^ I noticed that doing the classic mode, all-stars, trophy hunts, etc really killed my buzz to keep playing. It idd for Brawl anyways, and I really didn't want to get wrapped up in it here. The AI plays a lot different from real players and I prefer the real opponents. I got the characters, most of the [good] levels (which are kinda few since so many love employing some stupid/annoying gimmick and omega-stages just make levels boring), and honestly I'm pretty content with that.
Dice963 on Wii btw, join a few of us Fanners :)
I've been playing Sonic Adventure lately.
On the one hand, this is not a good game. On the other hand, I'm finding it more /fun/ than a lot of things.
Yeah thats about fair. I remember loving it back when it came out, but it aged like ass and the game loves to screw with you.
Started Breath of Fire IV on the PSP.
Love the game (definitely my favorite version of Nina), but I've running into this strange problem where I fall asleep while playing and when I wake up I've apparently moved into a different area and I have no idea how I got there. Today I woke up to discover I was in the middle of a conversation with a Cray that I have no recollection of starting.
SLEEP GAMING IS REAL!!
Yeah this Nina is a real nice version. Love the game too, a well done 'tale' if it could be described as that.
KINGDOM HEARTS: CHAIN OF MEMORIES
I finished it for the second time! (Well Sora's story, which is the one that is a massive struggle) and I am NEVER playing it again. Doing a long-form post akin to some of Dice's, but this one is just me bitching about how awful this game is, and what a pox it is on the Kingdom Hearts series. I'll try to keep the colorful language to a minimum
- The battle system is obviously the worst part of the game. The thing is designed to be 80% luck based. Luck that you get a good collection of high-powered cards, luck that the enemy doesn't screw you over with a well-times zero card, luck that you get the right friend cards to help battles go faster, etc etc.
- To expand on my post in the frustrating battle thread, the second half of this game throws about a gazillion bosses at you, and each one is exactly the same fight with a different coat of paint: attack with high-number attack cards, cancel sleights with zero cards, and keep your health up with a healthy number of cure cards. But in the end, each fight needs a stroke of luck that you don't get stun-locked or lose a crucial card in a card break.
- To take a break from complaining, ^this^ doesn't apply to the final battle which is piss-easy and I'll argue that "Lord of the Castle" is still the best battle theme in the entire series. And it was certainly fun to see the non-sprite version of Mega Marluxia. (Aside: Really? "Mar-loo-sha"!? So everyone else gets to pronounce their 'X' except him?)
- HOWEVER, to get to the final battle you must make it through the 13th floor which is HORRIBLE. The fights go on forever, and the Neo-Shadows are basically like "Oh, you weren't blessed with a deck completely full of 9-cards!? Well then I guess this is going to get annoying fast!" Thank God for Trinity Limit and Mega-Flare or I may have considered quitting that close to the end.
- One of the things that helped me through the gauntlet of boss battles the first time I played was lost after playing the game knowing all about KH2. When playing before KH2 you end up bored of playing through the worlds of the previous game, then all of a sudden you get to Twilight town and it's like "Wow! What's this place?" but the game just kind of teases you with it before moving right along. And then you get to Castle Oblivion and again, it's new and exciting and suddenly you're fighting the heartless from the Deep Drive cinematic (Yes, I know they're also in the original Final Mix). After KH2, that's all just par for course with everything else.
- Reverse/Rebirth is just the game taunting the player. "Now that you made it through that mess, here's how less frustrating the game COULD HAVE been if attack strength wasn't solely linked to card types."
As much as I do remember Reverse/Rebirth being a lot easier than the main game, I still think I need something to cleanse my gaming palette before I tackle more of CoM
I kinda skipped it when the first few battles pissed me off.. =/
I remember finding it confusing and silly.
So I got to the scene between Roxas and Axel after the Station of the Heart battle (which feels new to me although I do recall one of Roxas's lines....maybe it was expanded for Final Mix?). Oh god the feels. If you'll excuse me, I need to go cry for a week as I beat up every remaining enemy using Roxas's keyblade while in final form.
It makes me sad when the kickass combat of KHII is how BBS tends to ALWAYS feel. But still, YES that part is awesome and KHII is some damn polished and beautiful and met sequel hype very well.