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Author Topic: The Legend of Legacy  (Read 13109 times)
Dincrest
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« Reply #90 on: August 28, 2016, 05:12:52 PM »

Let's hope FurYu's next offering, Caligula, fares better.  Skeptical speculation makes a lot of us think "bargain bin Persona" but it does have P1 and P2's scenario writer, so hopefully it's good.
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Towns Car Marty
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« Reply #91 on: August 28, 2016, 05:18:26 PM »

I *really* like the concept of Caligula's plot, but FuRyu have a bad track record of hiring beloved writers and RPG veterans and doing nothing with them. Unchained Blades had ex-Lunar staff, Legacy had Masato Kato for goodness' sake. I hope the third time's the charm and they make something wonderful with Satomi Tadashi, but you can understand why I'd be skeptical.
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Mickeymac92
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« Reply #92 on: August 28, 2016, 11:12:41 PM »

Hey man, I thought Unchained Blades was pretty great. I mean, I guess it's no Lunar, but it still gives off a lot more charm and creativity than a lot of other dungeon crawlers.
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“MY NAME IS POKEY THE PENGUIN I LOVE CHESS!! IT IS LIKE BALLET ONLY WITH MORE EXPLOSIONS!”
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« Reply #93 on: August 29, 2016, 12:12:07 AM »

That kind of sounds all right though... being in the vicinity of Saga doesn't sound too bad.
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Towns Car Marty
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« Reply #94 on: August 29, 2016, 03:09:56 AM »

Hey man, I thought Unchained Blades was pretty great. I mean, I guess it's no Lunar, but it still gives off a lot more charm and creativity than a lot of other dungeon crawlers.

I thought it was OK but couldn't really see the influences of its pedigree. I hated that button mashing minigame though.
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Mickeymac92
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« Reply #95 on: August 29, 2016, 03:47:27 AM »

Hey man, I thought Unchained Blades was pretty great. I mean, I guess it's no Lunar, but it still gives off a lot more charm and creativity than a lot of other dungeon crawlers.

I thought it was OK but couldn't really see the influences of its pedigree. I hated that button mashing minigame though.

Ah. I thought it was nice way to mix things up, at least. I guess expectations play a part here, too. I bought it on a whim because it was the first new RPG for the 3DS, and all I knew going in was that it was a dungeon crawler from a new studio, with 7+ artists doing the character illustrations. I had never heard about it having any former Lunar devs on board until now, so I was just impressed that it wasn't just yet another generic Wizardry clone that I saw a lot of around the time it came out (it wasn't even the first dungeon crawler on the 3DS, though the other one didn't make it across the pond).
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“MY NAME IS POKEY THE PENGUIN I LOVE CHESS!! IT IS LIKE BALLET ONLY WITH MORE EXPLOSIONS!”
I Draw Stuff Sometimes
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