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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
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 31 
 on: December 21, 2014, 08:42:01 PM 
Started by Sagacious-T - Last post by Blace
I'm so over the glitched trophies this is getting ridiculous. Not only did my killing all 10 dragons trophy not pop, but my trophy for getting 10 agents hasn't popped and I have about 15. This is getting so dumb.

IF you didn't get the 10 dragons trophy, you'll need to reload a save game before your last dragon kill and kill it again. You should get the trophy then.

I will do that after I beat the game. My last save before I killed all the dragons was 50 hours of gameplay ago...

 32 
 on: December 21, 2014, 08:35:35 PM 
Started by Klyde Chroma - Last post by Draak
1) Tie between Shadowrun: Dragonfall DC and Morrowind.

2) Shadowrun: Dragonfall DC

3) Maybe Dragon Age Inquisition? Not a proper disappointment since I was expecting a prettified DA2 (which I'm not a fan of) and that's exactly what it was.

 33 
 on: December 21, 2014, 08:33:10 PM 
Started by Klyde Chroma - Last post by glassjawsh
1) Mass Effect 2, I went through this again on my PS3 (having previously beaten it on the 360) with all of the DLC (I mailed my PS3 to my friend in Baltimore so he could play the Last of Us, so I made him download all the ME DLC as "payment.  On my nickel of course).  This and ME 3 are still the only 2 WRPGs I've ever really been able to stomach. 

Honorbale Mention: Lunar 2: EBC (restored my faith in RPGs when I really needed it), FFXII (I dumped almost 120 hours into this thing and it reinforced my belief that, if I want to keep my job and my girlfriend, I should never play a full fledged MMO), Ys Memories of Celceta (all Ys games should always be mentioned every year, always.  They are that fun to play).


2) Lightning Returns, other than XIII-2 being a bit of a garbled mess, I've absolutely adored the XIII trilogy.  I know it's popular to hate on, but there are some of us who had a lot of fun with these games. 

Honorable Mention: Freedom Wars (only played about 12 hours of it though)

3) Xenoblade Chronicles, I REALLLLLY tried folks.  I wanted to love this game so badly.  And yes, maybe I am too stuck on my desire to play RPGs that unfold in the most linear fashion possible (I want to play a book, really). But Jesus Christ being given a hundred sidequests within the first few hours of gameplay is asinine and completely overwhelming.

Honorable Mention: the original .hack series (what a waste... especially when you consider how interesting the idea is and how great of an anime Sign was), Legend of Mana (I hated this game so much I sold it within hours of opening it for the first time. and I bought it c. 2002)

 34 
 on: December 21, 2014, 08:27:51 PM 
Started by Dice - Last post by Yggdrasil
Look at the credits for Level Designer.

That raised a few eyebrows from long-time fans of RE. Is highly unlikely is the same person in any case.

 35 
 on: December 21, 2014, 07:37:44 PM 
Started by Klyde Chroma - Last post by MeshGearFox
2014 as a whole was a lot of exhausting bullshit.

~~

1. Suikoden 3 and Eschatos.

2. Crimzon Clover: World Ignition - I think this is from 2013, but 2014 was the US release so wevz. All around fantastic, with my only issue being that it might be a little TOO hard. Also that it got me interested in Japanese doujin games in general, which... well, I talk about it below.

3. Tempted to say TitS, although that's just the US version of a game from like whenever.

Freedom Planet - Talked about this elsewhere, but the levels just keep going on and on and don't really do anything interesting. Also endless cutscenes. It's not really bad, it just has this 90s shareware vibe to it.

Valkyria - More endless cutscenes! Also getting A-ranks is entirely based on route memorization. I don't dislike it by any means, it's just not something I want to spend time on.

Astebreed's just a goddamn mess and I have no idea why it's being well received by the shmup community, Gigantic Army had boring level designs and bullet spongey bosses.

Gunhound - Not actually playable on a keyboard, because you can't remap the keys. NEAT!

And in terms of older stuff that I played for the first time in 2014, Vesperia went a long way towards killing my interest in RPGs.

Uh... I think Banished is the only 2014 game I got that I've yet to play.

 36 
 on: December 21, 2014, 06:00:33 PM 
Started by Dincrest - Last post by Monsoon
WHoops!  Wrong topic, my bad.  Have fun playing CC!  It's great!

 37 
 on: December 21, 2014, 05:18:59 PM 
Started by Klyde Chroma - Last post by Agent D.
I can safely say my biggest disappointment is Destiny. Great gameplay, addictive grind, but that's it. Everything Bungie did to this game either pissed off everyone or pissed off non-pvp players. They seriously couldn't have fucked up more, even if they had simply shut off the servers on the dlc release day and said we fucked up, game over. New players who didn't own the dlc got everything but the raid specific weapons in terms of items, but lost access to one of their rightfully accessible game modes at least once every 6 weeks. Meanwhile veterans were told everything they did had to be redone to make their special gear worth a damn again. It's amazing how fucked up this game is getting and it's only month 4.

 38 
 on: December 21, 2014, 05:08:04 PM 
Started by Dincrest - Last post by Annubis
Remember that roulette? It's going to be the most fun mini-game ever.


 39 
 on: December 21, 2014, 05:03:30 PM 
Started by Eusis - Last post by Kevadu
Most of my SRs are event cards (I have never gotten more than the minimum you can get when scouting...) so when I said her stats were lower than SRs at the same level that's compared to event SRs.

 40 
 on: December 21, 2014, 05:00:13 PM 
Started by Klyde Chroma - Last post by Kevadu
This has been an odd year for me...

The game I have overwhelmingly played the most (like 10x as much time in as everything else combined...) would be KanColle.  But I'm still not completely convinced that it's actually a good game...sure it does some things better than a lot of similar style games, and the whole fan community around the game is pretty interesting...but part of that is probably just addiction.

The game I've put the next most time in is probably Love Live School Idol Festival.  Which as I've said before is actually a pretty good rhythm game if you can get past the surrounding free-to-play systems.  I still think the monetization setup is complete BS but my response to that is to simply not spend a cent on the game.  It's still quite playable that way even if I'll never be a top player.

Still, a browser game an a mobile game...I've become everything I ever hated.

My favorite 'real' game from the last year would probably be Danganronpa.  Wait, that's a VN, there are probably some people who wouldn't call it a real game either.  Oh well.


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