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...and meanwhile, I'd rather just save my money and wait for Tales of Vesperia Definitive Edition to release, and I might play through either Tales of the Abyss or Tales of Symphonia in the meantime. That just sounds like a more enjoyabe exerience to me than a game that is thoroughly mediocre, predictable - "Just ok" is damning praise at best, IMO...
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Dincrest on July 15, 2018, 07:26:43 PM »
But all the fan badgering doesn't do much good if we don't speak with our wallets at the end of the day.  Yeah, we could raise a big stink online about wanting certain kinds of games, but unless we buy them and show the companies there is money to be made then we won't see any more.  The gaming business is just that- a business. 

And I never said I'm happy in a box with only 3 channels to choose from.  I'm just saying that if the 3 channel box isn't giving me what I want, I'll look for my satisfaction somewhere else.  When I was a kid and they were showing reruns of cartoons we already saw, my friends and I would gather up our action figures and other toys and just let our imaginations run wild creating our own adventures, like some random object teleports Optimus Prime to Jabba the Hutt's palace in Tatooine and he fights the Star Wars Rancor.  (Hey, we were around 7 at the time!)

I'm also saying that the gaming biz is at a point where we're no longer in that 3 channel box.  The box has been blown to smithereens and we're now living free in a plentiful land of feast instead of a box of famine.  If one game doesn't make it, there are still dozens like it that will.  I don't have to put all my eggs in one basket.  This even goes for genres that are niche, because the industry knows that the niche markets are loyal buyers.  Plus, thanks to the evolution of the Internet, those niche markets are easier to get to and many smaller devs can bypass the middlemen and just sell direct to consumers.  That's wonderful, because then I can give more of my money to the creators.  I love that there are so many smaller developers out there creating neat stuff.  I've played and reviewed a ton of stuff that flies under the radar. 

With music, I think what mainstream radio and big record labels put out is drivel.  So, I would go to all kinds of local shows and trawl sites like Bandcamp to see what's out there.  I've discovered (and even befriended) some really killer bands by exploring the paths less traveled.  I also played in local bands and we created music we believed in; seeing our musical voice (including songs I had written) resonate with people was profound.  Competition was fierce, though.  We often competed with bands like ours to get gigs.  Sometimes we'd get them, sometimes we wouldn't, but we still kept making our music because we liked doing it.  And the gigs we did get, we played like our asses were on fire.  It's easy for someone to say all punk bands sound the same, but every punk fan has those that they resonate with more than others. 

I feel like there's a LOT being lost in translation in this conversation and everything's getting cloudy with tons of points and arguments that tangent off from the main point.  I kinda forgot what the main point was.  Are we talking about censorship?  Hentai games?  Creating games?  Niche game marketing?  The state of the industry? My overuse and/or inappropriate use of analogies and idioms to the point where they sometimes become malapropisms? 

I feel like I'm being made to sound like I'm anti-creativity or anti-competition or something.  I've said repeatedly that competition is healthy, because it makes developers strive to create quality products to gain market share.  I've also been saying that I value the mentality of "If I can't get what I want, I'll create it."  If the creator wants it, chances are someone else does too.  As a musician, I gladly encourage people to pick up a bass, form a band and write songs/create music.  I say do it, but do it with heart, passion, and sincerity.  I can't ignore the creator-driven trends that have shaped gaming.  Back in the day, companies were content to do bare-bones translations, but Working Designs carved out a niche for themselves by painstakingly crafting high quality localizations (including good voice acting) and players responded to WD's gambit by speaking with their wallets like crazy.  Lunar: SSSC for Playstation (an otherwise standard fare JRPG) made a huge enough splash with its Western release that other companies realized they had to step up their localization game to be relevant in the evolving JRPG consumer market (a very loyal consumer market of consistent buyers.)   And now even the worst localizations today are gold compared to what they were generations ago.  And even little indie games seek out legit voiceover talent rather than just having their drinking buddies read lines.  (I'm an aspiring voiceover artist myself, and the amount of unknown talent out there is staggering.)         


Buuuuuut...
I think my main point, relevant to the thread, is that I don't think Omega Z being denied by the censors (or whatever) is going to hurt the gaming industry or that style of gaming it represents.  Anime porn dungeon crawling JRPGs are a very marketable thing, sites like MangaGamer and JastUSA have several English-language offerings (unadulterated to boot), and they will continue to hawk more of those kinds of games in the future, because there is a lucrative market out there.  I foresee more doujin (fan-made) games being hawked in the future.   
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Grainofariver on July 15, 2018, 06:40:20 PM »
But for every door that closes, a new one opens.  So the girl I was crushing on turned me down when I asked her out because she's into someone else.  Yeah, I'll be heartbroken for a little bit, but I'll buck up and find new love.  There's a good chance the new love I find will be way better than the one I was crushing on. 

If some game I really really want doesn't get localized (and it has happened, particularly during the 1990s and 2000s), I cryass about it for a day or two, then shrug it off, move on, and seek out other games to tickle my fancy.  I pick and choose my battles.  I could bitch about the game I didn't get or enjoy the games I CAN get, especially if the stuff available to me is likely better.  The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.  I'm blessed that I can do that with reckless abandon nowadays because we're living in an era of feast rather than famine; wholly unlike the 16-bit era when we were lucky to get a scant handful of JRPGs a year from, like, 1 or 2 developers.  Competition among games in most any genre is pretty ferocious so they all have to do something to garner someone's attention.  The gaming scene being so resplendent that there are MANY offerings from all kinds of developers big and small to cater to my desires.  So I don't need to put all my hopes on one pony.

And I'm also of the mentality that if I want my fix and my usual place to get that fix is unavailable, I sure as hell will find a way to get a fix because there are always several ways to get a fix that be better than what was.  I still think that one fanservicey JRPG not getting localized isn't going to hurt fanservicey JRPGs as a whole.  There are/were/and will be plenty out there because there is a market for it.  Omega Z may have been halted by the Decency Police, but the Criminal Girls games snuck by them (and the Criminal Girls are arguably even MORE offensive.)  With so many games out there plying that particular cringe-fanservice trade (and doing cringe-fanservice much better than Omega Z), the decency police can't keep up.     

No one likes being told "you can't have it."  Mom says, "you can't have X."  So instead of me trying to get X (because that's what Mom's so hyperfocused on me not getting and she's resolute about me not having it), I'll look for something like X that Mom doesn't know about.  That way, I win and get my "not X but just as good if not better," and Mom thinks she won because I succumbed to her demand and did not get X.  I guess I'm just a subversive snake.  Hey, The Great Wall of China did not keep out the Mongolians. 

At this point, though, I feel like I'm saturating any semblance of a decent point with gobbledygook and am willing to just "agree to disagree" and call it a night.
I'd have no problem with 'agreeing to disagree' -- I never figured I'd change any minds anyway -- but you said "The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.". The way you use it places your stance in the position of the wise-man and my stance in the position of the fool. Don't you think it's a bit unfair to make a claim like that, then attempt to close the discussion before any rebuttal can be offered?

If it weren't for people, as you say, 'bitching' about not getting certain games, how would publishers know what to release? It's not like you can vote with your wallet when the game isn't even available for purchase. Shining Resonance got a western release because people badgered SEGA for years. The Tales series was nearly dead in the west, but fans kept 'bitching' and eventually managed to revitalise the entire franchise. We only HAVE so many JRPGs today because people cared enough to prove there's a market. I can think of several more examples where fan demand lead to localisation (Xenoblade Chronicles, anyone?). If you want to just take what's given and ignore the rest, that's your prerogative, but personally I want to explore the entire field.

Also you frequently use phrases like 'decency police' and 'better', but art is a subjective field. Are you deriding the quality of the game, the content of the game, or simply that the game is irrelevant in a saturated market? These are all very different arguments.

If you chose not to respond, that's fine: we can agree to disagree. However I think, given your phrasing, I'm at least entitled to this brief counter.
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Dincrest on July 15, 2018, 06:23:15 PM »
But part of my point is that though Omega Z wasn't localized, plenty of its competitors were and/or will be.  And those competitors likely do the do way better.  Also, niche Japanese games are getting localized more and more these days.  It's not like the 8, 16 or 32-bit era when games were declined or "whitewashed" if they were too Japanese. 

I remember when I was lucky to get a scant handful of Japanese VNs a year, and they were usually poorly translated by indie publishers.  Nowadays, more mainstream companies are localizing more Japanese VNs and doing so really well.  Aksys and Spike Chunsoft have totally upped their game there.  Heck, Idea Factory's made a cottage industry through their Otomate-labeled otome games where you play as a girl experiencing storylines with dudes.  Otome is pretty niche as far as VNs go, and that niche is now being catered to outside of Japan.  That's a win in my book. 

Also, there are plenty of non-Japanese developers creating "Japanese niche" style games.  It's that mentality of, "If I can't buy this thing I want, I'll make it!" 
45
Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by bigdeath on July 15, 2018, 06:15:35 PM »
What? lol

I just prefer the game I want to be translated because its a product and I'm a customer. But often niche Japanese games are not marketed for overseas markets. Which sucks.
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General Discussions / Re: Whats the haps?
« Last post by Electricb7 on July 15, 2018, 06:04:06 PM »
yeah its got the 100,000 mile warranty. 2015 with low mileage and no accidents. Its basically brand new.
47
Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Dincrest on July 15, 2018, 05:18:15 PM »
But for every door that closes, a new one opens.  So the girl I was crushing on turned me down when I asked her out because she's into someone else.  Yeah, I'll be heartbroken for a little bit, but I'll buck up and find new love.  There's a good chance the new love I find will be way better than the one I was crushing on. 

If some game I really really want doesn't get localized (and it has happened, particularly during the 1990s and 2000s), I cryass about it for a day or two, then shrug it off, move on, and seek out other games to tickle my fancy.  I pick and choose my battles.  I could bitch about the game I didn't get or enjoy the games I CAN get, especially if the stuff available to me is likely better.  The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.  I'm blessed that I can do that with reckless abandon nowadays because we're living in an era of feast rather than famine; wholly unlike the 16-bit era when we were lucky to get a scant handful of JRPGs a year from, like, 1 or 2 developers.  Competition among games in most any genre is pretty ferocious so they all have to do something to garner someone's attention.  The gaming scene being so resplendent that there are MANY offerings from all kinds of developers big and small to cater to my desires.  So I don't need to put all my hopes on one pony.

And I'm also of the mentality that if I want my fix and my usual place to get that fix is unavailable, I sure as hell will find a way to get a fix because there are always several ways to get a fix that be better than what was.  I still think that one fanservicey JRPG not getting localized isn't going to hurt fanservicey JRPGs as a whole.  There are/were/and will be plenty out there because there is a market for it.  Omega Z may have been halted by the Decency Police, but the Criminal Girls games snuck by them (and the Criminal Girls are arguably even MORE offensive.)  With so many games out there plying that particular cringe-fanservice trade (and doing cringe-fanservice much better than Omega Z), the decency police can't keep up.     

No one likes being told "you can't have it."  Mom says, "you can't have X."  So instead of me trying to get X (because that's what Mom's so hyperfocused on me not getting and she's resolute about me not having it), I'll look for something like X that Mom doesn't know about.  That way, I win and get my "not X but just as good if not better," and Mom thinks she won because I succumbed to her demand and did not get X.  I guess I'm just a subversive snake.  Hey, The Great Wall of China did not keep out the Mongolians. 

At this point, though, I feel like I'm saturating any semblance of a decent point with gobbledygook and am willing to just "agree to disagree" and call it a night. 
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General Discussions / Re: Whats the haps?
« Last post by Dincrest on July 15, 2018, 04:42:23 PM »
Work is bumming me out.
My car finally craped out so I got a newer used car. Thats bill every month that will make sure I stay at my crappy job for 3 years.
I always come home so tired I dont want to draw or play games.
Rash on my lower back!

https://www.youtube.com/watch?v=K-34Fdtg1dI (It's an NSFW Adam Sandler song about a lemon.) 

Hope your new ride is reliable. 
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Single-Player RPGs / Re: Octopath Traveler
« Last post by Agent D. on July 15, 2018, 03:31:58 PM »
I'm going with my gut on this and skipping.
I might start Trails in the sky 1.
I was playing that before jumping to octopath. Octopath is vastly more fun, but tits may have better story so far....I'm too early to call it yet. I only have primrose and olberic, both have coolish story starts but idk where they'll go to.
50
General Discussions / Re: Whats the haps?
« Last post by Electricb7 on July 15, 2018, 02:09:22 PM »
Work is bumming me out.
My car finally craped out so I got a newer used car. Thats bill every month that will make sure I stay at my crappy job for 3 years.
I always come home so tired I dont want to draw or play games.
Rash on my lower back!
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