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1531  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 02, 2009, 05:34:15 PM
This had better appear on the PC. I don't care what other consoles it hits, but without a PC release, its actual lifespan as a viable online game will be severely limited. The whole "built around the PS2" crap FFXI has to deal with has limited it so greatly, and this isn't going to be any different considering how technology marches on.

One of the biggest concerns among the FFXI community has always been the bots- they've never been dealt with because they can't be detected server-side. Of course if they were smart they would've designed the game so that either botting doesn't offer any advantages anymore, or you can't do at all.

Quote
I think it's fucking stupid they number the MMO releases. Just to build hype I guess.

Can't really be called hype building if we learned that it's an MMO and it's numbered in the same breath, if they said 2 months ago that they'd be revealing FFXIV at E3, then it'd be hype building. =P

EDIT:
http://na.finalfantasyxiv.com/

Official website says PS3/PC. I guess that's that. Whee, cool music.

There's 0 doubt that this is indeed, a sequel to FFXI. Mithra, Tarutaru, Galka, Elvaan...all there. Looks like FFXI really is going to be phased out.
1532  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 02, 2009, 04:22:20 PM
http://www.youtube.com/watch?v=fETeHFATJw8

Trailer, lawl.

Looks like FFXI HD for now, 0 gameplay screens. Color me unimpressed at this point in time.
1533  Media / Single-Player RPGs / Re: Golden Sun DS! :D \(^^)/ on: June 02, 2009, 01:19:07 PM
http://kotaku.com/5275803/golden-sun-ds-coming-in-2010

Link for the masses, there's really no info whatsoever, so meh.

This is coming from someone who loved both Golden Sun games- have some damn characters in the game this time, because the last two sure didn't.
1534  Media / Anime, TV, and Movies / Re: Toy Story 3 on: June 02, 2009, 07:03:48 AM
I remember thinking Toy Story 2 was great... but for some reason, I'm afraid that getting the DVD will shatter that age-old perception.

Having watched both movies again relatively recently, I find them to still hold up not only as excellent children's films, but as great films, period.

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Since most of us were at an impressionable age when the first movie came out, I'm wondering whether this film will primarily try and be relevant for the older fans, or try and reel in the kids.

It's Pixar, so isn't it obvious? Both.
1535  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 30, 2009, 10:27:26 PM
Well, why not. I guess I'll post my numbers too, if any of you feel like checking through all of them to up your chances.

12741
51723
00016
63093
11572
51244
62237
67301
76768

89626
16450
50949
70528
93055
60120
24060
64552
55302
88674

73824
32271
42807
64851
29898
72548
17876
88725
31196
91066
1536  Media / Miscellaneous Games / Puzzle Quest on: May 30, 2009, 06:46:45 PM
I recently came across the DS version of Puzzle Quest. Having played the XBLA trial for a couple minutes, I was interested in seeing how the rest of the game was.

And, well, maybe 3 or 4 battles into the game, I felt the game was incredibly unbalanced. Aside from the fact that the CPU spots any and all massive combos (While any normal Joe-schomo would take 20 minutes to read the board once a move), many of them are geared with equipment that is actually useful, while you're stuck with useless armor that might take off 1 damage off their 50-damage assault. It actually feels like, at times, that the CPU plans around the fact that a wild card/extra turn is going to occur randomly, and then builds a huge chain of combos off of that.

Speaking of the wild cards, those are a terrible idea, really. More than half the time the wild card appears as you finish your turn, so having a random chance of a wild card appearing go up as you level up is actually counter-productive. The enemy is then free to take that wild card and gain a insane amount of mana with it.

The only real advantage players have on their side is the magic spells, which contains yet more spells that only find themselves useful in a handful of situations, especially the ones that have "random" anywhere in their description. Most of the RPG elements thrown into this game are the introduction of random-chance occurrences. I find something incredibly irritating about a game where the enemy can completely turn the tables in a single turn because they get a constant flow of lucky stones falling onto the board.

Maybe I just really suck at puzzle games, but I'd like to know any experiences you guys have had with Puzzle Quest, because I fail to see how this game deserved praise for anything other than a good concept. This is a very good concept botched by really stupid execution. Balancing the basic gameplay is something that should be done, simply doing something original doesn't earn enough brownie points to excuse a game that frustrates the player at every opportunity.
1537  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 29, 2009, 12:30:46 AM
Check your combat skill levels, that's very likely the reason. Every level of skill gives you about 1 accuracy and 1 attack- I'm sure you should notice that your critical hits do lots of damage. STR and weapon DMG generally will determine your max damage out of a weapon, but your attack determines where in that range you're going to be usually hitting for.

DMG on weapons actually don't have a direct effect on your attack number (Though as a warrior you will have more attack from GAX eventually because of your natural higher skill in GAX). DMG is a completely different part of the damage equation, but do know that it does effect it greatly.

Ronfaure will not take you to level 20- I would suggest soloing in La Thiene eventually or going to Valkurm Dunes in a PT. Keep in mind that your weapon skills can and will fall behind if all you ever fight are Easy Prey and Decent Challenge enemies, so partying every once in a while would be a good idea. I think soloing in La THiene while waiting for a party might be a good idea.

When you hit level 18, be sure to hit one of us up (If you're on Leviathan that is) and we can get you your subjob items.
1538  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 28, 2009, 01:30:31 PM
They're charging double for marbles this year, which is pretty lame.




ZNMs are mean to me. I'm probably the most enthusiastic of my whole LS and I constantly try to pop NMs, but they consistently drop crap for me (Your trig, you choose 1 drop). Good thing Stage 4 is pretty much guaranteed a good drop or two, so I hope that will bring me something good.


Spammed the Brygid quest for a couple subligars I had lying around.


Sea actually dropped something, but I can't get it because I need to do In the Name of Science. Guess I should go get a junk obi...



After months of farming, saving, and selling some of my most prized items (I sold my Osode, Arhat's +1 pieces and my SH+1), I have succeeded in obtaining my dream body armor:




Leave you off with some random fun with BST NMs:
1539  The Rest / General Discussions / Re: PETA thinks maple syrup is made of Canadian seal brains or some shit. on: May 27, 2009, 06:45:48 AM
PETA is doing something stupid?

I'm disappointed, DarkRider, I thought you were always posting oddball stories.
1540  The Rest / General Discussions / Re: Best Amazon reviews ever? on: May 21, 2009, 04:36:54 PM
Is this shirt the new Chuck Norris joke or something?
1541  Media / Multiplayer RPGs / Re: Aion discussion plus Q&A on: May 21, 2009, 04:34:55 PM
While the game does look nice, the art style doesn't really appeal to me, personally. There's something about the armor that just looks really silly to me- there's so much needless detail that it makes it look really grotesque. Now, odd, I can deal with, I like things that look weird sometimes, but I think the pictures I'm seeing here are way overboard.

Anyway, this is just one man's opinion of course.
1542  Media / Multiplayer RPGs / Re: Grandia online is apparently real. on: May 21, 2009, 04:31:11 PM
Ugh, it looks so...plain.

There was something at the core of Grandia that made me love it- it had a real feeling of adventure and wonder to it. Maybe it's just the nostalgia talking, though. Grandia's aesthetic wasn't very original or amazing if you think about, but there was something about the presentation that made it feel special, and in MMOs, you generally don't have the advantage of presentation so you need to make it appealing at first sight.

I've never played Grandia 2 or 3, but I have many fond memories of the first game. I should really dig it up and replay it sometime.
1543  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 17, 2009, 11:51:33 PM
There is no way that defending ring is the thing of choice on the rank 1 prizes. Final decision would be up to you of course, but I think as far as prizes go:

1. Gil. With the amount of people entering it could easily reach 100 million gil or in that ballpark. It could be bit less or a bit more, but I think that's a good estimate. You can easily buy all sorts of things with that kind of gil from LSs, if you are unwilling to camp them. I'm not sure if defending ring is one of them, but eh...

Only thing on that list that could possibly justify itself is Futsuno Mitama, IMO, which is even rarer than Amanomurakumo.

2. Actually V. Belt may be a good choice. As far as I know Speed Belts run about 30M, and what you choose is depending entirely on what the gil prize ends up being.

3. I think Hauteclaire and Homam Cosciales would both catch your interest if you got this on your main.

Personally if I won on a mule, I'd just take the gil and forget it, heh.
1544  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 17, 2009, 09:06:13 AM
Finished the Sandy past quests. Hoping that next update comes soon.




Raised the level cap of my Fellow to 70. It's pretty stupid how incredibly powerful the fellow is when you fight them and they suck so much when you actually use them.
She can dual wield too.



Some more Salvage runs, I got a group at one point that had two relic users- a Spharai MNK and a Yoichinoyumi SAM. The bow is a pretty rare sight so I decided to take some shots of it.





I just need the 15 of the body now, but that's pointless considering how some idiot keeps gouging the price of the Imperial Wootz Ingots. Meanwhile, LBC doesn't drop the stupid Tsukikazu Haidate. Hate that thing.

lolAF2.



Got the chance to do Storms of Fate, which was a lot of fun. Now I face the problem of being alone in trying to work on Shadows of the Departed and Apocalypse Nigh. Dunno if I can convince anyone to help me with the latter, since I can solo the former given a couple of weeks.





1545  Media / Anime, TV, and Movies / Re: Star Trek on: May 15, 2009, 09:17:47 AM
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why there was no evacuation shown for the planet Vulcan

I actually never had a problem with the lack of an evacuation on Vulcan, I came to the same conclusion you did, that they were clearly outgunned by Nero's ship. The part I did have a problem with is why Romulus wasn't evacuated before the supernova destroyed it- aside from the fact that they had time to do so considering how they could plead Vulcan for help and wait for Spock to prepare and get there, they shouldn't have stayed there anyway because a Solar System without a sun is going to have a slight weather problem. =P

Quote
You know Hathen, you keep harping over Nero's motivation, and I'm going to have to introduce an important tidbit regarding Romulans to begin with: they've been enemies with the Federation since they first met one another.  Romulans are a conquering race, and the Federation's existence put a halt to it much like it did for the Klingons, only, peace was made with the Klingons.  Romulans continued to distrust, and outright hate humanity.  Being thrown over a century back in time presents an opportunity.  It wasn't just about his lost wife, whom he got revenge for on Spock when he destroyed Vulcan.  Destroying Earth = no more Federation = expansion of Romulan Empire and control of the Alpha Quadrant.

If anything, the real problem with this scenario is that Nero didn't take his ship back to Romulus so that the empire would have a century's worth of a technological advantage.  But then, the Federation being destroyed wouldn't allow for future movies.

I was actually under the impression that we were supposed to feel sorry for Nero to an extent, even though he was doing evil things. He wasn't a military man, and had conquest as a secondary thought, which is why he made it very clear to the Federation he had no connection to the Empire (He wanted to make it clear it was a personal revenge plot). He was just a regular guy who chose a life of hard labor and wanted to have a family, and one day everything came crashing down on his head and he didn't deserve it. To this extent, you can sympathize with him, but his reaction was so overblown it completely kills that.

I think in order to understand his actions we'd have to know whether Nero knew that he moved into a parallel world, or that he actually traveled back in time. If it's the latter, it would make sense he would care about conquest. If it's the former, he's doing it completely for his revenge.

I suppose they also wanted to show that being consumed in revenge would ultimately destroy yourself. Kirk and Spock both had wanted revenge at one point for the death of their loved ones, but Kirk was able to suppress his anger and he helped Spock from acting upon his. I'm not sure if this idea was handled well, though, like many of the other ideas in the movie.
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