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Author Topic: Key Developers Leaving Square Enix…  (Read 1678 times)
MeshGearFox
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HERE ON RUM ISLAND WE DO NOT BELIEVE IN RUM!

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« Reply #15 on: May 14, 2012, 01:16:29 AM »

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The execution was awful, but when you actually look at the plot and setting, there is something there that could have become a bona-fide classic of gaming.

Operative word being 'could.'

Was it a bona-fide classic of gaming, in actuality?
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o/` I do not feel joy o/`
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o/` I only stare at the door and smoke o/`
PotRoast
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« Reply #16 on: May 14, 2012, 10:51:47 AM »

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"Concept is the most important part of a game," said Inafune. "If the concept is good, 80% of games are good. That's how important the concept is."

Concept is worthless. Execution is all.

An awful concept executed flawlessly is still going to be awful. So no, execution is not all.
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Eusis
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« Reply #17 on: May 15, 2012, 01:36:17 AM »

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"Concept is the most important part of a game," said Inafune. "If the concept is good, 80% of games are good. That's how important the concept is."

Concept is worthless. Execution is all.

An awful concept executed flawlessly is still going to be awful. So no, execution is not all.

If you botch either completely it's going to be awful, though I'd lean towards the well executed one at least being merely mediocre.
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Aeolus
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« Reply #18 on: May 15, 2012, 09:28:02 AM »

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"Concept is the most important part of a game," said Inafune. "If the concept is good, 80% of games are good. That's how important the concept is."

Concept is worthless. Execution is all.

An awful concept executed flawlessly is still going to be awful. So no, execution is not all.

If you botch either completely it's going to be awful, though I'd lean towards the well executed one at least being merely mediocre.

On the other hand an excellent concept can inspire others or at least be stolen by somebody with better means of execution, whereas a well executed piece of mediocrity is really nothing more than a forgettable piece of well polished turd.
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