Author Topic: Project X Zone - The Namco X Capcom sequel  (Read 27667 times)

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Dice

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #45 on: May 23, 2012, 02:23:56 AM »
The art style is so bland as well... It feels as though the artist simply imitated, but there's no sense of soul or life or character in them.  At least Street Fighter games love throwing a new art style or some motif to each game... this shit looks like it belongs in a textbook.
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Yggdrasil

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #46 on: May 23, 2012, 02:30:31 AM »
Is like they know that this is not going to sell well and they went on "Fuck this shit" mode. :p

Aeolus

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #47 on: May 23, 2012, 02:41:23 AM »
The art style is so bland as well... It feels as though the artist simply imitated, but there's no sense of soul or life or character in them.  At least Street Fighter games love throwing a new art style or some motif to each game... this shit looks like it belongs in a textbook.

You do realize that most of these source games have, at best, the same art style as in this game? Not like they couldn't do something like what Branpresto does with SRW (best most recent example Godmars; they manage to take cheap budget animation and turn it into an art form), but at least they bothered to make everyone look consistent (if bland).

Additionally, I don't care for western inspired or SMT styled designs either, but that one's on me.
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Re: Project X Zone - The Namco X Capcom sequel
« Reply #48 on: May 23, 2012, 09:28:08 AM »
http://andriasang.com/con13y/project_x_zone_screens/

My god do those field screens look goofy as hell. All the PCs are just standing around looking like derpy idiots when they don't have focus (i.e. 90% of the time). They might as well be uniformly colored disembodied heads set on a 2D grid at this rate.

I saw a Morolian. Sold!

But seriously, half of this is straight out of NxC, straight down to the field layout. They just updated the maps, sprites, and some of the artwork.

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Aeolus

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« Last Edit: July 02, 2012, 04:17:22 AM by Aeolus »
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Aeolus

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #50 on: July 24, 2012, 11:50:29 AM »
http://andriasang.com/con20u/project_x_zone_characters/

And now we've got the NxC originals, Tron Bonne, and some dude from Fighting Vipers. Too bad they don't seem to be using Mega Mix for this since it would be hilarious to see the Daytona car as a support.
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Alisha

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #51 on: July 24, 2012, 02:37:47 PM »
is banpresto the developer? im hoping ogs2 gets a proper release date and a 3rd pv after this releases.

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cj_iwakura

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #52 on: July 24, 2012, 02:49:44 PM »
It's Monolith-Soft. Which really isn't too different, all told.

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AuraChannelerChris

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #53 on: July 30, 2012, 10:36:03 PM »
http://www.siliconera.com/2012/07/30/king-servbot-clonks-us-with-new-project-x-zone-screenshots/

And now, more characters get spotlight, specifically:

Tron Bonne - Megaman Legends 3
Bahn - Fighting Vipers
Lindow Amamiya - God Eater
Reiji & Xiaomu - Namco X Capcom

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cj_iwakura

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #54 on: July 31, 2012, 09:05:10 AM »
The game could just have Reiji & Xiaomu and be a system seller.

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #55 on: July 31, 2012, 11:20:11 AM »
http://www.siliconera.com/2012/07/31/scenes-from-project-x-zones-opening-anime/

Some of the opening's screens have been given out. The opening is being made by a new animation studio called Trigger. They do have some artists from other divisions, though, and it looks good.

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Aeolus

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #56 on: August 28, 2012, 08:21:41 PM »
http://andriasang.com/con2fg/project_x_zone_rivals/

And now for some villains/antagonists.

(And a preemptive explanation that Vava is the Japanese name for Vile.)
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Mickeymac92

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #57 on: August 28, 2012, 08:23:41 PM »
Yay Vile! And Raptor? Not Judah? Though I guess he could come later.

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cj_iwakura

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Re: Project X Zone - The Namco X Capcom sequel
« Reply #58 on: August 29, 2012, 12:07:39 AM »
To quote Ragna the Bloodedge,

Where's Saya!?

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Aeolus

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In my vision, I see that one of us is going to KO the other.