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South Park: The RPG
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Topic: South Park: The RPG (Read 1869 times)
Yoda
Mr. Self Destruct
Posts: 6508
Darkness is Void; Juffo-Wup is light
Member
Re: South Park: The RPG
«
Reply #15 on:
December 05, 2011, 01:05:29 PM »
I had to tape episodes and bring those over for my friend b/c he didn't have cable.
Logged
Quote from: MeshGearFox on March 24, 2012, 12:20:50 AM
Tunnels <3s dem armor-plated cocks.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
SonicDeathMonkey
Posts: 766
Member
Re: South Park: The RPG
«
Reply #16 on:
December 07, 2011, 10:51:22 AM »
Quote from: Yoda on December 05, 2011, 01:05:29 PM
I had to tape episodes and bring those over for my friend b/c he didn't have cable.
I used to tape the episodes because I wasn't allowed to watch it (or even stay up that late). Then I'd either bring the tapes to my friend's house or watch it when they weren't home.
I was a crafty little bastard.
I also remember in third grade, my buddy found a $50 bill on the ground right around the time the old N64 game out, and he immediately purchased it. We thought it was awesome and hilarious at the time.
Logged
Fei
Posts: 1330
!?
Member
Re: South Park: The RPG
«
Reply #17 on:
December 07, 2011, 02:34:59 PM »
I think I remember that game... it was like a crappy Turok. Good times.
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The weekend rockstars are in the toilet, practicing their lines...
Tomara
Posts: 1523
Member
Re: South Park: The RPG
«
Reply #18 on:
December 08, 2011, 03:46:04 AM »
Oh, we watched South Park in school! We were in 8th grade and the teacher thought it would be perfect for our lessons on irony, sarcasm and satire.
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Yoda
Mr. Self Destruct
Posts: 6508
Darkness is Void; Juffo-Wup is light
Member
Re: South Park: The RPG
«
Reply #19 on:
December 08, 2011, 03:50:21 AM »
Quote from: Fei on December 07, 2011, 02:34:59 PM
I think I remember that game... it was like a crappy Turok. Good times.
Back in the day when each shooter had and endless amount of crazy weapons.
Logged
Quote from: MeshGearFox on March 24, 2012, 12:20:50 AM
Tunnels <3s dem armor-plated cocks.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
SonicDeathMonkey
Posts: 766
Member
Re: South Park: The RPG
«
Reply #20 on:
December 09, 2011, 12:33:05 PM »
I mostly remember shooting plungers at turkeys in the South Park game.
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John
Administrator
Posts: 6638
Member
Re: South Park: The RPG
«
Reply #21 on:
December 09, 2011, 12:50:57 PM »
So I got my Game Informer yesterday, and it looks like the battle system is going to be fairly traditional. This will be very, very interesting to see. Color me intrigued.
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THROW PICKLE IN BURGER TO SPEED UP COMMERCIAL
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 7469
The Pink Pony Princess That Provokes Palpitations
Member
Re: South Park: The RPG
«
Reply #22 on:
December 09, 2011, 08:40:13 PM »
Quote from: KeeperX on December 09, 2011, 12:50:57 PM
So I got my Game Informer yesterday, and it looks like the battle system is going to be fairly traditional. This will be very, very interesting to see. Color me intrigued.
The fact that it's traditional has me, I suppose,
knowing
it's for the sake of hardcore parody of the genre.
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V <3 <3 HELP DICE WIN A CONTEST!! :D
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Yoda
Mr. Self Destruct
Posts: 6508
Darkness is Void; Juffo-Wup is light
Member
Re: South Park: The RPG
«
Reply #23 on:
December 09, 2011, 11:59:05 PM »
It's 2d and looks just like the show.
I guess you play "the new kid" in town and the creators say they love RPGs w/ silent protagonists.
Logged
Quote from: MeshGearFox on March 24, 2012, 12:20:50 AM
Tunnels <3s dem armor-plated cocks.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
Prime Mover
Posts: 2718
Insert Random Psuedo-intellectual Bullshit Here
Member
Re: South Park: The RPG
«
Reply #24 on:
December 10, 2011, 02:41:08 PM »
Quote from: Fei on December 07, 2011, 02:34:59 PM
I think I remember that game... it was like a crappy Turok. Good times.
Wasn't Turok like a crappy Turok?
Logged
Currently Playing: Final Fantasy VII
Currently Listening to: Eel House (my band), Flower Kings, Devin Townsend
Watching: Red Dwarf, Doctor Who
"After people loose their limbs, they often feel a Phantom Limb. I lost my cellphone, so now I feel a phantom ring."
Klyde Chroma
Idiot
Posts: 859
Say it to Klyde!
Member
Re: South Park: The RPG
«
Reply #25 on:
December 10, 2011, 03:29:55 PM »
Quote from: KeeperX on December 09, 2011, 12:50:57 PM
So I got my Game Informer yesterday, and it looks like the battle system is going to be fairly traditional. This will be very, very interesting to see. Color me intrigued.
To be honest, the GI story peaked my interest too.... and I haven't even watched south park....
Logged
Yoda
Mr. Self Destruct
Posts: 6508
Darkness is Void; Juffo-Wup is light
Member
Re: South Park: The RPG
«
Reply #26 on:
December 12, 2011, 03:05:53 PM »
"Jew" is a character class
Logged
Quote from: MeshGearFox on March 24, 2012, 12:20:50 AM
Tunnels <3s dem armor-plated cocks.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 7469
The Pink Pony Princess That Provokes Palpitations
Member
Re: South Park: The RPG
«
Reply #27 on:
December 12, 2011, 03:30:17 PM »
Quote from: Yoda on December 12, 2011, 03:05:53 PM
"Jew" is a character class
Omg awesome
If that's true, then it makes me want the game.
«
Last Edit: December 12, 2011, 03:53:15 PM by Dice
»
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V <3 <3 HELP DICE WIN A CONTEST!! :D
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Eusis
Administrator
Posts: 11437
Member
Re: South Park: The RPG
«
Reply #28 on:
December 12, 2011, 05:02:05 PM »
This would've been good to link.
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AuraChannelerChris
The RPG Adventurer
Posts: 260
Laughing and Crying at once
Member
Re: South Park: The RPG
«
Reply #29 on:
December 12, 2011, 10:26:18 PM »
The gameplay seems to be inspired from the Paper Mario games. The fact both of SP's creators are big Paper Mario fans helps the idea.
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