I realized I am in the last dungeon of the main arc.
I know I'm not a story player... but a damn shame when even the characters aren't up to snuff.
Everything felt too sudden, and no moment felt too important because characters had so little worth making them someone to connect with. I think they pushed the groan-worthy "friendship chats" for too long and too hard. I'm playing this along Abyss, and Graces' cast chemistry, politics, hell even the made up sci-fi science are seriously a step back.
The dungeons have to be a new low in the series as well. Block moving and switch hitting puzzles are...the *only* innovative element, aren't they?? What a disgrace. Phantasia, the first fucking title in the series, did way more than this.
The battle system is great and definitely what keeps me coming back, and yeah, I play games for that, but so much else is lacking you can't help but notice.
This game is in a strange middle-way, for one good it does, it does another just the opposite.
But, I will say that it will be hard to abandon the CC system and go back to TP.