Author Topic: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait  (Read 33480 times)

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Parn

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #90 on: July 21, 2012, 01:06:40 PM »
Sylvari males don't have Nolan North doing his Nathan Drake voice, so I'm content.  Sylvari guardian ready for launch.  Playing with a gamepad is most excellent.

Taelus

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #91 on: July 21, 2012, 01:49:07 PM »
Does the game map itself well to a gamepad?
Friends, waffles, work. Or waffles, friends, work. Doesn't matter, but work is third.


Parn

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #92 on: July 21, 2012, 11:42:03 PM »
It does.  I'm using Pinnacle Game Profiler.  I've mapped my 360 controller like so:

Left Analog Stick = Movement
Right Analog Stick = Mouse Cursor (when right mouse button toggle is on, this functions as camera control)
Dpad Up = Profession Skill 1
Dpad Left = Profession Skill 2
Dpad Right = Profession Skill 3
Dpad Down = Profession Skill 4
A = Jump
X = Weapon Skill 1
Y = Weapon Skill 2
B = Weapon Skill 3
RB = Weapon Skill 4
RT = Weapon Skill 5
Start = Tab Targetting
Back = Map
Left Analog Button = Autorun
Right Analog Button = Hold Right Mouse Button Down Toggle On/Off
LB = Dodge
LT = Held down to access second set of button commands
LT + A = Interact/Loot
LT + X = Utility Skill 1
LT + Y = Utility Skill 2
LT + B = Utility Skill 3
LT + RB = Healing Skill
LT + RT = Elite Skill
LT + Start = Swap Weapon
LT + Left Analog Button = Sheath/Unsheathe

This is a work in progress, but it's what I have so far.  I'm going to make some adjustments but will probably have the file up for anyone interested sometime tomorrow morning.  Pinnacle Game Profiler is $25, but does have a fully-featured 30 day trial to see if it meets your needs.  I'll host the profile on my webspace and put the link here.

Parn

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #93 on: July 22, 2012, 01:58:29 PM »
Got the gamepad configuration exactly how I want it for launch.  Your mileage may vary.

http://synbios.net/site/2012/07/22/guild-wars-2-gamepad-profile/

D-Rider

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #94 on: July 22, 2012, 09:29:46 PM »
So beta is practically over, and that's it until release.  I'm curious as to what everyone is planning to start as.

I have to say that I really like most of the races in this game (except asura, fuck those creepy midgets), but I'll be starting out as a Norn mesmer.  Norn because I have a Viking fetish, and mesmer because I like the mechanics of it.  I pretty much had to relearn the class each beta weekend because it was tampered with so much each time, but I think they finally got it right this weekend.  Scepter/torch and staff for life. \m/

Engineer will follow shortly, because that is also awesome.  I'm just not sure whether it'll be as a charr (which admittedly makes more sense) or a sylvari.

Parn

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #95 on: July 22, 2012, 10:37:31 PM »
Sylvari guardian.  More importantly though, we should probably pick a home server.  I was on Fort Aspenworth for the beta weekend.  NeoGAF and Something Awful are on Gate of Madness.

Taelus

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #96 on: July 22, 2012, 10:41:43 PM »
Normally I play human, but the sylvari remind me of how much I loved my sylvan in Dark Age. I'm starting as a sylvari elementalist. LIGHTNING WHIP ALL UP IN HURR.
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PaleRobbie

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #97 on: July 22, 2012, 11:56:49 PM »
Going to play a charr engineer when the game finally comes out.  I was having a hard time picking a class, but anytime I get to put down turrets and rock a flamethrower is awesome in my book. 

D-Rider

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #98 on: July 23, 2012, 12:32:46 AM »
Sylvari guardian.  More importantly though, we should probably pick a home server.  I was on Fort Aspenworth for the beta weekend.  NeoGAF and Something Awful are on Gate of Madness.

I played on Jade Quarry this weekend because I spent a stupid amount of time there in my GW1 career.  But considering the color scheme of this website, a server name with a shade of green in it seems almost like fate. :P

Akanbe-

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #99 on: July 23, 2012, 04:05:59 PM »
Probably going to do Sylvari Necromancer.  Whichever server is fine.

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Parn

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Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait
« Reply #100 on: July 23, 2012, 05:44:49 PM »
Jade Quarry sounds like a plan.