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334848 Posts in 13711 Topics by 2200 Members
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1666  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 18, 2008, 01:04:05 AM
Uh oh, double post!

Well I got back into doing sky a bit last weekend, but nothing good really dropped. I'm not even going to bother posting a shot. :P

In other news, I've been doing some more laid-back stuff in game, most notably chocobo raising.




I'm surprised at how much fun I'm having with it, guess I should've done it sooner.



Aw, ain't she cute. Well anyway, I need help coming up with a name now.  There's a pretty decent amount of words to make up a name with, but I'm having a hard time deciding. I was going to do "Face Destroyer" until I realized that'd probably only be funny the few times I said it. :P
1667  Media / Anime, TV, and Movies / Re: Macross Frontier on: September 15, 2008, 07:40:30 PM
It's not splitting hairs at all. Robotech went out of its way to dumb down what was happening in Macross, and completely ignores certain principles that carry from Macross through to all its descendants. From Protoculture to the origins of the Zentraedi, etc. In Robotech, the relationship between the Zentraedi and Humans is coincidental. In Macross, it's one of the fundamental pieces of the story.

I would argue that's because back when Robotech was created none of the other Macross shows were out (At least, none of the major ones, to my knowledge).

Quote
The origin of the Macross itself is changed (It became Zor's battle fortress instead of a casualty from the Supervision Army). The future of Max and Miriya changes immensely (2 daughters instead of 7? What?). The whole Zentran-Human interspecies thing is dispensed with, and Robotech largely ignores the three Zentraedi visitors who sneak onboard the Macross.

I guess if things like that are important to you, you can watch Macross again, but I picked up a lot of those things just from watching Do You Remember Love? and Macross 7. Me personally, I understand why lots of purists demand people watch the original Macross, but I don't really feel like going through 26 (39? Shows how much I know) more episodes so I can get superfluous information like that which I picked up watching OVAs and the other series along the way anyway.
1668  Media / Anime, TV, and Movies / Re: Macross Frontier on: September 15, 2008, 09:22:21 AM
I would encourage you to watch the original SDF Macross. It's a far, far better told story than Robotech's bastardisation. Similarly, Mospaeda is better on its own; I can't say the same for Southern Cross though.

I wouldn't, personally. It's more or less the same thing with only one major difference that will confuse you as far as continuity goes if you watch Robotech first (Protoculture). I mean, yeah, the writing was dumbed down to fit children but I watched Robotech Macross Saga and thought it was perfectly fine. I find the difference in experience with watching Robotech and Macross is really splitting hairs. Hate Harmony Gold all you want, but I think people are way too hard on Robotech itself.

I'm going to want for Macross F to finish before watching the thing. I heard that it drags really badly after the first few episodes though.
1669  The Rest / General Discussions / Re: Japanese speakers! A little help, please? on: September 14, 2008, 11:16:15 AM
Nope, not Japanese. Probably Cybertronian because it doesn't look like it's any other language I know of.
1670  The Rest / General Discussions / Re: Mmm... Yum! on: September 13, 2008, 01:31:38 AM
I don't understand repulsive food lists that lists bugs so much. And rats? Really?

In the majority of human cultures, bugs are seen as a viable food source, very rich in protein- not to mention anybody who has basic survival skills would know the first thing you should eat in the wild is bugs since it's much easier to find them than any other food source.

I don't see how eating a dog is different from eating, say, a pig. There's lots of people who have pigs as pets- the only reason we think eating dogs is morally reprehensible is because we get hammered by the fact that dogs are somehow above the other animals we usually eat.




....well okay, I guess they are smarter usually.
1671  Site Related & More / RPGFan: The Boards / Re: Your New Forum Updates on: September 13, 2008, 12:40:11 AM
Cumulative. As I said, I want to find a way to make it more effective as a rep system. I'm gonna look for a by-topic mod for it. Thanks for the suggestion. :)

Also: You OUTSPOKEN MEMBER OF A SAME-SEX ROMANTIC ARRANGEMENT WHO MIGHT BE ON FIREs now have all the Sephiroth you need. Go forth.

Honestly, I'm not sure if it's possible to make it effective at all. The only part of the site where I can imagine this being useful is The Helper Monkey portion. Generally rep is used on sites where people are often asking for help or information (Imageboards, Computer stuff, etc). Generally for discussion boards the rep system just ends up being used for firing nukes everywhere, and making it culmulative makes it even worse. Anybody who's ever used a board at Allakhazam will know how flawed and annoying a system like this is, because helpful posts will get swept under the rug if they don't write a 10-page essay about it.

But that's only in the case of a dumbass community. In a community that's nice like this one, I don't imagine anyone caring much for it at all.
1672  Media / Single-Player RPGs / Re: Depression after finishing games. on: September 12, 2008, 05:22:12 AM
I only feel that way if I really like the characters, but it's pretty rare for me. Replaying the game doesn't really help with that since it just tells you what you already know a second time.
1673  Site Related & More / RPGFan: The Boards / Re: Your New Forum Updates on: September 11, 2008, 11:28:33 PM
Is this repute system cumulative, or is it just for individual posts? On most sites I tend to see it working a lot better on individual posts, since negative rep is handed out a lot more often, and having a single post getting you tons of rep downs probably isn't indicative of your overall behavior.
1674  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 11, 2008, 09:33:19 AM
The Ninja one did not transfer properly onto dat-scanning programs. It's actually supposed to be the Ninja disappear, appears for a split second with the blade sticking out, and then reappear in their battle stance. So it's like a one-hit Blade: Ku...with a WS effect that looks pretty meh in comparison.
1675  Media / Single-Player RPGs / Re: Phantasy Star Zero on: September 11, 2008, 01:04:05 AM
one of the characters looks like a fomarl.

That's because it IS a fomarl. The character art, from top to bottom, left to right, says: RAcast, FOmarl, RAmar, HUmar, HUmarl, HUnewm (New class I guess), Hucaseal, Fonewearl.

To be fair, the story in CARD Revolution was decent (If any of you actually played it). But the PSU story is like the new TMNT story- it doesn't even deserve to be credited. Calling it a cliche is an insult to cliches everywhere else.
1676  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 11, 2008, 12:51:55 AM
Saw them a few months ago on a JP site, RDM one is still my favorite. I just like how it actually is supposed to be something rather than just a random mish-mash of flashy lights.
1677  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 07, 2008, 06:20:19 PM
I, too, would like to start leveling a new lowbie job now that my THF is at 75. Seeing as how I have a tank and a utility job, I suppose I should play a focused DD or a support job to round myself off. Thinking between WAR, BRD, COR, and RDM.
1678  Site Related & More / RPGFan: The Boards / Re: The New Forum - Development on: September 07, 2008, 06:18:12 PM
Ooooh, shiny. Great job on the new look.
1679  Media / Anime, TV, and Movies / Raimi and McGuire sign up for Spiderman 4 and 5 on: September 06, 2008, 10:07:43 AM
Link. I liked the last three films (I thought the third one was weaker but far from being a weak film), so I'm pretty much sold.
1680  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: September 05, 2008, 10:23:43 AM
I don't understand when people give the argument "other things need to be finished". What needs to be finished...as far as I know, the only thing they haven't delivered on that they promised in previous interviews and such is new player-controlled avatars. This patch also contains a lot of the stuff people have been wanting (AF2 for TOAU jobs, etc)

I hardly see how this is a little change at all- keep in mind that they're developing this change with the specific target of making finding partying for GRINDING easier. Whether or not its going to be good for missions is yet to be seen, I suppose. Have you played a job at mid-levels recently? It's really barren out there...at least on most servers anyway.

Not needing to wait for 2 or 3 hours for people to log in? Yes, that's a good thing.

They did say that gear for that level will still be the best (At least they'll work towards that), but for me, I think I'll take slightly lower xp/hour for being able to basically play any job with my friends anytime I want. With friends its also easier to get them to go play in more exotic areas of the map...something that's really bothered me since day 1.

And let's assume that they REALLY screw up and scaling equipment makes overleveled equipment totally useless...this is still a very useful thing to have.
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