Author Topic: Reboot over Remake: RPG Style

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Dincrest

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Re: Reboot over Remake: RPG Style
« Reply #15 on: March 08, 2012, 04:05:43 PM »
Would Lufia: Curse of the Sinistrals be considered a reboot? 

Hmmm... I'm not sure what I would nominate for a reboot.  I can easily think of games I'd want to see re-released, given a fresh coat of paint, and/or actually leave their country of origin, but none completely rebooted. 
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Re: Reboot over Remake: RPG Style
« Reply #16 on: March 08, 2012, 04:48:44 PM »
The only time when I think a reboot is actually a good idea is like what happened with Battlestar Galactica. There were a lot of good ideas in the original show, but the execution left a lot to be desired. I think a reboot should only happen if the original game/movie/tv show had a lot of potential, but something prevented that potential from bearing fruit.

Oh, I guess Xenogears/Xenosaga could be counted as a reboot.

Lard

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Re: Reboot over Remake: RPG Style
« Reply #17 on: March 08, 2012, 10:20:30 PM »


Gameplay wise.  Why the fuck is everyone here so story-oriented?!  Anyways, how is it *not* a reboot?

Breath of Fire V was easily a big departure anyways.

Yeah but so is every Final Fantasy. (From FF7 onwards at least) Do those count as reboots?

The only time when I think a reboot is actually a good idea is like what happened with Battlestar Galactica.

Except the godawful ending.

Good point about Xenogears/Saga.
« Last Edit: March 08, 2012, 10:22:28 PM by Lard »
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Yggdrasil

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Re: Reboot over Remake: RPG Style
« Reply #18 on: March 08, 2012, 11:01:00 PM »
@Dice: The "weird" thing with Dragon Quarter is that in Japan the game has the roman numeral V, while in the American and European release doesn't. Granted, is nothing new seeing Capcom or any other company changing the name of their game(s) but the way they did it with Dragon Quarter was maybe the way of Capcom saying that this was *not* your typical Breath of Fire to the old fans.

But a reboot? Kinda hard to tell... though, I do understand why you see it as a reboot.

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Re: Reboot over Remake: RPG Style
« Reply #19 on: March 09, 2012, 12:48:33 AM »
In my vision, I see that one of us is going to KO the other.

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Re: Reboot over Remake: RPG Style
« Reply #20 on: March 09, 2012, 01:04:59 AM »


Gameplay wise.  Why the fuck is everyone here so story-oriented?!  Anyways, how is it *not* a reboot?

Breath of Fire V was easily a big departure anyways.

Yeah but so is every Final Fantasy. (From FF7 onwards at least) Do those count as reboots?

The only time when I think a reboot is actually a good idea is like what happened with Battlestar Galactica.

Except the godawful ending.

Good point about Xenogears/Saga.

The core of FF games is the same, they keep a lot in and generally follow the same routine.  BoFDQ/V was a survival RPG.  You were technically timed to beat it, and villages were mere pit stops.  I'd call it a new flavor to the series.  Not a real reboot, but a reboot in the sense the topic creator meant I think.
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Lard

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Re: Reboot over Remake: RPG Style
« Reply #21 on: March 09, 2012, 01:10:30 AM »
You don't think going from FF6 to FF7 was a reboot?
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Re: Reboot over Remake: RPG Style
« Reply #22 on: March 09, 2012, 02:01:21 AM »
nope. FF12 maybe but definately not 7

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Re: Reboot over Remake: RPG Style
« Reply #23 on: March 09, 2012, 02:10:36 AM »
nope. FF12 maybe but definately not 7

12 Changed the formula.  13 really changed it to the point people would have rather it been an independant IP.
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Aeolus

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Re: Reboot over Remake: RPG Style
« Reply #24 on: March 09, 2012, 05:58:53 AM »
You don't think going from FF6 to FF7 was a reboot?

FFVII was basically FFs V & VI in THREE DEE with an awesome shot of a CGI motorcycle driving down the road, less memory to work with which lead to the game feeling smaller, a move from steampunk to cyberpunk (until you left Midgar at which point it became some sort of weird series of dystopian, multicultural, JRPG village hybrids), and Materia and three man parties.

It's more disconnected but still upholding many of the primary themes that the series held versus actually rebooting from scratch.
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Matrix

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Re: Reboot over Remake: RPG Style
« Reply #25 on: March 09, 2012, 06:27:30 AM »
rpgs rarely reboot



but they screw themselves up with changes all the time

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Re: Reboot over Remake: RPG Style
« Reply #26 on: March 09, 2012, 07:35:56 AM »
nope. FF12 maybe but definately not 7

Yeah, I can see that actually.
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Re: Reboot over Remake: RPG Style
« Reply #27 on: March 09, 2012, 07:39:12 AM »
id like to think of the move from arc the lad 4 to 5 as a reboot


because If I think they intentionally screwed up that game so bad on purpose it makes me want to scream

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Re: Reboot over Remake: RPG Style
« Reply #28 on: March 09, 2012, 09:34:52 AM »
I almost want to say that Sword of Mana was both a remake and a reboot given that it basically tried to make a new version of FFA that ties more strongly into SD3 and LoM while also continuing to pretend that Secret never existed. And then it effectively became the groundwork for that awful World of Mana compilation (which consisted of two prequels, a sequel to one of those prequels, and a mobile phone game that never saw the light of day outside of Japan).
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Re: Reboot over Remake: RPG Style
« Reply #29 on: March 09, 2012, 09:48:13 AM »
i can honestly say I dont think i ever finished secret of mana

I vaguely remember a ice palace but that was 15 years ago