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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327761 Posts in 13420 Topics by 2169 Members
Latest Member: KopeAcetic
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376  Media / Single-Player RPGs / RPGs Only You've Played. on: July 10, 2008, 09:04:59 AM
The original Growlanser. Pretty decent, and has probably Noriyuki Iwadare's best soundtrack ever.
377  Media / Single-Player RPGs / Square-Enix E3 line-up (SO1&2 confirmed, IU/CT playable) on: July 09, 2008, 06:56:28 PM
Quote from: "Losfer"
Quote from: "Juan_Blue"

i dont know what that word means

378  Media / Single-Player RPGs / Stupid RPG conventions/cliches you can't get past. on: July 09, 2008, 05:29:39 PM
VP, yes. I've read FAQs and I have no idea how you're supposed to figure out what to do to get the good ending. CC just involves filling in six colored circles in the last battle. That's not really going to ridiculous lengths.

That brings me to having to use guides to play games, discover everything, and so forth. I mean, if you have to use a guide just to get through the main storyline, figure out how to advance, and so forth, it's probably not very well designed. I mean, there are dozens of things present in RPGs that I could've gone a whole lifetime without realizing even existed in the game, let alone how to complete, without guides of sorts (like some of the Social Links in Persona 3, and how to complete some of Elizabeth's requests).
379  Media / Single-Player RPGs / Stupid RPG conventions/cliches you can't get past. on: July 09, 2008, 01:31:12 PM
Boo-urns, I actually like some of those songs :/ As operas aren't over till the fat lady sings, RPGs aren't over till the J-Pop lady sings :P
380  Media / Single-Player RPGs / Square-Enix E3 line-up (SO1&2 confirmed, IU/CT playable) on: July 09, 2008, 01:29:33 PM
Hope they redo SO2's battle voices, at least let us turn them off...
381  Media / Single-Player RPGs / Stupid RPG conventions/cliches you can't get past. on: July 09, 2008, 12:57:27 PM
I think it was the Triangle button that brought up the automaps, but then again, I haven't played the game in a while :/ Having to go for an eternity without being able to save is another offender in my book (especially in Nocturne where enemies can kill you *very* easily). And at least have a quick-delete-save so players can quit/resume the game at any point, a feature that also doesn't affect the balance of a game in any way.
382  Media / Single-Player RPGs / Fire Emblem DS on: July 08, 2008, 07:45:12 PM
I really have to try one of these games...this this will be a remake of the first, 'twould be a perfect entry point for me ^^
383  Media / Single-Player RPGs / Stupid RPG conventions/cliches you can't get past. on: July 07, 2008, 11:18:16 PM
Unpredictable/inconsistent turn order in most old-school turn-based RPGs, which is annoying especially if your characters are low on HP, and they kill a character before your healing executes, and your healing goes to waste. It's annoying when turn order varies, as well, since theoretically, characters and enemies take their turns from fastest to slowest, so without speed modifiers, their turn order should remain the same, right? Nope, sometimes, enemies go first, sometimes, your characters go first. The only RPG I really saw semi-resolved this problem was the original Breath of Fire, where healing magic got the first priority each round.
384  Media / Single-Player RPGs / Two New Tales on: July 06, 2008, 05:22:31 PM
You know, I really don't see why Namco-Bandai doesn't just let other companies localize these games if they aren't going to do it themselves.
385  Media / Single-Player RPGs / Is Arc The Lad End of Darkness worth $5? on: July 06, 2008, 05:20:53 PM
Quote from: "MeshGearFox"
and normal attacks will almost *always* miss or be blocked, even if you attack enemies from the sides or behind.

I've hardly ever had attacks miss in Arc 2. I'm not really all that far along in it I guess so maybe it's something that happens later.

It definitely happens later on in the game, when enemy levels become much higher than those of your party. I know some can tolerate that, but it just broke the game for me.
386  Media / Single-Player RPGs / Persona 4 on: July 05, 2008, 11:15:42 PM
Yeah, I just got the email from Atlus saying so ^^
387  Media / Single-Player RPGs / Xseed has two surprises for E3 on: July 05, 2008, 09:31:25 PM
It'd probably be unlikely but one of the Tales games Namco-Bandai's American branch refuses to localize would be nice...
388  Media / Single-Player RPGs / Odin Sphere on: July 05, 2008, 04:35:54 PM
It's not divine truth that certain RPGs are great or bad; as far as I'm concerned, RPG quality is purely opinion.
389  Media / Single-Player RPGs / Suikoden VI on PSP?! on: July 05, 2008, 01:17:59 PM
I guess I meant to say Sony America has always been somewhat moronic with their policies regarding 2-D games and PSP ports that don't have "extra content."
390  Media / Single-Player RPGs / Persona 4 on: July 05, 2008, 11:54:10 AM
What reviewers actually *say* about games (unless they're quote whores like many movie "critics") is a *lot* more important than some silly numbering system. Some reviewers are good, some are bad, some tend to exaggerate flaws, some underplay them, and so forth. Sometimes, it's just too difficult to know what you're getting into when you get a game, even if you read reviews first...
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