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September 17, 2014, 09:44:34 AM

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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
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Author Topic: Bravely Default: Flying Fairy  (Read 92618 times)
DrGonzo
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« Reply #570 on: January 17, 2014, 07:20:14 PM »

I've put in about over 5 hours into the Demo. I can sort of understand Robert and Dave's point about how it doesn't really explain much about how to use certain mechanics, like I didn't really know what Brave and Default were supposed to do. But I'm on Stephen's camp and would say that it adds a lot more freedom to do whatever you want in the world and exploring a lot of what little they let you explore. It's just nice to see Square Enix to make a proper FF5 clone and not make it mobile.

Also this is my first post in like months and I plan on being more active here.
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Daggerstrike
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« Reply #571 on: January 22, 2014, 10:27:53 PM »

How does the whole Street pass thing work? I have no DS friends so I am not even sure what the deal is. I am playing the demo and I am loving it.
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« Reply #572 on: January 22, 2014, 10:42:04 PM »

If you don't pass people very often in person (like hermit me), when you save, once per day you are given the option of looking for streetpasses over the interent, and that will usually net you about 4-5 a day. :)
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Dice
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« Reply #573 on: January 22, 2014, 10:59:00 PM »

If you don't pass people very often in person (like hermit me), when you save, once per day you are given the option of looking for streetpasses over the interent, and that will usually net you about 4-5 a day. :)

Bless their hearts.

I've actually noticed more streetpasses from school.  I like to think bringing it everyday inspired the "ocassional bringers" to bring more often.

Yaaay, about two weeks more for us to wait.
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Spoony Mage
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« Reply #574 on: January 23, 2014, 09:43:13 PM »

I work at an airport  coffee shop and there have been days when I have gotten several tags at a time.  The "rebuilding Norende" bonus was unlocked very quickly.  I only spent a few days playing the demo seriously when I brought my 3DS to work with me, so I was at about 31 (including the freebie from the demo) by the time I completed everything in the demo.

Makes me wonder what it'll be like when I play the full game seriously.
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Daggerstrike
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« Reply #575 on: January 24, 2014, 01:49:13 PM »

I accidentally figured out a way to get extra people for the village without having friends or streetpass. I now have the 20 that I can move over to the real game when it comes out.
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« Reply #576 on: January 24, 2014, 07:09:19 PM »

http://www.siliconera.com/2014/01/24/like-bravely-default-bravely-second-will-subtitle/

Get ready for another spoilerific stealth pun subtitle guys and dolls.
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Spoony Mage
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« Reply #577 on: January 25, 2014, 01:22:42 AM »

That silver-haired chick looks like trouble.  I like her already.
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« Reply #578 on: January 25, 2014, 11:09:05 AM »

With the negative reactions from the demo I think I'll just wait for the complete game.
Like someone mentioned here there are games that may cause you a horrible impression, like Tales of Vesperia demo but actual game was great.

By the way, anyone knows if the game will be available on the eShop?
I sure prefer the physical version for my 3DS games but I spent to much on Christmas plus I still have 40 something on account thanks the SMTIV+ Fire Emblem promotion.
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AuraChannelerChris
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« Reply #579 on: January 25, 2014, 11:55:04 AM »

With the negative reactions from the demo I think I'll just wait for the complete game.
Like someone mentioned here there are games that may cause you a horrible impression, like Tales of Vesperia demo but actual game was great.

By the way, anyone knows if the game will be available on the eShop?
I sure prefer the physical version for my 3DS games but I spent to much on Christmas plus I still have 40 something on account thanks the SMTIV+ Fire Emblem promotion.
All demos released on the eShop usually mean that the full versions will be/are available there so yes.
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Dice
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« Reply #580 on: January 26, 2014, 02:15:09 AM »

http://youtu.be/rNIbPaXr3OE
Summon/Skills Exhibition

Code:
Is there any reason for the.../very/ modern-looking "teasing" that the summons take the form of? 
It's a train! it's a station! No -- it's a Super Fire-Breathing Summon!
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Starmongoose
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« Reply #581 on: January 26, 2014, 02:19:20 AM »

http://youtu.be/rNIbPaXr3OE
Summon/Skills Exhibition

Code:
Is there any reason for the.../very/ modern-looking "teasing" that the summons take the form of? 
It's a train! it's a station! No -- it's a Super Fire-Breathing Summon!

Code:
Not really.
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Dice
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« Reply #582 on: January 26, 2014, 02:23:15 AM »

http://youtu.be/rNIbPaXr3OE
Summon/Skills Exhibition

Code:
Is there any reason for the.../very/ modern-looking "teasing" that the summons take the form of? 
It's a train! it's a station! No -- it's a Super Fire-Breathing Summon!

Code:
Not really.

I'm just gonna go for the usual Japanese Dev answer:
We thought it sounded cool
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Daggerstrike
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« Reply #583 on: January 26, 2014, 06:41:17 PM »

I think one of the features that gets me most excited is the ability to turn the encounter rate up or down.
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« Reply #584 on: January 26, 2014, 09:00:49 PM »

The more I read about Bravely Default, greater my excitation become.

I must specify the feature to avoid random encounters isn't totally new, I hope Square-Enix won't take all the credits for the 'innovation', especially considering it took them over 50 games to bring that feature in one of their games. The Wild Arms series used a very similar feature during the PS2 era. I've heard similar positive stories about Blue Dragon on XBox. I believe Skyborn by Dancing Dragon Games also had this feature. My take: it was about time Square-Enix decided to bring it after 30 years of history, they should have done this a long time ago.

 
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