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Messages - Arvis

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General Discussions / Re: Completion List 2019
« on: May 13, 2019, 04:35:37 PM »
That reminds me that the BG&E sequel has, unsurprisingly, disappeared from the video game cognoscenti.  The overwhelmingly negative response to what was revealed about it years ago really did my heart good.

More of BG&E 1, though, would be nothing but good.  I've only been low-key hoping for it for like two decades now.

General Discussions / Re: Completion List 2019
« on: April 29, 2019, 02:10:35 PM »
1. Octopath Traveler
2. The Witness

3. Super Mario Bros.
Wife and I used our Sunday to start and finish this while enjoying paleo-compliant pizza.  Played and beat every level, no warping, and rescued the Princess (thank you, save states).  Dis game hard.  If I had to guess I would say we would have needed around 25 lives, all told.

Final Score: ??/??
For real, how do you score SMB?  No idea.  It's great.  And old.  And wonky.  And feels weird with any non-NES controller.  But still amazing.

Game Journals / Re: A Game Journal Reborn
« on: April 29, 2019, 02:06:59 PM »
DQ XI - Jade and the old man (forgot his name) just joined the party. About to pass through the gates to the wider world. I love how this game reminds me of how I would feel when playing some RPGs back in the day... Like I'm going on a real adventure. Not just jumping through plot hoops.

This.  This is important.

Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: April 25, 2019, 10:04:33 AM »
Thanks for the details!  This is still my most-anticipated game of the year.

General Discussions / Re: Completion List 2019
« on: April 24, 2019, 01:51:09 PM »
1. Octopath Traveler

2. The Witness

It isn't an RPG, but this is a Completion List and Wife and I just completed this last night.  And I have to say, beating this game without a guide is one of my proudest gaming moments.  This is an intensely difficult puzzle game that doesn't explain anything to the player.  Rather, it gives you information through trial and error, allowing you to solve its puzzles completely under your own brain power.  Each new set of puzzles or rules brings with it small epiphanies; realizations that things aren't what you thought or what they were previously.  And it culminates in one of the craziest "ah ha!" moments I've ever had in gaming, when the setting and mechanics of the game are suddenly opened up to the player in a way never before conceived, even though nothing within the game has itself changed.  Only the player's perspective has changed.  And that's what The Witness is really all about.

As is usual for Jonathan Blow, the designer of this game, essentially none of the story potential of the game world is realized.  Everything begins ambiguously, becomes more interesting but no more clear as you play, then ends ambiguously.  Frustrating?  Yes.  Pretentious?  Yes.  But even that is by design; The Witness uses your frustration with its ending as a roadblock to its "true" ending.  If you overcome your feelings and assumptions, the game rewards you.  It's still not wholly satisfying, but it is undeniably fascinating.

I honestly can't recommend this game enough, even moreso as a multiplayer venture.  The game presents itself as essentially the biggest, longest escape room ever devised, so it's far better with more than one person playing it at once.  But even if you do the whole thing by yourself, you'll come away feeling incredibly proud of yourself, as long as you persevere.

Final Score: 9/10

Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: April 17, 2019, 03:07:43 PM »
Edelgard may be the obvious choice for normies, but us queers are fully on board with Claude.

Right??  That's why I was going with Douche-mitri.  There's literally NO reason to pick him, AT ALL.  Hence, my reason for picking him.

Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: April 17, 2019, 10:40:25 AM »
Edelgard is clearly the superior starter pokemon here, but I am always loathe to make the same choice everyone else is making, so I was thinking of maybe starting with the douchey blonde?  He might have some awesome evolutions.

Single-Player RPGs / Re: Your favourite powerful weapons
« on: April 15, 2019, 04:54:00 PM »
Oooh, Mastermune.  Awesome choice.

Single-Player RPGs / Re: Your favourite powerful weapons
« on: April 12, 2019, 10:19:41 AM »
Aeolus took all the best choices, so I'll go with more recent stuff.

Ryoma's ridiculously OP katana in FE Fates, comes to mind.  And currently, I am dual-wielding Falcon Blades in DQXI with my Crit chance boosted as high as I can atm, so that's been a lot of fun.

I will say, though, for classic games, even though it isn't an RPG, improving the Master Sword all the way to Golden Sword in Link to the Past always felt absolutely wonderful.

General Discussions / Re: Completion List 2019
« on: April 12, 2019, 10:16:27 AM »
What the heck have you been DOING with your life, @Rucks ??

Glad you loved Octopath, @Ramza .  I'm still stuck between it and DQXI for my 2018 GOTY.  I'm extremely curious about this "port" rumor, as well as the mobile prequel we've been teased with.

Game Journals / Re: A Game Journal Reborn
« on: March 19, 2019, 05:17:01 PM »
Yeah, the APC is easily one of the best, most useful things in all of VC4.  That said, I'm 100% in support of taking your time on maps and enjoying the gameplay. :)

Game Journals / Re: A Game Journal Reborn
« on: March 15, 2019, 09:19:46 AM »
Well, atm, with dual Falcon Blades I'm doing at least as much damage per attack, if not more, than with my best Greatsword, and if I get even one crit in those 4 attacks, it comes out to quite a lot more damage.  But I did just Forge a new Greatsword, +3 and everything, so hopefully I can take it for a spin soon.

The other thing to consider is Gigaslash, which is much better with Swords (dual-wielded or sword-and-board) than with Greatswords.

Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: March 15, 2019, 08:38:28 AM »
I suppose its less of any evidence showing the presence of a time skip or lack there of, and more of a concern that they would basically repeat their missteps with regards to over reaching on the story's scope. See also: Fates' complete inability to handle two separate factions and two generations at the same time. Compared to that, we're already looking at 3 separate factions in the 3H Club. Throwing a time skip in there would likely require significant levels of bullshit to keep the Hogwarts gimmick running throughout the game.
If they throw in a time skip, I'm expecting the Hogwarts gimmick to be only in the first portion. I mean the game is called three houses not Hogwarts Edition. :P

I was thinking this too, but considering the "school" theme is tied to the growth/class mechanics it's understandable that Aeolus would draw a different conclusion.

I think we might lose the school setting, but not the school mechanics.  Perhaps have something like an Encampment or whatever instead of Faux-gwarts.

Hathen's prediction is quite possible, too. :P

Game Journals / Re: A Game Journal Reborn
« on: March 14, 2019, 11:06:47 AM »
So, back in late September, I put Dragon Quest XI on hiatus so I could jump right into Valkyria Chronicles 4 when it dropped.  Then I got a Switch and started Octopath Traveler, and then Smash Ultimate came out.  All those had to be played/beat before I could get back to Dragon Quest XI.

Guess which of those four games is probably going to get my 2018 GOTY?

DQXI is just so frickin' amazing.  Like, I had really forgotten how superlative it is.

As of right now, I went ahead and tried a dual-wielding build for Luminary.  And decided to give him dual Falcon Blades with a focus on increasing Crit rate.  This build has not disappointed in the least.  Especially considering the amount of high DEF enemies you run into in Act 2's first "dungeon" area.  With this build he strikes for times every attack, and at one point (while Pepped, of course) Luminary did 3 crits in one attack.  Fun times.

As far as I can tell, boosting Deftness as much as I can can increase the Crit rate for that character.  Can anyone confirm?

Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: March 11, 2019, 01:47:14 PM »
Anyone else think this plot is set up for a mid-game time skip?

I would hope not. The last thing this game needs is another bout of eugenics. It was a stretch in Awakening and it was awful in Fates. Lets see a game done in one single generation this time.

But no. I don't suspect there will be anything more substantial than a brief time skip ala Awakening's time skip (that existed largely to set up the Lucina reveal and move on from Emmeryn).

IDK, I'd prepare yourself for one.  Not only is it a "new" way to incorporate child units, but the three "House leaders" are all very young and in positions to inherit power.  A time skip here would have juicy plot potential.  It's too easy for IS to ignore, methinks.

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