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 on: Today at 10:16:19 PM 
Started by Eusis - Last post by Dincrest
I fired up the ol' SNES and played some Chrono Trigger.  Still a killer classic.  Bringing Crono's friends home to meet his mom never gets old, especially Frog and Ayla.  Also occasionally playing some Chrono Cross- I'm at Fort Dragonia.  And trying to earn some achievements in School Idol Festival. 

But the game I'm most thinking about is the new round robin on this forum.  It ain't quite the " Taressa" one, but it's still loads of fun.

 on: Today at 10:08:22 PM 
Started by Yoda - Last post by MeshGearFox
I think I dropped like a grand on a 360 + monitor + games + hotel fees in July.

 on: Today at 10:04:33 PM 
Started by Azrael - Last post by Dice
@Dice: There's no "deeper meaning" intended in ME!ME!ME! when everything is presented clearly with the audiovisual storytelling they went with.

Some people not wanting to give the short credit, I take it, is not to fall in the category of being a weirdo.

A past me would agree back when I didn't have the capacity to read between the lines, nor did the past me understand that it's more important what meaning I find in art rather than what the artist may have intended. After all, even the artists themselves may not see or understand all of the themes they themselves are using.

I always wonder this.  Especially when it comes to book analysis, film analysis, game analysis, or even art.
Every so often someone on Deviant Art will say something more profound than I ever could about my own art.  And certainly different art works will have different meaning to some people.  In your case seeing something akin to what the fella in ME!ME!ME! did to someone who hasn't had any such history.  Another fun example is China's somewhat peculiar fascination with the film 'Titanic' that was hard for the creator's to immediately explain.

 on: Today at 09:56:54 PM 
Started by Yoda - Last post by Dice
Just getting ready to go on the plane to Germany. I'll miss you guys!

See you in a week ;)

Safe trip!  :)
Buy me a souvenir! :D
Tell us how it is! x)
I'm jealous as fuck! :)




 on: Today at 09:55:50 PM 
Started by Eusis - Last post by Dice
...but I cannot focus on artwork to save my life if I don't play games. This is an alarming reality given the fact that my career/livelihood is entirely based on my capability as an artist but I've been this way for years.

I'm sort of the same.  I'm somewhat useless in the daytime and I use that to play games or do errands.  I love seeing what else is out there too, I think games, film, media, nature, etc. are one of the things I need to constantly expose myself to in order to keep my 'on the ball' and cognitive enough for art.

 on: Today at 09:39:34 PM 
Started by Yoda - Last post by Klyde Chroma
Would it make you feel more fiscally responsible if I admitted to buying both the song and costume season passes for Project Diva F 2nd, bringing the amount of money I've spent on that one game to $140?

In a way, yes. It is always easier to be less frugal in the company of others who don't mind opening their wallet. I appreciate your putting a crack in the piggy bank along with me Klutz!!

Three cheers for spending like fools :)

Thing is, while these expenses may very well be simple and material they really do make me pretty freakin happy!! Live is too short to not play pretty games on pretty televisions with ALL THE DLC DAMMIT!!!

 on: Today at 09:32:08 PM 
Started by Eusis - Last post by Klyde Chroma

I haven't actually played any games in like, two weeks now?

... I think I might grab Re:Volver and Jade Penetrate Black Package from steam to try and shock myself out of my non-interest in gaming. I find that gaming actually DOES improve my mental state, so'p.

Here comes a big Klyde reveal!! Ya ready?? It is NOT something I care to admit to due to some weird internal insecurity but I cannot focus on artwork to save my life if I don't play games. This is an alarming reality given the fact that my career/livelihood is entirely based on my capability as an artist but I've been this way for years.

If I go even so much as a day without playing a few hours of games my capacity and attention span for art is shot. I don't know why this is and have never really been able to draw a correlation.

All I can say is that I know what you mean by the improvement of your mental/emotional state as a result of gaming. RPG's are nothing short of ADHD meds for me.

 on: Today at 09:27:42 PM 
Started by Yggdrasil - Last post by IhaveFURY
@ Damacon/ You sure know how to stir the pot buddy. I'm starting to get the idea that you just really hate games but are rather fond some choice memories you hold onto of a time when you enjoyed them.

If you look for fault/fallacy in RPG's you will find it. If you play through FFXIII condemning it and focusing on internet forum whining you will be hard pressed to even catch what it is you COULD potentially appreciate.

I'm gonna take a titan of a title, Suikoden 2 as my example. I can play through it whoring out and exploiting the most game breaking teams and unite attacks. I can ignore the game-length puzzle of 108 stars and utilizing my favorite characters/teams. Heck, I'm gonna go ahead and play it without playing the first, skipping over long winded dialogue and just blitz it cause its just another something I wish I loved like a game from my childhood. At the end of the day I'm gonna want to cry it had no redeeming gameplay, a lacluster story and all sorts of other problems.

Your not gonna see this ^^ often.  While it can certainly prove one gamers experience with the title, if you appreciate what the game offers, it likely won't happen. You almost naturally get swept up in searching every nook and cranny with a distinct sense of adventure and discovery in Suiko 2. Can you break the game and bitch about it? Of course. 9 out of 10 gamers are gonna be captivated by a sweeping narrative and OCD tendency to tying up loose ends and completion-ism via 108 stars of destiny that yields a massive amount of optional ways to tackle the game.

In short even the best games can be lacluster depending on how much of a critic you are and how you go about them. Play and appreciate games for what they go right and you'll have fun.

And if you stumble across a few games you REALLLY hate on every level, don't play them. The end.

I'm gonna be "that guy" that claims the distaste for games in the current gen stems more as problem with the "gamer" than the games.

Now i'm beginning to re-hash what I said in the other thread so I'm gonna stop there and go back to believing with all my heart that the PS4 will be the most amazing thing to happen to me in my adult life yet as a gamer.

I want an option to favorite posts, because you, sir, have got the right idea. :)

 on: Today at 09:09:10 PM 
Started by Yggdrasil - Last post by Damacon
 FF12 did have a lot of exploration and some really good dungeons I will give it that for sure. But for me it was the combat and the story that drove me away from that game as I said before. If you like auto battle you are free to do so but it just didn't do it for me along with the really dull characters that I can't even remember. That has to be the only final fantasy I have ever played that I can't even remember the characters, I remember the airship guy, a bunny chick, a child hood friend chick and the main dude but the rest just don't exist in my memory nor do their names.

 on: Today at 08:49:02 PM 
Started by Yggdrasil - Last post by Kevadu
Just like a lot of modern Final Fantasy games, eh?

Funny you say that because my personal problem with modern Final Fantasy games is they're entirely *too* focused.

Final Fantasy XII and XIII are both just a long chain of combat. I mean, XII had that stupid foot race mini-game but it only served to highlight how few distractions there were to take away from all the fighting.

FFXIII, sure.  But when I read comments like this about FFXII sometimes I seriously wonder if I played the same game...

FFXII was probably the most exploration and puzzle-heavy game in the series.  There was tons of stuff to find (including substantial and 100% optional dungeons), and it had the best use of puzzles in dungeons since FFVI's phoenix cave (Though admittedly that was more in the latter half of the game.  The early dungeons were nothing special...though that's true for FFVI too).  On top of that I also loved the hunting sidequests.  Yes they also involved combat (you had to kill the creatures at the end), but you also had to put in some footwork to actually find your marks and many of them had special requirements to deal with them.  Basically there was a lot more going on than just "a long chain of combat".

Sure it didn't have much in the way of minigames...but then, neither did any of the games before FFVII.  And personally I've never really cared for minigames.

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