Welcome, Guest. Please login or register.
July 26, 2014, 03:17:17 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
327473 Posts in 13409 Topics by 2169 Members
Latest Member: KopeAcetic
* Home Help Search Login Register
Pages: 1 2 [3] 4 5 ... 10

 on: Today at 03:56:42 AM 
Started by Futomimi - Last post by Futomimi
Hi. I need help making a buying decision. I am a huge fan of Persona 3 and I was ecstatic when I heard they were making a series of movies for it. However, I am not likely to spend $60 to $80 dollars on a movie. That is especially true if it is an import where I can't even understand the extra features. I assumed that eventually Aniplex would release a real western version that would be cheaper. However it has been a while. Maybe it just feels like a while and I am not remembering correctly. I guess I could be blinded by anime madness.

I don't mind waiting longer to see if it eventually comes out. Yet I am afraid that they will stop selling it and the price will skyrocket. So my question for those of you with history with lesser known Aniplex titles is what do you speculate will happen. I guess the worst thing that could happen is it gets so expensive later I never buy it. So should I wait or just break down and strike up a conversation with the guy who keeps asking to buy my kidney?

 on: Today at 03:25:02 AM 
Started by Azrael - Last post by Yggdrasil
Death And Return Of Superman Pitch by Max Landis

"In early 2013, Max Landis was approached by DC Comics to work with Greg Pak on a weekly year long series to reboot the death and return of Superman. Due to Max's heavy schedule, and internal decisions about weekly series at DC, the series never came to fruition."

The video is 42 minutes long but is the most fun I've ever had with fan fiction.

 on: Today at 02:56:18 AM 
Started by Dice - Last post by Dice
Legend of Korra

= Eat dick Nick!

= Great episode again.  Great season so far (but I'm scared the ending will be awful for some reason....).

= I love that they either (a) Didn't bother animating tea drinking, or (b) Team Korra was smart enough to not drink tea from someone they were suspicious of....oldest trick in the book...!

= Bolin wins for the chuckles, but I'm kinda glad Verrick is back too -- for whatever reason.

= Was Aiwei supposed to be the most suspicious one here...or Suyin?

= The bending animation is seriously awesome.  You really feel the 'impact' and power of everything the cast does because they're so focused on this detail.  On that note: This was seriously an action-first episode, I barely remember any dialogue besides what Bolin and Verrick said.

= http://youtu.be/fu_5apjfl3Q  Legend of Korra game by Platinum!  Gameplay! And it doesn't look too bad!

 on: Today at 02:49:39 AM 
Started by ULTROS! - Last post by Alisha
I really like Alisha's hair... :/

thanks :D

 on: July 25, 2014, 11:34:12 PM 
Started by Kevadu - Last post by MeshGearFox
Dice, you were supposed to say, "You get what you need"


 on: July 25, 2014, 09:36:18 PM 
Started by Hidoshi - Last post by Mickeymac92

I've been looking harder than most, tbh. I hated Eureka Seven (despite doing a lot of things I normally praise with Mecha, it doesn't do them in a way I enjoy and does a lot of other things I don't like, too), and had a lot of problems with Code Geass and Gundam 00 as they're pretty much the poster boys for everything wrong with the genre right now. Gurren Lagann is full-on Super Robot and doesn't count towards what I'm talking about. Gundam Build Fighters is a myth.

Only ones I got left to check that might be promising are Macross Frontier and Overman King Gainer, but I've heard a lot of complaints about them, so I can't say I'm in any rush to watch them.
Okay, I have to ask what is everything that is wrong with the genre right now? Because I love both Gundam 00 and Code Geass (just rewatched all of Code Geass two weekends ago) and I am curious as to what makes you grumpy about both.

To put it plain and simple: They lack any sense of believeability. I know most mecha aren't exactly hard science fiction, but fuck at least they used to try, and some of them got damn close. Now it's like I'm watching super robot shows, where everything's just about how rediculous the escalation can get. One of the things I liked with Argevollen at least is that it feels like it's going back to basics, and I can't help but feel like that's the best way to go.

There's a lot more I could bang on about, but honestly I've banged on about this on every other site I go to pretty hard...I'm kinda tired of doing it. :/

EDIT: I should mention I feel like this is a problem with Sci-Fi anime as a whole, but it goes double for Mecha.

 on: July 25, 2014, 09:17:51 PM 
Started by Eusis - Last post by Monsoon
Keep posting!

Since the last posting I've also beaten the Swamp Palace and the Palace of Darkness.  Did some exploring, some sidequesting, and (mostly) some snail hunting.  82 maiamai total.  Now I have all of Ravio's items bought and eight of them upgraded to Nice (all but the boomerang).  

I thought Turtle Rock had the toughest dungeon and boss of the five Lorule dungeons I've played, but that is probably in large part because it was the second one I did in Lorule.  I still had green mail, the Lv.1 Master Sword, and only the Bow, Fire Rod, and Ice Rod upgraded to Nice (I specifically waited to enter until I upgraded the Ice Rod).  I had a rough time in Turtle Rock, dying once (only time in the game where that happened), but resetting to the weathervane save rather than buy my rental items again.  The Desert Palace was manageable and getting the Titan's Mitt accelerated my income in a major way (in both rupees and maiamai).  I haven't had to use a guide at all to find nearly everything I've wanted to, with the lone exception of the Master Ore in the Palace of Darkness.  I stared at that stupid map, already having finished the dungeon, for close to 30 minutes before I decided "**** this, I'mma check GameFAQs."  Spinning wall triggered by the lower switch.  Tricky.  

My very first impression of the game was "this is not wasting any time at all."  Less than 20 minutes in I met some core characters, been introduced to item renting, and thrown into a dungeon.  Traveling the map is easier than ever thanks to weathervanes.  Getting from dungeon to dungeon or encounter to encounter is easy, but has incredible design variety and changing tactics.  Every dungeon has 1 or 2 signature items, without *obviously* revolving around the item and making each item VERY useable and powerful outside its own dungeon (thus dispelling one of my issues with the Zelda games' basic design).  Rupee collection is rapid and satisfying, since there will basically always be something to spend them on; on a similar note, Maiamai collection rules because there are a TON of them, they never seem unreasonably hidden, and there is an awesome, palpable reward for each ten you find.  Smart stuff, Nintendo.  

I don't really have any serious issues with ALBW.  It wears its gimmicks fantastically (wall paintings, moving between worlds, and renting items are all rock solid), the map is dense with things to discover and collect, and the action is superb.  The item rental concept is ingenious, and soon you're gaining rupees at such an incredible rate that keeping those nine things in your inventory permanently is totally manageable.  The dungeons are all great, but they feel a little small and short compared to the classics in A Link to the Past or the incredible scale and spectacle of the 3D Zelda games' dungeons.  I love the dungeons I've done, but they seem a little too quick and too easy.  Maybe I'm just too much of a veteran, but this seems like Zelda Lite at times.  A fantastic, refreshing, delicious Zelda Lite, but still a little too breezy.  That's my biggest (only?) complaint about the game, and it barely even counts.  

And I wonder how much of it's nostalgia.  Sure, the map and items are all great, but the map is almost a 100% landmark-for-landmark recreation of one of my favorite games ever.  Probably more than 60% of the soundtrack is well-produced re-imaginings of old tracks.  Almost every item and gameplay tidbit from ALttP is brought back and improved a little bit.  OF COURSE I'll really like it.  Even when it changes in tiny ways it's enough to blow my mind a little bit and get me excited - I got *way* too pumped from seeing that Turtle Rock and the Ice Ruins switched places.  Similar thing to see a snow-covered Death Mountain.  Is this just awesome, or a bit of a cheap ploy?  Probably both, but I don't care.  It's done with enough attention to detail and smart adjustments that I'm enjoying just about all of it.  

So that's that.  Two more Sages to rescue, and presumably a final dungeon.  Will probably finish it this weekend.  Dunno if I'll get all the snails, but I definitely want at least 90 so I can get all my items up to Nice.  Next time I post here it will probably be a LOT of XenoBlade ramblings.  

TL;DR A Link Between Worlds is pretty good.  You should play it.  Already not regretting buying this 3DS last weekend.  

 on: July 25, 2014, 08:11:55 PM 
Started by Hidoshi - Last post by Klyde Chroma

I've only read the manga of that. Let me just say that, assuming the anime follows the manga completely, that series is going to get messed up...well that implies it was at some point not messed up. It will get more messed up in the future.

Sir, you were NOT lying. This series gets more twisted the further it goes for sure. I'm only 14 eps in but I sure hope it keeps up this pace. AWESOME series thus far.
All I am going to say is look forward to episode 24 (just skimmed through the episode list) that is when the most iconic scene of the series should occur. Also do not watch the OVA, it has the last chapter of the series in it, but the series works fine without that.

Not quite sure what you mean since every episode seems to have a scene/bend/twist that blows my mind, but if you are in fact referring to the return of my FAVORITE participant in "the game" then yea your right...... that was totally freakin' awesome :)

 on: July 25, 2014, 08:04:20 PM 
Started by Eusis - Last post by Klyde Chroma
Decided to try Modnation Racers on account of the fact that I NEVER play cart racer games. I honestly think the last I played was the first Mario Kart.

Oh God....

I don't even really know what to say other than someone could lose their life to the creation station. I think I'm gonna put this away on account of the fact that I will probably waste glorious amounts of time making characters from RPG's, complex cart stickers, and NEVER actually racing. The customization could be a game in and of itself. I am too OCD for editors such as this.

I see two paths in life... gaming and enjoying it or spending an eternity creating a secret of mana inspired racing course- LoL

EDIT: I did manage to meticulously craft a "Klyde" character and my RPG-Mobile. I am done. I could care less about cart racing to be honest. I feel frustrated....

 on: July 25, 2014, 07:57:00 PM 
Started by Hidoshi - Last post by Mickeymac92
Finally gave in and started reading One-Punch Man. Naturally it was as good as I anticipated. So funny, yet still pretty Badass.

Also started reading The Music of Marie, since it's short (only 16 chapters). Not sure what to make of it after 4 chapters, though...the society kinda seems too idealic to me. I think it's supposed to be a tragedy, though, so we'll see...

Pages: 1 2 [3] 4 5 ... 10

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!