Welcome, Guest. Please login or register.
July 31, 2014, 07:42:23 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
327917 Posts in 13426 Topics by 2169 Members
Latest Member: KopeAcetic
* Home Help Search Login Register
+  RPGFan Message Boards
|-+  Media
| |-+  Single-Player RPGs
| | |-+  Bravely Default: Flying Fairy
« previous next »
Pages: 1 ... 65 66 [67] 68 69 ... 71 Print
Author Topic: Bravely Default: Flying Fairy  (Read 83504 times)
ultra7k
Posts: 321


Member
*


View Profile

Ignore
« Reply #990 on: April 10, 2014, 05:37:05 PM »

Just picked up the game on my break, going in blind as I stayed away from all media on this.

Anything I need to know?
Logged
Starmongoose
Contributing Editor
Posts: 5136


Vicious Feminist

Member
*


View Profile

Ignore
« Reply #991 on: April 10, 2014, 06:15:35 PM »

Not really, have fun!
Logged

SAVE THE PENGUIN!



Here to suck the fun out of games.
FlamingR1ft
RPGFan Editor
Posts: 4304


Member
*


View Profile Email
« Reply #992 on: April 10, 2014, 06:37:53 PM »

If you're a completionist, you get multiple chances to get every "missable" (I think) - just make sure once you unlock the Thief class that you steal from bosses each time you encounter them.

Other than that, like Greig said, just enjoy!
Logged



ultra7k
Posts: 321


Member
*


View Profile

Ignore
« Reply #993 on: April 10, 2014, 08:25:56 PM »

Ah yes, attempting to steal from bosses. Ok, I will definitely keep that in mind. Thanks!
Logged
Aurian
Posts: 302


Member
*


View Profile

Ignore
« Reply #994 on: April 10, 2014, 08:59:09 PM »

If you obsess about this sort of stuff, you can have anyone do any job but the characters do have slightly better stats.

Tiz = defense
Edea = attack
Ringabel = speed
Agnes = magic
Logged
Klutz64
Posts: 1420


Meow Meow Choco-Chow!

Member
*

RebornThief
View Profile Email

Ignore
« Reply #995 on: April 11, 2014, 10:06:56 AM »

Defeated the rest of the dragons last night, but poor Edea kept getting shafted even though she had the second highest agility in my party and was constantly taken out before she could use Utsusemi. So she ended up dead at the end of most of the battles. Now she's nearly 30,000exp behind everyone else.
Logged

My incredibly adorable avatar was provided by our one and only Dice!
Klutz64
Posts: 1420


Meow Meow Choco-Chow!

Member
*

RebornThief
View Profile Email

Ignore
« Reply #996 on: April 11, 2014, 04:29:31 PM »

Double post, but what level were you guys when you did the Vampire Castle? Level 57 now and everything is DESTROYING me in there.
Logged

My incredibly adorable avatar was provided by our one and only Dice!
ultra7k
Posts: 321


Member
*


View Profile

Ignore
« Reply #997 on: April 11, 2014, 05:37:34 PM »

What's this?  I can crank the encounter rate? AWESOME.

This makes for simpler grinding along with the Fast Foward! Especially in Centro Ruins!
Logged
AuraChannelerChris
The RPG Adventurer
Posts: 572


Ultimate RPG Gamer

Member
*


View Profile

Ignore
« Reply #998 on: April 11, 2014, 06:08:59 PM »

Double post, but what level were you guys when you did the Vampire Castle? Level 57 now and everything is DESTROYING me in there.
I honestly fought the dragons at level 90 in later chapters, making the castle run easier and the boss in there less agonizing than everyone made it to be.

When I did that, I thought the dragons were harder to beat than the castle enemies...
Logged


"(Huh. He's been quiet for a while. I wonder what's he thinking?)" ~Made by yours truly~
Youtube Channel - Current Walkthrough: The Wonderful 101
Klutz64
Posts: 1420


Meow Meow Choco-Chow!

Member
*

RebornThief
View Profile Email

Ignore
« Reply #999 on: April 11, 2014, 06:14:42 PM »

Ah, see the others were telling me it was possible, and thus I thought necessary, to do the quest in chapter 4. If that's not the case, then I'm not going to worry about it. Thanks!
Logged

My incredibly adorable avatar was provided by our one and only Dice!
Blace
Posts: 3777


Member
*


View Profile Email

Ignore
« Reply #1000 on: April 11, 2014, 06:21:05 PM »

I did it in Chapter 4, I think I was around level 65.
Logged

Aurian
Posts: 302


Member
*


View Profile

Ignore
« Reply #1001 on: April 12, 2014, 01:37:18 AM »

It might be better to do it in Chapter 4 if you want to get the vampire skills earlier rather than later. In chapter 5 onwards, the monsters change and you will not have access to approx half of the skills until the bonus late-game dungeon.

Go slow and level up lots in the castle.
Logged
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 10204


Tawdry Hepburn

Member
*


View Profile WWW

Ignore
« Reply #1002 on: April 12, 2014, 01:45:39 AM »

Can someone quickly explain how to play effectively with the Salve Maker and Pirate??
Logged

http://society6.com/Dice963
Support your local Dice (and pitch her ideas)!
Aeolus
I'm not evil!
Posts: 6154


Member
*


View Profile

Ignore
« Reply #1003 on: April 12, 2014, 02:45:59 AM »

Can someone quickly explain how to play effectively with the Salve Maker and Pirate??

Salve Maker's best used as a support and debuffer character. Early on it has excellent healing and revival capacity with the ability to use 1 Phoenix Down followed by 1 X-Potion on all downed allies (with their medicine boost passive they'll heal for 3000+revival which is huge until late game). They can also quickly make a revive an individual for 5000HP compound using only a Phoenix Down and a Potion, as well as early Auto-Life and Regen. Later on, they can throw Elemental Weaknesses onto enemies which can be paired to devastating effect with stuff like Dark Knight's Dark Sword abilities or even to turn an enemy's heal by elemental absorption back on them. They also have Giant's Draft which can be useful later on to exceed the HP cap of 9999, though you really need good healing abilities to make full use of it. Plus they also have the limited capacity to protect someone against all elemental damage for four turns (though Spiritmaster is much better at this). And generally they can Inoculate against certain status effects (although they can't do squat against Stop and Charm/Confuse which are the two most annoying status effects in the game). Plus they can turn Potions and such into Poison + damage which is a good status effect if you can land it on bosses. Furthermore, both said poison bombs and attack items do fixed damage only being influenced by Elemental Resistances and Default. And if you have nothing better to do with them, have your Salve Maker spam Collect to scrounge up extra resources.

Generally speaking, you'll want to know the following recipes:
Potion + Phoenix Down = Resurrect (Revive + 5k HP)
Potion + Hi Potion = Water of Life (Regen)
Hi Potion + X Potioin = Font of Life (Reraise)
Hi Potion + Ether = Quarter Elixir (2500 HP + 250 MP)
X Potion + Turbo Ether = Half Elixir (5000 HP + 500 MP)
Ether + Turbo Ether = Dry Ether (500 MP)
Dragon Fang + Beast Liver (in this order) = Dragon Vim (+50% P.Atk for 6 turns)
Phlogiston + Insect Antenna = Fire Bane (Fire Weak)
Permacrystal + Insect Antenna = Water Bane (Water Weak)
Fairy Wing + Insect Antenna = Wind Bane (Wind Weak)
Fulmen Shard + Insect Antenna = Lightning Bane (Lightning Weak)
Desert Rose + Insect Antenna = Earth Bane (Earth Weak)
Glitterbug + Insect Antenna = Light Bane (Light Weak)
Dark Matter + Insect Antenna = Dark Bane (Dark Weak)
Phlogiston + Monster Fiber = Resist Fire (Fire Immunity)
Permacrystal + Monster Fiber = Resist Water (Water Immunity
Fairy Wing + Monster Fiber = Resist Wind (Wind Immunity)
Fulmen Shard + Monster Fiber = Resist Lightning (Lightning Immunity)
Desert Rose + Monster Fiber = Resist Earth (Earth Immunity)
Glitterbug + Monster Fiber = Resist Light (Light Immunity)
Dark Matter + Monster Fiber = Resist Dark (Dark Immunity)
Beast Liver + Dragon Fang (in this order) = Giant's Draft (Double HP Total until K.O. or end of battle + Full Heal)
Hard Scale + Dragon Fang (in this order) = Turtle Split (Lowers Enemy P.Def for 4 turns)
Monster Fiber + Dragon Fang (in this order) = Element Boost (Boosts all elemental damage from target for 5 turns)
Spirit Bone + Dragon Fang (in this order) = Dark Breath (Inflicts Total HP - Current HP Damage)
Demon Tail + Dragon Fang (in this order) = Shadowflare (5000 Dark Damage)
Dragon Fang + Dragon Fang = Dragon Breath (Inflicts Current HP Damage)
GlitterBug + Glitterbug = Divine Rain (Inflicts 1500 Light Damage on all foes)
Dark Matter + Dark Matter = Dark Sigh (Inflicts 1500 Dark Damage on all foes)


As for Pirates, the job itself sucks ass (unless you're subbing something like Dark Knight, Ranger, Monk, or some other Job that has attacks that are independent of Hit Count). What you're looking to get out of it is Equip Axes, P.Atk +20%, and its debuff abilities.
Logged

You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Aurian
Posts: 302


Member
*


View Profile

Ignore
« Reply #1004 on: April 12, 2014, 10:48:18 AM »

I liked the pirate's debuff abilities and I paired it with the no job class for mimic. Amped strike x4 after debuffing an enemy can be brutal.

Try to get the fox tail axes from Norende since they are more accurate.

I later found that dark knight rage + blood sword outclasses pirate later on though although the debuffing were stil useful in a secondary job in a pinch.
Logged
Pages: 1 ... 65 66 [67] 68 69 ... 71 Print 
« previous next »
Jump to:  



Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!