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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331871 Posts in 13590 Topics by 2191 Members
Latest Member: Zaltys
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 41 
 on: September 20, 2014, 07:25:01 PM 
Started by Agent D. - Last post by Agent D.
they randomly appear from blue engrams and there's a weekly heroic strike that gives them to you, I can run you through the current one if you haven't done it already.
If you need help on it, I'm 27 and way better geared now for that strike. Wouldn't mind running through it again to get better aquainted with higher level play.

 42 
 on: September 20, 2014, 07:10:56 PM 
Started by ULTROS! - Last post by FlamingR1ft
Agreed that it was great ending even if it was for shock-value....

Very much so. I bought it, too. I really believe that, if it came down to it, Ludger would

Code:
kill the others to protect Julius. I liked the blood; you're right, it did make it personal. It would have been even better if, when they zoom out, we saw the party's bodies lying around. That would have really brought it home for me.

 43 
 on: September 20, 2014, 06:49:03 PM 
Started by Agent D. - Last post by kofvscapcom
they randomly appear from blue engrams and there's a weekly heroic strike that gives them to you, I can run you through the current one if you haven't done it already.

 44 
 on: September 20, 2014, 06:34:45 PM 
Started by Eusis - Last post by Yoda
I played RE6 co-op with Dice and loved every minute.

The game is stupid but fun.

 45 
 on: September 20, 2014, 06:06:11 PM 
Started by Eusis - Last post by Yggdrasil
*Resident Evil 6 impressions*

From a gameplay perspective, RE6 wants you to play it with an Arcade mentality. Is very different seeing someone who give himself the time to master the game to someone who has personal problems with the design of the game, and in a way, this (to give a quick example) is the same kind of problem some have with the Souls series.

The learning curve is awkward, but beneath that there's a decent game "hidden".

Any other horrific suggestions are welcome.

*Ahem*

If I never played the very first ps1 silent hill, can I jump in on the HD collection comfortably or will I be lost?

Don't bother with the "HD" collection of Silent Hill. They did a terrible job with it.

 46 
 on: September 20, 2014, 05:37:08 PM 
Started by Agent D. - Last post by Yoda


edit: wrong thread and wrong FORUM

Sorry!

Anyway, are strange coins random drops or what?

 47 
 on: September 20, 2014, 04:58:21 PM 
Started by Eusis - Last post by Klyde Chroma
In the interest of the season that is upon us, I felt like taking advantage of the Capcom sale (on PSN) and grabbing Resident Evil 6.

Now, I did my homework. I read about the complaints of quick time events and what have you. But honestly, my standards and what I find enjoyable is so far removed from the typical I really wasn't too concerned. Top it off with the fact that I really enjoyed my time with RE 1-5 and I figured I was in for a nice experience.

I COULD NOT have been more wrong.

This game fails on all fronts by my estimate. It moved in an action-ee direction but totally drops the ball as an action/adventure title. The horror is there mind you, however the only thing I'm really afraid of are the enemies I can't see because my character takes up 2/3 my field of vision.

Rarely can I find little to no redeeming qualities in a game, but I find myself hard pressed to say anything good about this.

I will not be playing this game EVER again. I disagree with the majority who claimed this was a bad Resident Evil as I feel this was just a bad game in general.

It appears my Halloween treat this year will probably be Corpse Party: Book of Shadows or Costume Quest. Any other horrific suggestions are welcome.

On that note, one quick question. If I never played the very first ps1 silent hill, can I jump in on the HD collection comfortably or will I be lost?

EDIT: Also highly considering the PSP Ghosts and Ghouls remake which somehow totally flew under my radar.


 48 
 on: September 20, 2014, 04:36:17 PM 
Started by Cyril - Last post by Klyde Chroma
Iris is nothing like the PS3 titles.  It's much more of a conventional JRPG with crafting elements on the side.  There are no time limits of any sort.

That said, though the hardcore Atelier fans were upset by the drastic changes a lot of people seemed to enjoy Iris.  It doesn't really feel much like an Atelier game, though.

Good golly how I've wished for years they would return to the Iris formula for an installment or two. I'm probably amidst the minority of Atelier fans when I say it, but I REALLY felt "Iris" was a great direction for the series. In fact, I would go so far as to say it did wonders for fostering a larger fanbase for the franchise as a whole.

I personally would not regard the Atelier name as highly as I do if it were not for Iris.

Additionally, I can credit the first Iris game as the title that made me realize crafting items and inventory could truly be F-U-N.


 49 
 on: September 20, 2014, 04:32:18 PM 
Started by Yggdrasil - Last post by Yggdrasil
Famitsu Interview -- NeoGAF

I recommend everyone to read this.

---


Glad they showed a bit more of the engine.

Also, it sounds like an arrangement of "Prelude" from VII playing there at 22:36.

Can't we just get Platinum to make it at this point? It worked for MGR:Revengeance.

In that case, we would end up (hypothetically) with something closer to Ys than FF.

 50 
 on: September 20, 2014, 03:44:30 PM 
Started by Kevadu - Last post by MeshGearFox
Man I wanna get the upgraded Wasteland 1 sometime. I wish a bunch of older games would get the treatment of someone dropping the /text paragraphs/ into the games proper. Especially Dragon Wars -- the Gold Box stuff as a whole is probably a little too archaic for me now, but Dragon Wars is quite good.

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