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Author Topic: Bravely Default: Flying Fairy  (Read 103358 times)
Yggdrasil
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« Reply #75 on: July 28, 2012, 03:25:01 PM »

Part of the idea of the game is being like a SNES RPG in a more modern platform, I agree that they should get rid off the random battles though.

Is nothing terrible, but even for nostalgia's sake that's a pretty annoying feature for a game to have nowadays. And this is coming from someone who really likes FFIX an RPG with random encounters and a rather slow battle system.

(~_~;)
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Mickeymac92
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« Reply #76 on: July 28, 2012, 03:31:48 PM »

I can still forgive a game for random encounters, though I don't like them one bit. I just hope the encounter rate isn't too bad...
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« Reply #77 on: July 29, 2012, 11:15:19 AM »

I can still forgive a game for random encounters, though I don't like them one bit. I just hope the encounter rate isn't too bad...

Yeah,  I hope that the random encounters are relatively infrequent in this.  If they would include an item that turns them off (like FFX had) that would be better still.  I recall quitting a few of the early FF games before completing them because in some of the later dungeons you couldn't take a step without another one.  It's a shame because I enjoy turn-based battle systems but prefer it be like Chrono Trigger or Crimson Gem Saga where most non-boss enemies are avoidable. 
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Aeolus
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« Reply #78 on: July 29, 2012, 12:29:34 PM »

Meh!

Unfortunately, given the way that JRPGs are made, even putting encounters up on the screen doesn't help that much when every corridor is filled with encounters that take up the whole way and will not let you pass without a fight (and the whole game consists of nothing but corridors aside from that one area which forces you to grind anyways in an attempt to provide the illusion of freedom when all you've really achieved is the loss of momentum of the plot). At least random encounters are less disingenuous about your lack of choice in the matter.
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Aeolus
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« Reply #79 on: September 14, 2012, 03:32:44 AM »

Pardon the Double Bamp Posting but http://www.siliconera.com/2012/09/13/bravely-default-has-pirate-ninja-chemist-and-a-new-job-made-for-counterattacking/

This continues to be the only interesting looking thing coming out of Squeenix right now. I'm REALLY hoping this ends up being FFV-2 but without all the bullshit that usually accompanies the various FFX-2 games (where X stands for whatever numbered entry they've decided to cram an awful and unnecessary sequel to).
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Iron Maw
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« Reply #80 on: September 14, 2012, 10:24:01 AM »


More info (new characters) along with 65 new screenshots here:

http://gematsu.com/2012/09/bravely-default-flying-fairy-screenshots-7
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Taelus
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« Reply #81 on: September 14, 2012, 12:19:28 PM »

Pardon the Double Bamp Posting but http://www.siliconera.com/2012/09/13/bravely-default-has-pirate-ninja-chemist-and-a-new-job-made-for-counterattacking/

This continues to be the only interesting looking thing coming out of Squeenix right now. I'm REALLY hoping this ends up being FFV-2 but without all the bullshit that usually accompanies the various FFX-2 games (where X stands for whatever numbered entry they've decided to cram an awful and unnecessary sequel to).

Looks like FFV with a more interesting plot and fantastic art design. Also REVO. I can't wait.
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Yggdrasil
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« Reply #82 on: September 14, 2012, 04:55:06 PM »

Have to say, I'm loving the look of these Pirates.

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Dice
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« Reply #83 on: September 14, 2012, 05:16:18 PM »

What's a pirate unless you've destroyed one of your eyes?  Love the eye patches.

I wonder if this was supposed to be FFV's remake (like they've done the rest of the series), but decided an original title.

Finishing off again with the obligatory I WANT THIS.
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Mickeymac92
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« Reply #84 on: September 14, 2012, 06:06:39 PM »

Quote
Superstar Battlefield Idol Prin a ra Mode



I love this game already.
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Yggdrasil
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« Reply #85 on: September 15, 2012, 06:30:26 AM »

Bravely Default: Flying Fairy (3DS) Final Demo Gameplay (29:20min)

It's... beautiful. :')
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Iron Maw
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« Reply #86 on: September 15, 2012, 07:42:17 AM »

Too bad the guy playing it is really horrible. :(
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Iron Maw
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« Reply #87 on: September 15, 2012, 02:50:39 PM »

Found something interesting, looks like we get a Limit Break-like attacks only they're being taken one step further:



    
From GameFAQs:
Quote
It seems each weapon type has a "Deathblow" that you can use if you meet the requirements while in battle.
Each type of weapon has 3 different deathblows (3x9 weapon types = 27 Deathblows)

Plus you can use "parts" to customize your Deathblow, you can make it have an elemental property, status effect, work better against certain type of enemies and 1 more thing. (Or so it seems from looking a the pictures, it reminds me of setting a "skillset" in FFT.)

Also you can name your Deathblow and add a message to it. Since Deathblows are customizable you can show your friends your own original deathblow if they summon you using the "Friend Summon" feature.

There's a "Deathblow Parts" shop in the town you have to rebuild.

Basically this doing what FFX kinda of trying to do with Overdrives only better. Too bad you have to make use of a community feature to able use it. =/
« Last Edit: September 16, 2012, 09:38:06 AM by Iron Maw » Logged
Iron Maw
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« Reply #88 on: September 16, 2012, 09:37:05 AM »

Crap, now I'm triple posting, but whatever. This needed to be shared.

Someone ripped tracks from the demos and has uploaded them online. Revo (and Sound Horizon) is not a composer I'm familar with, but after hearing these I can see why he's popular. Fantastic stuff all around.

Track names are unofficial BTW.

http://www.youtube.com/watch?v=Dy1Ie48W4uw - Battle Theme
http://www.youtube.com/watch?v=q0O5Lzoe7VE - Ominous Crow Battle
http://www.youtube.com/watch?v=J-1yqgdX-B8 - Automaton Battle
http://www.youtube.com/watch?v=qOpTOtvcAiA - Results
http://www.youtube.com/watch?v=Yqpzky-ryTY - Karudisura Kingdom
http://www.youtube.com/watch?v=3mcSsvcoxT4 - Country of Sand and Big Clocks, Rakurika
http://www.youtube.com/watch?v=-dRhsZVeynA - Field Day
http://www.youtube.com/watch?v=IoZrOfHKYrs - Fortress
http://www.youtube.com/watch?v=JbQ3BC-SNrg - Dungeon
http://www.youtube.com/watch?v=n8RsHa3O0Y4 - Altar of the Wind Crystal
http://www.youtube.com/watch?v=L-ugzxY7pZI - Main Menu
http://www.youtube.com/watch?v=WMiAKpLBvZg - Untitled Track
« Last Edit: September 16, 2012, 09:45:18 AM by Iron Maw » Logged
Taelus
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« Reply #89 on: September 16, 2012, 04:19:34 PM »

I've heard a bunch of these before, and they are freaking fantastic. REVO has a lot of really great original albums where he basically tells a story alongside a sort of 'rock opera,' and they're great listens. You can definitely hear his style in these, and it bodes very well for the game's soundtrack as a whole.
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"IT IS SUBTRACTION.  I WILL COME TO YOUR SCHOOL AND BEAT YOUR STUDENTS." - John
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