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General Games / Re: Fire Emblem Heroes
« Last post by Aeolus on February 14, 2018, 02:40:42 AM »
Navarre is a pushover.

Indeed. I've already cleared him totally. Armor Emblem took the most effort due to that Blue Manakete. Once I was able to drop him, the rest fell into place. Infantry Emblem waxed Navarre's ass in one go, while Flier and Cavalry Emblem was focused on how to best leverage Galeforce shenanigans.

Anyways, the T_T is now up and the Seals this time are Threaten Atk, Fortress Res :thunk: and Armored Boots (the most legendarily devastatingly powerful item in all of Fire Emblem, a pair of boots). Yet another bone thrown to Armors (I haven't the Sacred Coins to keep up with all these SSs).
Single-Player RPGs / Re: Xenoblade Chronicles 2 (no not X)
« Last post by Aeolus on February 14, 2018, 02:22:03 AM »
The short answer is that
Spoiler: show
Pyra/Homura/Hikari/Angela Ballzac has horrible PTSD from the Aegis War and is more interested in offing herself than anything else (the only reason why she doesn't straight up act on this is because if she goes, Rex goes with her),
and Nia's privyness to Tormura's general activities and goals really doesn't matter since they just boil down to "Jin is Xeno-Sephiroth and Malos really just wants to burn the world down" with the remainder of Team Rocket being both there and largely irrelevant. Hell, Rex is already keyed in to the most important fact about the villains
Spoiler: show
Malos and Space Pope are operating on the same motivation wavelength.

As for the part about Rex not being worthy of the Aegis/Grail is that
Spoiler: show
he hasn't unlocked her final form yet which actually is about as bullshit as the game makes it out to be.

Nia's thing is about to be explained (although said explanation lies at the bottom of the game's worst segment; if you haven't fought the Phantom Menace yet, then you might as well remove that card from your Switch because its going to get worse; the upside is once you get through Chapter 7 and the start of Chapter 8 you're basically at the point where the game opens up significantly (although I think they've since fixed this); its also worth pointing out that if there is one thing worth seeing out of Chapter 7,
Spoiler: show
its seeing Rex live up to his role as a JRPG protagonist in the most Dense Motherfucker way possible

To be far more specific on Chapter 7's issues
Spoiler: show
the two big ones are the fact that Rex loses his main Blade which, aside from being his most reliable source of damage output, puts a halt on any Blade Quests that were active up to that point because they all require Pyra's/Homura's presence to proceed (Agate's the only real exception to this simply due to the fact that you really do need to be in Chapter 8 to complete her's anyways), and that the first half of Chapter 7 takes place in a gimmick dungeon. Said gimmick involves kneecapping every Driver not named Tora by locking Blade Arts down to Level 1 (i.e. no Blade Combos beyond what Tora brings to the table). That said, you can mitigate this somewhat through Driver Combos (i.e. Break > Topple > Launch > Smash). On top of that, there are a couple of annoying fights and Field Skill Checks (most involve elemental coverage tetris, but there are a few that require Rare Blade skills like Keen Eye and Ancient Wisdom), and also the dungeon's boss who's gimmick is summoning multiple clones at a certain damage threshold, so you can't bypass the gimmick due to limited damage output and most of your best AoE attacks are locked behind the dungeon gimmick as well, thus limiting your ability to crowd control; Morag is one of your best allies for this fight, and for the entire dungeon really, because Brigid's level 1 Blade Art is AoE and she can dodgetank to boot).

But yeah. This game is Tales of Levels of Anime.
Single-Player RPGs / Re: Xenoblade Chronicles 2 (no not X)
« Last post by Grainofariver on February 14, 2018, 12:52:04 AM »
I'm gonna pop back up out of nowhere, because I'm in need of the opinions of other people who have played this game. Having just started chapter 7, I find that it, along with the finale of 6, have taken some of the more irritating aspects of the story and cranks them up to a degree where I'm genuinely ready to break the card in fury.

Spoiler: show
 When Jin downs Rex, he alludes that he should be somehow different from other drivers; that he's nothing but a childish fool. This sentiment, along with Rex's inexperience as a driver has been brought up time and time again throughout the game, but rarely in a fashion so stunningly one-sided. Wow, Rex isn't very good at being a driver? It's almost like he JUST STARTED and has spent nearly every second since becoming a driver either running from or chasing something. Of course he's childish and inexperienced -- he's FIFTEEN. Where does a 500+ year old get off mocking a FIFTEEN year old for being childish? Nevermind that your health bar was dropping like a cinder-block: for about the thirteenth time in the game an easily-winnable fight turns out to be utterly beyond our capabilities because the plot demanded it. In fact, almost everyone seems pretty okay with leaving the fate of their nations/world in the hands of a fifteen year old who is  clearly inexperienced. Even in the next chapter, when Rex is having his depressed moment, Morag and Zeke sit on their butt while the original trio hash it out. I guess that's why they join so late in the game -- if an actual adult had been present instead of two children and an egg with fur (I love Tora), half of this wouldn't have happened.

And what's all this about "becoming a driver worthy of Homura and Hikari?" nonsense? What, are you also going to live on half-truths and continuously put the party in danger by refusing to divulge relevant information from the past? Make sad faces, then clam up when somebody asks what's wrong? For how much she claims to care about Rex, she doesn't seem to trust him at all. Supposedly she gave herself up for him, but it's hard to take that as a sign of affection when practically their entire relationship is one-sided. Maybe Rex wouldn't be such a sub-par driver if the 500+ year old weapon-of-mass-destruction actually, I dunno, taught him anything.

Nia's not much better. I spent many chapters of the game wondering at Torna's size, capabilities, goals, etc. -- things that Nia should know and have shared ages ago. Add to that her alternative form, and it seems like everyone in the party seems content to judge Rex for his short-comings while keeping up their own deceptions. This whole mess reminds me of Vandham's death, when everyone seemed happy to let Rex blame himself for the situation that transpired. The fact that Homura was the one who went solo, that Nia didn't explain anything about Glasses-kun's abilities, or that either has told Rex jack-all about being a driver -- all that just gets swept under the rug so that we can ridicule a fifteen-year old boy for acting his age.

A lot of these are tropes common in JRPGs, but what's doing me in is the context. While it's understandable that Nia and Homura might not want to open up to Rex right away, neither have done much to either suggest or imply any reason why, after 52 hours of gameplay, they're still so secretive. These are supposed to be good people, not Jade Curtis. Heck, I LIKED Jade, and he kept tons of secrets from the party. The difference is that Jade was a cynical you-know-what, not a caring member of the party. Teenagers saving the world? No problem, except that in this instance it feels like there are hundreds of more qualified adults who take pleasure in railing against a fifteen-year old for not having the wisdom and battle experience of his 500+ year old contemporaries. As of right now, Rex is the only character (aside from Tora) that I actually like, because he's the only one that actually seems to be TRYING, while everyone else is busy keeping secrets and patting themselves on the back.

This game has been such a trip. I spent the first 20 hours in sheer frustration because, having never played a previous Xenoblade, I was expecting a hidden masterpiece. The numerous flaws kept baffling me, but after adjusting my expectations, I generally enjoy myself. The thing I'm most drawn to is how much it reminds me of games like Rogue Galaxy or Radiata Stories, from an age when JRPGs were more willing to experiment. Xenoblade 2's best feature is the fact that, at least to my knowledge, there's nothing quite like it. It's not really my thing (all the micromanagement, coupled with the low-level of actual execution, don't make me feel much of anything for combat), but I find it a nice change of pace, and for the most part I'm having a good time, until now, when I want to (no exaggeration), rip the game out of the Switch and crush it.

I want to hear some thoughts from people who have gotten this far, because maybe I'm missing something that makes it all make sense. It's happened before, and I'm certainly not above admitting I missed something -- the game isn't exactly small. Also I apologise if this comes off as hostile -- I'm frustrated and venting, so please don't take my tone to heart.
Single-Player RPGs / Re: Valkyria Chronicles 4 - PS4, Xbox, Switch
« Last post by MonCapitan2002 on February 13, 2018, 09:24:02 PM »
I know I am late to the hype, but MAN am I pumped. Also, thank god it is coming to Xbox One. SEGA really came through for me on this one.
Actually, you should be thanking the Suits at SEGA who made the decision to port the game to the XBox One.  Deities had nothing to do with that very surprising decision.  Clearly they didn't have the Japanese market in mind when they made the decision to release this game on that console considering the XBox One was an utter failure in Japan.

I still find it surprising that they are putting it out on the XBox One, though.  Seriously, I can't imagine gamers purchasing the console so they can play the latest and greatest Japanese developed RPG's.  I see the Playstation 4 and Nintendo Switch being the primary homes for such games.  Still, I do hope it does well on the console because if it doesn't then other game publishers from Japan will take  its performance commercially into account when deciding whether or not to port to the XBox One.
Single-Player RPGs / Re: Horizon Zero Dawn
« Last post by Aeolus on February 13, 2018, 06:37:49 PM »
I heard there weren't any hot people in HZD

That's certainly true of the expansion where everyone was just too cold.
Single-Player RPGs / Re: Things you can't bear in a JRPG
« Last post by Agent D. on February 13, 2018, 01:05:12 PM »
Fuck you guys, I liked Ruins of Lore. It was buggy as hell but the music was great.
Single-Player RPGs / Re: Horizon Zero Dawn
« Last post by Agent D. on February 13, 2018, 01:02:00 PM »
I heard there weren't any hot people in HZD

Lies. Lies and slander.
Talanah is very purdy. She just has a weird helmet strap across her chin that makes her look odd.
Single-Player RPGs / Re: Horizon Zero Dawn
« Last post by Mickeymac92 on February 13, 2018, 12:36:10 PM »
I heard there weren't any hot people in HZD

Lies. Lies and slander.
Brush and Quill / Re: Book Thread Continued
« Last post by Steelstalker on February 13, 2018, 10:25:28 AM »
And I'm reading the National Geographic Magazine. In general, I really like such articles in a field of nature, as well as travels. A huge plus of this magazine in its magnificent photos.
It inspires me and now I keep in mind some exotic places that Id like to visit
Single-Player RPGs / Re: Horizon Zero Dawn
« Last post by Arvis on February 13, 2018, 10:07:55 AM »
I heard there weren't any hot people in HZD
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