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1531  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 05, 2009, 10:57:13 PM
The only "canon" I can imagine the FF series having are chocobos, certain summons and weapons, and crystals, which are all present in FFXI. A lot of the recent FFs don't even have the same gameplay, so to me it just sounds like grasping at straws to complain about something.

Bern just sounds like the typical gaming doomsayer of "Games these days suck compared to back when they were filled with indiscernible blobs that might be people" in a shiny new wrapper.

One thing I do understand is his complaint that MMOs have limited lifespan though, in the sense that you can only play them as long as servers are still up, given that nobody makes any private ones, which often happens anyway so I find it to be meaningless, especially when something's as popular as FFXI.
1532  Media / Anime, TV, and Movies / Up on: June 05, 2009, 02:29:48 AM
I'm surprised that there's no thread for this movie yet.

To put it succinctly - New Pixar. It's amazing. Go see it. Much better than WALL-E in my opinion, but then I was one of the few people that was bored by WALL-E.

For me, this was a real treat since this summer season's been pretty disappointing, at least to me.
1533  The Rest / General Discussions / Re: It's official: the world is fucking insane. on: June 04, 2009, 11:01:15 PM
Thought Deja Vu, a similar story was posted about a month ago.

I still have the same stance as I did in that thread. It might be nerdity to the greatest extreme, but at least they're doing good deeds.
1534  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 03, 2009, 10:48:46 PM
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Uematsu is writing the FULL SCORE to XIV

Excellent news.

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FFXI expansions are probably done with in terms of disc-based expansions. However, they hope to finish fleshing out the world through downloadable content before the game is finished (take that to read: Far East expansion?)

The majority of the "content" we get ingame comes through version updates, but areas have always been added through the CDs because areas themselves take up a bunch of space- I can't imagine taking even more hours and hours just to download area info, nor do I beleive they'd bother (Because if they create content worthy of making a boxed expansion, why wouldn't they, they probably make money with people buying all that cardboard and paper).

This is the world map for FFXI. The boxed areas are the ones available, aside from the other half of the Far East (sans WOTG, which is really just recycled areas with some minor changes). So much of the world, unexplored, and I really feel that they'll probably never get to it.

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to Hathen's comment about solo/casual content for FFXI. FFXI is NOT friendly to solo/casual play, even with everything they've added. There's still a huge barrier to entry, and there's no way to remedy it. Hopefully they "do it right" with XIV.

My point was that if you wanted to, its just as easy to be solo/casual in FFXI as it is in WoW, in my experience, and at the same time easy to end up playing WoW for 16 hours a day if you wanted to. The reason it isn't casual friendly is that the mid-level content sucks. They need to have a system like WoW, where you get to xp and explore at the same time (Instances), while getting some cool level-specific gear. FFXI's ONLY goal pre-75 is to get to 75 (Because how many people do we know start on missions before 75, battlefields are not something that happen often enough, and LOL @ Garrison). I feel that's the only thing that needs to be repaired for FFXI to be more interesting to casual players, not just grind grind grind- that's mind-numbingly boring.

And oh yeah, the chance to have many VS many battles more often is certainly something I want. It's pretty stupid to have a mortal one-on-one duel with bunnies and crabs all the way to 75.
1535  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 03, 2009, 08:28:55 PM
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This is the same stance that SOE took with Everquest when Everquest 2 shipped, and Everquest is still going strong.  Why would they shut down FFXI if the playerbase is still there?  Phantasy Star Online kept on running strong on Dreamcast several years after it was shut down in the US.

Well, my worry isn't that it'll be shut down, but rather shunned; Over the last few months the amount of updates has reduced (The updates are still of considerable size but we get them much less often). I guess my question is, does EQ still have a lot of interesting content being made for it? It just sounds like they're going to keep running it because of the revenue its generating and not really give much care into the content.

By the way, shouldn't the thread be in MMORPGs since this game is an MMORPG and all? :P
1536  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 03, 2009, 08:13:37 PM
Thanks for the updates, RPGFan.

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Tanaka-san was adamant that the games take place in two different fantasy worlds, and that while the races are similar, there may not be a direct correlation between each race from their old MMO to the new MMO. The idea was to allow players of Final Fantasy XI to keep their generic character design intact, should they choose it, to ease them from one MMO to the other.

...

Their statement was that they plan to simultaneously support both MMORPGs for as long as they can, and as long as the players continue to play Final Fantasy XI, they'll have content ready.

How could anyone take this idea and not immediately conclude that XI is going to be shunned into the dark now, off this information? The impression here is clearly "Well, if you guys want it, we'll do it..." but they clearly expect XI to die out soon after XIV comes out. Obviously they're not going to come out and plain say it.

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they want Final Fantasy XIV to be a game that can be enjoyed by casual and hardcore players alike.

The thing is, with Campaign Battle, Fields of Valor, and Allied Notes Items in FFXI, there's plenty of casual content for players to enjoy (Admittedly the trek to level 75 is still ridiculously long, though level sync has remedied that a bit), the problem with FFXI, I feel, has always been with the players wanting to be hardcore players- it'd be pretty silly to make "hardcore" items the same strength as "casual" items, then there'd be no real incentive to be hardcore. I mean, nobody really forces any of the players to go out and seek their Ridills, Excaliburs or Adaberks, if I was casual, I'd go get a suit of Iron Ram Chainmail and then I'd be happy with it.
1537  Media / Miscellaneous Games / Re: Puzzle Quest on: June 02, 2009, 09:42:24 PM
Personally I think the easiest solution would to just make your opponent and your own board separate.
1538  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 02, 2009, 05:34:15 PM
This had better appear on the PC. I don't care what other consoles it hits, but without a PC release, its actual lifespan as a viable online game will be severely limited. The whole "built around the PS2" crap FFXI has to deal with has limited it so greatly, and this isn't going to be any different considering how technology marches on.

One of the biggest concerns among the FFXI community has always been the bots- they've never been dealt with because they can't be detected server-side. Of course if they were smart they would've designed the game so that either botting doesn't offer any advantages anymore, or you can't do at all.

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I think it's fucking stupid they number the MMO releases. Just to build hype I guess.

Can't really be called hype building if we learned that it's an MMO and it's numbered in the same breath, if they said 2 months ago that they'd be revealing FFXIV at E3, then it'd be hype building. =P

EDIT:
http://na.finalfantasyxiv.com/

Official website says PS3/PC. I guess that's that. Whee, cool music.

There's 0 doubt that this is indeed, a sequel to FFXI. Mithra, Tarutaru, Galka, Elvaan...all there. Looks like FFXI really is going to be phased out.
1539  Media / Multiplayer RPGs / Re: FF XIV!!! on: June 02, 2009, 04:22:20 PM
http://www.youtube.com/watch?v=fETeHFATJw8

Trailer, lawl.

Looks like FFXI HD for now, 0 gameplay screens. Color me unimpressed at this point in time.
1540  Media / Single-Player RPGs / Re: Golden Sun DS! :D \(^^)/ on: June 02, 2009, 01:19:07 PM
http://kotaku.com/5275803/golden-sun-ds-coming-in-2010

Link for the masses, there's really no info whatsoever, so meh.

This is coming from someone who loved both Golden Sun games- have some damn characters in the game this time, because the last two sure didn't.
1541  Media / Anime, TV, and Movies / Re: Toy Story 3 on: June 02, 2009, 07:03:48 AM
I remember thinking Toy Story 2 was great... but for some reason, I'm afraid that getting the DVD will shatter that age-old perception.

Having watched both movies again relatively recently, I find them to still hold up not only as excellent children's films, but as great films, period.

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Since most of us were at an impressionable age when the first movie came out, I'm wondering whether this film will primarily try and be relevant for the older fans, or try and reel in the kids.

It's Pixar, so isn't it obvious? Both.
1542  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 30, 2009, 10:27:26 PM
Well, why not. I guess I'll post my numbers too, if any of you feel like checking through all of them to up your chances.

12741
51723
00016
63093
11572
51244
62237
67301
76768

89626
16450
50949
70528
93055
60120
24060
64552
55302
88674

73824
32271
42807
64851
29898
72548
17876
88725
31196
91066
1543  Media / Miscellaneous Games / Puzzle Quest on: May 30, 2009, 06:46:45 PM
I recently came across the DS version of Puzzle Quest. Having played the XBLA trial for a couple minutes, I was interested in seeing how the rest of the game was.

And, well, maybe 3 or 4 battles into the game, I felt the game was incredibly unbalanced. Aside from the fact that the CPU spots any and all massive combos (While any normal Joe-schomo would take 20 minutes to read the board once a move), many of them are geared with equipment that is actually useful, while you're stuck with useless armor that might take off 1 damage off their 50-damage assault. It actually feels like, at times, that the CPU plans around the fact that a wild card/extra turn is going to occur randomly, and then builds a huge chain of combos off of that.

Speaking of the wild cards, those are a terrible idea, really. More than half the time the wild card appears as you finish your turn, so having a random chance of a wild card appearing go up as you level up is actually counter-productive. The enemy is then free to take that wild card and gain a insane amount of mana with it.

The only real advantage players have on their side is the magic spells, which contains yet more spells that only find themselves useful in a handful of situations, especially the ones that have "random" anywhere in their description. Most of the RPG elements thrown into this game are the introduction of random-chance occurrences. I find something incredibly irritating about a game where the enemy can completely turn the tables in a single turn because they get a constant flow of lucky stones falling onto the board.

Maybe I just really suck at puzzle games, but I'd like to know any experiences you guys have had with Puzzle Quest, because I fail to see how this game deserved praise for anything other than a good concept. This is a very good concept botched by really stupid execution. Balancing the basic gameplay is something that should be done, simply doing something original doesn't earn enough brownie points to excuse a game that frustrates the player at every opportunity.
1544  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 29, 2009, 12:30:46 AM
Check your combat skill levels, that's very likely the reason. Every level of skill gives you about 1 accuracy and 1 attack- I'm sure you should notice that your critical hits do lots of damage. STR and weapon DMG generally will determine your max damage out of a weapon, but your attack determines where in that range you're going to be usually hitting for.

DMG on weapons actually don't have a direct effect on your attack number (Though as a warrior you will have more attack from GAX eventually because of your natural higher skill in GAX). DMG is a completely different part of the damage equation, but do know that it does effect it greatly.

Ronfaure will not take you to level 20- I would suggest soloing in La Thiene eventually or going to Valkurm Dunes in a PT. Keep in mind that your weapon skills can and will fall behind if all you ever fight are Easy Prey and Decent Challenge enemies, so partying every once in a while would be a good idea. I think soloing in La THiene while waiting for a party might be a good idea.

When you hit level 18, be sure to hit one of us up (If you're on Leviathan that is) and we can get you your subjob items.
1545  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: May 28, 2009, 01:30:31 PM
They're charging double for marbles this year, which is pretty lame.




ZNMs are mean to me. I'm probably the most enthusiastic of my whole LS and I constantly try to pop NMs, but they consistently drop crap for me (Your trig, you choose 1 drop). Good thing Stage 4 is pretty much guaranteed a good drop or two, so I hope that will bring me something good.


Spammed the Brygid quest for a couple subligars I had lying around.


Sea actually dropped something, but I can't get it because I need to do In the Name of Science. Guess I should go get a junk obi...



After months of farming, saving, and selling some of my most prized items (I sold my Osode, Arhat's +1 pieces and my SH+1), I have succeeded in obtaining my dream body armor:




Leave you off with some random fun with BST NMs:
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