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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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330205 Posts in 13529 Topics by 2179 Members
Latest Member: Lian_Kazairl
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1  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 15, 2014, 07:13:51 PM
I'm guessing it's G-Self.

Character designs are nice and the mecha designs are alright (I like the Grimoire the most probably, although its nice how different the G-Self looks), but man that preview looked awful. I don't know if it was just the streaming or what, but there are several points where the animation looks choppy for no reason. It's not even an action scene, it's stuff like panning shots of the city and whatnot, there's random very noticeable "jumps" in the frames. I hope it doesn't look like that in the broadcast because it will be very annoying.
2  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: August 14, 2014, 09:23:07 AM
http://www.rpgfan.com/news/2014/1870.html

Audino is adorable and Slowbro looks ridiculous. They also both sound like a massive downgrade because they lose Regenerator. I'm pretty sure even for doubles Healer and Shell Armor are total crap compared to Regenerator.
3  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 13, 2014, 10:27:35 AM
I saw Apes, and it was great.
I saw Guardians, and it was great.
I also saw Hercules, which was just okay.
4  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 10, 2014, 02:01:53 PM
I actually think 08th MS came out before Turn A. As I recall the only other animated UC work after Turn A was MS Igloo. But I think I'd watch 08th MS over Unicorn too, yeah.
5  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 10, 2014, 01:56:26 PM
I haven't done a Zodiac weapon (may consider one for Ninja), but I've blown up way more materia on melds that should've succeeded on the first or second try, so I know the pain.
6  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 09, 2014, 09:53:44 PM
I got around to watching Gundam Unicorn 7 (and rewatched the other 6 episodes since it's been a while). With all of it done, I honestly have somewhat mixed feelings about the show overall, but mostly positive.

My biggest issue with the series was the Riddhe character. He was actually my favorite character until episode 5 or so and from that point on I just didn't understand what they were doing with him. The McGuffin that is Laplace's Box was really unbelievable but I'm fine with accepting the premise, only problem is that the ending loses a lot of its meaning just from the very fact that F91 and Victory (and technically G Saviour I guess) exist. I also don't really like how Banana suddenly became some kind of weird ultimate NewType at the end since that was never really shown in the rest of the show, but that's a pretty minor thing considering the other UC shows.

That being said, I have to say for me this is probably the best thing the Gundam Franchise has made since Turn A.
7  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: August 08, 2014, 01:51:55 AM
http://www.serebii.net/index2.shtml
Another Pokemon joins the Mega Waifu wars. Mega Altaria, Mega Lopunny, and the new Pikachu forms each get an attack.

Edit: Mega Salamence too!

In other news, there's that special on battle spot that's 6v6s, dunno if anybody's been participating but it's been pretty fun. It's nice to have a way to battle 6v6 without challenging random people and witing forever until you realize they're probably just not there.
8  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 04, 2014, 08:28:05 AM

Like everyone else has pointed out, pretty shameless fan service. I think it's a bit sad reading a few comments that people are so desensitized to this shit that they think it's just something we should live with.
9  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 28, 2014, 07:25:43 AM
To put it plain and simple: They lack any sense of believeability. I know most mecha aren't exactly hard science fiction, but fuck at least they used to try, and some of them got damn close. Now it's like I'm watching super robot shows, where everything's just about how rediculous the escalation can get. One of the things I liked with Argevollen at least is that it feels like it's going back to basics, and I can't help but feel like that's the best way to go.

There's a lot more I could bang on about, but honestly I've banged on about this on every other site I go to pretty hard...I'm kinda tired of doing it. :/

EDIT: I should mention I feel like this is a problem with Sci-Fi anime as a whole, but it goes double for Mecha.

I've never watched Argevollen (actually I haven't watched any mecha series for a long while now, I should really get around to watching that last episode of Unicorn), but I do get what you're saying (I don't talk about anime anywhere but here so I have plenty to say!). My favorite mecha shows are probably still the early years of Gundam and Macross (One reason I'm looking forward to that new Tomino series).

The thing about the term "super robot" though, is that there's actually no such thing. Actually one my problems with what "super robot" shows have become is that they're so self-aware that it's annoying (it usually doesn't ruin shows or anything, it's just really irritating seeing it so much). When people made Mazinger Z or Daimos they weren't saying "let's make this a ridiculous and stupid show", they were saying "let's make a show about some teen with a robot".

On the subject of more realistic mecha though, one thing that bothers me is stuff like the Trans-Am in 00. I don't think it's actually a "believably" problem, it's a storytelling one. They're actually using it "believably" because they're abusing it every chance they get, which is the common sense thing to do if you have an overwhelming weapon like that, but from an out-of-the-universe perspective you shouldn't give the main characters "I win" buttons like that anyway. I've seen a lot of people complain about Kamille's use of the Biosensor in Zeta in retrospect, but that happened in like 2 episodes and the entire show was building up to those moments so it actually felt like a dramatic climax. Character-wise I actually liked a lot of 00 and I wouldn't mind if they made more characters like Setsuna who say a lot without saying much at all.
10  The Rest / General Discussions / Re: A Game Journal Reborn on: July 26, 2014, 04:07:46 PM
I got Code Of Princess since it was on sale for like $15. First game purchase I've made in a long while, actually (I usually just bum my games from my brothers).

For $15, it was an alright deal. If I had gotten this for $40 I would've felt totally ripped off. Beat the game pretty quickly with Solange without any grinding whatsoever, just a straight playthrough. Don't think I died a single time.

There's some serious balance issues with this game, playing around a little bit with the other characters afterwards, I find that Ali is worthless (though I'm sure if I had put all her stats all into VIT, STR and DEF she'd work just fine too) and Zozo and Allegio can both cheese the hell out of the game. There's basically no reason to make your character anything other than a bruiser because this game's definition of difficulty is to just make the enemies a bunch of cheapasses. The only boss fight that took some thought other than "press b a lot" was the last boss.

Also missing the replay value Guardian Heroes had since that game had a bunch of endings, branching paths and whatnot. That and the stages were actually longer than maybe 3 or 4 screens.
11  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 21, 2014, 03:05:14 PM
Honestly Myth gear was the same ilevel as Allagan before 2.2 so I don't think it's a problem. You still needed to mix and match with High Allagan to min max most likely.
12  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 21, 2014, 02:59:06 PM
The way hunts are designed, someone will pretty much always get mad. I'm disappointed you can't Holmgang them though. But like I said, they should've just made them poppable and restricted each to once every 24 hours or whatever and it'd cut out all the stupid drama.

As for gearing up too quickly, I don't really think that's a problem. If they want people to be able to cap out their gear in 2 weeks by playing a lot, I say let them. The people who don't play a lot like myself (and some others like probably Oswald etc) still won't be anywhere near that.

Gear shouldn't take forever to obtain in a vertical progression type of game.
13  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 21, 2014, 02:00:20 PM
Parn is basically finding the Hunts the way they were "intended", it's just that ARR's game world is too small and too convenient (teleports everywhere for <500 gil) for it to feel like...well, a hunt, so all it is is the absolute worst parts of FATEs. In a game like ARR what they should really be doing is copying the ZNM or Abyssea NM sort of systems from FFXI. It lets friends play together at their convenience, lets them balance these boss monsters specifically for a certain sized group, and maybe they could even make it like Treasure maps where you have to actually find the damn thing without all the stupid drama hunts have brought to the game.

Really you're a WAR D, so in my opinion you should just be a jerk and Provoke+Holmgang the Hunts whenever someone tries to reset the damn things for the 5th time and enjoy the butthurt. Other than that I'm not going to spend hours running around with a mob doing something that just isn't fun just so I can get a +1 Wizard's Hat.
14  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 21, 2014, 05:42:14 AM
That scene was alright for me. A lot of their physical humor is pretty forced, although the Hildebrand quests are pretty good. I like what they did with Tam-Tara's lore though, it was a snore of a dungeon before. I also did the riddle quest and that was a nice change of pace, although I need to go for the obvious joke and say the quest's ending is as trite as the King described.

I also really like Syrcus Tower. It's still a boring linear dungeon but damn is it beautiful, and the music's nice too.

Hunts are one of the dumbest things they've added to the game and I'm not going to bother.
15  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: July 14, 2014, 10:48:06 AM
Same stuff as before, but in omgvideoform:

https://www.youtube.com/watch?v=P-wTDPviFq8
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