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John is so gonna be my waifu.
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 51 
 on: Today at 12:34:14 AM 
Started by Yoda - Last post by Dice
http://pastebin.com/dGqEEnQf

Took a census of my PSX collection.

Welp.

You're also missing Suikoden II as far as classics go.  I did have a minor nostalgia attack looking at that though

There has been so many haps on the last three pages I don't know how to respond to any of them.  I think we just had a cathartic Oprah-style release on these forums.

 52 
 on: Today at 12:28:40 AM 
Started by Yggdrasil - Last post by Dice
Final Fantasy Type-0 - Battle - Weapons of White,

I'm not into battle themes as much as I am for the more relaxing tunes on an OST (see my post below), but Weapons of White was up my style.

On that same vein

999 Binary Game - http://www.youtube.com/watch?v=d_BLhvyZA2I

More boss battle theme awesomeness

Final Fantasy VII - Still More Fighting - http://www.youtube.com/watch?v=XSxKxCz9M4s


I'm a bigger fan of Quaternary and Unary.... but I oddly like the crazy beats, they helped agitate me to solve the puzzles on deck..  Yeah, weird reasoning.  I do like that one for being 1000x more chill though.

The FF7 Boss theme I forgot how good it was till you played it here.... I love when that weird synth instrument comes in, it's like something between a flute and a beep-sound (comes in at the 37 sec. mark).  I also fully endorse boss/battle music with organs in it.

This boss theme from Xenosaga 3. I remember hearing it on the website for the localized copy before the game was released and falling in love.

Oooh, I loved this one, had it as a cell phone ring tone till people said it was kinda intense (with that in mind, now it tells me when work is calling).  Really catchy, oddly paced.

http://youtu.be/v_8vgQS3do0
Star Ocean 2 - Moderate
I was going through a bad time as school when I picked up SO2, so the idea of being whisked away to some exotic planet sounded just dandy.  But more than that, I loved how the game took you from a futuristic Earth to a really pretty, nature-filled planet; I think the town music in both Arlia and Mars (this song being from the latter) definitely give off that idea of being far from home, but still peaceful with that.

http://youtu.be/tYfHuImlFzk
Atelier Ayesha - Rain in the Dried Up Valley
Very earthy-sound.  There's a great buildup, a strong piano rhythm, and an exhiliterating crescendo at the 1minute mark.

http://youtu.be/iLkfmnK7t20
Dragon's Dogma - Character Creation
Can you ask for a more weird blend of genres?  Very interesting tune, back when the demo came out, I cleaned my room a bit and let the song play.

http://youtu.be/qS_3GEdXvPQ
Halo 4 - Blue and Green (KOAN remix)
More chill music, very, very nice.

 53 
 on: Today at 12:09:05 AM 
Started by Yoda - Last post by MeshGearFox
http://pastebin.com/dGqEEnQf

Took a census of my PSX collection.

Welp.

 54 
 on: June 18, 2013, 11:52:50 PM 
Started by Yggdrasil - Last post by Taelus
Square has basically already said that the HD remasters are going to be $40 for the pack on PS3 and $20 each on Vita.

And yeah, outright attacks are no. I completely disagree with him on everything he said, but you can't tell people to go fuck themselves here. If you disagree, you can say so.

And Aeolus, whether or not you like FFXII is completely irrelevant. The game is massive and saying it was somehow cheating you by being full-price at launch is... well, disingenuous. Maybe you didn't like it, but the game was not incomplete. It was much improved by the IZJS version, but it isn't at all a Capcom-level "hey here's the same game 8 months later at full price but we tweaked it." The game was still better than most games and packed with stuff to do.

 55 
 on: June 18, 2013, 11:30:22 PM 
Started by Dice - Last post by Hathen
It's not hard to figure out, but every time they do something like that they kill a bunch of builds the same time they intend to introduce a lot of new ones.

EX: When they split physical and special Sceptile got its Leaf Blade build hit hard because it has high special attack.

It's probably worse in this case because the physical/special split was splitting into two different types whereas this time they're making two different properties split between 19 types, meaning moves can have up to 361 different combinations of properties. Combining with that that only a handful of moves are actually useful, the system would only add a lot of interesting aspects to gameplay if they plan on adding thousands of new attacks, which probably won't happen.

Though I guess the other option is to make said kinds of attacks very sparse so that they are only viable for special builds of Pokemon.

 56 
 on: June 18, 2013, 11:08:26 PM 
Started by Yggdrasil - Last post by Kevadu
I know they want to push HDMI for the Xbox One, but composite cables are still pretty high quality and there are a lot of people out there using them.

My TV doesn't have enough HDMI ports for all of my devices, so I still use composite as well as HDMI.  When I did the research back when I bought my TV, everything said that HDMI and composite produce equal quailty, and that whether one or the other looks better from a given device depends only on how optimized the device is for each output format. 
Um....you guys realize composite is BASIC yellow video-red/white two channel audio, right? I assume you all mean component and are just mistyping.

I obviously meant component, sorry.  Got it right in every part of my big long post except for the one section Tooker had to go and quote ;)

Though I don't think the Wii U has optical out either.

Seriously?  I guess I'm not getting a Wii U...

Does it really matter for virtual console games and super smash bros. etc? Get a grip

Well, I guess using component is an option for the Wii U, and that has good old analog audio.  Though that likely means no 5.1.

It's a bigger problem on the new 360 since it doesn't even do component.

 57 
 on: June 18, 2013, 11:07:16 PM 
Started by Dincrest - Last post by Tooker
Finally saw Looper.  Enjoyed it, but I have to say that I'm not sure how they thought we'd believe the kid who's in it was 10.  I'm bad with ages, but even I could tell he was only 6 or so.

 58 
 on: June 18, 2013, 11:05:51 PM 
Started by Hidoshi - Last post by Chronix112
JAST has been teasing a possible localization of Steins;Gate VN for over a year, and are supposed to have a definite announcement concerning whither or not they are going to license it  sometime this summer.

 59 
 on: June 18, 2013, 11:05:13 PM 
Started by Tenchi-no-Ryu - Last post by Tenchi-no-Ryu
Awesome. If someone can make a post when the World Transfer applications go live in case I miss it, that would be fantastic.

Which kind of transfer were you looking for? Yoshida said players on Legacy worlds will have to wait up to 6 months before they can be moved to "new" servers. I believe we will be able to transfer between Legacy worlds just before retail though. Depending on which kind of server you want to transfer, and how high level your character is, I'd just stay start fresh. Depending on your subscription type, you can have up to 8 character slots.

 60 
 on: June 18, 2013, 11:02:31 PM 
Started by Yggdrasil - Last post by Tooker
Um....you guys realize composite is BASIC yellow video-red/white two channel audio, right? I assume you all mean component and are just mistyping.

Oops - yes, that is indeed what I meant.

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