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347389 Posts in 14168 Topics by 2235 Members
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31  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 02, 2014, 05:47:45 PM
The lightsaber crossguard isn't any less practical than a double ended lightsaber, thank you very much.

I actually don't have too much of a problem with the concept, you can't block other lightsabers with a metal crossguard so it makes enough sense. I just think it looks stupid.

Anyway like many other people, I'm at the very least intrigued. I'm not a big fan of what happened to Star Trek but Star Wars is a different creature anyway and it would probably benefit from that style. That, and they don't have people who write one bad script after another for these movies.

Also I'm sure everyone has seen this already but I'll post it anyway: George Lucas's Special Edition of the Teaser.
32  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 02, 2014, 03:58:22 PM
I finally did a good looking woman who didn't look like she had some horrible accident to her face. Finally I can enjoy the game. And yes I know I am a bit crazy but that is how important it is for me to create a character I am happy with in a game like this.

Personally, I'm a bit more disturbed by things like how Sera seems to have her boobs 6 inches lower than where they should be. It's really bothering the hell out of me.
33  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 02, 2014, 06:19:29 AM
Surprised there's no comments at all about the Star Wars teaser. Not a lot was shown, sure, but I thought I'd at least see one person talking about that totally practical crossguard on the lightsaber.
34  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: November 19, 2014, 06:39:49 PM



Amazing original content GameFreak.

Christ, I know Pokemon is a lazy series, but this is just ridiculous.

Granted, these might've been faked, but I don't really think that's likely at this point.
35  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: November 18, 2014, 01:20:33 PM
It just sounds like an alternate way of obtaining egg moves on a Pokemon, so I don't think the obsessive competitive players are going to bother with it. If it gives moves you couldn't get any other way on the other hand...
36  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 16, 2014, 12:55:48 AM
I was shocked to learn Parasyte had an adaptation being made like, 20 years after the fact (it's even getting a live action movie as I understand it). I read that manga as a kid and it's still one of my favorites. The art kinda turns me off because the original art felt more realistic, and it fit the tone of the series, but I'll probably check it out soon.
37  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 15, 2014, 02:40:29 PM
I saw Interstellar. It was good, but I largely preferred the earlier parts of the movie when it felt more realistic. It stuck in a lot of eyerolling Hollywood cliches that I really thought were unnecessary because I was completely engaged by the science fiction parts of the movie.

Despite my gripes this might actually be my favorite Nolan movie though, but that's probably because I like the subject matter a lot more than the other movies he's done.
38  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 07, 2014, 06:06:38 PM
Best thing about any series ending is the shipping wars.
39  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 04, 2014, 05:15:37 PM
Finally got around to watching the first 3 episodes of G-Reco. So far, I have mixed feelings about the show.

Love the art and animation, and I partially like the dialogue because there's a lot of little details to be found that help build the world as the story moves forward, something I've always liked about Tomino's works. The downside is that Tomino brings his classic terribly awkward dialogue, where people describe something that just happened or monologue nonsensically to themselves.

While I like the lead's more positive attitude compared to previous Gundam leads (and the fact that he's actually a cadet as opposed to a civilian forced into a bad situation, or a supposed soldier that acts nothing like it like Shinn), a lot of his actions just don't make sense to me in the way similar protagonists such as Shiro did. Shiro did some stupid things too but at least you understood why he was doing them. Am I really supposed to believe that Bellri is letting Aida get away with a bunch of crap because he has a crush?

Like Mickey I found the incompetence on display in the first 3 episodes to be mind-boggling, even if you account for the fact that the Capital Army is a ragtag group. It's not that hard to throw some handcuffs on someone.

The show has my attention to be sure, something that can't really be said with a lot of other Gundam shows. Too many Gundam shows feel the need to shove in as many Gundam cliches as possible in their first few episodes and I like that this is trying to go down a different path.
40  Media / Anime, TV, and Movies / Re: Marvel Super-Thread on: October 30, 2014, 05:50:06 AM
Marvel is still a business. Building that hype machine might seem exhausting, but it also establishes a comfortable framework to build their business forecasts around. I'd imagine it's 100% a business choice.

If Marvel's business decisions were limited to just enforcing deadlines I wouldn't really have that big of a problem with them, but they often also make direct decisions that make the movies much worse IMO.

Just read/watch, say, Jon Favreau and Mickey Rourke's comments on Iron Man 2 for an example.
41  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 28, 2014, 12:32:18 AM
I see the appeal of making it so you have to draw your own maps since that adds to the adventure feel of the game, but in those cases I think they should be like the later Etrian Odyssey entries and have an option.

I also definitely agree with liking maze-like dungeons moreso than "hallways and rooms" dungeons, unless it makes sense for it not to be (anything man-made basically). If it's a cave or something I don't think it should be easy to navigate.

The only case I can think of where I really hate maze-like dungeons is Phantasy Star 2 where they did this stupid crap like making the foreground block holes in the ground you're supposed to drop down.
42  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2014, 08:46:34 AM
Also of note is that Yoshi was wearing a 007 T shirt, and they also announced that we'll have flying mounts, so perhaps that says something about what the maps in Ishgard will be like.

Not a whole lot of info this time around, but I'm "looking forward to it".
43  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2014, 06:43:51 AM
Dark Knight has been revealed as a two-handed sword tanking job that has no base class to branch from.

Can't say I expected that. It's going to drive my OCD insane that some jobs have classes and some don't. Oh well.
44  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 20, 2014, 12:43:10 AM
Made no real sense for it to be DEX since DEX was strictly defined with the in-game tooltips as a ranged stat, but congrats on getting a completely arbitrary guess for something that doesn't really matter correct.

They also announced they'll be wearing MNK gear, so I guess they'll be adding DEX onto those sets? I guess MNKs will enjoy the increased parry or whatever.
45  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 19, 2014, 11:06:43 PM
Like many other people have stated, Secret of Mana was amazing when I was a kid, but it has aged really poorly. As a standalone game I think Legend is probably the best of the series. It's terribly underexplained though, especially the way the weapons work. I think what made Secret special for me though, is that there was this air of mysticism throughout the game. I don't think I can think of any other games that made me feel like I was adventuring into the unknown the way Secret did. I think a large part of this was the music.

Despite the flaws in the series from the start though, that wasn't the only problem with the later games and I really have no idea what the hell went wrong. Children of Mana was passable on a basic gameplay level but had repetitive grind and nothing particularly interesting in terms of the world or story, and then aside from that the rest ranged from mediocre to utter crap.
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