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 on: July 27, 2015, 12:48:20 PM 
Started by glassjawsh - Last post by Jimmy
I still typically glance at the main site. But since I don't play games nearly as much as I used to, and few of them RPGs, I don't typically spend a whole lot of time there and go to the boards.

If you wouldn't mind helping us out further, would you mind telling us, additionally (your feedback would be extremely appreciated here, and I won't be forgetting your answers ^,^ ):

1. When you "glance" at the main site, what kind / type / etc. of things would interest you enough to click into them from the main site? This can be anything. It does NOT even have to "exist" currently on RPGFan.com.

2. What type of games / titles do you currently play that are RPGS?

3. What are a few genres / titles do you currently play that are not RPGs?

Usually, I'm mostly interested in news of established series I played frequently when I used to play more. Zelda, Fire Emblem, Final Fantasy, Dragon Quest, Kingdom Hearts, etc. When a new series or standalone game piques my interest, I will usually check the reviews here before purchasing.

I still play the established RPG series mentioned above when new games are released.

Most recently it has been Hyrule Warriors and Smash Bros. I love Hyrule Warriors, and will most likely play Dragon Quest Heroes when it's released.

 on: July 27, 2015, 12:36:44 PM 
Started by brogidchwa - Last post by Lian_Kazairl
I vote you start with FFT. The only Fire Emblem I've played is Awakening, and it is a fantastic, fun game that does some things better than Tactics (such as being able to undo movement if you mess up or want to find a more favorable attack opportunity). But Tactics has a much better plot, one of the best Final Fantasy scores (Awakening's is beautiful too, though) and is still the quintessential SRPG against which I measure all other SRPGs in terms of gameplay and mechanics. Obviously I'm biased, so take what I say with a grain of salt.

When you do play Tactics, though, play the War of the Lions version. The slowdown on the PSP/Vita is worth the price of the much better translation and additional content that fleshes out an already wonderful story. And if you play it on iOS/Android you don't even have to deal with the slowdown, though the touch controls suck.

 on: July 27, 2015, 12:27:42 PM 
Started by kofvscapcom - Last post by Starmongoose
Well, the general concensus is that every card we have seen from The Grand Tournament so far is too slow and will probably not see play unless there are cards we haven't seen yet will make it all come together, or the meta shifts to a much slower/control focused game.

Hearthstone isn't that hard to make useable decks on low income, a lot of the class cards are the best cards you can get, but I do think Hearthstone is pay to have fun, my enjoyment increased dramatically when I invested some money, got a bigger card pool, some legendaries. etc.

 on: July 27, 2015, 12:04:23 PM 
Started by kofvscapcom - Last post by ZeronHitaro
The Tavern Brawls in general have looked amazing and are making for some great videos to watch...but between BRM and the new expansion I'm very glad I cut ties with Hearthstone. The Grand Tournament is very much a 'buy until you have all the cards or you're going to lose every match' expansion; thanks to the powering up to Hero Powers and such it provides. ~_~; I swear can we just have ONE card game online that doesn't screw low income people?

 on: July 27, 2015, 10:40:54 AM 
Started by TheMaskedOtaku416 - Last post by Daggerstrike

That reminds me, wasn't there some character in Awakening that was like a thousand-year old goddess who "decided" to appear in human form as a little girl, lol.

Nowi, a dragon, looks maybe 12 in human form. It's awkward.

Well I just wasted an entire morning reading every comic. Thanks!

 on: July 27, 2015, 10:35:17 AM 
Started by Eusis - Last post by Arvis
I'm now on Stratum 3 of Etrian Odyssey Untold.  It's pretty.  

This game is.... very very good.  And very addictive.  Leveling up is insanely satisfying in this game.  Of course, I am playing on the "Normal" difficulty, which really is kind of like "Easy" for an EO game, but it's exactly what I need.  It still requires me to strategize and be very careful but doesn't punish me with a lot of deaths.  If I were just casually barreling through it, yes, I would die a lot.  But I feel I am being rewarded for being careful, using a variety of skills, and taking the time to learn everything (like how to properly synthesize Grimoires).  Honestly, I love the story and characters, too.  I don't think I could enjoy a normal EO game now, with normal difficulty and essentially no plot.  Well... I could enjoy it, yes, just not as much.  Although I DO think it would be cool to go through the game with a custom party.

 on: July 27, 2015, 10:33:27 AM 
Started by Eusis - Last post by Monsoon
Finished Danganronpa this morning.  It was... pretty good.  The premise is equally fascinating and gruesome, the over-the-top anime nonsense is amusing, and it has some genuinely suspenseful and intense moments.  The writing... is subpar compared to other high-profile mystery visual novels like Virtue's Last Reward or Ace Attorney, and the courtroom case / shooting gallery / rhythm game mechanics basically get the job done, but are a little much.  Danganronpa's mystery writing seems so directed, while in Phoenix Wright games the mystery writing feels more earned and the player makes more decisions to influence the case.  I would have liked it better if Danganronpa didn't solve so much of the mystery for you and maybe had FEWER active gameplay mechanics.  

And the weirdest part to me is that most of the culprits don't seem like criminals.  With the exceptions of case 3 and the final boss, the murderers are teenagers that that are pushed into a corner and then act rashly.  The developers make an effort to make the murderers seem more sympathetic, and that's a little strange even though one of the game's motifs is that of despair forcing good people to do bad things.  I dunno, I'm probably alone in thinking this, but it seemed like Danganronpa was making too many excuses for murder.  The final boss was delightfully insane though, and I wish more of the cases had that level of payoff.  

But that doesn't mean I didn't like the game!  When Danganronpa's cases are good, they're awesome; cases 3, 4, and 6 are really solid.  I'm interested in picking up the sequel, but maybe not until it goes down in price a little (papa needs to save up for Persona 5 a pair of Trails games).  It was a fun handheld visual novel / mystery game and I'm going to try like hell to avoid spoilers for the rest of the series.  

 on: July 27, 2015, 10:21:44 AM 
Started by Eusis - Last post by natros
Started up Resonance of Fate. I'm now part of the way through chapter 1. Just got done at Lucia.

The characters are stereotypes, and the story is non-existent (at least as of yet). That aside, I am having a great time with it. I appreciate its uniqueness in traversing the world map and exploring dungeons. The battle system has a bit of a learning curve, but is fun as hell once you get used to it. The whole gun customization thing adds a nice little layer to the game. I'm looking forward to spending time on this one.

The story kinda stays that way, it delivers really small bits and pieces and you still sorta need to connect the dots for some parts of it by the end.  I don't mind, I kinda like that personally, as I hate spoon-fed plots (coincidentally, Kohei Tanaka would go on to provide another beautiful OST for 'Gravity Rush', which similarly has that 'less is a LOT more' storytelling style :P).  

Anyways, to get a lot more from the plot, stick around the for the introduction, and not JUST the one when you hit 'New Game'.  There are *two* 'wait at the title screen' videos, one takes places with Vashyron and Zephyr (a 'how they met' story) and another featuring two Chandelier people.   Another thing, *every*chapter* talk to as many NPCs as you can.  Their messages are short and brief, but often help add a LOT to the world building that is Basel and the world (and as repetitive as elements of it are, I still get floor by the graphics in the game, something Tri-Ace has always been a pretty strong player with despite their other shortcomings).

Then finally if you understood absolutely nothing from the plot: http://punctualdork.com/post/64482718702/resonance-of-fate-explained I think this guy does a decent job summing it all up. :P
It's not an easy game, but hope you enjoy some parts of it!:D

If the game is giving you trouble, keep an eye out for a quest with the 'travelling merchant' girl, there's a buy/sell exploit that'll net you unlimited money.

The info/tips is/are much appreciated!

Yeah, when it comes to story, I have next to no idea what the hell anyone is talking about. I do know that Zephyr is an emo douche, and I'm already tired of his self pity and wah-wahs. It'd make a lot more sense if they had just made him a goth. "Life is pain"
I'm going to give it more time for the story to come together. I do enjoy exploring the areas and talking to NPCs, which does help a bit, as you said. The backgrounds in some areas are practically works of art. Real nice to look at.
After playing so much Skyrim lately, I actually appreciate the no BS approach this game has to exploration and advancing the plot.

You're not kidding about the difficulty. Not the hardest game I've ever played by a long shot, but it's no walk in the park, either. What's cool though, is that it almost never feels like it's because the game is cheating. It's because the player is making the wrong choices in combat. Once you figure out how to get through a certain area/type of enemy, it becomes simpler. I call that a fair challenge. Traversing "dungeons" with multiple battles can really eat up some time.

Anyway, I'm at the end of Chapter 2 now. Plenty to go yet, I'm sure.

EDIT: Skyrim - Finished the Stormcloak revolution quest line. 'Twas much fun participating in battles in which I could spill tons of Imperial blood without a second thought. Now that it's over, it's time to get back to quieter, more sinister exploits ;)

 on: July 27, 2015, 10:05:22 AM 
Started by Dincrest - Last post by natros
I'm thoroughly enjoying several modern adult cartoons. Including AT, which is excellent at speaking to both chilluns and adults. I'd bet that the lot of us give the answer that now is a great time for 'toons because the people who are making them are the same age as us (20s-30s). We all like the same crap.

As predictable as the answer is, the 90s were a damn good decade for cartoons, IMO. I was a child in the 80s (IN the 80s, not OF the 80s), but I distinctly remember enjoying 90s cartoons more. Disney; Nickelodeon; and Cartoon Network (including early Adult Swim programming) all churned out some greats in that period, among other gems. Not that the 80s didn't have it's fair share of excellent 'toon programming...
Not going to name any specific programs. Plenty of ones I love have been named already.

 on: July 27, 2015, 09:30:43 AM 
Started by Eusis - Last post by mecharobot
Ehh. I think I'll hold to my mage for now. I know there will be some attractive options later on to replace the mage, a certain story character light warrior to be precise, but I like having lightning mage around for now. I recall it can break things even in Valhalla with some crit bonuses. Also I rolled Zunde who might be a keeper in the long term. Alicia (might replace?) + Rufus + Zunde + that light warrior is probably what it'll look like in the end.

Anyway, off to kill the hydra and then some levels (and maybe a few skills for Lezard + crystals for lifeforce blessing sealstone).

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