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 71 
 on: May 27, 2015, 04:14:30 PM 
Started by timmyFd - Last post by Aeolus
More screenshots released: http://gematsu.com/gallery/dragon-quest-viii-journey-of-the-cursed-king-3ds/may-27-2015/

Dunno if anyone who knows the game wants to do a comparison thingy with this one? This one strikes me as making more sense as to why there's the lack of trees. The landscape looks a bit more complex than the earlier one. More different textures too. I imagine it is quite a chore to get it running on 3DS



It looks that way because they're using Unity to back port the Android/iOS version onto the 3DS. Unfortunately, the Android/iOS port could barely maintain 20FPS.

Though it does look like its getting rid of random encounters in favor of on screen ones.

 72 
 on: May 27, 2015, 03:56:34 PM 
Started by timmyFd - Last post by Mickeymac92
At least on-screen overworld enemies are confirmed...

 73 
 on: May 27, 2015, 03:47:44 PM 
Started by Hidoshi - Last post by Aeolus
Finished rewatching Gundam Wing over the weekend. Was better than I was dreading it was going to be. Weird thing, the Mobile Doll plot line is a lot more relevant now than it was back in the 90s. The series does have some problems though, such as overusing the plot point of a group within a group plotting a rebellion. But I am glad that I rewatched it finally.

I actually found the biggest problems with Wing to be the characters and some inconsistancies that I don't specifically remember at the moment. The characters were pretty much all crazy, to put it bluntly. Even a lot of the side characters. I mean, Duo was the sanest character in the entire series, and even he had is moments where he laughs in the face of logic...

All I remember of Wing was that Leos were walking coffins, anytime Heero Yuu declared that he was going to kill someone meant that said person was being given enough plot armor to make them effectively immortal, and conversely anytime someone shouted "Its A GUNDAM!" meant that said shouter was not long for this world, that Noin was essentially the show's top pilot given that she could keep up with the Wing Boys in a fucking Taurus (and whatever grunt suit she got saddled with before that) and Wei-fu's Dragon Gundam was stupid due to completely forgetting about space being a goddamn vacuum (and that he was obsessed with both his dead wife and being a massive tool).

 74 
 on: May 27, 2015, 03:29:43 PM 
Started by Klutz64 - Last post by Klutz64
It's that time again!


June
Fuuka Joins the Fray!

> Pretty confident in assuming at least part of the idea of the investigation sections of P4 came from that first week of June where you're supposed to help research the ghost story (Even if it is a disappointingly inconsequential part of the game)

> Two characters with white lipstick are two too many. Ick.

> When you sneak into the school at night, it's super fun messing with Yukari, not only with dialogue options but with trying to go anywhere besides where you're supposed to. Best is going to the bathroom.

> Though their designs aren't particularly clever, the sense of scale the game achieves with the Emperor and Empress shadows is amazing. Too bad the fight is such a throw-away introduction to Fuuka's abilities.

> Speaking of which, I still find it strange that she just happens to suddenly know the purpose of an Evoker. I'm going on the assumption that she just happened to watch Akihiko and gang fight some Shadows as they were leaving Tartarus.

> Going further down that path, if Atlus is so insistent that Persona 3 and 4 take place in the same world, then are the Evokers even really needed? I can see them helping some to awaken to their Persona, but every time you call on it? (If this is addressed in PQ, no spoilers please!)

> Fuuka's just an okay character in my opinion. She doesn't have a particularly strong personality, and her VA while decent enough is clearly out of her league alongside the other characters' performances. At least her scarf is pretty fabulous!

> While Mitsuru is an annoying hardass outside of battle, she's quite the badass *in* battle. Her critical strike is just a joy to watch, and she doesn't mess around when it comes to exploiting enemy weaknesses like the others.

> I really like the side story of Stalker Girl vs. Jerkface. Probably because it's pretty much the only non Social Link NPC story that's even mildly entertaining to follow. One of the things that P4 did amazingly well. I genuinely want to keep abreast of what happens to almost every NPC you encounter in that game.

> Then of course we have the other major plot development that happens with the introduction of the Supervillain Trio. Lots to discuss about them, but I'll go ahead and save it for months that they're more established.

 75 
 on: May 27, 2015, 03:13:48 PM 
Started by Dincrest - Last post by OrsonFury
While we're all still talking about Mad Max. What was up the dudes spray painting their mouth/teeth area with silver 'vahalla' spray paint? I think the only answer I could discover was that the silver made their teeth stand out more so they face looks more skull like to remind them they're going to their deaths.



Apparently there's already silver spray by chefmaster for all those Mad Max cosplayers out there:
http://cdn0.dailydot.com/uploaded/images/original/2015/5/24/silverspray.jpg

Forum link on silver spray analysis:
http://movies.stackexchange.com/questions/34474/what-was-the-silver-valhalla-spray-in-fury-road

 76 
 on: May 27, 2015, 02:57:42 PM 
Started by timmyFd - Last post by timmyFd
More screenshots released: http://gematsu.com/gallery/dragon-quest-viii-journey-of-the-cursed-king-3ds/may-27-2015/

Dunno if anyone who knows the game wants to do a comparison thingy with this one? This one strikes me as making more sense as to why there's the lack of trees. The landscape looks a bit more complex than the earlier one. More different textures too. I imagine it is quite a chore to get it running on 3DS


 77 
 on: May 27, 2015, 02:38:43 PM 
Started by Aeolus - Last post by Jimmy
Outside of specific unit weaknesses and/or special weapons (like pegasus and bows, dragons and wyrmslayers, horses and poleaxes, and etc.), the weapons triangle affected evade and hit more than it did attack and defense. I'm unsure if that will be the case with IF, but it is the case for most of the rest of the games in the series.

 78 
 on: May 27, 2015, 02:01:12 PM 
Started by Dincrest - Last post by glassjawsh


“I believe that, like me, the people behind these robberies are extreme athletes, using their skills to disrupt the international financial markets, and they don’t care who gets killed in the process.” - Real Quote!!!

It honestly has the potential to be as, if not more, stupid horrible amazing as Jupiter Ascending.

It's probably only a matter of time before someone tries to redo Who Framed Roger Rabbit?.

 79 
 on: May 27, 2015, 01:46:24 PM 
Started by Jimmy - Last post by Jimmy
I finished up Wheel of Time #6 today. It was even slower than the last book (and I hear it just gets worse from here until the Brandon Sanderson novels). At least some important events occurred, and the last hundred pages or so were exciting even if the rest of the book was meh.

I'm waiting for Wheel of Time #7 to get into the library. It should be in tomorrow or the day after, so in the meantime I'm going to read the original The Jungle Book. I got it for free a few months ago, and it is pretty short, so I'll check it out now.

 80 
 on: May 27, 2015, 01:13:50 PM 
Started by Yoda - Last post by kofvscapcom
not sure if this issue is just with ps4, but right now with the latest patch there is a bug where runes socketed in items just straight up disappear sometimes, not sure what causes it. Just happened to me so might wanna hold off on playing it for awhile, or just don't socket your runes on ps4 until they patch it.

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