Tales of Phantasia - Did Heimdall. So while I want to note that I still like the game a lot, the passivity of the enemies in the random encounters is a bit... concerning. Like, boss fights are still super-involving, but the enemies in random encounters... barely attack at all. I'm not sure if that's an issue in the SNES version too but...
Wait wait wait... you're playing the GBA version, aren't you?
It's the only version with that 'feature'. The enemies do pretty much nothing... ever.
Even worst, all attacks 'stun' as if it was a critical hit; including enemies that are supposed to be immune to critical hits (golems, bosses, etc.)
Anyone wondering how easy this could make the game just needs to look at this: https://www.youtube.com/watch?v=uxO4jI3LKmQ&list=PL8EAAA27D1CCBFE3C&index=18