I think I'm enjoying the micromanagement of crew affection/skills more than the actual game anymore. Up to 41 Sentinel, 23 Guardian, 26 Trooper. 400 Artifice, Synthweaving, Treasure Hunting, Archaeology, 300+ Cybertech, Slicing, Underworld Trading etc.
I want an iPhone app for crew missions! Anyway, begin rant...
Anyway, still enjoying the game, but the whole support the war effort thing is wearing thin. If I have to assault another damned factory or prevent another hostile native alien species from taking over, it'll be too soon. Even the FlashPoints are getting derivative. The Esseles was a good starter but each subsequent FP has less and less NPC interaction and choice. Taral V was a stroll through Dromund Kaas, and Cadememu was Nar Shadda part 2. Im so sick of seeing the insides of ships and manufacturing facilities I could cry. Balmorra was the worst slog i've endured in a long time. A Jedi should not feel like a fucking errand boy. Maybe it's just burnout but at this point SWTOR feels like a really great single player game shoehorned into an unlikely MMO boot.
Don't get me wrong, I still adore the story and characterizations. The crew meta games are awesome, but between the incredibly repetitive environments, bugged gameplay, outrageous money sinks (213k for a 10% movement increase) and busted PVP are dragging me down. If it wasn't for Alderaan and Hoth, I'd probably have quit. There also needs to be more incentive for players to group together. I hope when I reach 50, the sense of fulfillment improves, because right now it's slipping