Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Hathen

Pages: 1 [2] 3 4 ... 147
16
General Games / Re: Fire Emblem Heroes
« on: January 18, 2018, 03:04:01 AM »
I also got my shiny QR seal and immediately upgraded it. Honestly as nice as it is to have it I doubt Subaki will lose much value as QR fodder, too many units benefit from QR for constantly shifting the seal around to be a viable option (even putting aside general laziness and hating needing to micromanage seals all the time). Just amongst the 5*s I have I think like 10 units who would make good use of the skill, and probably at least half of them would make good use of the lower HP threshold on QR3.

For now I'll probably stick it on New Year Corn to make him useful through the Tempest. If I ever bother building him I'll probably make him into a Bonfire/Ignis tank like Leon is intended to be, but since the Leon I have ate a Klein it's not like it'd be redundant for me.

Also interesting new banner. I hope in the future they refine the idea and instead make a banner without 5*s and only 4* focuses, but at a cheaper orb cost. Nevertheless I dropped 15 orbs into it and came out with 4* Frederick, 4* Reinhardt (-ATK of course), 3* Wrys, 3* Subaki, and a surprise 5* Laslow. A random 5* is nice even though he sucks, but I got the few Focus units I didn't really want. Would've liked Roy/Hinata/Abel/Barst/Fae/Klein for their skills, or Oscar because I still haven't pulled him once.

Honestly I don't even know why Laslow and Rebecca are even on this banner. Silver Weapons suck, nobody cares about Axebreaker and Darting Blow is one of those skills you only use if you nothing else but a flood of Florinas.

Oh well, I might drop more orbs on this banner if whatever comes on the anniversary is uninteresting (though I doubt they won't go crazy and give us OP Brave versions of Marth and Hector or something).

17
Never noticed that. You'd think they'd also make it accessible via the generic setting menu. Anyway there hasn't been a twitch announcement since I changed my settings, but it'll probably do the trick. Thanks.

18
One downside of Discord is that if you're busy on a day everyone happens to have a good conversation, you can't make that perfect quip you've been saving up hours later like on the boards.

Also minor thing, but is it possible to change the way streams are announced? Even if I mute the channel it will still give me notifications because the function ignores anything that mentions you specifically, and apparently that includes the @Everyone.

19
General Games / Re: Fire Emblem Heroes
« on: January 17, 2018, 06:53:00 AM »
I've been playing around with Alfonse with Brashperation ever since I upgraded the seal, and it's nice to have him at least pull his weight as well as Sharena or Anna when he comes up in Arena, instead of just being a score stick. The only annoying thing is like how with so many other seals, there's like 5 other common units who have it as their only viable build and only one of them can use it at once.

And yeah, Corrin is probably the weakest of the New Years units. He's basically just a +DEF Leon with a crappier bow. I might just eat that 4* copy of him for that shiny Spur DEF/RES though, it'd probably fit in nicely on the Mae/Boey tag team I'm thinking of making.

I really don't care about optimum builds that much since I don't whale for that kind of nonsense (or at all for that matter). Besides, the real reason is to have another Dragon to throw at those fucking AA Bowlins because two isn't enough.

Oh yeah, I hear you on that. Lucky enough to have one BIke here and I'm not going to sacrifice him. The annoying thing is that so many of the tanky builds people come up with basically require Steady Breath to work properly. But apparently Adult Tiki's statline is basically right on that line to make her a perfect Ballin' counter if that's all you want her to do. If you go -HP +ATK all you'll need is DEF+ Lightning Breath, DEF+3 from Stahl and QR1 to make her survive and kill basically any Lyn. I plugged in the numbers and apparently it still works on a Honed +10 BLyn as long as she's not +ATK, and that's assuming Tiki's getting no buffs of her own. Guess I should upgrade her and Fae and make my own Dragon Emblem.

EDIT: Also apparently Quick Riposte stacks with itself, meaning Hector can run Wary Fighter with the seal and have essentially everything-breaker if you try to attack him. That'll be fun.

20
General Games / Re: Fire Emblem Heroes
« on: January 16, 2018, 09:41:20 AM »
The madmen actually gave us a QR seal. I bet Armads will get some kind of upgrade next time they add more reforges since everyone can run his signature combo now. I've so far avoided promoting any Subakis to 5* so it's nice to have my misering rewarded. Now they just need to add Distant Counter, Steady Breath and Fury seals (the final one just so people can run a Triple-Fury Eldigan who takes 18 damage after battle). It's just that as always, it sucks to have to constantly shift seals around so you can only ever have one guy carrying the QR seal.

Promoting Adult Tiki would certainly go well with the QR seal, but personally I've had a -SPD +DEF one (Personally I think if you have the option you should just dump SPD on her since its unsalvageable anyway) at 4* for a while, and while she does her designated role really well, I've never felt the need to promote her because people just don't run axes that much, mostly one of Hector, Amelia or BIke, and you don't need such a dedicated unit like Tiki to take them out. Her weakness to Nino's brute force and Naga kinda limits her ability as a team Red too. That and her optimum build really wants you to stick Steady Breath on her so she can spam Aether or some other long charge move.

21
General Games / Re: Fire Emblem Heroes
« on: January 15, 2018, 02:50:38 AM »
Yeah, the GHB was pretty easy. The trenches actually made things easier for me because it meant the enemy cavalry unit jammed up the intersection which allowed me to either funnel enemies and kill them one by one, or just bait them across the wall.

As for Seth, like I said I think Ruby Sword is a terrible fit for him, as is Fortress Defense. I think TA is best used on either units with decent mixed defenses to ensure they can solidly counter their WTA, or on support units to buoy up their otherwise unremarkable combat (ie almost all dancers). Seth has balanced stats all around except RES, so I think he probably works best with a Slaying Edge or Wo Dao. Of course that would require that I waste 20k feathers promoting a Fir or something, plus it feels weird to have Seth holding one of those. If I wanted pure aesthetics I'd give him a Silver Sword to go with that title of his, but Silver weapons are crappy in this game. I guess until they add some more suitable weapon to the game he can help kill Hectors in Arena Assault or something.

22
General Games / Re: Fire Emblem Heroes
« on: January 13, 2018, 09:10:33 AM »
In a first, the reward unit from the t_t is one of the 40%s. They should just do this every time! I also have a ton of the other bonus units so I'll probably have a fun time stomping all over it. I'd promote one of my Sakuras if I didn't have laughable IVs on both the ones I have.

My roll on the Radiant Dawn banner gave me 1 Red and 4 Greens because fuck me I guess. The universe balanced out that crap by giving me a 5* Seth as my free pull. Already had him at 4* and he's going to get lost in the sea of much better sword units I have, but I like Seth so I guess it's nice to have him around. Just sucks that he comes with a non-reforgable weapon that doesn't synergize with him at all (and he looks dorky holding it).

Followed that up with a pull from the Tempest banner giving me no blues to pull for HInoka, so I pulled a red and got a 3* Selena. Reposition is always nice.

23
General Games / Re: Fire Emblem Heroes
« on: January 11, 2018, 11:53:41 PM »
Yeah, staves are actually really good now, at least at 5* (they're easily the biggest performance difference between 4* and 5* in the game), and Lucius is one of the best since he has a really good stat spread from dumping DEF to specialize. Lachesis just sucks though, yeah.

In pure stat terms I'd say Oliver is actually a lot better than Micaiah though. He has 3 less ATK and 1 less RES in exchange for 7 HP and 5 DEF. He also has 8 less SPD but Micaiah's in that awkward SPD range where she can't even really invest in it to avoid doubles from the fast units (Unlike Julia/Deirdre Micaiah doesn't negate horsebuffs either, so she can't screw them over there).

I'd argue Oliver's the best new infantry Raven user, because he doesn't die to magic like Robin does and can actually do damage unlike Odin. Bonus points for there not being an blue tome armor to completely outclass him like how Tharja screwed over Sophia and Henry screwed over...well actually there wasn't really a good balanced defenses Gronnraven user anyway. The problem of course, is that Oliver's base set is awful. Attack Ploy is okay, but Silver-type weapons are basically all useless and Mirror Strike would be niche even if Oliver wasn't built for enemy phase.

24
General Games / Re: Fire Emblem Heroes
« on: January 11, 2018, 07:27:25 AM »
Having only played part of PoR and none of RD, I'm slightly peeved they just put out Burger King's identity like that. Yeah it's an old game but it's also the one the fewest people have played. That and he's a repeat character power creeping himself.

Micaiah voiced by Ash Ketchum is pretty cool, and she's a blue Julia stat wise which was a unfilled role (well Mae can kinda do that but she's just fast enough to invest in SPD). Sothe's C slot is the best Drive in the game though, and I hope he gets demoted despite having a PRF weapon because it means we'll get to have either that or finally have a 4* L&D3 option.

The content drought is sorta ending but until then I've been doing the Warriors maps on various units to save up some SP.

With HM increases seeming like they might be a regular thing I'm reconsidering sacrificing certain 5*s I had on the chopping block, particularly the Jaffar I have. He's -SPD which sucks, so I went and capped his HM to 3000 earlier and was thinking of eating him for L&D, but now I'm thinking of keeping him since it's really unlikely I'll ever pull exteas of him, and his best  role would be to chip with poison strike/savage blow instead of straight killing things anyway.

25
General Discussions / Re: Completion List 2017
« on: January 08, 2018, 05:41:15 AM »
Time for my year-end tally.

1. Fire Emblem: Conquest
2. Fire Emblem: Revelations

3. Lisa: The Painful
4. Pokemon Yellow

5. Fire Emblem: Genealogy of the Holy War
6. Fire Emblem: Thracia 776
7. Pokemon Ultra Moon


Didn't have much time this year, so finished far fewer games than I'd like. Hopefully 2018 will be nicer to me.

26
I saw that new Jumanji movie. Mostly enjoyed it but ultimately forgettable. In the future if I had to I'd probably just watch the original instead. I think Dwayne Johnson is a good choice for a comedic anchor to the whole thing as a follow up to Williams in the original, but I think what this movie was missing was satisfying that part of your brain that likes seeing things get destroyed in action/adventure movies. This mostly took place in a fictional jungle setting, though that was probably done to differentiate itself, and I don't want to be the kind of guy that goes "its different now it sucks". Also whoever wrote the movie at least has actually played video games before- nothing more embarrassing than when some guy who's never played video games before tries to write a movie or TV show episode about one.

Watched some more older movies in Excalibur and The Dark Crystal. The former kinda reminds me of the 1963 Cleopatra in that I appreciate there's a movie that's ambitious enough to do a full run-through of the story in one breath, but the result lacks cohesiveness as one would expect. The Dark Crystal was an amazing visual treat but was also mostly boring, and not in a good way.

I also watched the Mad Max tetralogy. Fury Road is still awesome and I'm really looking forward to when (if) George Miller makes a new one.

27
General Games / Re: Fire Emblem Heroes
« on: January 06, 2018, 05:48:33 AM »
For the daily quests of AA, I just go in with a single level 40 unit to run into only single-unit teams the whole way through on Beginner. First run of the day gives free Hero Merit so I can grab some on my lesser-used units. There's also a decent amount of people who throw up weaponless units that fall into about this score range to make it even easier.

I like the idea behind AA, getting us to use a lot more of our units and encouraging us to build multiple teams, but as you said, we're greatly encouraged to build a large of a baseline of specific units so we don't just get steamrolled by meta bullshit.

Recently I haven't had too much trouble getting deathless runs, but I'm lucky because I've pulled Deirdre, PA Inigo, and Rhajat to fill out my list of good Reinhardt counters. All the ones that are more accessible are only soft checks for him (Nino, Soren, Cecilia) unless you run TA, and then there are the trashy Greens that can get ORKO'd by him even if you do run TA (Boey, Merric).

BLyn really has no easy counters at all, her soft spot is her defense but she ignores a great deal of that part of the cast via her Prf or just running Firesweep, so usually my plans just involve getting a Brave Bow to put her down before she has a chance to pin my team (the few I've run into that run deflect missile can get bent). Dragons are a counter of sorts to her but there's so few of them in the game (and Fae probably needs Bowbreaker to beat her). They're also pretty expensive to build properly. I mean, you could probably get Leon/Gordin/Faye/etc to invalidate her with a Guard Bow build or something but it's pretty dumb to have to build such an specialized unit just for her.

Plus it's just getting worse all the time, the recent armor units/skills have created a great deal of builds for armors where you absolutely need to kill them on the first engagement, or risk getting nuked with a super powerful Ignis/Glacies. Tharja's probably the most dangerous since she comes with a kit for that. Ideally you would just bait her but that basically means you're required to run a blue mage or DC Lance. I've not run into Gunnthra in the Arena yet but I can only imagine she makes cavalrycancer so much worse by debuffing the unit which is very likely the be the one who you would be using to fight her or Reinhardt (lowest DEF probably means high RES).

Also, I managed to clear every single quest of the Eirika/Ephraim re-run in a single round with Olivia/Nino/Sharena/Anna. Funny to revisit these older maps from before the meta made them put 5* skills on everything.

28
General Games / Re: Fire Emblem Heroes
« on: January 05, 2018, 08:25:24 PM »
Went with Azura for the final round since I have her any everything. It will probably tank my overall rating but whatever. Hopefully blue shell shenanigans don't make it so that I have yet another VG under my belt where I get 0 round win feathers.

I really hope everyone used the survey to tell ISIS how godawful this mode is. It's lost any value as a popularity contest and it isn't really any fun on its own. I mean, if someone analyzed the data from the last few VGs they could probably get a pretty good projector for how people behave with their feathers and have a super accurate predictor, but at the end of it all it's still a boring mode where you have to play at specific times to get anything out of. Getting to play with units from your friends is pretty much the only good part of it.

29
General Games / Re: Fire Emblem Heroes
« on: January 03, 2018, 07:38:50 AM »
I realized today that Rhajat happens to be a bonus unit, so that's a pretty nice bonus to pulling her. Arena will be far less annoying this week at least.

Also because of the same hell the last couple of hours during Robin vs Lissa, I ended up around rank 6000 but have lots of flags to go this round. Since I jumped to Team Ryoma looks like I'll be getting lots of chances to spend them too, and I'm guessing Tomara has too because I've been getting a pineapple as one of my allies killing everything for me this round (alongside some guy sending me normal Azura, which is an odd choice but not like it matters since my Ryoma's still level 1).

The flux of free orbs is pretty nice since alongside the daily bonus rounds in the TT, it allowed me to get past 20 orbs again. After a few more Bartres and a Boey, I got a late Christmas present and unexpectedly pulled my New Years waifu. She's +SPD -RES to boot, which makes her even more of a frail paper doll, but I think it might be the best I can ask for outside of -HP (she gets -4 with both HP and RES). I finished the session and got a Triangle Adept 4* Roy as a bonus (+HP -ATK, still waiting on one who doesn't suck). If I have any leftover pulling luck for the month I yield it to you folks.

30
Anime, TV, and Movies / Re: The NEW New Star Wars [s]Trilogy[/s] Thread
« on: January 02, 2018, 10:05:09 AM »
I think about how even though of decades also passed between the prequels and the original trilogy, they never need to expound on it since it isn't any more complicated than "empire expands and the galaxy is a sad face". I get that they were probably scared of including scenes of the New Republic in the new movies because they wanted to avoid the boring political dialogue that plagued the prequels (though personally, I wouldn't actually mind a more political Star Wars story, if it was actually done well, but Hollywood).

I've posted it before, but there's actually a deleted scene with Leia in Episode VII which I think they really shouldn't have cut, because it's really short but also effective in telling the state of the New Republic after what's happened in Episode VI. I haven't read any of the side material but apparently it supports pretty much what you can imagine from that short little scene- the New Republic is complacent and won't listen to old war hero Leia because they think she's paranoid about the resurgence of Empire-sympathizers. It's still a bit much to accept that they're so inept they didn't notice somebody building a giant laser cannon that's literally the size of a planet, but at least it's a something.

Even with that, it's weird that the Resistance was whittled down so quickly to basically just a few shipfuls of people and some potential supporters in the outer rim. It actually feels like it's the same issue with the prequels where large chunks of the galaxy really does not give a shit whatsoever about the recurring wars between the space samurai and their cohorts. I guess you could argue that they actually wanted to depict that this time with the casino planet, but like I've said, that was probably my least favorite part of Episode VIII, just because of how...sledgehammer-y it was.

Pages: 1 [2] 3 4 ... 147