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 on: October 22, 2016, 10:37:13 PM 
Started by Eusis - Last post by Draak

Dropped. Laggy menus, no cursor memory, quasi-random battles (why do monsters spawn right in front of the party?), animations tale too long to play out and the constant backtracking were are annoying me too much -- it wastes your time for no reason. The DS remakes were almost perfect.

- Monster Hunter Generations (aka MH Gathering)

Hunter Arts are meh and the series seems to be drifting away from its core aspects (what with all these flashy effects and easy evasion maneuvers?). Nonetheless, it's much better than MH4U because there's no forced storyline and older maps are back, so there's little camera wonkyness involved; Jurassic Frontier is rather decent after those clusterfucks in 4U. However, I still think climbing and mounting were unnecessary additions, both did more harm than good. A revamped underwater mechanic would still be better.

Monster rooster is alright, might be the second best after 3U. Diablos is finally put to rest and Narga returned, rejoice! Heard there's a new mode in which monsters do not get tired so it'll be just like in Freedom Unite, cannot wait to fight them... after I'm done with all these gathering quests. At least playing as a felyne comrade (lol palico) gives you infinite pickaxes and bugnets, might be the first time I actually like the little guys.

Localization is horrid, though. Overdone with retarded memes, Khezu jokes and other horrors I have yet to experience. Fuck you whoever butchered the original script in a game which was supposed to be a celebration of the past entries with many returning NPCs (and a quick cash in for Capcom). Also, why not keep the official names for places like Snowy Mountains and Forest and Hills? Arctic Edge my ass. RIP Pokke Village Chief, I'll just headcannon she has an idiot twin sister in MHG.

 on: October 22, 2016, 08:34:28 PM 
Started by insertnamehere - Last post by Dincrest
When I interviewed Kira Buckland, she had something interesting to say about dubbing Japanese to English that I hadn't quite thought about.  

RPGFan: Given the exaggerated nature of many anime and video game characters, have you ever been directed to act a character in a way that you felt was simply not going to work? If so, how did you handle that?

Kira: You pretty much just trust the director no matter what. Most of the time, you don't have any knowledge of the project and character other than what they tell you, so you're relying on the information and context they give you, and sometimes the client will be in the room to help out with that too. The only thing that makes me cringe a little inside is if I have to purposefully mispronounce Japanese names and words (I studied the language for years), but sometimes they just want to make it easier for English speakers to say and they have to make sure all the cast is consistent with the way they say things, so you just have to roll with it. Of course, there are times when any actor thinks to themselves "that's not how I would have approached that line," but ultimately our job is to go in there and give them what they want, and being easily directable is an extremely important skill in getting hired and rehired.


(And to keep things P5 in this topic, yes I'm reaching out to the English voice cast of P5 to hopefully get some interviews.)

 on: October 22, 2016, 07:11:42 PM 
Started by Dincrest - Last post by Dincrest
Since the English cast list for Persona 5 has been posted in our news feed (http://www.rpgfan.com/news/2016/5455.html) I want to see if I can get interviews with any of them. 

 on: October 22, 2016, 07:02:05 PM 
Started by Dice - Last post by Kevadu
Actually, emulating a 3DS should be relatively easy.  In addition to just being a lot slower than a Wii U there's also the fact that both the 3DS and Switch are ARM-based so you don't need process-level emulation in the first place.

But there are obviously more practical, UI issues like how are you going to play a 3DS game with one screen and no touch...

 on: October 22, 2016, 06:41:01 PM 
Started by ultra7k - Last post by ultra7k
1.) King's Quest Ep.1/2
2.) History Legends of War: Patton (Platinum)
3.) Danganronpa 2: Goodbye Despair (Platinum)
4.) Day of the Tentacle Remastered (Platinum)
5.) Stranger of Sword City (Platinum)
6.) Trails in the Sky SC
7.) Stella Glow
8.) Adventures of Mana (Platinum)
9.) Trails of Cold Steel (Platinum)
10.) Ys: Memories of Celceta (Platinum)
11.) Final Fantasy X HD
12.) Final Fantasy X-2 HD

Finally beat FFX-2 after taking a month hiatus from gaming. Went into it with the plans to platinum it, but life got in the way and so I just ended up beating it rather than combing through it with a fine tooth comb. I had every intention of doing the last mission etc but again, life has priorities and unfortunately this is low on the list.

I have DQ7 sitting in the wings at about 8 hours, but more than anything I'm just really glad to be done the FFX series of games. It still doesn't change my opinion of X, but it still reinforces that X-2 was, and still is fun.

These last few days I've had a hankering to play something by Falcom, but I'm not sure if I want to invest all those hours just yet into Cold Steel 2 as it is a serious time investment...I guess the coming days will decide what I want to play - though I am happy that I've been able to average about a game a month this year - if I don't beat anything else. I've also kind of been wanting to play Danganronpa Ultra Despair Girls, but I missed out on the sale, and I am loathe to spend more money on games especially when I've so many that need to be played.

 on: October 22, 2016, 05:38:34 PM 
Started by Dice - Last post by Artimicia
Outside of just like distribution/marketing and a few random out of the way places like this forum I'm kind over the internet to be honest... before this I felt like it was going slower and slower and just worked worse and worse every day so I'm kind of motivated to sort of just phase it out a bit already.

I mean ultimately cool things are cool until they're not, that happened with a lot of media which led to the rise of the internet, and now that's true of the internet, simply the consequence of the passage of time.

A lot of social media (particularly the kind that has mass reach) for ex just started to feel like a chore or something, why do I have to "check in" with a totally anonymous group of people anyway? Blergh to all this.

 on: October 22, 2016, 05:20:26 PM 
Started by Dice - Last post by Artimicia
Red Dead Redemption 2 is a thing. Fuck yes. I absolutely loved the first RDD (never played RDR), so I'm horny as can be for this.



I would have put trailer in quotes, personally. 70 seconds of B-Roll doesn't exactly say anything about the game other than "ithe environments are real purdy"

Hear, hear! I've personally never been big on playing online, but I'm all about couch co-op.

 on: October 22, 2016, 05:18:12 PM 
Started by Dice - Last post by MeshGearFox
How many 80s cyberpunk novels predicted the rise of weaponized, unprotected thermostats?

 on: October 22, 2016, 05:05:27 PM 
Started by Eusis - Last post by MeshGearFox
a 50+ hour journey down a road I've been down before.

There was an editorial on RPGfan awhile back making this point almost exactly.

Anyway, actual game haps:

Fly'n - Steam game I got a million years ago and forgot about cause it didn't work quite right on my laptop. Did the first three levels. Lovely art and music! Sort of reminds me of Gumboy: Crazy Adventures.

Intelligent Qube - Haven't played this in like forever. Did a round, got up to level 5 before losing. Had totally forgotten how advantage cubes worked. Good lord that music <3

One Piece Mansion - Another PSX puzzler I completely forgot about! Did like three levels in the campaign.

Also okay I have no idea what's going on but as I'm writing this the Steam notification popup thing just like decoupled itself from my taskbar and ascended to heaven. Anyway.

Er right. This is tense and adorable and I love it. I do wish it was more playable in zoomed in mode because the sprite work is really detailed and well animated and the tenants have multiple actions.

Also played around with Lunatic Dawn 2 and 3 briefly.

Lunatic Dawn 3 is... awkward. You move really slowly and you like... point and click where you want to move to (this was fixed in the PSX version afaik)? Otherwise it feels KIND OF like Ultima Online or Diablo, though visually it REALLY resembles Faldon (for whoever's versed in early aughts freeware MMOs). No idea if it has the like... dynamic world alignment/NPC-as-automata thing that Passage of the Book does.

Lunatic Dawn 2 on the other hand seems pretty cool. I only did a single delivery mission to get the feel for it (and will probably start over because I ran out of food money) but my observations are:

- The towns are nicer in Passage of the Book. They're actual... layouts with people walking about and you can click on any building to get some random NPC chatter. No clue if they change over time, but they are neat to look at.
- All shop owners are named, which afaik never showed up in the Books spinoffs, and you also have named kings and local mayors, which WERE brought back in The Third Book but not in Passage of the Book. I think this is more flavor text than anything, but again, nice detail.
- You have good and evil churches (not totally sure what the difference is) and you can rent carriages to move faster, although those are expensive.
- Combat is... sort of pausible real time with your guys walking around a grid. I think I prefer the more Suikodenish battle system the Book spinoffs use. It's faster and ultimately more manageable.
- Map movement is interesting. You have an actual world map with everything visible on it, and you have to manually chart a path between towns and then have your guys follow it. You don't control them directly with like the keyboard or anything. It basically works like, uh, sending ships out on expeditions in Neo Atlas 2 (to use a meaningless comparison!)

Beyond that I'm not really sure if it does the NPC autonomy stuff thing that the Book games do, either. I do kinda wanna see how this works under the hood, though. I think it's a native windows game and not like, emulated PC-88 stuff, so that should be possible.

... Why is the Steam notification thing still ascending what is this what

 on: October 22, 2016, 04:12:03 PM 
Started by Yoda - Last post by Klutz64
Just to clarify, the disorder I keep referring to is one in which my eyes have very low muscle tone (a lot of my organ muscles have very low tone, but the eyes are the only part that causes an observable symptom) and so tracking objects takes a LOT of effort on my part. Therefore, when I'm unfocused, nervous, or otherwise distraught, my head will rapidly move around because it's simply easier for me than moving my eyes.

I'm actually finally looking into the cause of all this and I have a brain MRI as well as a general EMG next month.

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