Author Topic: Naughty Dog's The Last of Us

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Taelus

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Re: Naughty Dog's The Last of Us
« Reply #30 on: February 05, 2013, 11:35:14 PM »
You can only crouch in the dark and not be detected, as far as I've seen.

Also I am buying this on day one, holy shit am I excited. <3 Naughty Dog.

EDIT:

Also, depends on the enemy. Clickers are blind and see via echolocation. Runners can see you.
« Last Edit: February 05, 2013, 11:37:15 PM by Taelus »
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Yoda

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Re: Naughty Dog's The Last of Us
« Reply #31 on: February 06, 2013, 02:23:03 AM »
Cool.

I love good survival horror so I'll be ready and willing. Seriously, the sound they make freaks me out.

Dice

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Re: Naughty Dog's The Last of Us
« Reply #32 on: February 06, 2013, 02:58:10 AM »
http://youtu.be/bDdRVINiVK4

I don't like this gameplay footage. If this is the kind of game where you can just crouch all the time and not be detected ... meh.

Environments look great though. And that sound is ca-reepy

Brr.... hopefully not too many segments like that.  I'm pretty sure I dreamt that in a nightmare once. D:
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GrimReality

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Re: Naughty Dog's The Last of Us
« Reply #33 on: February 06, 2013, 09:57:51 AM »
http://youtu.be/bDdRVINiVK4

I don't like this gameplay footage. If this is the kind of game where you can just crouch all the time and not be detected ... meh.

Environments look great though. And that sound is ca-reepy
Oh shit, that looks INTENSE. Awesome. I'm all over this game.
Lots of great games coming out in a relatively short amount of time this year.
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Yggdrasil

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Re: Naughty Dog's The Last of Us
« Reply #34 on: February 13, 2013, 02:48:17 PM »

Dice

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Re: Naughty Dog's The Last of Us
« Reply #35 on: February 13, 2013, 03:30:01 PM »
The Last of Us delayed to June 14 -- Source: Gematsu



The Stig captured me feelings.  Ah well, at least it's still a summer release.
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GrimReality

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Re: Naughty Dog's The Last of Us
« Reply #36 on: February 13, 2013, 03:50:37 PM »
Ah, damn. At least it's only a month delay. Could have been a lot worse. Gives me more time to get through all the other (potentially)good games coming out.
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Yggdrasil

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Re: Naughty Dog's The Last of Us
« Reply #37 on: February 15, 2013, 03:15:19 PM »
The Naughty Dog difference -- Source: Eurogamer

Evan Wells and Christophe Balestra on going darker, new methods of development and moving on to the next generation of hardware.

Dice

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Re: Naughty Dog's The Last of Us
« Reply #38 on: March 31, 2013, 11:55:58 PM »
http://www.amazon.com/gp/feature.html/ref=vg-scea-tlou?ie=UTF8&docId=1001068971

New trailer.
...The machete works....



click click click click.....
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Yoda

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Re: Naughty Dog's The Last of Us
« Reply #39 on: April 01, 2013, 12:01:23 AM »

GrimReality

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Re: Naughty Dog's The Last of Us
« Reply #40 on: April 01, 2013, 10:56:35 AM »
Damn, this game looks incredible. I'm sick of zombies(or zombie-like things), but there's obviously so much more going on here.
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Re: Naughty Dog's The Last of Us
« Reply #42 on: May 03, 2013, 03:03:25 AM »
RUMORED SPOILS IN HERE, DON'T HIGHLIGHT.
Code: [Select]
Yeah, I can't say a game like that really showed promise for a happy ending -- if those "spoilz" are true.  By the sound of it, sounds like Ellie gets infected at some point, and the major twist is a "no cure".  Then cue Richard Matheson noticing this sounds awfully familiar and Joel's last lines in the game is "I am Legend!!!!" 

Naw, just messing on that last bit; I try to be funny sometimes...hah.

Curious if we'll see added "episode" DLC to continue parts of the plot?

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Kevadu

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Re: Naughty Dog's The Last of Us
« Reply #44 on: May 25, 2013, 02:47:21 AM »
Holy crap, we're less than three weeks away now!

So IGN, PlayStation Access TV, and UK retailer Game teamed up to host a big The Last of US event in the UK.  There was like an hour long stream of the event giving us a very British look at the game.  I was worried that it would be full of spoilers, but it's really not.  Mostly it consists of interviews with Naughty Dog folks talking about their creative process and if you like that sort of thing then it's quite interesting.  The gameplay they did show was a section we've seen before in one of their first trailers, but they do show how dynamic everything is and how it can play out different ways.  Cool stuff.

This game looks baller.