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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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329479 Posts in 13498 Topics by 2179 Members
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16  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: July 12, 2014, 09:22:20 AM
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I don't get Pikachu's appeal at all.

He's cute.

Also I'm guessing each costume is for a different contest type. Madame for beauty, hard rock for cool, doctor for smart, idol for cute and wrestler for tough. Also they all seem to have the same weird black-heart tail so it might just be another special pikachu like that spiky eared one.

I'm sure this will only be for Pikachu but I would've really liked it if they allowed clothing options on all Pokemon somehow, that'd actually be kinda cool.
17  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: July 11, 2014, 10:45:50 AM
http://img.photobucket.com/albums/v503/Symbios/1_zps6c491f98.jpg
http://img.photobucket.com/albums/v503/Symbios/2_zps0be871cd.jpg
http://img.photobucket.com/albums/v503/Symbios/3_zps338593a6.jpg
http://img.photobucket.com/albums/v503/Symbios/4_zps5b4005dc.jpg
http://img.photobucket.com/albums/v503/Symbios/5_zps0ae345e7.jpg
http://img.photobucket.com/albums/v503/Symbios/6_zps37fde818.jpg
18  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: July 06, 2014, 10:30:33 PM
With Kickstarters it's explicitly laid out that "if we make x amount of money, y and z will be in the game", how much they made over their basic goal really isn't relevant since this is for completely different features.

That being said, yes it's greed, of course it is. So is making the game to begin with, honestly.

Obviously a smarter dev would instead just overestimate the required money for everything and then come out later saying "look guys, we made this extra stuff for the fans too" and make it seem like they were being fan-friendly, but oh well.  I'm just not going to bother donating since I don't care for English voices. I just wanted the game to be made, don't really care about all this extra stuff.

Although really, you'd think an English voice cast would fall under the creation of the game, especially if there's already going to be Japanese voice acting. Inafune took the project to Kickstarter and I'm sure he knew he had lots of western fans so the fact that he's asking extra for a full localization is pretty lame.
19  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 20, 2014, 11:05:34 PM
Mega Sableye gets Magic Bounce. How disappointing. Unless it gets a very specific stat spread it's going to be another waste of a Mega.
20  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 16, 2014, 01:30:30 PM
What they've shown of Ninja is that it focuses on hand symbols to make combos or something like that. In the trailer there was stuff like an ice breath, an lightning-looking slash attack and a weird purple fire looking attack. I'm guessing a mixed physical/magical DPS or something? (Not that it matters that much since there's barely any resistant monsters in the game)

They could always add a Thief branch-off later, but they'd have to come up with a different idea. The "hit stuff really fast" role is already taken by Monk.
21  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 13, 2014, 08:36:23 PM
From what I heard it should be about a week yeah. I'm going to guess it's because of the leaks from stores selling the game early during XY.
22  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 12, 2014, 04:28:42 AM
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but cmon relegrating rouge to class is just stupid

For what reason are people saying this other than "because I said so"?

Quote
they are moving way to slow with things like its a p2p game using f2p tactics

You might want to list some examples, because while I have my share of grievances with the game, I often see people complain about things that don't make sense.

For example, saying that the game is taking FTP strategies defined so vaguely that you can apply that to every P2P game:
"The game is too grindy"- Yes, but that's the same as basically every other MMO.
"They rehash content as hard modes to save on actual worK" - Yes, but that's the same as basically every other MMO.

Aside from the recent-released TESO and Wildstar (and the radically different EVE:O), WoW is basically the important P2P MMO left on the market. There is absolutely no way you can argue that WoW releases significantly more content than ARR does. What's more hilarious is that you often see the same people saying that 1.0 was somehow better in this regard.

If you want to see stupid F2P practices, look no further than things like TOR making you need to spend money to buy your hotbars, or LOTRO's "pay or poopsock" system. If anything ARR's doing the exact opposite of those practices with that weekly cap.

ARR's biggest failing to hardcore players is that it offers basically nothing if they enjoyed 1.0, XI, etc because they got rod of all the typical MMO timesinks, such as gathering pop items, 1% drop rates, or just plain huge amounts of a rare item- and after they did add it through the Zodiac weapons, there was little incentive to get such items because in old MMOs they were typically the best.
23  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 11, 2014, 11:33:38 PM
Not very effective sound played despite it not making any sense with those matchups. If I had to guess, Mega Sableye gets some kind of ability that makes it so that every move is NFE. Not sure how much that would be worth considering how the most annoying thing about Sableye was that it had Prankster Will-o-Wisp, so you're sacrificing that plus an item slot to take more hits.

Probably still better off than Aggron since it can actually heal itself though.
24  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 11, 2014, 01:06:59 AM
I often play the rogue/ninja class in MMOs so I'm excited for it to come out. Looking forward to it.
25  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 07, 2014, 10:05:01 PM
I guess the protag's clothes make sense given that Hoenn is supposedly a warmer area, kinda like how they remembered to give Platinum protags more clothes since it was a cold areas, except of course for Dawn's tiny tiny skirt.

MSceptile's and MSwampert's abilities are Lightningrod and Swift Swim by the way, probably chosen with double battles in mind. I think the Sceptile design is just alright (don't like the orange bits) but I love the Swampert design myself.
26  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 07, 2014, 01:16:44 PM
She joins Mawile and Gardevoir in the MegaPokeWaifu competitions.
27  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: June 07, 2014, 11:38:49 AM
Corocoro leaks confirm Mega Diancie, Mega Sceptile, and Mega Swampert. Also confirms Brendan looking like a dork.






Day. One.
28  Media / Single-Player RPGs / Re: Phantasy Star Nova (developed by Tri-Ace) on: June 07, 2014, 09:46:21 AM
I know I'm probably in the minority on this, but I honestly think Phantasy Star Online had a pretty good story, at least in the way it presented, kinda like how Etrian Odyssey presents its story. It gives you a little bit at a time and a lot of it is left to your imagination as to how things actually happened. It's gotten worse since Phantasy Star Universe because it replaced it with banality- Tri-ace being involved will probably just magnify that. The games are still pretty fun to play though.

I'm guessing this and PSO2 arn't coming to the West due to bad sales of PSP1 and 2. I think PSP2 sold like a whopping 70k copies or something in the States?
29  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: May 30, 2014, 04:53:15 PM
Alpha and Omega are pretty self explanatory (beginning and end), Delta is associated with a change.

That's the only logic I can find.
30  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: May 29, 2014, 09:19:36 PM
As I recall they also trademarked Water Blue and Grey as appropriate, likely as a way to protect against people making counterfeits and that sort of thing.
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