavily focused on the open ended nature of the game and the story and specific characters suffer for it. Skyrim's main story doesn't stand out anymore than this game and in both most NPCS have no development and are nothing more than quest givers.
The reason the story and characters seem so empty is because the game is not focused on character development. With the huge amount of content, storyline and character development (if there is any) will suffer.
DA2, being a Bioware game is heavily focused on its characters. In fact, its more focus on its characters than even its story. Most who enjoy the game like it because of the character focus, e.i. All that dialogue between the characters.
Its as if your saying if a game actually has good fast pace exciting combat than its a dumb down game. I'm am continually amazed at how the elder scroll games get away with their crappy combat system. It makes the game repetitive and boring after a while. Worst still, Reckoning shows that there is no reason an Open World RPG can't have a great combat system.
That said, the game is a bit too easy even on hard but the game is very dependent on equipment. If you just use generic white unupgraded armor/weapons you will get plenty of challenge in this game on hard. If the game gets too easy just switch to using crappier equipment. It makes a LARGE difference.
P.S.
I love how you can just respec you character at anytime for a low cost. So instead of making a new character you can just switch from Warrior to Mage no problem in the middle of the game if you want to see what a high level character of each class is like without starting the game over.
I have no idea why Skyrim doesn't let your respec your perks but I love how Respecing in Reckoning is both easy and cheap.
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