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343725 Posts in 14031 Topics by 2230 Members
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1921  The Rest / General Discussions / Wow.....China bans reincarnation w/o goverment approval on: August 20, 2007, 11:03:39 PM
I don't think it's as simple as it seems, the Dalai Lama was driven out of political power several hundred years ago in Tibet, and after a war with India, China successfully regained Tibet. I think this is a (rather inefficient, though) way of preventing the Dalai Lama from attempting to regain political power within Tibet. The Dalai Lama has been working with India to get independence for Tibet for a while now, But that's not really something China is going to allow.

It's not an easy issue, you can't just say "lol china is teh totalitarianism", they have a lot more trouble keeping their regions from going for independence than the US does. The last time that happened was during The American Civil War, and the US wasn't exactly very nice to the South either.
1922  The Rest / General Discussions / Mario: Frustrustion. on: August 12, 2007, 04:41:13 AM

To be honest, I'm surprised he gets as far as he does.

My favorite part is where he goes in the pipe.

"Fuck, I should've realized that."
1923  Media / Multiplayer RPGs / Any FFXI players still around and Discussion on: August 06, 2007, 09:54:58 AM
I'm taking a short break for now, but yeah, I'm still playing. Level 75 NIN and no other jobs going up really much, so I'm open to doing some stuff with some low level people when I get back to it. I've been doing a lot of endgame stuff mostly, so I only have one high-level job.

FFXI is fun, that's pretty much the reason I've been playing it for 2 1/2 years...or however long its been out, anyway. I think FFXI is really a love-it or hate-it game in a lot of cases, as well as being a huge timesink.

Yeah, exping is a lot easier from mid-levels up now (A good party averages about 10k/hour when you're doing merit parties), but low levels are still just as annoying because nobody is willing to experiment with certain areas, and you end up in overcrowded areas where it's hard as hell to find something to kill.

Compared to other MMOs, the only other one I've played for a relatively extended period of time (to me, at least) is WoW, mainly because I have  a lot of real life friends that also play it. The setting, art style and control for FFXI are what push it for me, I suppose.
1924  Media / Anime, TV, and Movies / 300 recut for PG audiences on: July 05, 2007, 02:14:10 AM
The irony of this is that this would be even more horrifying to children than the actual movie.
1925  Media / Anime, TV, and Movies / .hack anime series on: June 15, 2007, 10:10:31 PM
I enjoyed .Hack//SIGN, but like most people, I found painfully slow-moving and boring a lot of the time. A lot of episodes the characters sit around basically repeating everything that's already known, and the series would have been a lot better on a 13-episode or so format.

One thing that few can deny, though, is that .Hack//SIGN has one of the greatest soundtracks in anime.

Unless you're patient or you can stomach several episodes a day, you probably don't want to watch it.

I watched .Hack//Roots too. I'm a big fan of .hack. Still, this series fell short on a few areas.

First, the characters were pretty shallow. Unlike .Hack//SIGN, which was interesting not only for the story, but also for what you learn about the characters as the series progresses, .Hack//Roots had boring and lame characters most of the time. Probably the worst part of this is that the characters don't feel very human at all, especially the main character. His actions don't make much sense and are overly angsty. The character in SIGN were characters you can actually understand a little. The only character I found really interesting was Phyllo. If the series actually focused on telling you something about the characters rather than keeping all of them mysterious and cool, the series would be decently impacting. The way it is, it's just a normal action series.

Second, the soundtrack was unique and catchy at times, but it kept playing at the most unnecessary of times. It just felt out of place and ruined the mood all the time. It's not particularly good, either. Just really...weird. Well, it's definitely impressive.

Personally I don't think it moves very slowly, especially when compared to SIGN. There's a decent amount of actual action and fighting in the series instead of sitting around talking back and forth. As far as plot pacing goes, it's probably worse than SIGN, mainly because there's no real plot. The entire series is dedicated to setting up things for the game, instead of trying to be its own story like SIGN.
1926  Media / Multiplayer RPGs / Well that's surprising.. on: May 12, 2007, 08:15:56 PM
As far as the past of Vana'Diel goes, it's pretty expansive. Go here if you're interested:


From the looks of it, the point of the expansion is to talk about the stuff during the wars between the three nations. It will probably have some information about the first rise of the Shadow Lord, too.

It might be a good story to tell, but I hope it won't be like Chains of Promathia, which is interesting, but annoying beyond all words to complete. If it comes close to the amount that ToAU added to the game, I'll be happy. It would be interested to learn about the war though, since that can mean better PvP, heh.
1927  The Rest / General Discussions / Name A Forum, 2007 Edition on: February 21, 2007, 08:15:06 PM
Actually, I'm a fan of abstract art too. I just figured that apparently the trend here for our taglines is always along the lines of "sarcastic asshole". :P
1928  Media / Single-Player RPGs / weird hand gestures on: February 20, 2007, 01:15:26 PM
Quote from: "Dincrest"
Could someone post some pics of these gestures, so we can get a visual on what's being inquired here?  Or at least a better description of the action?  Because "weird hand gestures" is a bit vague as there are tons of hand gestures in the world.

Request granted. It's actually a selectable emote while playing PSU.


Like Eusis said, I'm pretty sure this is just overly animating the characters and nothing else. While I do know some people who have their hand out, face up while speaking, I don't think I've ever seen someone swing it around as wildly as that while trying to carry on a decent conversation.
1929  Media / Anime, TV, and Movies / Anime/Manga Journal on: February 20, 2007, 01:47:05 AM
Haven't posted here in a while.

I've watched Haruhi Suzumiya. I don't think there's a lot to say here, since half the people who come to the forum already watch it. I'm sure I missed a good amount of the inside jokes and references, but the ones I did get left were hilarious.

Still watching Mazinger Z, albeit at a really slow pace. I think I'm taking it at a slow pace since every episode doesn't fail to leave me laughing my ass off.

They sure were scientific in the 70s!

Of course, this is, without a doubt, my favorite one:

Wow, I feel LULL all over![/size]

He says "Wow", as if he's enjoying getting shocked to death. Oh, Kabuto Kouji, you and your wierd sexual fantasies.

Currently on Episode 7.

Mainly, I've been watching Eureka 7, which I'm done with now. I was thoroughly impressed by the series. Seems like BONES is on a streak with this anime along with Full Metal Alchemist.

Really basic story. Boy meet girl. Boy pilots robot. Boy kicks ass. But it's the execution that's really good to me. The show has a lot of very powerful and memorable moments. One particular scene I remember is one of a man, having recieved great hospitality from a stranger, holds in his tears until his goggles fog up. At times the music gets a little over-the-top and grand, though.

One thing that impresses me to no end is the quality of the animation. This is a 50-episode long series we have here, and it is beyond the quality of most 13-episode series I've seen recently. Granted, Studio BONES is pretty famous for their good-looking series. The battles are very fast-paced, and it's only supported even more by a great soundtrack. I highly recommend this series.
1930  The Rest / General Discussions / Name A Forum, 2007 Edition on: February 20, 2007, 12:59:24 AM
"The only place you can draw unintelligible shapes and be praised for it."
1931  The Rest / General Discussions / Child gets arrested for opening gift early... on: December 05, 2006, 06:23:06 PM
From what I can gather, she called the police mainly for the other things he's done. Straw that broke the camel's back, to use a cliche. So teach the kid a lesson; He wasn't jailed, so it's a suitable punishment.
1932  Media / Single-Player RPGs / Phantasy Star Universe on: November 19, 2006, 05:58:10 PM
I recently beat the offline mode, clocking in at 19 hours. I was sorely unimpressed. The story never had anything that was unpredictable to me, and all of the characters seemed like typically Japanese-anime styled cookie cutters, as the trailer heavily hinted at.

Story is definitely not the offline mode's strong point. One thing I'm confused by at the ending is

is the online mode suppose to be a continuation of the offline mode, or is it supposed to be happening at the same time? Seeing as how they supposedly sent all the SEED to another plane, I can't see the online mode as being a continuation, yet that is what was being implied.
1933  Media / Anime, TV, and Movies / Spiderman 3 Trailer on: November 13, 2006, 05:59:34 PM
You pretty much got it right. Spoiler warning for those that don't know Spiderman well, of course.

Venom himself is basically two people: The Symbiote and Eddie Brock. The movie, from the looks of it, is going to center around Spiderman's struggle with the Symbiote, which made him even stronger than before but also began to turn him evil, since the symbiote has a mind of his own. My assumption here is that Venom won't appear until the end of the movie, after Spiderman has gotten rid of the symbiote.
1934  Media / Anime, TV, and Movies / Anime/Manga Journal on: November 10, 2006, 11:50:10 PM
Being a mecha fanboy, I was pretty excited to come into contact with what many people consider the "origin" of all mecha anime. Yep, I started watching Mazinger Z. The animation is piss-poor and the storyline is as simplistic as it gets, yet perhaps one of the things that can't help but continuously entertain me is the crappy Hong Kong subtitles that throw off the (supposedly) serious scenes.

To wash the bad animation flavor out of my mouth, I'm also watching Turn A Gundam.
1935  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: September 20, 2006, 06:43:38 PM
Really, I don't see what's so difficult. Even if you didn't have the time to sit down for half an hour plus to go through the entire stage, you can still gain levels continuously until you can get through it under that time (Though I have to agree that would make the game boring as hell, because it'd be too easy). But for one, there are a LOT of games that need you to sit down for over half an hour to find a save point. Either you played very select games or you didn't start playing games until recently (seems like a lot more games have field saves and such now)- I can still remember people playing Sonic 3 & Knuckles or whatever for hours on end until they get Hyper Sonic. Hah.

As for "Lame Combat" or whatever it was you said, I assume you mean the boring animations, which have been upgraded in PSU, clearly. If you didn't hack all the time there's a few things you can take into consideration while fighting in PSO, especially at high difficulties (Don't get surrounded and such), and from what I've heard, it's been emphasized more now. I actually like the simple slashes in PSO, though I could've liked some variety. At least they wern't awkwardly exaggerated karate moves with ridiculous-sounding screams.
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