Recent Posts

Pages: [1] 2 3 ... 10
1
Keeping in mind that I'm only on Chapter 5... When you consider how many times this story has to have been written, scrapped, and rewritten (how we went from four nations with multiple crystals to just one, Stella/Luna, the shift in focus and directors) it's kind of a small miracle that the story comes to anything at all. Thats not to suggest that we shouldn't be critical, of course, but something to keep in mind.

Honestly, this game reminds me a lot of The Last Story, weirdly enough. The worldbuilding and overarching narrative is a secondary concern to the relationship between the cast, which provided the brunt of TLS' emotional investment. XV kind of gives me a similar vibe in that I want to know more about this lore and world, but that is barely there (almost a reverse FFXIII in that sense), but I adore the lead characters.
2
Single-Player RPGs / Re: Reccommend me some PS4 games!
« Last post by Towns Car Marty on Today at 08:15:19 AM »
You can start with either Trails in the Sky 1 or Trails of Cold Steel 1. Sky is the start of the series, but Cold Steel is fairly self-contained. You'll recognize some names and gain some additional insight if you've played Sky first, but it's not mandatory. They're both excellent games.
3
Single-Player RPGs / Re: Pokemon Sun & Moon (11/18/2016)
« Last post by Dincrest on Today at 08:10:26 AM »
I wonder if any math nerds named their Dartrix to Directrix in the hope that it learns Focus so they could see the words "Directrix used Focus." 

And someone please reassure me that Gyarados gets better.  How the hell is its level in the mid 20s, yet it does not know any water moves yet?  I was so excited to fulfill the bucket list item of evolving Magikarp into Gyarados and, so far, Gyarados ain't all it's cracked up to be.  I actually had more fun with Magikarp.  I'm also confused about its typing.  Why the hell is it Water/Flying instead of Water/Dragon?  I will stick with it, though, because, like with Magikarp, stick-with-it-ness is key to this pokemon and hopefully it will become a total bruiser.  I don't expect Gyarados to be better than Shoe or Pengin, but it should at least hold its own against Furrycat, Donkeytron, and Lambtor, right? 

 
4
Finally finished it and I am like 2 fishing levels away from Plat so I basically did everything in the game.

Here is the bottom line for this game.  The second half of the game is paced TERRIBLY!

The first half of the game is fantastic even if you don't like open world it's still a lot of fun and for the first time in a long time a Final Fantasy game lets you explore the world at your leisure while still guiding you plot point to plot point.  Then you hit around Chapter 8 and the game decides to do a 180 and go super linear.  This isn't what makes the game fall a flat, no, in fact it's fine to go a bit linear if it helps weave the story but it's how the story is paced out at this point that is the real problem.  They broke the golden rule of storytelling, instead of letting you experience everything or show you everything that happens either they just tell you, it happens off screen, or they just glance over important info. The most important and honestly engaging info to the plot of the game comes during Chapter 12-3(the Magitek Facility chapters) from additional notes that are 100% optional and missable as you make your way through the facility. All the stuff that happens in the second half of the game could have been awesome if it was as fleshed out as the first half of the game.

In otherwords it does the same shit Xenogears does.  They ran out of time/money whatever and rushed the second half of the game which caused horrible pacing and boring story telling.  The game is still good(I agree with Nick's score for the game) but it could have been something amazing if they just put the time and effort into the last half of the game as they did the first half.

Back in the day Sakaguchi used to say for FF they would write 1/2 the script, start developing the game and then go from there. I've always thought for the most part FFs (and most square RPGs in general) have very good beginnings, tremendous middles, and sucky grindfests at the end. If they are still doing this maybe they have to rethink how they have to make games. 

Anyway, decided to not wait for the patch, played 4 hours today and still on chapter 1. Other than trying to hit a warp point which is just an exercise in frustration and the fact its a bit easy, I love it so far. This game passes out trophies like its candy and I already have 22 of them (WoFF didn't even give me a trophy for completing it).
5
General Discussions / Re: Random and Amazing Pictures, Please!
« Last post by MeshGearFox on Today at 04:03:03 AM »
http://lizardshuffle.tumblr.com/tagged/hoards It's tumblr so I can't guarantee that this doesn't take a left turn into NSFW territory, but these are adorable
6
Game Journals / Re: A Game Journal Reborn
« Last post by Mickeymac92 on Today at 03:01:25 AM »
Ratchet & Clank: I'm FINALLY on the final stage, after 17+ hours...yeah, I think I answered my question as to whether or not I'll jump straight into the reboot...I'm gonna need a bit of a break after this. At least I got all the Gold Bolts up until this point, and the only weapons I'm missing are the Tesla Claw (I don't remember that being so expensive...) and the R.Y.N.O.

So if I do any New Game Plus stuff, it'll just be pure bolt-grinding for the Gold Weapons....yay...
7
Single-Player RPGs / Re: Chrono Trigger and Chrono Cross
« Last post by Aeolus on Today at 01:30:56 AM »
I think the plot really dragged when
Spoiler: show
Serge temporarily becomes Lynx


Gotta agree with you there. That really wasn't nearly as impactful as I assume the designers wanted it to be. Doesn't help that L isn't a fun character to play as. I couldn't have been more relieved when he
Spoiler: show
changed back into Serge.


I blame the nature of a silent protagonist.  You kinda just get shuffled off to the next destination, no one fears you, no one really cares.  You get the cold shoulder from a few, but a few pieces of dialogue that "it's actually Serge!" seems to rectify it and Kid is the only one struggling with it.

There's a few games that have sort of tacked on spoilers poorly.

I think some of the stuff in Xenoblade counts.
Spoiler: show
I honestly don't think I cared for the game's C-plot surround High Entia affairs...  Hell, even the Earth stuff doesn't matter much given how little sense it makes (but it does make for some crazy cool and unexpected end-game scenery)


Oh lord also some character-related FFXV spoilers:
Spoiler: show
Prompto being a Magitek Knight or whatever...totally out of nowhere, almost completely pointless, and built up for suspense for the main party to simply go "whatev', you're you, you're our guy".


At least with Xenoblade, that was mostly due to the need of meeting the Xenowhatever's quota of punching false gods' faces in to beat the game. Hell the
Spoiler: show
Xord thing
was a more interesting twist than that.

As for my "who gives a shit?" spoiler example would have to be FFVIII's
Spoiler: show
Laguna and Raine being Squall's biological parents (as by that point, everything else involved Squall at some level).
8
Finally finished it and I am like 2 fishing levels away from Plat so I basically did everything in the game.

Here is the bottom line for this game.  The second half of the game is paced TERRIBLY!

The first half of the game is fantastic even if you don't like open world it's still a lot of fun and for the first time in a long time a Final Fantasy game lets you explore the world at your leisure while still guiding you plot point to plot point.  Then you hit around Chapter 8 and the game decides to do a 180 and go super linear.  This isn't what makes the game fall a flat, no, in fact it's fine to go a bit linear if it helps weave the story but it's how the story is paced out at this point that is the real problem.  They broke the golden rule of storytelling, instead of letting you experience everything or show you everything that happens either they just tell you, it happens off screen, or they just glance over important info. The most important and honestly engaging info to the plot of the game comes during Chapter 12-3(the Magitek Facility chapters) from additional notes that are 100% optional and missable as you make your way through the facility. All the stuff that happens in the second half of the game could have been awesome if it was as fleshed out as the first half of the game.

In otherwords it does the same shit Xenogears does.  They ran out of time/money whatever and rushed the second half of the game which caused horrible pacing and boring story telling.  The game is still good(I agree with Nick's score for the game) but it could have been something amazing if they just put the time and effort into the last half of the game as they did the first half.

9
FF15's story was better told in FF6.
Spoiler: show
In FF6 the first half of the game ends with the villain winning and the second half is very open ended. You get to recollect your party members mostly in the order you want and u can beat the game with less than your full party. You get to see the effect of Kefka's mad rule. You get to see the effect this has had on all your party members.

The only thing FF15 has going for it are the dramatic moments such as characters deaths and blindness. Admittedly, those are pretty well done so the game does have emotional pull. The one major difference is that FF15 had the balls to kill of major characters, including the main characters. Though granted, FF6 has a more light hearted tone throughout its story so major deaths would have seem jarring and I'm not sure Nintendo would have allowed it. lol


I feel like FF15's plot is just rushed and is a consequence of what I like to call open world syndrome. So many games that go open world basically sacrifice the pacing and development of their plot. At least the development of the characters was well done but even that could have been handled better.

Ask yourself, did this game really need to be open world? Could the story have been told better if it wasn't completly open world?

All that said, FF15 is a good game for those that enjoy the characters and the gameplay. But I don't think its story is as strong as it could have been nor do I think its a top tier open world game. How much of a negative this is in the end is purely subjective. I enjoyed playing FF12 and thats a worst open world game than FF15.

My theory? Whether it's good or bad, i admire the game for sticking with it's central 4 characters for a laaarge majority of the game.  You're the hero, this is your story, and events happen around you whether you're there or not.  It's realistic and pretty unique.  I'm not sure how good it is in the long run, because yeah like you and me and everything notice it leaves a lot left out and so damn much is left simply happening "off screen" and lowering some of the dramatic impact with its "tell, don't show" mentality.  IMO, the game could stay the same, but if it made sidequests more plot-relevant and world building it was have greatly benefit from that.

That said, I really do like what is here, I love the world, I love the characters, and love the general tone/atmosphere.  It's a lot darker than most FF games, but still manages to create a lot of times where the cast shine despite the odds against them.

Also, the ending was a perfect balance of bitter and sweet. 
10
Single-Player RPGs / Re: Chrono Trigger and Chrono Cross
« Last post by Dice on Today at 12:23:42 AM »
I think the plot really dragged when
Spoiler: show
Serge temporarily becomes Lynx


Gotta agree with you there. That really wasn't nearly as impactful as I assume the designers wanted it to be. Doesn't help that L isn't a fun character to play as. I couldn't have been more relieved when he
Spoiler: show
changed back into Serge.


I blame the nature of a silent protagonist.  You kinda just get shuffled off to the next destination, no one fears you, no one really cares.  You get the cold shoulder from a few, but a few pieces of dialogue that "it's actually Serge!" seems to rectify it and Kid is the only one struggling with it.

There's a few games that have sort of tacked on spoilers poorly.

I think some of the stuff in Xenoblade counts.
Spoiler: show
I honestly don't think I cared for the game's C-plot surround High Entia affairs...  Hell, even the Earth stuff doesn't matter much given how little sense it makes (but it does make for some crazy cool and unexpected end-game scenery)


Oh lord also some character-related FFXV spoilers:
Spoiler: show
Prompto being a Magitek Knight or whatever...totally out of nowhere, almost completely pointless, and built up for suspense for the main party to simply go "whatev', you're you, you're our guy".
Pages: [1] 2 3 ... 10