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 71 
 on: September 22, 2016, 02:32:28 PM 
Started by NickRansbottom - Last post by Raze
MC is a pirate, because nautical themes.

Maribel's a paladin, since it gets multiheal and kazing now so I don't NEED a sage and because thin air lets her nuke without using mp.

Ruff is a healslime. Yup. He's got the gladiator prereqs filled if the whole monster classes don't work out.

It's a bit odd that advanced  classes abilities don't transfer to other classes anymore in what seems like a balance thing...except those classes are stacked. Probably go back to some basic classes for a bit just because Maribel is one shotting everything with thin air and on the off chance she doesn't the mc ALSO has thin air.

 72 
 on: September 22, 2016, 12:18:32 PM 
Started by Hidoshi - Last post by Tomara
Quote
I just watched Shin Sekai Yori episode 8

"Two years have passed since the camping incident and the relationship between the friends have changed dramatically."

-understatement of the century.

I love that series, despite the fact that watching it is like being punched in the gut over and over again.

 73 
 on: September 22, 2016, 11:17:15 AM 
Started by Towns Car Marty - Last post by eightbitsamurai
I still hate negotiation and no one can every change my opinion about how stupid I think it is, but the other quality of life additions (better map, less opaque about the affinity system, party members that are actually helpful) really help it shine. I can see myself liking this one more than SMTIV.

Apparently there's a broken pattern you can use. Comply, Comply, Refuse, Cheat. It's been pretty effective for me. Partners also tell you when to go talk to a certain demon for a surefire recruitment.

Bless your beautiful soul, it's working, by Jove, it's WORKING.

To any who are interested, Tomato of Legends of Localization has written a piece on this.

I thought you had written "Tomato of Legend", which would still be true because that English patch of Mother 3 is one of my top 10 moments in Internet history.

That said as Sollosi brought up, it's weird to me that they didn't playtest the "we fucked everything up" playthrough, where you play as badly as possible and see what happens. Figured that'd be standard for QA...

 74 
 on: September 22, 2016, 10:59:59 AM 
Started by Hidoshi - Last post by Rook
I just watched Shin Sekai Yori episode 8

"Two years have passed since the camping incident and the relationship between the friends have changed dramatically."

-understatement of the century.

 75 
 on: September 22, 2016, 09:28:53 AM 
Started by Azrael - Last post by Yoda
https://youtu.be/iVuB1ZASrGw

 76 
 on: September 22, 2016, 07:38:03 AM 
Started by Towns Car Marty - Last post by Towns Car Marty
To any who are interested, Tomato of Legends of Localization has written a piece on this.

 77 
 on: September 22, 2016, 06:29:38 AM 
Started by Towns Car Marty - Last post by Ranadiel
re: the news story that just went up about some unlocalized content...

*facepalm*

I mean, I've seen worse (Ar tonelico 2...). But this news alone helped me prioritize my game purchases for the latter half of the year. Steins;Gate 0 just won out over this, at least for now. I can hope to get a used copy for $25 someday.

Y'see, while they claim they'll "fix it," with 3DS, they'll be fixing it ONLY if you purchased it digitally. Nintendo developed absolutely no way to add "patch" content to a game you're playing from the physical 3DS cart. If you don't believe me, do some google searches regarding the game-breaking "PEC Room" save glitch in Virtue's Last Reward.
...if there is no way to patch physical 3DS carts, why do I know for a fact that there is a patch for Pokémon X/Y to fix the game breaking bug from saving in a specific location?

 78 
 on: September 22, 2016, 04:16:01 AM 
Started by Towns Car Marty - Last post by Towns Car Marty
Happens quite a bit in the larger dialogue boxes, and it's unfortunate.

 79 
 on: September 22, 2016, 02:37:02 AM 
Started by Towns Car Marty - Last post by Ramza
The localization oversight is anno
ying, but frankly I prefer one lin
e of untranslated battle dialog
ue over text formatted like Ste
ins;Gate's.

I don't seem to recall that happening more than once in a blue moon. That, or I stopped caring because the game was so text message heavy, and on my phone (an old flip-phone), that's how text gets parsed anyway. :P

 80 
 on: September 22, 2016, 02:09:56 AM 
Started by Towns Car Marty - Last post by Towns Car Marty
re: the news story that just went up about some unlocalized content...

*facepalm*

I mean, I've seen worse (Ar tonelico 2...). But this news alone helped me prioritize my game purchases for the latter half of the year. Steins;Gate 0 just won out over this, at least for now. I can hope to get a used copy for $25 someday.

Y'see, while they claim they'll "fix it," with 3DS, they'll be fixing it ONLY if you purchased it digitally. Nintendo developed absolutely no way to add "patch" content to a game you're playing from the physical 3DS cart. If you don't believe me, do some google searches regarding the game-breaking "PEC Room" save glitch in Virtue's Last Reward.

The localization oversight is anno
ying, but frankly I prefer one lin
e of untranslated battle dialog
ue over text formatted like Ste
ins;Gate's.

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