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347410 Posts in 14168 Topics by 2235 Members
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1711  The Rest / General Discussions / Re: Mmm... Yum! on: September 13, 2008, 01:31:38 AM
I don't understand repulsive food lists that lists bugs so much. And rats? Really?

In the majority of human cultures, bugs are seen as a viable food source, very rich in protein- not to mention anybody who has basic survival skills would know the first thing you should eat in the wild is bugs since it's much easier to find them than any other food source.

I don't see how eating a dog is different from eating, say, a pig. There's lots of people who have pigs as pets- the only reason we think eating dogs is morally reprehensible is because we get hammered by the fact that dogs are somehow above the other animals we usually eat.

....well okay, I guess they are smarter usually.
1712  Site Related & More / RPGFan: The Boards / Re: Your New Forum Updates on: September 13, 2008, 12:40:11 AM
Cumulative. As I said, I want to find a way to make it more effective as a rep system. I'm gonna look for a by-topic mod for it. Thanks for the suggestion. :)

Also: You OUTSPOKEN MEMBER OF A SAME-SEX ROMANTIC ARRANGEMENT WHO MIGHT BE ON FIREs now have all the Sephiroth you need. Go forth.

Honestly, I'm not sure if it's possible to make it effective at all. The only part of the site where I can imagine this being useful is The Helper Monkey portion. Generally rep is used on sites where people are often asking for help or information (Imageboards, Computer stuff, etc). Generally for discussion boards the rep system just ends up being used for firing nukes everywhere, and making it culmulative makes it even worse. Anybody who's ever used a board at Allakhazam will know how flawed and annoying a system like this is, because helpful posts will get swept under the rug if they don't write a 10-page essay about it.

But that's only in the case of a dumbass community. In a community that's nice like this one, I don't imagine anyone caring much for it at all.
1713  Media / Single-Player RPGs / Re: Depression after finishing games. on: September 12, 2008, 05:22:12 AM
I only feel that way if I really like the characters, but it's pretty rare for me. Replaying the game doesn't really help with that since it just tells you what you already know a second time.
1714  Site Related & More / RPGFan: The Boards / Re: Your New Forum Updates on: September 11, 2008, 11:28:33 PM
Is this repute system cumulative, or is it just for individual posts? On most sites I tend to see it working a lot better on individual posts, since negative rep is handed out a lot more often, and having a single post getting you tons of rep downs probably isn't indicative of your overall behavior.
1715  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 11, 2008, 09:33:19 AM
The Ninja one did not transfer properly onto dat-scanning programs. It's actually supposed to be the Ninja disappear, appears for a split second with the blade sticking out, and then reappear in their battle stance. So it's like a one-hit Blade: Ku...with a WS effect that looks pretty meh in comparison.
1716  Media / Single-Player RPGs / Re: Phantasy Star Zero on: September 11, 2008, 01:04:05 AM
one of the characters looks like a fomarl.

That's because it IS a fomarl. The character art, from top to bottom, left to right, says: RAcast, FOmarl, RAmar, HUmar, HUmarl, HUnewm (New class I guess), Hucaseal, Fonewearl.

To be fair, the story in CARD Revolution was decent (If any of you actually played it). But the PSU story is like the new TMNT story- it doesn't even deserve to be credited. Calling it a cliche is an insult to cliches everywhere else.
1717  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 11, 2008, 12:51:55 AM
Saw them a few months ago on a JP site, RDM one is still my favorite. I just like how it actually is supposed to be something rather than just a random mish-mash of flashy lights.
1718  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: September 07, 2008, 06:20:19 PM
I, too, would like to start leveling a new lowbie job now that my THF is at 75. Seeing as how I have a tank and a utility job, I suppose I should play a focused DD or a support job to round myself off. Thinking between WAR, BRD, COR, and RDM.
1719  Site Related & More / RPGFan: The Boards / Re: The New Forum - Development on: September 07, 2008, 06:18:12 PM
Ooooh, shiny. Great job on the new look.
1720  Media / Anime, TV, and Movies / Raimi and McGuire sign up for Spiderman 4 and 5 on: September 06, 2008, 10:07:43 AM
Link. I liked the last three films (I thought the third one was weaker but far from being a weak film), so I'm pretty much sold.
1721  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: September 05, 2008, 10:23:43 AM
I don't understand when people give the argument "other things need to be finished". What needs to be finished...as far as I know, the only thing they haven't delivered on that they promised in previous interviews and such is new player-controlled avatars. This patch also contains a lot of the stuff people have been wanting (AF2 for TOAU jobs, etc)

I hardly see how this is a little change at all- keep in mind that they're developing this change with the specific target of making finding partying for GRINDING easier. Whether or not its going to be good for missions is yet to be seen, I suppose. Have you played a job at mid-levels recently? It's really barren out there...at least on most servers anyway.

Not needing to wait for 2 or 3 hours for people to log in? Yes, that's a good thing.

They did say that gear for that level will still be the best (At least they'll work towards that), but for me, I think I'll take slightly lower xp/hour for being able to basically play any job with my friends anytime I want. With friends its also easier to get them to go play in more exotic areas of the map...something that's really bothered me since day 1.

And let's assume that they REALLY screw up and scaling equipment makes overleveled equipment totally useless...this is still a very useful thing to have.
1722  Media / Multiplayer RPGs / Only on: September 05, 2008, 08:44:00 AM
It's not going to make 75s and people near 75 to party in the Dunes, of course not, but that's just trying to disprove it by taking the most extreme example available. Parties in certain ranges, like say, 45-65, generally gain about the same xp. It also adds for one major thing when partying- you can basically play with ANY jobs with your friends now. Too many times have myself and almost everyone else been caught asking everyone "Hey let's go level", and they don't happen to have a job within 2 or 3 levels of them. Oops (Not to mention all the stupid times we find ourselves with no WHM, RDM, BRD or some other key job that screws us over needing to wait 30 minutes for one to show up). I think as someone who does the small things in the game like Garrison, you can appreciate a feature that encourages more play with your friends. :P

As far as xping goes, this is the best thing they could've added. I honestly can't think of any downsides to this. Scaling equipment is nice because it's just plain annoying to get level-appropriate gear between the steep cost of some of them, and more importantly, the limited inventory space of the game.

With level-cap missions and quests...really, how often have you seen people go out and buy say, a PCC just to do those things? The scaled level 75 equip (With appropriate mods) will not be much worse than the cheapest gear available people randomly buy off the auction house the day of the run.

Another thing to keep in mind with that is the fact that the majority of key-piece level cap gear are staple things for most players to have on-hand anyway. SH is level 57, Haubergeon is 59, list goes on. In fact, a crapload of it will most likely be BETTER if they do linear scaling. Example: Promyvion. If I take in some of my best stat mod pieces, this is I'll end up with (Anything I don't list isn't worth mentioning probably).

Optical Hat: 4 Accuracy
Chivalrous Chain: 1 STR, 2 Accuracy
Kirin's Osode: +4 to every single stat
Seiryu's Kote: 6 AGI, HP +20
Sniper Ring: 3 Accuracy
Ulthalam's Ring: 2 Accuracy, 2 Attack
Amemet +1: 7 Attack
Warwolf Belt: 2 STR, 2 DEX, 2 VIT
Byakko's Haidate: 6 DEX
Ninja Kyahan: 2 AGI

Also for someone who's played as long as I have, I have to say my gear is at best above average (Save maybe a few pieces like Osode and Haidate). Only exception I can possibly think of that can't benefit from these stats under level caps are Paladins at the lower level caps where Defense is still worth a damn.
1723  The Rest / General Discussions / Don LaFontaine dead. on: September 04, 2008, 11:53:07 AM
Few days late but I guess I might as well post it.

Don't think I need to post a link to anything. In case you don't know who LaFontaine is, turn on the TV, and you'll probably hear his voice. Think of the phrase "In a world...", and what voice do you hear? Yeah, that's him.

The world just lost a whole lot of epicness. What a shame.
1724  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: September 04, 2008, 12:51:14 AM
1725  Media / Anime, TV, and Movies / Disaster Movie on: September 02, 2008, 01:31:55 AM
If you're going to go see this movie, buy a ticket to another movie and then sneak into this one. Those fucking morons don't deserve any more money.
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