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31  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 09:52:57 PM
I guess whats easy and hard is very subjective. The key to gargoyles is upgraded weapons/fire weapons. If you can delete the first gargoyle before the second shows up then you have an easy win every time.  On the other hand, Quelaag has some easy to read attacks. What makes her hard is the lava being spit out everywhere. Quelaag herself is not actually hard to fight since you can easily place yourself in spots where her attacks will fly right over your head all the time.

As for the macross missile spam in Dark Souls 3, yeah. LOL At least it keeps those boss fights tense as you run around praying the missile spam doesn't hit you.
32  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 09:22:50 PM
Hmmm, I actually find the boss designs some of the best in the series. It really feels like this is a combinations of all the souls games, it even has some bloodborne inspiration. The creepyness of certain bosses and the design of certain enemies (and weapons they wield and the area they are in) are clearly callbacks to bloodborne.

To be fair, dark souls 1 has its share of problems including the laziest and easiest bosses in the the whole souls series (everything after ornstein and smough is a push over if you know how to prepare for each boss fight) . Though perhaps part of the reason I like some bosses in DS3 is nostalgia. For example, Yhorm the giant fight has a nice callback to demon souls.

The game does manage to connect dark souls 1 and dark souls 2 while expanding on the lore in some very important ways. Can't wait to watch some lore videos after people have digested everything.

Also, the fashion souls is real in this game. VERY REAL. Fallen Knight set FTW!
33  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 15, 2016, 03:32:20 PM
We'll just have to disagree because I really loved Lightning Returns. I think its a great game and quite enjoyable to replay.
34  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: April 15, 2016, 11:06:47 AM
I don't worry, I've made sure I'm getting Geitz. lol Who said prepromotes suck. I'm probably going to use Geitz over leveling my fighters (fighters suck compared to Hector). Still debating if I should use Dart or sell his ocean seal for a ton of money. I guess it will depend on how he levels up.

Oh and I used a gameshark saved state with everything unlocked so I just started on Lyn Hard Mode. Lyn is probably getting replaced by Karel when I get him. Kind of funny that it seems like I won't be using any snipers. Archers suck to level up and why bother when some promoted units have access to bows anyway. Yes, I'll have to level up their weapon rank but thats a lot easier to do than level up the horrible archer units. Putting in an archer is like takinig one less character into a chapter. Maybe I'll use Pents wife just because shes his wife but not sure.
35  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: April 15, 2016, 10:33:03 AM
Finally got more time to play Fire Emblem 7. What the hell is with hector hard mode Chapter 23x: Genesis. Damn, so many promoted enemies with some firing long ranged spells at me while I have to break through walls, open doors to get to them. This is a cruel chapter. lol
36  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 10:18:05 AM
I've yet to speak to anyone who has fallen for these games out of the gate.

Well, now you've meet someone who has loved the souls games since I was introduced to Dark Souls 1. Though I find Dark Souls 1 the easiest of the souls game even though it was my first. I think the big difference between me and most players is that in my first playthrough I made like a dozen characters testing out early game builds and spent a couple dozen hours breaking down how the mechanics of how the game worked (what every stat did, how to backstab/parry, etc). I didn't leave the undead burg until I knew how to consistently parry the black knights (I have terrible reflexes so I can still only do it semi-consistently without the target shield).

In short, knowing the mechanics of the game from the start makes a huge difference in how difficult a souls game is. Knowledge is power! Its kind of funny, I mostly play turn based RPGs because I have terrible reflexes and so suck at most twitch based games. But souls games tend to be relatively easy for me. This isn't to say I don't struggle in some boss fights or areas of the game but rather that I seem to have a far less frustrating time playing souls games then most other players.

tip: You always have the option to use summons to help beat bosses, theres even often NPC summons you can use. Don't be a ashamed to use it.
37  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 15, 2016, 10:04:31 AM
decided to finally try a souls game and i dont see the appeal. i raid on ff14 so frequent deaths and learning from those deaths is not a foreign concept to me. but these deaths are often cheap. if i wanted cheap deaths i could relive my childhood and play a multitude of nes games. theres also no carrot on a stick to make me want to endure the cheap deaths.i dont think its a bad game but is there really that many masochist in the world that need to feel pain and struggle to feel alive? also the female char models are still absolute garbage.my char looks like an abomination unless i wear very lightweight gear with the exception of cleric gear. then i see the girl in firelink shrine and im just like wtf? my assumption is that they do this as a shortcut so they can use the same model for male and female. but thats just lazy.

There are no real cheap deaths in Dark Souls. Almost all deaths are your own fault (and I don't mean that in a condescending way). Even the many traps in these games have signs that allow you to spot them ahead of time. I've noticed I have a much easier time with souls games because of my cautious nature. I notice a lot of the traps and ambushes that most players fail to notice. Of course, I'm also very slow when playing through the game the first time. Once I know where everything and every enemy is then my playtime drops drastically. Many enemies people struggle with can much more easily defeated by taking advantage of elemental weakness, sniping key enemies (like pyromancers) with bows, etc.

One of the biggest differences I've notice from me and other players is that most people stick around and fight enemies where they meet them. This can lead to a quick death if you aggro more than one enemy. On the other hand, I run away a lot. If I'm in a tight corridor, I'll run to an open space to fight an enemy. If I'm facing flaming throwing enemies I'll actually put on armor and a shield that resists fire (SO MANY PEOPLE DON'T DO THIS) I test bosses/ mini bosses weaknesses by using different weapons.

Big tip, pick the fire upgrade item as your starting gift. As always with a souls game, having a fire weapon HELPS SO MUCH. If you notice any enemy resistant to your weapons attacks then try your fire weapon. Especially if they are undead.

Intelligence is your strongest weapon in a souls game. Think about where your fighting and with what equipment and don't be afraid to switch gear to fit your opponent.

Note: Oh and it IS actually possible to make pretty female characters. It just takes adjusting all those sliders in the character creator.
38  Media / Single-Player RPGs / Re: Dark Souls 3 on: April 12, 2016, 09:47:40 AM
Thats odd that you found bows useless in Dark Souls 2 because they were already improved in that game and were much more viable than in Dark Souls 1.
39  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 02, 2016, 10:54:25 PM
I thought LR was okay. The time limit stuff didn't really matter once you could start spamming that skill that slows down the passing of time. The game became really easy.  I feel like that should have been a ng+ thing.

The ending was fairly typical FF ending(as in completely ridiculous). All though, a little more cheesy.

Honestly, the ending reminded me of Shin Megami Tensei games. I know the same type of ending has been done more than once in that series.
40  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: April 02, 2016, 10:51:50 PM
Ok, damn. Hector is a boss slaughtering monster. Eliwood starts off so weak, at least Lyn can kill enemies. I hope Eliwood gets better. In the meantime, Hector shall slaughter all who dare get in his way. Are we sure Hector isn't the hero of this story? Also, Oswin is great to use on defense. Got to love facing a horde of enemies and taking zero damage.

I can certainly see now why some people prefer fire emblem over SRW. the unit simplicity is made up for by the map complexity and variety. The maps/objectives in FE 7 have been quite varied and hard on HHM so its been quite fun to play.
41  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: March 30, 2016, 05:58:09 PM
I really enjoy Lighning Returns. Dress me up lightning is the best game of the trilogy.
42  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 30, 2016, 05:53:52 PM
God damn, Hector is bloodthirsty.

"I can't let you pass."
"Huh, were you saying something?" *stab* Sorry, I don't have time to waste".

Wait, did Hector just "sucker punch" murder someone? lol I don't quite know why, but I just found that really funny. lol
43  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 30, 2016, 09:23:53 AM
Ok, in that case I'll just quickly do the first two missions to see the start from Eliwood's perspective and then I shall do Hector Hard mode because I've got enough experience with Srpgs that I don't need the game to hold back anything.
44  Media / Single-Player RPGs / Re: super robot wars topic on: March 29, 2016, 10:14:32 AM
So we know now what the route splits at the start of the game will be focused on. Calvina vs Al-Van and Touya vs the other 2 moon knights. Fun times. It also looks like the SRW CG male will be in calvina (becuase hes seen in space) while the female will be on earth with Touya. Could be coincidental but I'm betting not.

If I'm not mistaken, that trailer says the release date is 6/30/2016
45  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: March 29, 2016, 09:46:23 AM
Well, I'm playing the Fire Emblem 7 now. Its certainly a change in pace from the SRW games. The mechanics of individual units is much more basic but planning out your exact moves is more important. I do enjoy games where there are no generic characters, each unit has its own personality, history, interactions.

I used a save to start on hard mode. I'll be finishing up Lyn mode soon and probably doing Elisword hard mode first since I hear the story won't be clear if I just jump to Hector hard mode.

Notes so far:

Cavaliers are awesome. Lucius is OP. Pegasus knights are a glorified transport unit.
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