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334453 Posts in 13702 Topics by 2200 Members
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 41 
 on: October 19, 2014, 11:44:20 PM 
Started by Yoda - Last post by MeshGearFox
I don't think I've ever been out near Capital University. That's like right on the edge of Bexley and Whitehall, and I went to Whitehall like once and I am /never doing that again/.

I'm kind of tired of Columbus as a whole though. I've lived here for four years no and I've never felt like I belonged to any sort of community or been anything more than a perpetual visitor living amongst people that give more of a shit than I'm able to.

 42 
 on: October 19, 2014, 11:41:46 PM 
Started by Yoda - Last post by Annubis
4. Housebound (Watch this fucking film, it's fantastic)

Your suggestion intrigues me. Hence I must ask, are you referring to
http://www.imdb.com/title/tt0160434/
or
http://www.imdb.com/title/tt3504048/
?

 43 
 on: October 19, 2014, 11:15:56 PM 
Started by Yoda - Last post by (Tunnels)
Went to a 24-hour horror movie marathon yesterday in Columbus that lasted until today. Watched 13 films of an array of qualities. One of them was a 1960's porno, and I don't think anyone in the audience knew it was a porno, and since I went with my sister and her husband, watching that one was hella awkward. Otherwise, I made it through the whole thing while only nodding off a few times during this crappy psycho sexual thriller film.

The line-up for those who are curious

1. You're Next
2. Nosferatu (1980 version)
3. Red Luck (local film)
4. Housebound (Watch this fucking film, it's fantastic)
5. The Shining (original)
6. Manitou
7. The Strange Color of Your Body's Tears (the one I nodded off during)
8. The Satanist (the porno)
9. Demons
10. Tenebrae
11. The Wicker Man (original, thank god)
12. The Invisible Man (original)
13. The Texas Chainsaw Massacre (original)

 44 
 on: October 19, 2014, 11:14:10 PM 
Started by Lucca - Last post by MeshGearFox
This pictures makes me deeply uncomfortable does it make you deeply uncomfortable?


 45 
 on: October 19, 2014, 11:06:43 PM 
Started by Aesir - Last post by Hathen
Like many other people have stated, Secret of Mana was amazing when I was a kid, but it has aged really poorly. As a standalone game I think Legend is probably the best of the series. It's terribly underexplained though, especially the way the weapons work. I think what made Secret special for me though, is that there was this air of mysticism throughout the game. I don't think I can think of any other games that made me feel like I was adventuring into the unknown the way Secret did. I think a large part of this was the music.

Despite the flaws in the series from the start though, that wasn't the only problem with the later games and I really have no idea what the hell went wrong. Children of Mana was passable on a basic gameplay level but had repetitive grind and nothing particularly interesting in terms of the world or story, and then aside from that the rest ranged from mediocre to utter crap.

 46 
 on: October 19, 2014, 11:03:00 PM 
Started by Aesir - Last post by Aeolus
I lucked out and strongarmed my siblings into playing SoM's multi player. It actually works quite well when you're not trying to sabotage each other. In fact that's really where the importance lies in; the game is perfectly playable in both single player and multi player without feeling like you had to have at least a second player. You weren't getting shortchanged on a half-baked multi player mode, you weren't forced to find some friends to do anything in the game and all you needed to get a player on board was an extra controller and a multi-tap device (which were pretty goddamn reasonable back in the day, even if the multi-tap didn't see much use outside of it and Bomberman). There are lots of multi player games nowadays that aren't playable because the AI is too useless and the game's interface is too cumbersome to get around the AI with or everything's in single player and the multi player was just some last minute novelty to add one more bullet point to the back of the box/gaming magazine/online review.

 47 
 on: October 19, 2014, 09:53:46 PM 
Started by Aesir - Last post by MeshGearFox
Quote
probably moreso with friends

Not really.

The problem with playing SoM with friends is that nine times out of ten, you're growing up in a crappy suburban neighborhood and your friends are just whoever's around that's your age, and then they end up like robbing your parents.

:\

 48 
 on: October 19, 2014, 08:53:11 PM 
Started by Daggerstrike - Last post by GrimReality
I'm the complete opposite of Lard. I think this season has been incredibly mediocre so far. There hasn't been a single stand out episode yet.
I like Capaldi as the Doctor. It's the things they make him say that I'm not enjoying.
Last nights episode was just ok. I wish they would stop treating Danny Pink like he's an idiot, though. The whole Clara/Pink relationship subplot has gone nowhere.
I agree with Dice about the mystery lady/mystery place. It feels way too detached from everything else going on. I'm sure we'll get some halfhazard explanation for it in the end, but that won't make up for what we've seen already.

 49 
 on: October 19, 2014, 07:29:46 PM 
Started by Aesir - Last post by Mickeymac92
To be fair, I still like Secret of Mana, but it...really is full of frustrating design decisions, some of which were clearly made as a compromise rather than because it would make the game more fun. It's enjoyable, probably moreso with friends, but I don't feel it's a well-aged classic.

And yes, despite my apparent love of FFA, it's dungeon design thus far (I'm approximately 2/3s through the game) has ranged from okay-but-forgettable to flat-out terrible (that mine cart level can go screw itself). Then again, I think it's trying to be more like Zelda, and 9 times out of 10 I hate Zelda's dungeon design, so maybe it's just a design philosophy I don't agree with. :\

 50 
 on: October 19, 2014, 07:18:44 PM 
Started by Aesir - Last post by Damacon
I don't think that's entirely the case -- if you attack an enemy that's in hitstun, there's lag between you hitting it an the damage being calculated/applied/displayed. I think specifically what's happening is that the damage is there but doesn't apply till the enemy goes back out of hitstun, and sometimes maybe it glitches out and drops attacks or applies damage to the wrong attack (like SD3 did).

But its hard to tell what's going on with that because the NPCs just dogpile the enemy anyway.

I think your right that most of the time the damage is delayed, I loaded it up real quick to check and at one time I had probably realized that. But I forgot since the last time I played it was 10 years ago and it just seemed so bad the last time I loaded it up like a couple months ago. That I didn't get far enough to realize it once again haha.

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