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Messages - Hathen

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General Games / Re: Fire Emblem Heroes
« on: March 22, 2018, 07:48:46 AM »
Eh, I think I'd leave Niles to just be ground into powder for skills (which I bet he'd enjoy anyway) for now, since Felicia does his job better with that shiny Prf of hers. That's a pretty nice amount of Sothes too, I've been waiting to get more of him for a while now because there's a lot of units I'd like to give Life and Death to.

Though I'm surprised you didn't sink a few orbs trying to get Tomato man.

I myself am still saving for the Legendary banner. Got extra encouragement when my free pull on the new Spring banner gave me 0 greens and 0 colorless because of course it did. Took my 4* Oboro and got out.

After racking up a 4.75% pity rate on the Awakening Banner, I finally got a 5 star unit before that fucker went away completely tonight. Specifically a +Res/-HP Elincia....that's heard me.

I don't know if it's worse to get pity broken by a unit you don't want (and likely will barely use), or to run out of orbs before the banner ends without a 5*. +RES/-HP on Elincia is a bummer, but at least you didn't get -ATK or -SPD. Still, Elincia's probably the best Red Flier for a while (Wing Sword bumped Caeda up quite a bit but her noodle arms still kinda hold her back), so you'll probably get a decent amount of use out of her.

With the Awakening banner ended, they decided they will actually bother to demote units after all and we got Morgan M at 4* with Spur Def/Res as the 4* skill. Kinda hoped they'd demote that fancy flying tome and I think the first generic weapon they've added to the regular summoning pool that wasn't just an upgrade to an existing one (aka Slaying weapons), but a Red Tome getting demoted is nice too, since all the new ones so far have stayed 5* exclusive. Dull Ranged and Spur Def/Res are both pretty interesting skills too.

General Games / Re: Fire Emblem Heroes
« on: March 20, 2018, 08:38:19 AM »
Well, apparently 330 of those posts are General Games, so I guess even if you're generous and slash that in half that means I've probably posted over 100 times in this thread.

Anyway, glad they're continuing to branch out in terms of who they're choosing for their seasonals, but this one might be the one I'm least interested in yet, character-wise anyway. They continue to add stupidly good skills onto limited units, and I hate that the weapons are still ones which should really be in the regular pool (Killing Dagger, to a lesser extent Kitty Paddle, and now Wo Axe and Wo Knife). I still think the Chill skills are a dumb idea, but there's no stopping them now. I guess I'll probably take colorless on my free pull for that fraction of a chance at Live for Honor. Plus I have no ranged flier and I guess the first flying dagger is their answer to last year's first flying tome. Not quite as interested in Kagero's difficulty in performing her ninja parkouring considering how those tumors she has would probably snap her spine and then get in the way as she's handling those poison darts during an assassination job or whatever.

General Games / Re: Fire Emblem Heroes
« on: March 18, 2018, 03:50:48 AM »
Gave it the ol' college try and it was a lot easier than I thought it would be. This week's map is so much easier than last week's, probably because you can split the enemy's army instead of all of them funneling into the same general area on the map and just swarming you if you don't capture the forts as soon as your approach them.

Also cleared the BHB without much issue, but the banner along with it wasn't as nice and gave me a 3* Gordin.

General Games / Re: Fire Emblem Heroes
« on: March 18, 2018, 12:14:57 AM »
Aside from having pretty bad luck pulling the numerous seasonal armors they've added, I lack good IVs on even the basic armor units, so I don't have Gwen or Draug in any usable state. With the lack of armors I'm not sure I can clear Rival Domains on Infernal this week, but I haven't put any effort into it yet.

a healer (rotating based on who is closests to hitting a HM milestone)

I guess another reason I'm not doing as hot on this TT is because I'm not running a healer this time. I usually do, even before they updated healers they were really great to have (and it's not like the update helped most of mine since all of them except for Priscilla are at 4* for me), all you needed was to inherit Recover or Rehabilitate onto one and they were ready to go. Running one without a weapon equipped was a great way to AIdiot-proof your team. But since one of the big reasons to go nuts with autobattle is for HM feathers, healers are kinda off the table for me:

I'd actually get a lot of use out of Mist if I ever get pity broken by her.

General Games / Re: Fire Emblem Heroes
« on: March 16, 2018, 09:12:21 AM »
I think you mean SPD ploy for Arvis- that's the one he's missing and a bunch of people ate Deirdre for it since they came out at the same time (plus we have DEF Ploy as a seal already). Though it won't be a complete loss for people who already did that because personally I think his ideal build would involve SPD Ploy in the C slot and a RES seal to make sure he can ploy other high-RES mages (Or QR if you want to bait with him I guess).

And yeah, Obstruct seems kinda dumb at first but I could see it actually could being pretty annoying to play against on certain maps if you stuck it on Sigurd or some other tanky unit. DEF Tactic is pretty cool since my aforementioned Earth Blessing team is almost a complete Tactics team (Ike gives DEF, Lilina gives ATK, L'Arachel gives RES), but the downside is that Ike himself doesn't get that DEF buff so this could solve that.

Anyway as I expected this T_T is pretty awful for my team of 4* Donnel/Cherche/Robin and now 5* Gerome, especially for lazy afk playing. I opted to eat a 3* Cecilia and a 4* Setsuna so at least Robin could have some utility killing colorless units. Being Brave weapon low-RES units, Cherche and Donnel are great if I'm playing myself but the stupid AI will make them kamikaze very easily. Even auto battling Hard 30 I lose on the final map like 90% of the time, whereas I've been auto-ing Lunatic 35 for a lot of my previous Tempests and probably had better win rates. It really shows how absurdly overpowered he is, even 5+ levels below your units he can still solo whole teams. Even when I'm actually playing Lunatic 40 and using Olivia, I have to make sure she does basically no combat before the final map so she can withstand a hit from Grima (Mine's running Fury since I plan on giving her a Wo Dao if Athena ever feels like showing up again).

General Games / Re: Fire Emblem Heroes
« on: March 14, 2018, 09:22:19 AM »
Free 40% was nice of them, means I don't have to torture myself trying to roll for one. Donnel, Robin F and Cherche are all 4* for me so this Tempest might suck for me though, especially since Robin is a really bad unit. Maybe I should give her Triangle Adept so she can at least kill blues reliably.

Tempting to roll for Hector too, but getting 0 greens on my free pull reminded me how awful it would be.

Really, unless you want a specific character a lot there's no reason to roll on anything but Legendary banners anymore (or maybe the 4-5* banner if you really need skills). They've avoided putting completely pointless characters like Karel on them so you're guaranteed at least someone useful.

General Games / Re: Fire Emblem Heroes
« on: March 09, 2018, 11:07:35 AM »
Chose Evil Celica myself in the final round so once again I walk out with no victory feathers. Also just barely was outside overall rank 1000 (~1100), probably because I didn't have a bonus unit to run the last round.

Thankfully since we have all these new gameplay modes it'll help keep voting gauntlets far less frequent than they used to be, at least until they make the mode suck less.

Indeed Rival Domains is the better of the two new modes, it took me some time to figure out how to clear Infernal. After spending way too many runs trying to reach the fort (seriously, it's nearly impossible, and the enemy doesn't even have a limited number of units like you do) I cleared it by just running a full squad of infantry and getting a shitload of bonus points. Tamara's Tacomeme gave an assist here.

Blessed Gardens has really nice prizes but the mode is so lazily designed it really shows that it's just an excuse to make people whale for blessings and Legendaries. At least it was kinda fun to build appropriate teams though, my teams so far are:

Water: Ike/Soren/Fjorm/Chrom
Wind: Eliwood/Gunnthra/Camus/Priscilla
Earth: LIke/Leon/V!Lilina/L'Arachel

Pairing Fjorm with Chrom is pretty cool since Fjorm's biggest weakness is Axes, and with that SPD boon Chrom's at 36 SPD while standing next to Fjorm. If I wanted to I could get it up to about 45 speed by refining his weapon and giving Fjorm Spur Speed. Not bad for someone who's mostly ran as a slow Brave Sword.

Being that I don't have Legendary Ephraim yet I'm holding off on giving out my Fire Blessings, but I'm guessing he won't return before time runs out on the current set of stages so I guess I'll have to run a team without him.

As for banners, funny that they confirmed Thracia so far ahead of time, I guess they wanted to avoid the flood of hate letters if they announced the Awakening banner without that. Leif looks completely wrong without his 80s poofy hair but at least Nanna has her nonsensical anime sideburns. With none of the Fallen Heroes being demoted I guess it's natural to expect none of the new Awakening ones to get demoted either. Certainly not Chrom, Morgan M has a Prf Tome and Morgan F is a flying mage with a full set of skills. Anyway I'll likely pass on the banner, but if the next TT requires us to get one of them I guess I'll have to try.

General Games / Re: Fire Emblem Heroes
« on: March 04, 2018, 05:36:09 AM »
I joined team Celica in round 1 and goddamn did people get dumber in the time since the last VG. I think like 80% of what got sent to me was either Celica or some other shitty Red. I did get a Hector from one of my friends, and while I appreciate he wasn't stupid enough to send me a Red enough to not purge him from my list, the fact that so many dumb people also exist on the opposing team meant that Hector was also fighting Red units a great deal of the time. Or Brave Lyn which just shits all over everything.

They've also done nothing to make the mode less random, so Celica lost as soon as she triggered bonuses on the wrong hour. Joined Team Takumi for round 2.

I also did one last hurrah for the Legendary banner, and I got another fucking Summer Gaius. The one unit I didn't want from the banner and I get three copies of him.

General Games / Re: Fire Emblem Heroes
« on: February 28, 2018, 07:24:44 AM »
This Legendary Banner is pretty good for me as long as I don't pull any red 5*s. Basically everything else I would want either to use or as fodder except for Summer Gaius. I wouldn't mind a better IV'd Gunnthra, BIke or Jaffar, and I'm missing everything else and they're all good. I especially want Olivia.

Naturally, after sinking in my 80 orbs, I have come out with 2 Summer Gaiuses. Thanks Obama. Got -ATK +SPD on one to add to the pain. If he got a bane literally any other stat I could've at least got some use out of him. Other one's -HP +RES. I guess I have a free Def Ploy to build a super meme Jagen.

The good news is that I got some pretty nice 4* pulls while I was at it. Got another Effie, that Red flier I wanted in the form of a Palla worth using (+SPD -RES), as well as finally pulling a good Cecilia (-HP +ATK). I also got a Tharja (+ATK -RES) and I have no idea if that's optimum for her, but it's certainly better than the one I had before.

General Games / Re: Fire Emblem Heroes
« on: February 26, 2018, 05:54:46 AM »
Kept playing with the idea of giving my Soren a Gronnowl+, but my laziness has saved me another 20k feathers! Still holding out on that Binding Blade refine and them giving Lilina Forblaze. Anyway I'm guessing Wind Brand is going to synergize with Watersweep somehow much like how Alm's Falchion was designed to go with Windsweep. But so far I still haven't spent my mountain dew on anything except Eliwood- aside from the fact that I'm short on normal weapons to spend pop rocks on, it's hard for me to justify putting down the Dew I actually get into a weapon I won't use very often. Eirika and maybe Soren will probably be worth it for me though. Will be interesting to see Leo's new effect too, he needs a lot of help to be relevant again.

Rival Domains allowing 20 units is an interesting idea, but I wonder if it's just a poorly-worded way of saying you choose 20 heroes, then pick 4 from them for any given map. I don't think they have any plans on making larger maps, which is pretty much the only way you can have more units than we already have.

I still kinda hate the concept of Blessings, but the new mode forcing us to build separate teams is nice I guess. Just have to decide who gets what blessings.

I'm disappointed the next Voting Gauntlet will have basically no rehauling, at least as far as I can tell. I would've thought they got some unkind words about the mode back during that survey so they would've been working on making the mode not suck.

Anyway, I said "why not" and dumped a bunch of orbs into the Evil badguy banner. Continuing my mediocre luck I dumped about 130 orbs and came out with no banner units. I was aiming for Robin, but after about 6 straight boards with no Greens I got pity broken by a 5* Effie. Could be worse than a free extra merge I guess. I also got a 5* Mia on the same board. I guess all my luck is focused on getting me a bunch of sword units I'll never use.

General Games / Re: Fire Emblem Heroes
« on: February 22, 2018, 04:45:24 AM »
I only have ~130 orbs so I'll probably sit on them until the Legendary banner or something. There's also another new heroes banner early next month which will totally be the Thracia banner this time pinky swear'd.

Anyway having themes for the new hero banners like that sibling one early on is cool, but it'd be nice if we actually got some new heroes on the new hero banners instead of the second of third Celicas we'll have and the, what, 5th Robin? Arabian King Incel is in though so that's something, and we now have that blue armor with a legendary weapon I thought we'd never see.

It's nice that they added Bold and Vengeful fighter to the regular pool, but I'm expecting them to remain 5-star exclusive while Celica drops down (if one drops at all) and offers Hone Attack 3 at 4* instead of any of the shiny new skills they just introduced. On that note, I really hate the concept of the Chill SPD skill. I guess they want to punish the speed-centric game a little bit, but it's stupid to have a debuff that just works on the best opposing unit with no thought needed into how it's used. At least with Gunnthra it was unit-specific, but you can stick Chill SPD on your dancer or whatever and let it fly (it doesn't seem to have any limitations whatsoever so you could stick it on a staffbot too I guess). I guess Harsh Command might get some real use now, though.

Also I know it probably won't happen, but it'd be hilarious if we got a bunch of free Close Counters. It probably wouldn't even be that broken because Close Counter is usually put into weird niche builds, and the one unit that completely dominates with it comes with it in her base kit anyway.

Expanded my list of slow, "pretend I'm smart" scifi movies with The Martian and Ex Machina. Funny I watch these two so close together because they came out in the same year and the two have something of opposite attitudes about technology- one has a general "science is teh awesome" message, and the other one has sort of a "science will screw us over" attitude.

They were both great, but I will say I'm a bigger sucker for space exploration than AI, so points to The Martian for me. I like that for once, there's a movie of this kind which focuses on the problem-solving abilities that the scientific method can bring and envisions a future of global cooperation as in the ideal of space exploration, rather than using space exploration as a vehicle to explore pseudophilosophical/spiritual gobbledygook which happens so often in these kinds of movies. Also I learned a lot about potatoes and human poop via tangential learning, so there was that too.

Also saw Gerald's Game, Stephen King adaptation number 5 or so in 2017 alone. This was a pretty good one though, after being underwhelmed by the It remake and The Dark Tower being...what it was. Interesting to see where these movies on direct-to-Netflix or other such streaming services will go- if I had the space I imagine a good long-term investment would be to just get a hugh jazz TV and watch movies like this at home instead of needing to drive/walk to a theater like a healthy functioning adult.

On the other end of the spectrum, I watched the Evil Dead trilogy. Funny seeing a series realize how ridiculous it is and becoming more and more self-parody over time, yet somehow still working as good movies.

But I guess more topically, I got back from seeing the latest installment of Disney’s plot to dictate global pop culture. I’d say Black Panther is one of the best MCU movies so far though. For reference, my favorite so far is probably The Winter Soldier, and I think I’d put this one just below that one.

I was already pretty interested in seeing the movie before it came out simply because of the unique visuals it promised, so I would’ve enjoyed the movie purely on that alone, but thankfully the plot/characters were pretty good too. Most notably, the villain Killmonger (yes, really) is probably the most well-developed and sympathetic villain in the MCU thus far. I was surprised that the movie decided to take the unfortunate implications that its premise had and decided to basically make the movie about that, something that could just as easily blow up in their faces if not handled correctly.

I will say that if you don’t like superhero movies, this one probably won’t change your mind. It still very predictably follows a three-act structure, and there’s really not any surprises along the way even within that framework. It has quite a few “that was clearly inserted later” type jokes the Disney movies are known for now, and while the side characters are a bit more well-developed than typical Marvel fare, they’re still pretty thin.

oh right i also saw justice league at some point and it was terrible

General Games / Re: Fire Emblem Heroes
« on: February 14, 2018, 06:16:00 AM »
Yeah, the seals are pretty disappointing this time around, but Fortress Res is okay. The boots are also okay but not working under 100% means ranged enemies are still a pain, which is the main reason being locked to 1 space movement is so awful to begin with.

I did manage to beat Narcian with a team of only melee armors. It required me to put Wings of Mercy back on Black Knight for some shenanigans. Also if I didn't just happen to have an armor march available it wouldn't have worked either.

What was your strategy? I assume you had one unit facetank the first batch to aggro them, then retreated (using Armor March?) and had Black Knight jump in to protect the original bait from further harm. I'm just not quite sure in what order and who was your bait...

Would need to wait till next week to remember the exact steps, but I used BK+1, Effie+5, Sheena and Winter Robin. I imagine with a Free Eliwood being handed out he can be used somewhere in there too. I used Robin to bait the first attacks, with Sheena giving him Ward Armor, but I imagine any Lance Armor can work as long as you can avoid doubles from the Blue Cavalry. The important thing is to take out at least half of the Red Infantry life (unless you'll have a special charged by next enemy phase). Narcian should've also moved down.

Second turn Robin and Sheena move down two spaces, BK gets Hone Armor from Effie so he can bait Narcian and 2HKO him on enemy phase. Robin also kills the Red Infantry.

Third turn the Green and Bow Cavalries should be closing in so you move everyone out of the way except BK to bait them on enemy phase. BK Kills the Bow cavalry with Black Luna and the Green Cavalry by casting fist. BK should've taken basically no damage from Narcian so he can avoid Panic Ploy from the Green Cavalry.

After that is where WoM comes into play so everyone can stand right outside the range of the incoming Blue Cavalry and Bow Infantry. Next turn either kill the Blue Cavalry, or damage him while jamming up their movement so only one will attack you on enemy phase. After that it should be simple, but I did cut it pretty close so I don't know how much variation in stats the strategy allows.

Anyway after feeling good about solving that one, I got stuck again today on trying to beat Robin with Fliers. Don't think I can get out of this one without promoting my crappy Palla, and I think I'll hold on that since I have the whole year to try to get a Caeda who doesn't suck.

General Games / Re: Fire Emblem Heroes
« on: February 13, 2018, 07:27:58 AM »
I would like to 5* a bigger variety of units, but I've spent the bulk of my feathers merging things and I still only have like one eighth of a merged armor team. I feel like I should start 5*ing some units without Prf weapons though, because I actually have nothing to really spend my pop rocks on but lots of units that would like their Prfs upgraded.

I'm having trouble choosing someone with the whole "giving Prfs to old units" precedence being set (most notably Infantry Lilina seems like someone who will get that treatment at some point). Plus anybody with a Blade/Raventome or a Gem weapon would need an extra 5* promoted so they can get a different weapon.

While I mull over that I did manage to beat Narcian with a team of only melee armors. It required me to put Wings of Mercy back on Black Knight for some shenanigans. Also if I didn't just happen to have an armor march available it wouldn't have worked either. At least today was a nice break since Navarre is a pushover.

General Games / Re: Fire Emblem Heroes
« on: February 12, 2018, 07:28:41 AM »
Well, since we're back to 40% bonus units being barred behind 5* exclusives I went ahead and wasted all the orbs I had saved up to this point trying for one. Got pity broke by Soleil at one point (+RES, -HP), which I guess isn't that bad since even though she's available at 4*, I now have a free Firesweep sword to give out. Got all the way down to my last orb before I pulled the seasonal Lilina (+RES, -DEF). Might've preferred Hector, but I guess he evades me even as a seasonal.

Didn't get much else, the game seems to really love giving me units available at 3* as my 4* pulls which is getting pretty annoying. Wouldn't mind so much if I was getting some Palla, Hinatas or Reposition farms but the game keeps giving me Gaius and Bartre. I did pull my first Oscar though, so there was that.

Anyway, since I have Klein, Ninian and Clarine as well, I can run a full bonus team again. Even though I said I wouldn't do it again, I actually placed top 1000 in the last mini TT as well, but in my defense I barely actually played it the second time around. I'm still sitting on 300 stamina potions after that so I might just keep doing it if only because it's not like there's anything else to do with the things (and there probably never will be so the game can stay newbie-friendly).

So far with the GHBs, I was able to complete all the quests for Lloyd, Michalis and Xander, but I've hit a snag today on trying to clear Narcian with Armors. It really seems like it's impossible without having at least one ranged armor (which are all seasonal because fuck you) or having distant counter slapped onto everyone, which is just as likely. One run I was able to get it down all to just one archer left over but with no way to heal all my units are worn down at the end. There's no hurry to complete these year-long quests but it's still pretty annoying they throw it at us when there hasn't been a new armor unit in the normal pool for a long while now, let alone a ranged one, and one who could drop to 4* is a pipe dream.

I've also cut it really close with my flier emblem team, which is easily my weakest team. I lack a good red flier or any ranged fliers and the lack of Palla or Caeda in my pulls isn't helping with the former. Only reason 4* Palla is serviceable for me is because nothing's running around with Cancel Affinity yet. With Narcian I spent a bunch of the time just abusing the mountain range and I imagine if you really wanted to you could put Renewal on everyone and just cheese it slowly. I just used it to isolate and kill units though.

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