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You're just being cryptic again. It's like soap opera sex. Lots of boring dialogue and when they finally do go to bed, everything's dark and covered by blankets.
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Author Topic: Anime you would most like to see get turned into a new game?  (Read 2420 times)
Tomara
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« Reply #45 on: March 06, 2012, 08:23:49 AM »

I want a Basara RPG. It'd be like a shoujo-style Suikoden with a lot of pirates.
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Dincrest
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NealEdPsych
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« Reply #46 on: March 06, 2012, 01:07:33 PM »

Hathen was being sarcastic, Farron.  Total tongue in cheek there.  I'd post a joke response, but everyone else's have been better.  LOL at the idea of La Blue Girl, Lady Blue, or Urotsukidoji RPGs.  I'm surprised none of the jokesters mentioned the Final Fantasy: Legend of the Crystals anime.

Obviously because FFV's cast isn't as popular as FFIV's cast so no After Years for it.


True, true. 

And to go in line with RPGs that embrace anime rather than be directly based on specific series, the upcoming Ni No Kuni and Tokitowa spring to mind. 
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MeshGearFox
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« Reply #47 on: March 06, 2012, 11:50:16 PM »

1. Paranoia Agent
2. Trapp Family Story
3. Super Milk Girl
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Lard
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« Reply #48 on: March 07, 2012, 12:17:42 AM »

there was a half-assed graphic adventure game made for SE:Lain for PlayStation (I think).

I really need to sit down and watch Lain some time.

(Yeah I know)

Well the Samurai Champloo game was decent, but I'd like a good Cowboy Bebop game. Part shmup with the vehicles, part fighter, part....visual novel or RPG while you run around and try and find your target.

I'd like a good mech or space opera game.

Patlabor, Starblazers, Saber Riders, Rah Xephon take your pick.

Also, I wouldn't mind another horror game. Either Devilman, Vampire Hunter D or Requiem From The Darkness.

Unfortunately, my tastes in anime aren't very current or popular.
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Aeolus
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« Reply #49 on: March 07, 2012, 05:29:07 AM »

http://www.youtube.com/watch?v=FFtw7qW7Vcw

This.

Bonus points if they can somehow put this into a fighting game.
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beLIEve?
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« Reply #50 on: March 08, 2012, 11:28:28 PM »

"eden of the east" could maybe work. i'm not as well versed in anime as some of you i'm sure. so i'm just thinking of the ones i've seen and then trying to imagine game-ifying it. as much as i liked it i can't imagine "death note" as a game. i can imagine "FLCL" as a persona/robot fighting game (i just wanna smash people in the head with a bass guitar.) i kinda imagine "cowboy bebop" would be like "rogue galaxy" but cooler. in regards to "baccano" i like the the setting but i'm not sure how you could game-ify it. i think "ghost hound" would be really sweet. "now and then, here and there" could be amazingly depressing but awesome.

were any of the full metal alchemist games any good? i can't imagine it working

i got "ghost in the shell stand alone complex" sitting on my shelf i couldn't really get the menus and mechanics to work for me. it is a series i wanted to be good as a game.
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Yggdrasil
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« Reply #51 on: March 08, 2012, 11:43:32 PM »

as much as i liked it i can't imagine "death note" as a game.

There is one for the DS (only in Japan as always). I don't how it is though.

were any of the full metal alchemist games any good? i can't imagine it working

I am a big fan of FMA but the only I could play for a while was the very first one on the PS2. I remember it being really fun, but only for fans. I always was curious about the one for the Wii since at the time it looked interesting.

Dunno how it end up being...
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beLIEve?
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« Reply #52 on: March 09, 2012, 12:12:07 AM »

as much as i liked it i can't imagine "death note" as a game.

There is one for the DS (only in Japan as always). I don't how it is though.

were any of the full metal alchemist games any good? i can't imagine it working

I am a big fan of FMA but the only I could play for a while was the very first one on the PS2. I remember it being really fun, but only for fans. I always was curious about the one for the Wii since at the time it looked interesting.



Dunno how it end up being...

i can only imagine that death note would be like phoenix wright or something like that.

what did the first fma play like was it an rpg or something else?

i watched all of fma brotherhood. but i haven't touched the other one i know one is the story arc that was in the manga but wasn't finished while the tv show was being made. so the one that isn't following the manga is different but i can't remember which is which.
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Yggdrasil
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« Reply #53 on: March 09, 2012, 12:46:53 AM »

Searching a bit in wikipedia I found the name of the FMA game I played, is called Fullmetal Alchemist and the Broken Angel (sounds kinda like the name of a Harry Potter movie).

Is an Action-RPG. Nothing really that will change your life but as a fan of the series I enjoyed the little I played of it, here's a video.
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Matrix
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« Reply #54 on: March 09, 2012, 10:47:15 PM »

I never played it but I think I read about the death note ds game

Its kind a VN/puzzle game...........I dont know how it was received

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Dincrest
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« Reply #55 on: March 11, 2012, 12:31:17 AM »

I reviewed Fullmetal Alchemist and the Broken Angel.  I didn't think the game was very good.  FMA is a solid anime and manga, but the game was dull.
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Aeolus
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« Reply #56 on: March 11, 2012, 08:13:56 AM »

I reviewed Fullmetal Alchemist and the Broken Angel.  I didn't think the game was very good.  FMA is a solid anime and manga, but the game was dull.

To me the thing about FMA's setting is that it's both very well established but also hard to do anything with because of the scale of the main plot of the manga series and the fact that there are just so many badasses running around by the end. In this case your only real options involve minor incidents, some sort of massive civil war with some of the outlying power players (like the other neighboring countries) getting involved and dividing allegiances of the various cast members, or some sort of massive timeskip to some other era in the series's timeline. In fact direct sequels aren't going to work in either continuity due to Edward's final state in both of them and both the pacing of the series's plot and the fact that the big secrets of the world's mechanics have been discovered doesn't really leave much for midquels to work with either. You're basically left with having to start with a fresh batch of characters to have their own adventures and battles in the FMA world which pretty much defeats the purpose of creating a tie-in video game and the setting is going to make any world conquering/destruction plots fall flat on its face given the scale and amount of effort it took for the main series to pull what it did (nevermind the fact that pretty any vet from the series is going to have a hard time justifying staying out of the fight).

I just don't see videogame developers being able to work with the setting and the characters at all unless they basically recreate the series in videogame form and that would have to involve some sort of Suikoden/Fire Emblem SRPG hybrid to cover the contributions of the majority of the cast while also taking in to account the differences in power levels between characters (the disparity between characters like Mustang and Hawkeye are huge but both are integral to the plot and then there's guys like Havoc and Ross who basically get benched midway through the plot but still manage to contribute to the final battle in the end). And that's not even getting near the issue of being able to recreate the best moments of the series in game form (some of which will probably require playable named characters dying and I can't imagine players liking that at all (re:Shadow Dragon)).

Tl;dr: I can't imagine any FMA game being good. The Manga nailed it and I don't see any real possibility of a video game doing the series proper service, especially given the current state of the industry.
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Matrix
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« Reply #57 on: March 11, 2012, 10:06:07 AM »

Well those fma games were based on the bastardization of half the manga and a completely made up anime story


Lets say they use the manga this time as the source material it could turn out alright

I particularly think an fma fighting game could work, theres enough characters with diferentiated abilities

an rpg could work if they nailed the battle system

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