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 91 
 on: February 23, 2015, 10:29:01 PM 
Started by Eusis - Last post by Mickeymac92
I'm actually 2/3rds of the way through Persona, according to a guide I peaked at, but the bland dungeons had me yearning for some Zelda. Since I kinda used up almost every Zelda game I had, I decided to restart Skyward Sword and see if I could give it a fair shake. I only got to the part where you get the Goddess Sword today, but honestly, I'm glad I restarted. It reminded me how much I loved how the 3D Zeldas start out, even Majora's Mask (tbh I never even left Clock Town all those time I rented that game as a kid. It wasn't until I was 15 that I even knew I could...). I even enjoyed this part last time, but I felt it got worse from there. We'll see if I still feel the same. Again, now that I have a better controller, the controls actually work fine now. I didn't even have to recalibrate once. Flying's still a little tricky, though.

 92 
 on: February 23, 2015, 09:51:03 PM 
Started by Aeolus - Last post by Aeolus
http://www.siliconera.com/2015/02/23/yasumi-matsunos-unsung-story-gets-early-work-in-progress-screenshots/

Pardon the necro but after almost one full year, we're finally getting some screenshots and deets of the game (if for no other reason than to remind us that it still exists).

Looks like they want 8-way movement but haven't accepted that you can't do 8-way on a grid yet (they'd need some sort of node system to pull it off). It also seems that the first assignment of the 77 Years War is to have 'The Knight of knights' star in his own version of The Misadventures of the Baby Sitter's Club.

 93 
 on: February 23, 2015, 09:30:05 PM 
Started by Eusis - Last post by Klutz64
Kingdom Hearts 3D Has been beaten!

...And I no longer hate it as much as I did. Now I know what my friend was saying when he told me "It's not so bad, just power through it and you'll see you won't be disappointed." The final battles and ending are definitely the best parts of the game. The former being incredibly intense, and the latter being a near perfect set-up for the big finale.

Wish I could say the same for the journey getting there. Here's just a taste of why I didn't like the gameplay in KH3D

1. Normal Enemies
--For a game with a "collect 'em all" mechanic, there sure were a lot more enemies than your typical KH game. I guess this is just to encourage replayability since you can bring your Spirits into your new game, but it still felt like overkill.

--Some negative status effects in an action RPG are fine, of course, but having so many enemies that could use bind, zero gravity and stop in a game meant to be as fast-paced as Kingdom Hearts is terribly frustrating.

--On a similar note, having so many enemies that could become temporarily invulnerable for no other reason than to waste your time was equally off-putting. Sure most of them were still vulnerable from the back, but far too often they would do their impenetrable guard while against a wall.

2. Level Design
--I understand it's pretty cool how big most of the worlds were, but with the typical oversized set pieces KH is known for combined with the overall layout of a lot of the areas made them just confusing and tedious to thoroughly explore.

--A lot of the routes to treasures were really ambiguous and generally it worked better to just "cheat" by doing the flowmotion space jump up a wall.

3. Narrative Flow
--Pronouns much? Most of the game was just characters talking about "This" and "That" literally. Like, "Could THAT really what's going on?", "Perhaps HE is behind all THIS", "We still have to worry about THAT," "We'll just have to wait and see if HE manages to do THIS successfully."

--And then the game dumps the entire plot into the last area, a lot more so than other entries in the series. While I enjoyed the story, I can't argue with many who have mentioned that this is the title that suddenly turns the plot really convoluted. I felt like the time travel thing was particularly confusing.

That being said, as I mentioned the final battles and ending somewhat made up for the terrible everything else. I really enjoyed the final battles, particularly how intense they were without relying on the "bigger is better" mentality of some of the other games. Only thing that threw me off was that gimmicky part of the very final battle. I just kept mashing the A button and lost the first time and won the second. No idea what was going on there.

Really excited for KH3 now.

 94 
 on: February 23, 2015, 09:00:55 PM 
Started by Hidoshi - Last post by Annubis
Damn, episode 7 of Maria is really loaded.
Turning point episode for sure.

 95 
 on: February 23, 2015, 08:26:11 PM 
Started by Azrael - Last post by Dice
We need a new rule of the Internet.
If it exists in the West, someone mixed it with the East.

https://www.youtube.com/watch?v=sJi5C3JVlFY

Persona Seinfeld


EDIT: may as well add some more I knew before
My Little Pony Phoenix Wright

https://www.youtube.com/watch?v=yUDfoZGhLjE

Also, anime version of Mass Effect (https://www.youtube.com/watch?v=o7v616__Ays) and Dead Space (https://www.youtube.com/watch?v=aUvRlvXs1Cs)
Not sure about the ME one, but the Dead Space one is incredible. The gore is incredibly realistic.

Honestly, I'm hard pressed to which of the Western Nerd Thing > Anime didn't turn out really uninspired looking.

I have absolutely nothing against MLP, but man its fanbase (or wait, most hardcore fanbases) are so strange.  Then again, I guess I just enjoy things differently. 

Loved the Personafeld thing. :P

 96 
 on: February 23, 2015, 07:24:58 PM 
Started by Azrael - Last post by Annubis
We need a new rule of the Internet.
If it exists in the West, someone mixed it with the East.

https://www.youtube.com/watch?v=sJi5C3JVlFY

Persona Seinfeld


EDIT: may as well add some more I knew before
My Little Pony Phoenix Wright

https://www.youtube.com/watch?v=yUDfoZGhLjE

Also, anime version of Mass Effect (https://www.youtube.com/watch?v=o7v616__Ays) and Dead Space (https://www.youtube.com/watch?v=aUvRlvXs1Cs)
Not sure about the ME one, but the Dead Space one is incredible. The gore is incredibly realistic.

 97 
 on: February 23, 2015, 07:16:42 PM 
Started by Eusis - Last post by Aeolus
Played a decent amount of FFV over the weekend. Up to 25 hours, have all 12 legendary weapons and went through and got the summons (Leviathon, Odin, Syldra, Phoenix and Bahamut). None of the summon battles were hard at all. Bahamut didn't even damage any of my characters and only took 3 turns to kill. I'm level 42. Think that is good enough to tackle the final dungeon and beat the game?

Yeah, that's about right for starting up the endgame.

Btw, do you have all the magic (Black, White, Time and Blue all over), songs and summons?

I have all the white magic, black magic, and time magic. I didn't feel like messing with the blue magic. I'm missing one summon that was in the second world that I can't go back and get that was apparently in a random battle or something. Oh well, doesn't seem to be one of the best ones. As for songs, I have most but not all of them and I haven't looked into getting them all yet.

You can still randomly luck into getting Ramuh and Shoat in the final dungeon but its better to try for them in their respective worlds.

Blue Magic is awesome in this game. Especially Rippler + Lv. 5 Death/Lv. 4 Flare and Big Guard.

Other than the Piano Master one and Requiem, the songs are mostly just for completionist sake.

In short, you're good to go for the endgame.

 98 
 on: February 23, 2015, 06:32:37 PM 
Started by Yoda - Last post by MeshGearFox
@Tomara:

fwiw, people that gush about certain games in a niche genre, like roguelikes, from what I've seen, tend not to have that much experience with the genre. People that are REALLY into the subgenre tend to be more critical.

Roguelikes are random, but excessive RNG screw is /not/ considered good design. Good design is generally regarded, in the roguelike world, is having the game balanced in such a way that you can get past whatever the RNG throws at you if you know what you're doing/have planned for it.

Permadeath's another thing that can make roguelikes un-fun, in cases where the game is too linear or or awkwardly paced or doesn't have enough variety to make restarting not feel like a chore. Again though I see a lot of people pulling the "You're just not HARDCORE enough to 'get' permadeath in roguelikes' card a lot.

Anyway, file a complaint against the excessive cigarette smoke in my apartment. Normally I'd just tough it out but when I woke up this morning my apartment smelled like a bar, so yeah. It's one thing if it just hangs around my door but when it permeates to my bedroom, /fuck/ no,

-- edit --

I LIKE TRISCUITS OKAY.
I should probably sleep instead of eating triscuits.

 99 
 on: February 23, 2015, 04:44:07 PM 
Started by Yoda - Last post by Mickeymac92
Erm... GTFO of there?
Eventually, the mold is going to kill you all.

It took me 3 years to get a job, I'm not leaving until I at least get get cashier experience...which I was supposed to get 6 months ago, I'm really gonna have to get on their ass about that.

Don't mean to pry, but why did it take you 3 years to get a job?  Is it because of something obvious and unfortunate (and American) like you're a minority/physically handicapped?  Are you a felon? Long term illness?

Because I live in an area where everyone was looking for jobs at once and there are very few jobs here that don't involve working for the state in some capacity, unless you know someone, and all my friends left this area because they knew how terrible this place is...it doesn't even have a decent bus route anymore, so I need a ride a lot of the time.

I mean I even had a job councelour, yet I was lucky if I got an interview more than once a season. It got to the point where I was this close to quitting the search before...I guess other people gave up and there were actually some jobs I could apply for. At least I've been competant at this so hopefully if I do need to look somewhere else, it won't be as hard.

 100 
 on: February 23, 2015, 02:37:15 PM 
Started by Yoda - Last post by glassjawsh
Erm... GTFO of there?
Eventually, the mold is going to kill you all.

It took me 3 years to get a job, I'm not leaving until I at least get get cashier experience...which I was supposed to get 6 months ago, I'm really gonna have to get on their ass about that.

Don't mean to pry, but why did it take you 3 years to get a job?  Is it because of something obvious and unfortunate (and American) like you're a minority/physically handicapped?  Are you a felon? Long term illness?

Every time I have moved to a new city without a job in hand, I've had to spam the market with apps (sometimes as many as 15 a day) for 2 or 3 months and then take the first position offered to me (no matter how menial).  Then it was just a matter of working at whatever particular hell hole would have me until I found something better (and I would keep applying to other places even after I'd get hired).  When I first moved to indy, I worked at a bakery/breakfast shop, then I delivered beer kegs to restaurants, then I digitized personnel files for IU Indianapolis, THEN I got hired in part time at the Library (THEN I applied to at least a dozen positions within the library before I got something full time). It's exhausting.

But I am also a healthy straight white cisgendered male, so my story is best case scenario and not really indicative of many other's experiences.

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