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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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 1 
 on: Today at 07:36:58 PM 
Started by Kevadu - Last post by Klyde Chroma
Thanks for the info Dice!

The graphics deal makes this a tempting replay for me.

 2 
 on: Today at 06:05:52 PM 
Started by Kevadu - Last post by Dice
I freakin' LOVED the PSP version of this. I'm unclear as to whether the PSP version was "enhanced" and this is a port of that, or is this PC version an enhanced port of what we got a few years ago on the PSP???

In other words, is there new/additional/improved content beyond what I already experienced with my PSP play-through?

I *think* it's actually the other way around.  The later made PSP version has PC improvements. ;S
I *think* one reason for this delay of the steam version is because they're trying to reincorporate those PSP version perks back into PC.  I'll be back with sources...!

EDIT:
http://www.gamefaqs.com/boards/933329-the-legend-of-heroes-trails-in-the-sky/61917488

- Difficulty settings
- New Game+
- Battle voices
- The monster book
- The place names only appear on the map when you visit them
- Retry offset
- Better graphics for the PC version (!!!) (cuz it's PC)

The topic also says the improvements are back in the PC version

 3 
 on: Today at 05:58:44 PM 
Started by Eusis - Last post by Dice
While I'm talking BoFIV I would like to throw out some random thoughts.

-I LOVE the Fou man! Great character thus far. Unless they completely botch it, the way they have written him in up to the 20 hour mark for me has made him very sympathetic while still being damn near "Sephiroth-type" of cool and badass.

They don't botch, it only gets better (depending on what the "20 hour mark" is...been a while)

Quote
-I caught a "beat all" line come out of Cray last night. Cray is NOT Rei. Cray will never be Rei. There be only one feline in the BoF universe who can and should ever say "beat all" effectively, though I take it more as the writers clever reference to Rei's use of the verbage than anything else.

I never liked Cray that much.  He was cool but too pedestrian to be very interesting. 

Quote
-Lastly, who signed off on these dragons!!!??? Dragons huh...Really...????? The text says dragon, the sprites/dragon models say something completely different if you ask me. They should have run strictly with the term "Endless" IMO. The narrative DOES make appropriate their visual distinction from typical Dragons but the term proves jarring to me none-the-less.

Aw, cut it some slack!  The game has wonderfully 'unique' dragons that try to test what it means to be a "dragon" and a "god".  Or, more specifically, I like how they work on the environment; it's not just a RED DRAGON who breathes FIRE, it's not just a PURPAL DRAGON that 'breathes' lightning.  (which reminds me, I loved the BoF3 "hybrid" dragons between Ryu and another party member...awesome to play a tiger-striped dragon)

The water dragon looks like a gigantic mollusk.  The mud dragon has you see its innards through its clear skinned snake with almost tatooed-on eyes.  The sand dragon looks like a sandworm with wings.  The grass dragon wraps its tail around a rock like it's about to fly away. 

Oh and UDON is releasing the BoF series artbook
http://www.animenewsnetwork.com/interest/2013-07-19/udon-ent-to-release-breath-of-fire-devil-may-cry-resident-evil-6-darkstalkers-artbooks
I've owned it for years and it is seriously one of my favorites.  Despite the dubious quality of their games as of late, CAPCOM still hires some amazing talent.

And also, fun fact, this game has one of those rare instances where a real classical song (or rather, a made-for-game version) plays during an important part.  I'm afraid telling you what it is, oddly enough, is a slight spoiler.


Quote
In other news, I got an itch to pop Dragon's Crown back in (haven't played it since release at which point I beat "normal" mode with an elf) and start a Wizard. Man, he is much harder to use than my Elf was... that is all I have to say about that.

Seriously, after playing it safe with the Witch, the Amazon is where it's at.  She's a fucking jack hammer.

 4 
 on: Today at 05:54:10 PM 
Started by Kevadu - Last post by Klyde Chroma
I freakin' LOVED the PSP version of this. I'm unclear as to whether the PSP version was "enhanced" and this is a port of that, or is this PC version an enhanced port of what we got a few years ago on the PSP???

In other words, is there new/additional/improved content beyond what I already experienced with my PSP play-through?


 5 
 on: Today at 05:42:21 PM 
Started by Eusis - Last post by Klyde Chroma
Hey does anyone know how many unique skills I can equip per character in Breath of Fire 4? I don't want to max my list and screw myself out of the ability to learn more so I'm only keeping 4 or 5 on each character to be safe but I know the limit stated at the beginning was higher....

Already tried doing a search for the info and realized pretty quick I was gonna run into spoilers so I WILL NOT check boards/faqs for this info.

Thanks a bunch (ahead of time) for anyone who digs up the info for me!

I've seen no mention of any skill limit in this game, so I suspect that you are good to go (unless it works like in BoF3 and you can only ever have one copy of any given skill learned).

I figured it out. There is a limit, and the limit is 9 skills. Additionally, you are correct about the "one copy" so far as I could tell. Unless I am completely missing something, you only get one of each added to the list of skills available to equip to characters.

Just discovered last night I could learn skills with Fou (during his segments) that are available to Ryu once the game switches you back to your main party. I don't know if you are supposed to do this or not but gee golly did I end up with 2 pretty powerful skills (Ebonfire and Blitz).

While I'm talking BoFIV I would like to throw out some random thoughts.

-I LOVE the Fou man! Great character thus far. Unless they completely botch it, the way they have written him in up to the 20 hour mark for me has made him very sympathetic while still being damn near "Sephiroth-type" of cool and badass.

-I caught a "beat all" line come out of Cray last night. Cray is NOT Rei. Cray will never be Rei. There be only one feline in the BoF universe who can and should ever say "beat all" effectively, though I take it more as the writers clever reference to Rei's use of the verbage than anything else.

-There is an "hdmi black" setting on my TV that, once turned off, drastically improves the visual quality of PS1 games it seems..... I wish I discovered this earler.

-Lastly, who signed off on these dragons!!!??? Dragons huh...Really...????? The text says dragon, the sprites/dragon models say something completely different if you ask me. They should have run strictly with the term "Endless" IMO. The narrative DOES make appropriate their visual distinction from typical Dragons but the term proves jarring to me none-the-less.

In other news, I got an itch to pop Dragon's Crown back in (haven't played it since release at which point I beat "normal" mode with an elf) and start a Wizard. Man, he is much harder to use than my Elf was... that is all I have to say about that.


 6 
 on: Today at 05:18:15 PM 
Started by Yoda - Last post by Tomara
Crazy neighbour is screaming again. The door my my balcony is still open, but if I close it now, he'll see me.

Edit: from his ramblings I gathered this: he apparantly took a bet (some street game?) and the people he was playing against let him win the first few times (of course). Then he lost €20. So he called 112 (our 911), who did not appreciate being called for something like that. So he called again. Eleven times total. And now he's angry and the whole world needs to die.

I feel kinda bad for him. I mean, it's obvious he's not 100% functional and he's having a hard time. On the other hand, he scares the shit out of me!

 7 
 on: Today at 05:11:01 PM 
Started by Eusis - Last post by Maxximum
Started on F.E.A.R 2. It's way more focused on the plot than the first game and at least now the flashlight doesn't run out. On the flip side, no more quicksaves or any kind of manual saves for that matter. Its just checkpoints... The mouse settings are pretty bad as well, might need to mess about with the ini files like I had to with Bioshock.

 8 
 on: Today at 05:03:37 PM 
Started by Kevadu - Last post by MeshGearFox
I'm pretty sure 'no' translates into 'the'>>>'of'>'in the'.

First of all, it really doesn't.  の (no) is used anytime in Japanese to show the relationship between nouns or noun phrases where the first element modifies the second.  For instance, 日本語の辞書 (nihongo no jisho) means "Japanese dictionary".  "Nihongo" means Japanese and "jisho" means dictionary, but in this case the "no" doesn't really translate to anything in English.  It can also be used to indicate possession the way we use 's in English but that's not relevant here.

So 空の軌跡 (sora no kiseki) could just as easily been translated to "Sky Trails".  In fact I would argue that would actually have been a more standard, straightforward translation.  Xseed went with "Trails in the Sky" because it sounds nice.  And it does sound nice.  It's got a nice ring to it.  But "in the" is not a standard translation of の.  In fact it really only works in particular cases...like, Japanese doesn't even have articles so the choice of "the" instead of "a" is completely based on context.  There's only one sky so "the" works in that case, but what about "Trails in the Flash"?  What flash?  What does that even mean.  Why go with "in the" at all when it doesn't have that ring to it?

For better or worse, "Trails of Zero" and "Trails of Blue" seem to have caught on for Zero no Kiseki and Ao no Kiseki.  In fact Udon even adopted those names for their English translations of some art books.  I would still argue that they're pretty nonsensical names, though.  I mean, "of zero" or "of blue" don't even sound grammatically correct.  I'm really curious that if 20 years from now when Xseed finally gets around to doing those games if they're actually going to use those names.

But things get even more complicated when you get to 閃の軌跡 (Sen no Kiseki).  In addition to the somewhat ambiguous grammar, technically 閃 (sen) isn't even a word.  It's a character that appears in certain compounds with the pronunciation "sen", but it doesn't ever appear alone.  It also has a verb form but it's actually pronounced "hirameku" there.  Though kanji characters generally have meanings associated with them they're more ambiguous than dictionary words.  閃 can mean flash, but it can also mean brandish or even insight (as in a flash of insight I guess) in certain contexts.  There are a lot of different ways that title could probably be translated.  Not only does "Trails in the Flash" lack any of that nuance, it sounds fucking ridiculous.

But anyway, what's wrong with just calling it Sen no Kiseki?  It has not been translated yet and until there's an official English title I'm just going to stick with the Japanese.  But I will bet good money that if it ever does get translated, "Trails in the Flash" is not the name they're going to go with...

You're being that guy.
Don't be that guy.

 9 
 on: Today at 04:27:33 PM 
Started by Yggdrasil - Last post by Yggdrasil
Trap System Has Evolved Into The Agony Crossbow -- EvilWithin[dot]net (source)

"When The Evil Within was announced, Traps you use were said to be one of the main pillars of the combat, something that will differentiate this game from others, but it has been quite a while since we've seen anything about it. Turns out that Traps can now be set up, or "fired" from the Agony Crossbow, in the form of Agony Bolts. Meaning that you don't have to place them by hand anymore. Agony Bolts (at least some of them) will stick to any surface you fire at, acting as Proximity Traps. Here's a list of confirmed Agony Bolts so far."

---

Extract from an Interview made to Shinji Mikami last year by GamesIndustry International:

"People shouldn't expect a Resident Evil experience going in though. "The fear and the triumph of overcoming fears is the same. The different thing is that the Resident Evil series has its fears (zombies, etc.) grounded in science - viruses and stuff - whereas in The Evil Within, the background of those fears are more cerebral, more psychological, like the evil within the human soul. That's the big difference in concept," he said."

---

Three more extracts from another Interview by 3 News with Mikami:

The Evil Within is a return to what you call "pure" survival horror. Since you first started this genre nearly 20 years ago, why do you think it has gone more into action and more away from straight horror?

"With horror, if you repeat the same scary tricks people get too used to it. So to satisfy customers as you create more and more sequels, we put in more action to try and satisfy a greater number of people. With most game developers it's not intentional, but it naturally just leans more towards action. I myself went down that same path too."

There's a lot of horror references in this game. I've seen what I think are direct references to The Shining, Saw and Session 9 to name but a few. What's your intention with these references?

"With this game I am taking some memorable horror movie scenes and parodying them a little bit. At the E3 demo of The Evil Within you saw lots of examples of those, but there's not too much in the full game. I parodied a game too, but I can't say what game... apologies to Capcom!"

To finish off, what have gamers got to look forward to with The Evil Within?

"Everyone's been missing good, old, classic survival horror and wanting to play it again. You'll feel it's definitely back with this game and I'm sure you're going to enjoy it, I promise."

---

Concept Art by Daniel Rudnicki: Basement / Hospital / Re-born Laura / Village

---


 10 
 on: Today at 03:50:11 PM 
Started by Kevadu - Last post by kkhohoho
I really hope this finally gives the game the exposure it deserves. 

Same here; that's my main hope with this release. I don't expect the game to become a mega-hit, but I'd at least like it to get a decent amount of sales, as well as some good word-of-mouth going around. And then it can all pay off when SC comes around. Maybe we'll even get The Third if these do well enough.

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