Hey everybody! I was daydreaming a bit at work today, and for some odd reason I was trying to come up with the feature I like most that was introduced into the RPG genre. I figured I'd start a topic to see what kinds of things in RPGs are most near and dear to the community.
For a format, I guess it can be... pick your favorite innovation, and then maybe an honorable mention.
For me, my favorite thing is probably the shift of battle music depending on how the fight is going, which I first noticed in The Last Remnant. I find that it really gets the blood boiling when things are going bad, and you have this dangerous music playing, which is telling you to get your crap together and recover. Then when you finally do get the music back to normal, you have that big sigh of relief.
I don't think it can work for all RPGs though, because it would be pretty irritating in quick snappy fights to have a shift in music every 4 seconds. But for those long, grueling encounters with the same battle music playing for minutes and minutes, I think it's a cool refresher.
My honorable mention, is from Shining the Holy Ark. I really dug the pixie system, since it kept you on your toes, always trying to anticipate where your monster encounters will originate from; whether above, below, to the side, or in front of you. You get a decent edge in the fight for sending out the right pixie type (though it degrades the advantage when you're futher in the game), and you get some extra EXP and gold, which is pretty groovy incentive if you ask me.