It's probably worth noting here that in the context of the game, your character's memories are wiped whenever you switch nations. Obviously it's just a way for the story to explain gameplay, so I'm going to move forward assuming that doesn't happen- it also makes it so that I don't have to act like Rapifafa fought the Shadow Lord another 2 times somehow. It does it make it so that some parts of the story are a bit hokey when you aren't actually a citizen of that nation, but I don't think it's too big of a deal.
San d’Oria Part 1: The Tomb of the Dragon King
When Rapifafa had traveled to San d’Oria as an ambassador, she had learned from one of the guards in San d’Oria that recently, there has been a mysterious man asking about the late Queen Leaute. The odd thing about the man was that even though he seemed to know the queen personally, he was somehow not aware that the queen had lost her life to an illness fifteen years ago.
Rapifafa’s adventures around San d’Oria took her to the tomb of the great King Ranperre, hailed for his role in extinguishing a civil war 200 years ago.
Music: Elvaan Male
King Ranperre was known to his subjects as the Dragon King and was hailed as the greatest monarch to ever come from the d’Oraguille family.
Ranperre was able to end the civil war taking place between West and East San d’Oria, expel Orcish hordes from Ronfaure, and freed the kingdom of marauding black dragons.
Rapifafa paid a visit to the tomb of the great Dragon King, and there she ran into a man going by the name of Rochefogne. Rapifafa’s eavesdropping gained her some information- Rochefogne is apparently looking for a sword of some kind.
When Rapifafa returned to town, she learned that the queen’s chambers had been ransacked, rather odd choice for a burglar considering all the other treasures the royal family owns. Rapifafa traveled to the Chateau d’Oraguille to find Halver and Curilla discussing the matter, and they revealed that a copy of the castle’s floor plans had been circulating on the black market, so it would've been hard to narrow down suspects in an investigation.
The papsque Shamonde soon arrived, demanding to know what had been stolen from the queen’s chambers. He seemed unusually upset over the matter, apparently concerned that perhaps that the queen had something hidden in her chambers the thieves were looking for. Halver decided to placate him by telling him that he will send him a report following an investigation.
Rapifafa had decided to help with the investigation, and she was pointed towards the gardener of the Chateau, Chalvatot. He told Rapifafa that he had saw two suspicious-looking Elvaan men in the Chateau, who ran off when he yelled out at them. He further noted that one of them looked familiar to him.
The Princess Claidie had joined that meeting, also curious about all the unrest in the Chateau, and when she was informed of the situation, she told the Chalvatot that she had found her mother’s diary in a strange place, and asked him to meet her at her chambers later.
Rapifafa was thanked for her help in the investigation, and she returned to Windurst soon after that.
With the threat of the Shadow Lord removed and the issues in Windurst solved, she now returned to San d’Oria. Halver still recognizes her, and decides that an adventurer of her skill should be suited for a dangerous task, one that apparently comes from the late Queen herself.
Rapifafa asks for some details, and Halver is only too happy to sing the praises of the late Queen Leaute. Originally a Princess of the faraway nation of Tavnazia, she had married into the royal family before the Great War began. Unfortunately, Tavnazia was obliterated during the War, and the Queen’s brother- Marquis Altedour’s son- had disappeared. Halver finishes his story by telling Rapifafa her task is to fulfill a task in the Queen’s will-she wanted a dreamrose to bloom by her side, even in death. It’s a very rare and delicate flower, however, only blooming in remote areas of Vana’Diel.
Rapifafa knew she would have a better chance of finding the flower in the outlands of Vana’Diel, and her search eventually takes her to the Altepa Desert, where she finds one such flower still in bloom.
Upon her return to San d’Oria, she is told to plant the flower in the garden near Leaute’s grave.
Rochefogne appears he’s ready to ask some questions of his own, but soon both Rochefogne and Rapifafa see a strange vision.
Flustered, Rochefogne excuses himself from the garden, while Chalvatot arrives to help Rapifafa plant the dreamrose. Chalvatot laughs at Rapifafa’s story, telling her that it’s likely a combination of fatigue and the strange pollen the dreamrose is rumored to contain. Rapifafa finds this explanation reasonable enough, so she leaves for her rented room to get some rest, but not before finding a strange note by her feet.
Soon Rapifafa is asked to meet Prince Trion to be given an important task.
The Kingdom wishes to find the lost treasure of King Ranperre, and they believe an adventurer of Rapifafa’s stature can be useful. Rapifafa is told to travel deeper into the tomb of King Ranperre to find his true resting place- the monument that Rapifafa had once visited was built long after the king had passed.
Rapifafa travels through the tomb of Ranperre and eventually finds the lost tomb. She finds an indecipherable book near the tomb and prepares to return to San d’Oria, but it seems she was followed.
Fortunately it doesn’t seem Rochefogne bears any malicious intent, instead kneeling before the true tomb of Ranperre and asks for protection. Rapifafa sees little reason to remain, so she returns to San d’Oria to deliver the book.
The ancient San d’Orian language in the book is soon translated, and Rapifafa is granted an audience with the King Destin.
The king reveals that the royal family of San d’Oria has been seeking the treasured sword of the long dead Dragon King known as the Lightbringer. However, the book contained no clues to the whereabouts of the sword. Despite that, finding the true tomb of King Ranperre is something worth celebrating in its own right, so the King decides to visit the tomb himself.
As soon as they arrive, they are greeted by a knight in strange blue armor. He seems to bear no ill will, but the papasque Shamonde immediately casts a spell to fend off the knight, and the King’s knights are ordered stand guard while the King completes his visit.
Curilla is confused by what she had just seen, and Rahal notes that he had no trouble recognizing the armor the man wore. The knights who had served King Ranperre were led by a Dragoon- the last known one, in fact. Rapifafa’s unable to inquire further however, as Shamonde soon comes to assure everyone that it was likely an outlaw and shoos Rapifafa off. She's going to have to get her information at another time.