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Project X Zone - The Namco X Capcom sequel
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Topic: Project X Zone - The Namco X Capcom sequel (Read 5600 times)
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 7229
Bag of Fun Fun Bags!
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #45 on:
May 23, 2012, 02:23:56 AM »
The art style is so bland as well... It feels as though the artist simply imitated, but there's no sense of soul or life or character in them. At least Street Fighter games love throwing a new art style or some motif to each game... this shit looks like it belongs in a textbook.
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"Can confirm, for a vagina wielder Dice is indeed a top lad." Mongoosey
"My shirt size is extra medium." Yoda
"Thoren had a dog surgically attached to his groin and now he pees barks." Mesh
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Yggdrasil
Posts: 4426
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #46 on:
May 23, 2012, 02:30:31 AM »
Is like they know that this is not going to sell well and they went on "Fuck this shit" mode. :p
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Aeolus
I'm not evil!
Posts: 4265
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #47 on:
May 23, 2012, 02:41:23 AM »
Quote from: Dice on May 23, 2012, 02:23:56 AM
The art style is so bland as well... It feels as though the artist simply imitated, but there's no sense of soul or life or character in them. At least Street Fighter games love throwing a new art style or some motif to each game... this shit looks like it belongs in a textbook.
You do realize that most of these source games have, at best, the same art style as in this game? Not like they couldn't do something like what Branpresto does with SRW (best most recent example Godmars; they manage to take cheap budget animation and turn it into an art form), but at least they bothered to make everyone look consistent (if bland).
Additionally, I don't care for western inspired or SMT styled designs either, but that one's on me.
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
cj_iwakura
Wayfarer of the Time
Posts: 901
Counting The Sheep
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #48 on:
May 23, 2012, 09:28:08 AM »
Quote from: Aeolus on May 23, 2012, 02:14:46 AM
http://andriasang.com/con13y/project_x_zone_screens/
My god do those field screens look goofy as hell. All the PCs are just standing around looking like derpy idiots when they don't have focus (i.e. 90% of the time). They might as well be uniformly colored disembodied heads set on a 2D grid at this rate.
I saw a Morolian. Sold!
But seriously, half of this is straight out of NxC, straight down to the field layout. They just updated the maps, sprites, and
some of
the artwork.
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Aeolus
I'm not evil!
Posts: 4265
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #49 on:
June 26, 2012, 08:35:48 PM »
http://andriasang.com/con1og/project_x_zone_date/
http://www.siliconera.com/2012/06/26/project-x-zone-comes-out-in-october-with-ghostsn-goblins-and-cyberbots-characters/
A JP date and some more characters.
Screenshot Edit:
http://andriasang.com/con1p9/project_x_zone_screens/
Trailer Double Edit:
http://andriasang.com/con1qy/pxz_trailer/
«
Last Edit: July 02, 2012, 04:17:22 AM by Aeolus
»
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Aeolus
I'm not evil!
Posts: 4265
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #50 on:
July 24, 2012, 11:50:29 AM »
http://andriasang.com/con20u/project_x_zone_characters/
And now we've got the NxC originals, Tron Bonne, and some dude from Fighting Vipers. Too bad they don't seem to be using Mega Mix for this since it would be hilarious to see the Daytona car as a support.
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Alisha
Posts: 2466
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #51 on:
July 24, 2012, 02:37:47 PM »
is banpresto the developer? im hoping ogs2 gets a proper release date and a 3rd pv after this releases.
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cj_iwakura
Wayfarer of the Time
Posts: 901
Counting The Sheep
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #52 on:
July 24, 2012, 02:49:44 PM »
It's Monolith-Soft. Which really isn't too different, all told.
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AuraChannelerChris
The RPG Adventurer
Posts: 244
Laughing and Crying at once
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #53 on:
July 30, 2012, 10:36:03 PM »
http://www.siliconera.com/2012/07/30/king-servbot-clonks-us-with-new-project-x-zone-screenshots/
And now, more characters get spotlight, specifically:
Tron Bonne -
Megaman Legends
3
Bahn -
Fighting Vipers
Lindow Amamiya -
God Eater
Reiji & Xiaomu -
Namco X Capcom
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cj_iwakura
Wayfarer of the Time
Posts: 901
Counting The Sheep
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #54 on:
July 31, 2012, 09:05:10 AM »
The game could just have Reiji & Xiaomu and be a system seller.
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AuraChannelerChris
The RPG Adventurer
Posts: 244
Laughing and Crying at once
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Re: Project X Zone - The Namco X Capcom sequel
«
Reply #55 on:
July 31, 2012, 11:20:11 AM »
http://www.siliconera.com/2012/07/31/scenes-from-project-x-zones-opening-anime/
Some of the opening's screens have been given out. The opening is being made by a new animation studio called Trigger. They do have some artists from other divisions, though, and it looks good.
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12/3/2012
: AuraChannelerChris' Youtube Channel:
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Aeolus
I'm not evil!
Posts: 4265
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #56 on:
August 28, 2012, 08:21:41 PM »
http://andriasang.com/con2fg/project_x_zone_rivals/
And now for some villains/antagonists.
(And a preemptive explanation that Vava is the Japanese name for Vile.)
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Mickeymac92
Posts: 1284
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #57 on:
August 28, 2012, 08:23:41 PM »
Yay Vile! And Raptor? Not Judah? Though I guess he could come later.
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cj_iwakura
Wayfarer of the Time
Posts: 901
Counting The Sheep
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #58 on:
August 29, 2012, 12:07:39 AM »
To quote Ragna the Bloodedge,
Where's Saya!?
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Aeolus
I'm not evil!
Posts: 4265
Member
Re: Project X Zone - The Namco X Capcom sequel
«
Reply #59 on:
September 13, 2012, 02:13:08 PM »
http://www.siliconera.com/2012/09/11/project-x-zone-adds-batsu-rival-schools-juri-street-fighter-alisa-tekken/
http://www.siliconera.com/2012/09/12/project-x-zone-screens-bakis-aerial-super-guts-bullet-skeiths-data-drain/
YES! Finally. The best character confirmed.
Oh and a bunch of other dudes and dudettes, but who gives a fuck.
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
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