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334682 Posts in 13706 Topics by 2200 Members
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1801  Media / Miscellaneous Games / Yahtzee's SSBB Review on: April 24, 2008, 12:13:04 AM
Technically, someone did it before you, har har har.
1802  Media / Miscellaneous Games / Namco plans to resurrect Splatterhouse on: April 23, 2008, 10:01:42 PM
Quote from: "D-Rider"
Franchises die for a reason.  I disapprove.

I dunno, lots of franchises have died and have come back with an amazing installment. The Batman movie franchise was put to sleep after Batman and Robin, but plenty of people loved Batman Begins.

Personally, I thought all three original Splatterhouses were good games, and they all had references to horror movies that were around when they came out, so I'm hoping that this one can do the same for the horror movie fans.

Regardless, people who enjoyed Splatterhouse have been waiting for another installment for years, and I never really found anyone that hated the series. Maybe some found it relatively boring, but it was never had a really bad installment, so I don't see the problem with reviving it as long as they make a good game out of it.
1803  Media / Miscellaneous Games / Yahtzee's SSBB Review on: April 23, 2008, 08:58:21 PM
I find Yahtzee's reviews to be pretty consistent in quality, in my opinion. He has a certain attitude and angle in takes into games that you have to get your mind into before you can understand his reviews.
1804  Media / Miscellaneous Games / Namco plans to resurrect Splatterhouse on: April 23, 2008, 08:56:30 PM
Holy crap.
1805  The Rest / General Discussions / RPGFan Gaming Journal: The Road to Infinity on: April 22, 2008, 08:07:48 PM
Finished Psychonauts. This is the best game I've played in years, though it is on the short side- at some point I might go back and go explore every nook and cranny, but I'm a bit burned out at this point.

The last stage, however, was a fucking nightmare. The last sections of the game are reminiscent of hard old-school games found on the NES- you have to play some parts over and over until you have precision and skill to get through.

...Though, the problem with this is that we're in the 3D era now, and that just doesn't work unless you have the camera pan perfectly into the angle that you need to make a jump or something easy. And like I said before, the camera in this game is sub-par, so it just ends up being frustrating when you do it, and not particularly satisfying when you succeed.

The first section of the stage involved protecting someone, which is fine and dandy, but he flies around the stage and at some point I found it annoying because I had no idea where he flew. If the stage wasn't as linear as it was I would have never beaten it.

Then there is a part where
Raz battles against his dad in a contest of acrobatics in his mind
which was actually a neat idea- they tried to bring back a lot of the underused platforming elements and made it exciting by giving you a sort of time limit. Most of this section was actually not too bad, there was just one that was so horrendously annoying that I felt like eating my laptop.

What you basically have is a series of nets while a pool of death rises up from underneath you. It wouldn't have been so bad if it was just "scale the net quickly", but they had several nets that were jump-distance apart.

Here's the problem: You can't really jump while holding onto a net, you can only let go. So in order to remedy this, you climb to the top of each individual net, where you jump onto the top of the net- a plank which is like, one fucking inch wide. Now if you haven't missed jumping on that tiny plank and fell to your doom, you now have to jump onto another net, which isn't that hard, but a bunch of the nets also have sections on fire which will burn your ass if you're not careful. They arn't instant death, but goddamn they'll add up. Now that you're on the other net, scale across to the end and what do you find?

Another end. Now you have to try to jump onto the one-inch wide top of THIS net and jump onto the next one. You have to do a series of these, like 5 or 6 of them. I swear to god I had to repeat this section about 30 times before I got it. It wouldn't be so bad if the camera didn't constantly point at Raz's butt, maybe then I could actually see where the hell I'm jumping.

Thankfully pretty much everything after that was easy. The entire game was easy, really- just that one section was brain-numbingly difficult.

....I want a sequel. =P
1806  Media / Single-Player RPGs / Super Robot Taisen Z on: April 21, 2008, 03:01:52 PM
Apparently this is a Playstation 2 game. I'm really confused- why, in the name of god, heaven and hell, everything in between, every creature on earth, by the far reaches of the galaxy, by the inner rims of the universe and every mega-verse in the ultra-verse, did they decide to put it on PS2? I really wish the company would stop cashing in on certain franchises and make some damn changes in the series already.

I mean, its one thing to get the same gameplay, but chances are the graphics are going to be at the level of Alpha 3, so we're getting the same quality of graphics too. SRT was never really a graphics-intensive game, they just rode on the fact that people would be wow-ed by the overly elaborate animation sequences, and it depresses me that Japanese gamers keep getting suckered in like this. At least huge-ass franchises like Final Fantasy change some things from one game to the next, the only thing we're getting is basically different models and animation.

Guess I'll be suckered into checking it out anyway since it has Eureka 7 in it. I guess that's the genius of Banpresto- put one popular series in each game to top the sales charts. Dammit.
1807  The Rest / General Discussions / RPGFan Gaming Journal: The Road to Infinity on: April 21, 2008, 01:18:42 PM
Started playing Psychonauts a few days ago, and all I have to say is:


What a breath of fresh air. I usually don't play 3d platformers too much, but this game is impressing me in almost every way so far. Only annoying thing for me, really, is the camera, though it's not as bad as it could be.

I currently
just finished the Milkman Conspiracy stage and collected the first stolen brain.
1808  The Rest / General Discussions / Top 7 Stereotypical Gamers We Hate on: April 21, 2008, 12:27:16 PM
I lol'd.
1809  Media / Miscellaneous Games / MK vs DC......FIGHT! on: April 21, 2008, 11:57:21 AM
Wasn't blood and gore pretty much the only thing that ever attracted people over to Mortal Kombat anyway? I can only see bad things from removing the only appealing quality that the MK series ever had. For me, Street Fighter has always been superior in gameplay, so the only thing keeping MK above water is the needless and exaggerated blood and violence.

There's nothing stopping this from being a great game, it's just...I find that the whole novelty of having DC fighting MK is shattered because the MK characters won't be allowed to do what they do best.
1810  The Rest / General Discussions / GamesRadar: Top 15 videogame stories on: April 19, 2008, 09:21:10 AM
A list of top storylines can easily be filled up with JRPGs, but that would be too easy.

When I see "Top whatever" lists, I want to see a different approach and reasoning behind their game choices. I don't want to see the same list rearranged in a different order, which is something I think a lot of contemporary "TOP SNES GAMES EVAR" people need to understand.

Also Blace, dunno how long you've been around, but your post was hilarious because Parn used to be an admin here (Top admin if I'm not mistaken, too).
1811  Media / Single-Player RPGs / Super Robot Taisen Z on: April 19, 2008, 08:54:47 AM
Quote from: "dalucifer0"
They need to add Code Geass and Tengen Toppa Gurren-Lagann to an SRT game...

Those series are too recent, I think. Eureka 7 ended in April 2006 and it's the most recent one on the list if I'm not mistaken. The rumors I hear is that Z is going to be their new "main" series, like Alpha and Classics.

Code Geass and Gurren Lagaan are pretty much guaranteed sometime in the future. Code Geass is Sunrise and Gurren Lagaan is Gainax, and both companies have series by the dozen in the SRT series. Both series are also owned by Bandai and are overwhelmingly popular, which seals the deal.

I'm glad Gundam X and Turn A are in it, those series don't get enough love.
1812  Media / Single-Player RPGs / Super Robot Taisen Z on: April 19, 2008, 07:53:30 AM
Flash based, might load really slow.

Not much is known at this point, but the series that are going to appear are mostly up in the site already:

*Overman King Gainer
*The Big O Season 2
*Space Emperor God Sigma
*Sousei no Aquarion
*Psalms of Planets Eureka SeveN
*The Super Dimension Century Orguss
*Space Warrior Baldios
*Super Heavy God Gravion
*Super Heavy God Gravion Zwei
Invincible Superman Zambot 3
Invincible Steel Man Daitarn 3
Battle Mecha Xabungle
Mobile Suit Zeta Gundam
Mobile Suit Gundam: Char's Counterattack
After War Gundam X
Turn A Gundam
Mobile Suit Gundam SEED Destiny
Mazinger Z
Great Mazinger
Getter Robo G
UFO Robo Grendizer

*New series

I'm excited being a mecha fan and all, but to be honest one thing that really annoys me is that Banpresto almost never changes a damn thing in their games. The last big update I remember was the squad system, and that wasn't even preserved in most of the games.

I'm hoping to see some gameplay innovations in this series again, because it's annoying seeing them just release the same damn game over and over with different series. Even more annoying is that they fall into the SquareEnix syndrome of remaking their older games.
1813  The Rest / General Discussions / Mario Theme... on: April 17, 2008, 09:01:06 PM
Maybe I'm in the wrong mood to be watching it, but at some point all these weird ways of remixing just stop being entertaining and just start making you wonder why people spend so much goddamn time on it.
1814  Media / Anime, TV, and Movies / Death Note sucks on: April 17, 2008, 08:59:43 PM
I liked Death Note, it was rather refreshing when I first saw it compared to a lot of the crap that is regularly grinded out of anime.

The only thing that annoyed me about Death Note was the characters. Seriously, who gives a shit about any of these characters? Light, L, M, N, Misa...all of them are exaggerated stereotypic characters that just happen to have a good narrative behind them, which is why quality plummeted at the halfway point. The mysteries become even more convoluted and I frankly didn't give two craps about about any character dying.

These characters cannot carry a story on their own. It makes me wonder if the writer has ever come into contact with any real human being before, because all of the characters, not just Misa, annoy me to no end.
1815  The Rest / General Discussions / character archetypes, great in media, not so much in RL on: April 13, 2008, 05:30:45 PM
Oftentimes the things we remember in life are the extreme ones: The happiest moment of our lives, the saddest, etc. Through media I'm sure its no different. JRPGs and anime really like to overextend a character's personality to the point of absurdity at times, and its even reflected in their speech patterns (Though less so depending on how they're translated).

I don't think any one kind of character in any kind of story are plausible in real life because of how complex human beings actually are. However, short-term exposure to an individual can remind you of one of the hyperbole archetypes we regularly see in fiction. Also, people often combine qualities of fictional characters they like when they present themselves in public, subliminally or not.
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