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Single-Player RPGs / Re: Pokemon
« Last post by Andrew on March 01, 2019, 12:43:50 AM »
I'm kind of shocked how basic the trailer was. Like, it's hard to feel excited when all they showed is 100% exactly what we would expect. Don't get me wrong, I'm looking forward to it a lot, but that wasn't very exciting start.
Single-Player RPGs / Re: Pokemon
« Last post by Mickeymac92 on February 28, 2019, 09:17:14 PM »
It'm disappointed that it's another iterative affair, but I should totally have a Switch by the time this comes out. I might even hold out for a potential Poke-bundle if I can get my hands on one. Not sure yet.
General Discussions / Re: Youtube
« Last post by Annubis on February 27, 2019, 08:25:25 PM »
I somehow landed on this Ultima retrospection and it's pretty great
Single-Player RPGs / Re: Pokemon
« Last post by Aeolus on February 27, 2019, 07:11:11 PM »
If that bunny doesn't leap about or has huge razor sharp pointy teeth. I will be sorely disappoint.
Game Journals / Re: A Game Journal Reborn
« Last post by Aeolus on February 27, 2019, 07:06:53 PM »
Playing through Ys VIII right now, and just started Chapter 5.

Goddamn I am so disappointed that you can't play as Silvia.

Edit: And now I know why Dana has such a hard time understanding Io. She speaks a different language (goddammit NISA).
Single-Player RPGs / Re: Pokemon
« Last post by Hathen on February 27, 2019, 06:44:28 PM »
Bumping the thread after over a year because new gen ahoy.

The region seems to be based off of the UK this time, and our starters are a monkey, a rabbit, and a...newt, I guess? Not even sure what it is exactly. I want to say I'm Team Scorbunny, but after what happened with Litten I don't think I want to say that too far ahead of time.

From first appearances it seems this isn't the "Pokemon: Breath of the Wild" some people were dreaming of, but anybody who thought that was going to happen with Gamefreak in charge was kidding themselves. Seems like typical linear Pokemon, but the environments look pretty great IMO. They're still using those models they made back in X&Y for better or for worse, but the shading is much improved compared to both Sun&Moon and the recent LGPE. I especially like the mine. Unfortunately the battles look as static as ever, was kind of hoping they'd improve the animations at least a little bit, but I guess we can wait until we see more.
Game Journals / Re: A Game Journal Reborn
« Last post by Der Jermeister on February 27, 2019, 06:43:15 PM »
Erred when I said I was at SMT: Strange Journey Redux's final dungeon. Now I think I'm at the actual one, and got upgraded unlock ability and am thus revisiting old areas (which is part of the current mission objectives).

God of War (PS4) - Just got to Helheim.

Grandia Xtreme - The boss of the fire ruins has been giving me a hard time, so I'm grinding in the area before it. I'll experiment with Mana Egg combinations to get better ones after I stock up on them during dungeon exploring.
Single-Player RPGs / Re: Langrisser 1 and 2 remakes for PS4 and Switch
« Last post by Aeolus on February 27, 2019, 04:50:18 AM »
More important is the gameplay though- for some reason they decided to take away the simple straightforward "everyone has 10 HP" system that's basically signature for the series. Making the numbers bigger just makes things more annoying to assess at a glance. To be fair the mobile game does this too, but I don't get why they wouldn't stick to it.

Why would they do this? This is almost Shadow Dragon levels of remaking too much while missing the point. At least they're willing to edit some of the maps to maybe not be as clunky as they could've been in the original, so they have that over FE's remakes (aside from Shadow Dragon's original remake on the SFC). But the question remains of whether they should be altering the games to that degree or if they even know how.
General Games / Re: Fire Emblem Heroes
« Last post by Aeolus on February 27, 2019, 04:07:50 AM »
So Elroy sucks, but that's not the real news. The real disaster report is that ol' L-Roy here is priming for yet another ultra predatory mode for Int Syst to further squeeze the Whales caught in their money grubbing nets.

As for why Loy sucks, he currently doesn't have a Leg bonus beyond temporarily gaining a BST Duel 4 skill (which lets him, and only him, score like a Gen 2 Armor rather than a Gen 3 Infantry) and +3 HP to anyone sharing a Blessing with him that week/month, on top of his weak inheritance and super racism exclusive skill. And of course Bonus Doubler is Infantry locked, but fortunately(?) its an A-skill that Staffbots can inherit making them and Bladetomers the ones who want the skill most (until it gets powercreeped a few months from now).

On the plus side, my pulls from his otherwise mediocre banner netted me a +Spd/-Def F!Grima, a +HP/-Res Red Thani Dancer, and a +Def/-HP Spoopy Niles. As I already had Xandancer, I'm now good on all of the available Seasonals from this one along with a way to scrub that -Def off my +Atk/-Def F!Grima (or perhaps she wants the +Spd to be harder to double).

As for L-Roy's maps, I rolled over his Lunatic one with my Arena team easily enough. Unfortunately, that Green Archer shuts down my Flier Emblem team hard, so I'm going to have to work on that if I want to use them or run to the Brazen 8 Celica strategy.


Fuck off Int Syst. This isn't funny and you know it.

Edit: Supporting Saias for perpetual multipliers because F!Morgan is beating the pants off of him 20 to 1 (plus he'll appreciate the extra HM).
Single-Player RPGs / Re: Langrisser 1 and 2 remakes for PS4 and Switch
« Last post by Arvis on February 26, 2019, 03:25:53 PM »
^ The sprite art DOES look very "mobile", unfortunately.
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