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Have a great 2015 from all of us at RPGfan. :)
347150 Posts in 14160 Topics by 2235 Members
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 on: Today at 02:18:02 PM 
Started by Dice - Last post by Dice
I am! Well... was. Just went through again... but got stuck after getting the boss key and ran out of time. ...So, third time's the charm, I guess? :/

Definitely doesn't help that while they upped the 'cool' of the bossfight, it takes a lot longer now.

Oh, just a warning.  You know how Zelda games tend to have one infuriating element to them?  The moon dungeon rooms for Zora and Goron suck a lot of butt.

 on: Today at 11:28:29 AM 
Started by Eusis - Last post by Dice
More Wild ARMs 2. Went from recruiting Tim to making it back to the town in Brad's starting scenario yesterday. I'm still pretty overleveled at this point though.

Tim's design confuses me.  It might be because I think poncho's are pretty hideous and I'm still questioning the revisiting of that trend in the mid-2000s.

 on: Today at 10:59:56 AM 
Started by Ramza - Last post by Zendervai
Yeah, one of the things considered in a review of a remake is how much it was improved. The original Hyperdimension Neptunia was terrible. It had some fun ideas, but the battle system sucked and it was obviously made on a shoestring budget. As in the entire budget was a shoestring. Re;birth 1 is a massive improvement, but the original game was so lacking in quality that even a massive improvement just pulled it up to "this is not that bad."

 on: Today at 10:42:06 AM 
Started by trexrell - Last post by trexrell
Big Plans For March

So we are ending our February and coming into what could be our biggest event since our Kickstarter campaign. We are on a schedule of releasing our playable demo by the third week of March. We want to give you guys a little incite of what the demo will contain and how things have changed since our campaign up until now.

Demo News
The demo will be about an hour long depending on how you play it. It will be more or less an intro into the actual story and feature our main character. When we release the demo we are really going to be looking for some strong feedback, everything will be upgraded and we feel we can not make a great experience without your input. Our goal is to make a really great game, we want the game to do well commercially and critically.

Voice work
We have had some issues with the voice work for some of the characters in the demo. Most of that was due to some of the voices we rushed and acquired shortly before its release. Now we are going with our core and strongest group of voice actors for the next showcase. That would include Jalen K. Cassell, the voice of Jagen , Cecilia Yus, who will voice Mioni and hopefully Amira, Echo Viridian as Sinara, and our newly acquired voice actress Danielle Mcrae who will be the new voice of Sen.

Sprite Work
We are wrapping up this month with a lot of great news and content. I have been working on Jagen again and I have been making his sprite look more like the image that Ricky has drawn. I have added more detail to his armor and upgraded his gauntlet to look more like Ricky's detailed work.

Using this design I have been implementing it into Jagen's combo animations and I really like how they look opposed to what they were before. This new version will be featured in the demo, so he will definitely have to look the best he can look.

I have also been working on some animations dealing with the character sprites such as climbing, jumping, bending down, and stance. Here is a small example of Sen's in game map sprite.

We have enlisted some more on on tile sets over the past couple of weeks and the production has been fantastic! We have had some really talented people come along and the work they have produced along with our contracted spriter is amazing you are really going to enjoy what we have to offer as far as landscapes go.

I firmly believe that we should have one of the best soundtracks for an indie game this year. Mark continues to impress with his remakes of our older tracks. Jagen's new battle theme may be one of the the best tracks he's made so far. I personally think Jagen has all of the best music associated with him. I can not wait to hear you guys' opinions on it.

The Full Game

We have plans to release the game in the near two to three months. That being said, I want to clarify what this game will feature and what may be left out as far as the first chapter goes. As you all should know, this game is going to be chapter 1 of a full length RPG experience. We aim to make the chapters at least between 14 and 17 hours. We have 3 playable characters, 8 areas in 4 locations, and a few secret ones too, all in the first chapter.

What we may or may not be leaving out is an additional playable character and 3 more areas which would just take a little bit more time but could be added to the next chapter.We shall find out what we could do with that by the end of March.

-Tyrell and Whitney White

 on: Today at 10:39:46 AM 
Started by Eusis - Last post by natros
Dragon's Dogma DA - Reviews be damned. I love this game. It is my new addiction. I'm about level 10 or 11 now, going the "thiev-ish" route. Having a great time.

 on: Today at 09:49:38 AM 
Started by Blace - Last post by Blace
It will originally come up and say there's no load file to save to (because there's not unless you have saved previously and since this was a new record I had not) and it would stay on the screen for picking a file after the error message. I didn't realize you just had to keep clicking save after that and it will ask you to create a new save file. I would just exit the screen and click save in FFIV again and the same message would come up. It was really dumb and made me feel dumb for even asking lol.

 on: Today at 09:47:06 AM 
Started by Ramza - Last post by ZeronHitaro
A look at Metacritic says 45 for the original and 71 for Re:Birth1. That is a huge leap in quality. You are entitled to your oppinion but doesn't seem like many agree looking at the score.

I cannot say since I never played the first game.
Playing the original would greatly help you there. ;-P

Re;birth only is getting praise because:

1) Massive graphical update; in that the original had virtually no graphics to begin with. For example, anything that wasn't a party member or primary antagonist used a greyed out silhouette. No 2D art, no 3D models, for the ENTIRE game.

2) Streamlined combat. Not good combat. Streamlined. Old Neptunia had most people thumbing through menus for days.

Because of that of course the meta scores are going to be substantially higher. Even if the core 'bad' elements of the two games still factually exist. (Some of which having devolved significantly. But you'll never see, in this time period, a moe-blob RPG downvoted in the mainstream sites for horrible story/characters because Japan is 'Mai waifus!!' and America is 'Criticism = Censorship! ...also, mai waifus!'.)

 on: Today at 09:40:12 AM 
Started by Tomara - Last post by Klutz64
1. Kingdom Hearts 1.5 HD ReMix
2. Kingdom Hearts 2.5 HD ReMix
3. Kingdom Hearts Dream Drop Distance

So.... yeah. This has been my year so far. Sooo much Kingdom Hearts that I'm kind of worn out on the franchise for the time being. But you can't say I haven't prepared myself for KH3. That being said, while I'm a bit worn out on the games themselves, I'm in more of a mood than ever to talk about the games and the overall plot. I love talking about Kingdom Hearts. People say the plot is convoluted, and after KH3D I kind of have to agree, but I enjoy convoluted plots, and KH is ripe for theorizing and discussing minor details.

That being said, what's the deal with Birth by Sleep Part Two? I remember hearing about it a couple of years ago, but I didn't realize there was a teaser for it at the end of BBS Final Mix. Was the project axed and the plot just integrated into KH3D and KH3?

 on: Today at 09:37:43 AM 
Started by Dincrest - Last post by glassjawsh
All of the movies you people keep talking about are terrible. (I kid, I kid)

so just shut up and watch "Super" (not joking, it's amazing)

 on: Today at 07:07:23 AM 
Started by Dincrest - Last post by Ranadiel
Saw last year's Godzilla last night. As anyone who's paid attention to my other posts in this thread, I'm no critic. So I'll just say I enjoyed it more than the initial reviews made me think I would.

I did have to laugh at the end when the fight was over and the power came back on. Like, half of the city is completely in ruins and yet 90% of what's left still has power? Must be nice.
Last year's Godzilla movie was a good Godzilla movie. They just replaced the Japanese stock (or extremely weird) human b-plot with an American stock human b-plot. The movie did an excellent job with the fights, and the b-plot was better than some in other Godzilla movies. I think a lot of people were just expecting to see more of Godzilla, which, with very rare exceptions, is not how Godzilla movies work.

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