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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332834 Posts in 13638 Topics by 2191 Members
Latest Member: Zaltys
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 21 
 on: Today at 01:01:06 AM 
Started by Eusis - Last post by Monsoon
Played a few hours of Persona 4 Arena Ultimax today.  Started story mode.  Didn't touch Score Attack or Golden Arena.  Few hours of Network battles and Vs. with my roommate.  Early reactions:

Story mode is better, because you don't need to run through six separate character stories just to unlock the ending, and THEN beat the game with the other ten or whatever to get 100%.  It's more straightforward now, with a big ol' web of story segments to navigate.  Better than the first game, but I have only done seven or eight dialog segments.  

Junpei - kinda limited.  Victory Cry is great whenever you manage to unlock it, but it can only happen if you get sustained offense, and Junpei can only do good damage with some meter AND getting in close.  His Persona moves are slow and risky, but I'm sure there's good combo potential somewhere.  Mobility is okay, but he gets shut out by GTFO characters worse than usual and it's hard to get the timing right for his bunts.  

Yukari - oh god it's almost like Cable from MvC2.  OK, not really, but damn she has some projectiles.  Yukari's arrows are faster and trickier than Yukiko's fans, but she seems to have fewer tricks that Yukiko, whose fire meter is easier to build up in this game.  But yeah, Yukari is basically PEW PEW PEW and she seems pretty strong.  

Rise - surprisingly fun!  She has some weak projectiles and slow-moving musical notes, which are harmless unless Rise hits them with a B attack, which turns them into instant stuns and combo extenders.  Her analysis move doesn't seem to do much (I think it makes her disc projectile a little better?) but her combos are okay, her shield moves could be all right, and I'm SURE that I'll figure out some music note shenanigans eventually.  Probably my favorite to use of the new characters.  One of her SP Attacks is a throw that turns into a rhythm game for Pursuing Your True Self, because why not?

Ken & Koromaru - I only used him a few times, but his pokes are really good and there is great potential for trickery if you can get Koromaru's skills rolling.  I wasn't able to at all.  But if you hit the woodshed with Training Mode, I bet Ken can have some dastardly setups.  Really interested to try him a little more.  

Sho - I only used Boss Sho (Sun Arcana, no Persona), but wow.  Really good rushdown offense with some projectile tricks.  I bet he's awesome in the hands of an expert, because I was mashing A and B and using his basic QCFs and Furious Action a lot and did really well.  Gonna try out Persona Sho (Moon Arcana, PerShoNa) this week.  

Marie - ugh. Like a lamer version of Teddie, with slow item options, some rudimentary shield skills and a bag-thwack that is kind of like Naoto's kick.  If you can figure out how to use her persistent items she's probably decent, but trying to use her cold was a mistake.  My least favorite of the new characters I tried.  

Adachi - I never used Adachi.  Maybe tomorrow.  It's late.  I have work in the morning.  

 22 
 on: Today at 12:52:59 AM 
Started by Eusis - Last post by glassjawsh
This topic seems to come up every now and then but am I really the only one who couldn't stand the PSP Lunar remake?  The combination of being absurdly insultingly stupidly mind-bogglingly easy, painfully slow combat animations, and the awful load times made playing it a complete chore...

This is not even an exaggeration:  I would start a battle in that game, select my actions (the game's one saving grace was that you queued all your actions for the turn ahead of time), and the put the PSP down and do something else while I waited for it to finally be my turn again.  Not even looking at the screen, because nothing that happened actually mattered.  I could win those fights in my sleep.  And I could read a few pages in a book before it was my turn again since everything took so fucking long.

Fun times.

I think the "easy" tag for harmony is just a product if how hard SSSC was.  I died 5 times during the first dungeon alone.  I agree with you on the battle animations being far too lengthy, though I don't see how that would take any enjoyment away from the game. I guess I'm just not as persnickety as some about battle systems. I thought it  was perfect to play while also watching a movie or listening to a podcast.

 23 
 on: Today at 12:41:33 AM 
Started by Cosign - Last post by Taelus
We've already recorded the episode in which I talk about it at length. Should be up in a few days!

 24 
 on: Today at 12:41:00 AM 
Started by Dice - Last post by Jimmy
Oh man, Castle is killing me. I don't think I can watch it anymore. Last season was merely okay, but I'm really to the point of not caring now. I will probably give it a few more episodes into the season before I stop watching altogether, but unless something changes I think my Monday 10pm TV slot will be open.

 25 
 on: Today at 12:39:19 AM 
Started by Aeolus - Last post by Jimmy
I feel like it's going to end up aping Tron a whole lot.

I was thinking more along the lines of the Michael Bay Battleship movie.

 26 
 on: Today at 12:30:56 AM 
Started by Lucca - Last post by MeshGearFox
these motherfuckers are the shit





that sheep turned out okay i guess


 27 
 on: Today at 12:09:09 AM 
Started by Azrael - Last post by Wild Armor
not youtube, but I think you'll appreciate this:

Cooking

That is the saddest 'cooking' video I've ever seen...and I don't mean the music.

the tumblr reblog that I saw this on said that this belongs on the Tim and Eric show.

 28 
 on: Today at 12:03:57 AM 
Started by Azrael - Last post by Kevadu
not youtube, but I think you'll appreciate this:

Cooking

That is the saddest 'cooking' video I've ever seen...and I don't mean the music.

 29 
 on: September 30, 2014, 11:56:23 PM 
Started by Azrael - Last post by Wild Armor
not youtube, but I think you'll appreciate this:

Cooking

 30 
 on: September 30, 2014, 11:51:33 PM 
Started by Azrael - Last post by Dice
http://youtu.be/m78gYyTrG7Y
Don Hertzfeldt, a well-known animator (in certain circles) takes on the Simpsons couch gag; first by referencing 'old school Simpsons', then advancing into the far, far future where we have Exo-skulls and episodes zapped into our minds, and more need for.... being extremely straight forward as blob-toons.

I do like Bart Blob.  I think he gets me.


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