News
Reviews
Previews
Pictures
RPGFan Music
Podcast
Forums
Features
About
Welcome,
Guest
. Please
login
or
register
.
May 23, 2013, 05:25:34 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Eric, stop firing people.
276945
Posts in
11811
Topics by
1978
Members
Latest Member:
Fellheart
RPGFan Message Boards
Media
Single-Player RPGs
Dragon's Dogma
« previous
next »
Pages:
1
...
3
4
[
5
]
6
7
...
16
Author
Topic: Dragon's Dogma (Read 15905 times)
Yggdrasil
Posts: 4401
Member
Re: Dragon's Dogma
«
Reply #60 on:
April 25, 2012, 04:59:16 PM »
Not a bad demo overall. But yeah, I don't know what to think either.
Logged
Human~ ♪
Parn
Posts: 2145
Member
Re: Dragon's Dogma
«
Reply #61 on:
April 25, 2012, 05:31:25 PM »
Didn't care for playing as a warrior. Strider on the other hand, was a blast. Sold me on the game.
Logged
Agent D.
Posts: 1856
"Mage"nt D.
Member
Re: Dragon's Dogma
«
Reply #62 on:
April 25, 2012, 06:19:18 PM »
I enjoyed the grabbing aspect for enemies, it was interesting to jump on the chimera and slash his snake ass off. Was also fun hopping on the gryphon, and parn's right, the warrior is somewhat boring, while running around with the dual daggers and bow was alot more fun. I'll try the main game, but idk about a full purchase yet.
Logged
Word of the week: Wiggle-wacker (thanks Dincrest!)
Yggdrasil
Posts: 4401
Member
Re: Dragon's Dogma
«
Reply #63 on:
April 25, 2012, 08:02:25 PM »
http://www.neogaf.com/forum/showpost.php?p=37287510&postcount=1057
:O
Logged
Human~ ♪
Farron
Posts: 856
Member
Re: Dragon's Dogma
«
Reply #64 on:
April 25, 2012, 10:14:38 PM »
Quote from: Yggdrasil on April 25, 2012, 08:02:25 PM
http://www.neogaf.com/forum/showpost.php?p=37287510&postcount=1057
:O
Looks amazing!
The sad thing for me (in part) is that there are about two other RPGs coming the same month, Meruru and Diablo III.
I think I'll just buy Dragon's Dogma and keep making nice looking characters until I have the time to actually play it!
Logged
Mayonaka Reviews - My reviews Blog
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 7223
Bag of Fun Fun Bags!
Member
Re: Dragon's Dogma
«
Reply #65 on:
April 25, 2012, 10:44:30 PM »
Quote from: Yggdrasil on April 25, 2012, 08:02:25 PM
http://www.neogaf.com/forum/showpost.php?p=37287510&postcount=1057
:O
Wow, sometimes that whole Japanese thing of making things "pretty" pays off.
Getting demo soon, I'm real curious.
Logged
"Can confirm, for a vagina wielder Dice is indeed a top lad." Mongoosey
"My shirt size is extra medium." Yoda
"Thoren had a dog surgically attached to his groin and now he pees barks." Mesh
Engagement pants: Once your +1 can no longer fit in them, the marriage is annuled" VanG
beLIEve?
Posts: 220
Member
Re: Dragon's Dogma
«
Reply #66 on:
April 26, 2012, 11:13:44 AM »
i had a pretty good time with it...it took me a while to whoop the griffons ass. i died so many times trying to get everything set up right. as the strider i hit start or select and the control diagram came up and then i started using the bow to get a feel of that. i'd say mechanically (which was my main concern) it passed. i'll probably mess around with it after work again tonight. i'll probably put a preorder in today.
Logged
Agent D.
Posts: 1856
"Mage"nt D.
Member
Re: Dragon's Dogma
«
Reply #67 on:
April 26, 2012, 02:29:26 PM »
I'm surprised so many people were getting owned so hard, I keep seeing online how people are complaining of the lack of tutorial. I smacked the gryphon around like nobody's buisness, the chimera was much more difficult.
I think you guys are getting soft from all your rpg gaming, your losing feel for them good ole action games.
Logged
Word of the week: Wiggle-wacker (thanks Dincrest!)
Eusis
Administrator
Posts: 11352
Member
Re: Dragon's Dogma
«
Reply #68 on:
April 26, 2012, 02:33:36 PM »
I've seen the inverse and people bitch about the HUD stuff. Personally if it weren't for that in the demo I'd be even more lost, but I did consult the controls to get a feel on how to DO THINGS.
Logged
hell_snake
Posts: 571
Member
Re: Dragon's Dogma
«
Reply #69 on:
April 26, 2012, 03:31:40 PM »
Quote from: Agent D. on April 26, 2012, 02:29:26 PM
I'm surprised so many people were getting owned so hard, I keep seeing online how people are complaining of the lack of tutorial. I smacked the gryphon around like nobody's buisness, the chimera was much more difficult.
I think you guys are getting soft from all your rpg gaming, your losing feel for them good ole action games.
What? I thought it was impossible to die.
I can't pinpoint the reason, but going through the demo I couldn't shake off the feeling that something was missing. Perhaps the gameplay was a bit too chaotic and messy?
I'm still a bit excited for the final game though. I just hope that whatever was bugging me in the demo won't be present in the final game.
Logged
"An unanswered question is better than an unquestioned answer"
Agent D.
Posts: 1856
"Mage"nt D.
Member
Re: Dragon's Dogma
«
Reply #70 on:
April 26, 2012, 06:02:50 PM »
I agree hell snake, the demo did feel as though it was missing something, like I was playing wrong if you will. But hard is not a word I would use to describe it. It was challenging like any action game, figure out the controls and your own pacing and it's cake. The only reason the chimera was more difficult than the gryphon was because one of my guys actually got downed during the chimera fight. Plus, he took a hell of a lot longer. The gryphon was downed in less than 2 minutes.
I'm gonna toss around the idea of a preorder some more, but I doubt it honestly. I'm tired of games that basically have a 2 week shelf life and then go into cold storage or worse, a resell to lamestop. I hate it, but I need some form of multiplayer these days to warrant a purchase, or at least a promise of new content for the game. As much as I hate dlc, some cases are acceptable-ish.
Logged
Word of the week: Wiggle-wacker (thanks Dincrest!)
Parn
Posts: 2145
Member
Re: Dragon's Dogma
«
Reply #71 on:
April 26, 2012, 06:22:32 PM »
The reason something felt missing was because this is supposed to be an open-world RPG in the vein of The Elder Scrolls with world simulation and all, and the only aspect you get to experience is the combat. They really should have let you at least go through a bit of a town, a village, or whatever and get a feel for some of the RPG elements before thrusting you into combat.
Logged
Agent D.
Posts: 1856
"Mage"nt D.
Member
Re: Dragon's Dogma
«
Reply #72 on:
April 26, 2012, 06:27:32 PM »
Nah, I blame it on the lack of monster hunter-style multiplayer.
Logged
Word of the week: Wiggle-wacker (thanks Dincrest!)
beLIEve?
Posts: 220
Member
Re: Dragon's Dogma
«
Reply #73 on:
April 26, 2012, 07:34:39 PM »
Quote from: Agent D. on April 26, 2012, 06:02:50 PM
I agree hell snake, the demo did feel as though it was missing something, like I was playing wrong if you will. But hard is not a word I would use to describe it. It was challenging like any action game, figure out the controls and your own pacing and it's cake. The only reason the chimera was more difficult than the gryphon was because one of my guys actually got downed during the chimera fight. Plus, he took a hell of a lot longer. The gryphon was downed in less than 2 minutes.
I'm gonna toss around the idea of a preorder some more, but I doubt it honestly. I'm tired of games that basically have a 2 week shelf life and then go into cold storage or worse, a resell to lamestop. I hate it, but I need some form of multiplayer these days to warrant a purchase, or at least a promise of new content for the game. As much as I hate dlc, some cases are acceptable-ish.
yeah i was total opposite i schooled the chimera. the griffon was only hard cause i was getting to close when it wasn't on the ground yet so it'd one shot me (or that's how it felt anyhow) i was trying to get my pawn throw me up to the griffon while it was still in flight i only got it to work once and then i abandoned that method and just waited for it to land.
i did sorta feel like something was missing but i attributed it just not knowing all of the commands very well. that and there wasn't much to explore. multiplayer would be rad.
Logged
Parn
Posts: 2145
Member
Re: Dragon's Dogma
«
Reply #74 on:
April 26, 2012, 09:19:44 PM »
I seriously can't believe they're releasing this game without multiplayer support.
Logged
Pages:
1
...
3
4
[
5
]
6
7
...
16
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Site Related & More
-----------------------------
=> RPGFan: The Site
=> RPGFan: The Boards
=> Board Information & Rules
-----------------------------
Media
-----------------------------
=> Single-Player RPGs
=> Multiplayer RPGs
=> Miscellaneous Games
=> Anime, TV, and Movies
=> Brush and Quill
=> The Soundroom
-----------------------------
The Rest
-----------------------------
=> General Discussions
=> The Bazaar
=> The Helper Monkey
Loading...