Welcome, Guest. Please login or register.
April 27, 2015, 01:35:34 AM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
352714 Posts in 14360 Topics by 2254 Members
Latest Member: dharkhades
* Home Help Search Login Register
Pages: [1] 2 3 ... 10

 1 
 on: Today at 01:30:44 AM 
Started by Dincrest - Last post by Annubis
Yeah, Chronopolis is definitively where the game blew me away.
What was your impression of that part?

 2 
 on: April 26, 2015, 11:50:02 PM 
Started by Dincrest - Last post by Dice
Looks like a giant stingray to me. 

I feel that if it were made for today's climate, it'd be the same giant head it is in CC....but with a body that fills up the screen too.  As is, it feels like it's honestly just a badass but severed dragon head.

I'm so excited you've come this far; but I was curious for more reaction and thoughts you've had about the Dead Sea and Chronopolis and the big "grand finale" here.  Have you played CC a bunch before?

 3 
 on: April 26, 2015, 11:48:20 PM 
Started by Dice - Last post by Dice
I'm wondering if NoA will keep that kind of outfitting in, age Lynlee up, or do both like they did for Bravely Default.
Just changing her age I suppose. Changing the clothes might be a bit too troublesome and also unecessary for every other character. And considering that she at least got some chest (please don't arrest me...) I guess they could just pretend that she's a small grown-up with a derpy face.

Heh, at least 13 is that wonderfully awkward age that's hard to pin down.  That age where one day you look like you did for the last five years and then the next where puberty hits you like a brick wall and your Aunt Daisy is like "OH MY GoOooOoD! Look how big you got" in combination with hair and pimples in places you don't want them.

...I really don't puberty at all.  What were we talking about....?  Oh yeah, Lynlee looks weird.  Combination of weird blank-and-dead-but-still-trying-to-be-cute makes her look too much like, ironically, a doll than the mechs themselves.

Credit where it's due, I think anime is just a pretty hard style to adapt into 3d as well.

...

Probably the most/only big disappointing things I've seen from the game so far, go figure it had to be this kinda crap (she's 13, to boot).
Not that I'm really in favour of fighting fire with fire (I honestly don't think men/women are fantasized about their bodies in the same way either), but I hope the male teammates get some similar treatment to balance this out...

I guess they had to take the Nudist Beach uniforms from Kill La Kill along with the composer. Or at least something that looks like a non-comedic (but still ridiculous) version of that.

Funny, I was thinking on how they had to use the child prodigy engineer archetype from Gigantic Formula along with its composer.

Clothing aside though, I'm wondering how the party's composition will look like down the road. I've been getting mixed messages about how the party actually works since it seems more like you'll have your PC, Elma and Lynlee available at all times while other characters come and go based upon your current assignment/mission/point in the story.

I kinda don't mind if they ditched the party affinity.  I liked the Heart-to-Hearts in XB but oh boy they took a damn long time to develop for anyone but Shulk and Reyn (and by the end everyone likes Sharla the least on count of having little time in battle); half the time they were the reason I changed up my party much at all.  As hokey as they were, I wouldn't even mind just key cutscenes like Mass Effect to build up cred with teammates.  But I haven't really been on top of this as much as some people have though, is there any sort of party affinity things in XBX or any sort of party interactions??

I think we've talked about it here a few times where those "meaningless party conversations" can sometimes be just as meaningful as the game having a strong storyline.  Funny how invested we get in fictional characters sometimes, ain't it?

In their defense.................nope....I got nothing.

Please don't tell twitter! This industry has had enough outrages for this century already.

Although was someone looking for a kid genius?  <----------

It may be annoying outrages but I think gaming and other media will be better if we do talk about it.  It's all well and good to say it doesn't really matter that much, and I can totally see why they'd say that, but to those under or poorly represented, it can actually change the game experience quite a bit

Twitter fighting is just funny (ie; ridiculous) and tumblr is filled with insanely mind-boggling and hypersensitive peoples.

And Lucca is fucking baller.  The CT cast in general is one big loveable motley crew.  I played that game just a few years ago and still get a bit wow'd how wonderful it is.

Man, I can't stop watching these streams and I gotta get that OST.  It's gonna fill my room on many drawing nights.

 4 
 on: April 26, 2015, 11:00:48 PM 
Started by Dice - Last post by Annubis
There's less than ten people working on support at Valve.
Sounds like bullshit or bad source.

It can only the be the former since it came from Gaben's own mouth- or fingers, in this case I guess.

A 1-million-dollar backlog of support emails would mean...

80$ an hour of salary + advantage boosted to 120$ because of overtime (4 hours a day at 1.5x)
60-hour week = 7,200$ a week
If I remember right, they have 6 people working support = 43,200$ a week for the team

1,000,000 / 43,200 = 23 weeks

Meaning that some people would have to wait half a year for an answer.
That does not count any currently incoming emails or normal support emails not related to the current crisis.

 5 
 on: April 26, 2015, 10:21:17 PM 
Started by Dice - Last post by Mickeymac92
No, I mean I fucked up the install on one game and I ended up needing to completely reinstall the game.

Another time I installed a mod that I guess wasn't made properly and it fucked up the game pretty bad. And that one I couldn't reinstall because when I deleted it from Steam, it came back in the exact same state I left it in somehow (happened to me with FFXI, too...).

I just don't trust anything that involves computers anymore. I'm surprised I got Fallout 3 and New Vegas working considering it apparently involved messing with data files, and I never want to have to be put in a situation where I have to mess with files just to get it to freakin' work. No game is worth risking the contents of my computer, damnit...

 6 
 on: April 26, 2015, 10:14:55 PM 
Started by Dice - Last post by Hathen
There's less than ten people working on support at Valve.
Sounds like bullshit or bad source.

It can only the be the former since it came from Gaben's own mouth- or fingers, in this case I guess.

 7 
 on: April 26, 2015, 09:58:18 PM 
Started by Dice - Last post by Annubis
As far as money goes though, Gaben claims in a weekend it's technically cost him millions already having his staff deal with the emails and whatnot (not to mention bothering to interact with the community at all as a CEO), which I don't think is too far-fetched.

There's less than ten people working on support at Valve.
Sounds like bullshit or bad source.

 8 
 on: April 26, 2015, 09:55:06 PM 
Started by Dice - Last post by Hathen
Well it happened and I don't think it's going to un-happen after making over 10,000$ on its first day.
Now all that's left is to wait and see.

(or spam GabeN's mailbox / the reddit Steam paid mod post with your disapproval)

I'm actually not completely against the idea of it, but the system they made is pretty flawed (I'm sure you've probably heard all the arguments). As far as money goes though, Gaben claims in a weekend it's technically cost him millions already having his staff deal with the emails and whatnot (not to mention bothering to interact with the community at all as a CEO), which I don't think is too far-fetched.

Anyway I mostly posted that because of how hilariously bad those mods are. These are actually the handpicked mods Valve chose to spearhead this. Half of them don't even work properly.

Personally, I don't use mods unless I want to permanently break my game (which I've done twice), so it's an issue that wiill never effect me ever. Can't say I feel any strong feelings one way or the other.

Generally speaking you'll break your game if you stack tons and tons of them, but sometimes there are single mods that overhaul/rebalance the game all on their own and significantly change the way you play it, and they're the ones I think are worth trying out no matter who you are (SkyRE/Perkus Maximus for Skyrim is probably the most popular example).

Usually installing mods in the single digits won't break your game. It's pretty annoying to install like 100 mods and then back and forth for hours trying to figure out which one broke your game though, yeah. I think you'll miss out if you don't at least try out the big ones, though.

 9 
 on: April 26, 2015, 09:37:30 PM 
Started by Dice - Last post by Aeolus
...

Probably the most/only big disappointing things I've seen from the game so far, go figure it had to be this kinda crap (she's 13, to boot).
Not that I'm really in favour of fighting fire with fire (I honestly don't think men/women are fantasized about their bodies in the same way either), but I hope the male teammates get some similar treatment to balance this out...

I guess they had to take the Nudist Beach uniforms from Kill La Kill along with the composer. Or at least something that looks like a non-comedic (but still ridiculous) version of that.

Funny, I was thinking on how they had to use the child prodigy engineer archetype from Gigantic Formula along with its composer.

Clothing aside though, I'm wondering how the party's composition will look like down the road. I've been getting mixed messages about how the party actually works since it seems more like you'll have your PC, Elma and Lynlee available at all times while other characters come and go based upon your current assignment/mission/point in the story.

 10 
 on: April 26, 2015, 09:33:33 PM 
Started by Dice - Last post by Mickeymac92
Personally, I don't use mods unless I want to permanently break my game (which I've done twice), so it's an issue that wiill never effect me ever. Can't say I feel any strong feelings one way or the other.

Pages: [1] 2 3 ... 10


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!